EUD Discussion

General Discussion
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Could you allow us to edit Iscript.bin if possible? It can do something like below examples.

Shotgun shots
https://imgur.com/lUPaUOo

Applying attacking chance
https://imgur.com/y2HHqnu ( 25% chance to throw grenade)

Siege tank's body part and turret part attacking separately
https://imgur.com/41K5ilt

Applying charging energy motion before attacking
https://imgur.com/txYXjfT

Non spell casters can cast spells.
https://imgur.com/52jis5F

Various subunit usage
https://imgur.com/cToXz8p (Battlecruiser airstrike)

Ground units without air attack motions can attack air units.
https://imgur.com/zVwLYIy

Enhancing unit AI
https://imgur.com/fP9TTGn

Besides these, you can make

1. hatcheries, etc. make units like terran or protoss buildings do.

2. terran and zerg warp in buildings like protoss.

3. non worker units including buildings gather resources.

4. attack speed change according to target enemy unit distance.

etc. There are just so many possibilities.

I really appreciate all your hard work and allowing us to play EUD maps and really been enjoying every bit of it ever since the update. The UMS experience will once more greatly enhanced If you could just allow us to read and edit Iscript. Thank you!

Below link is the zip file containing iscript materials used for above gif examples.

Google Drive download link : https://drive.google.com/open?id=1KCZsPiZ_LQY1JFqGKTTA4Jwn4fYsjxr_
01/19/2018 10:28 AMPosted by Matt Sherman
The offset list is being maintained publically here: https://docs.google.com/spreadsheets/d/195jZK7Ap71eO1-qdVskC2xsVl7EbNdVp0hbh7N3D38A/edit#gid=0

After patches, please give it a day or two to catch up.


First off, thank you guys so much for providing this.

My general question now is if we can use these values universally for mac. We understand that Mac and Windows utilization of EUDs is different courtesy of this guide. (linked below) But a friend and I are having trouble finding the current, up to date memory locations for MAC. If you (or anyone here, really) could help us in this regard that would be a huge help. In particular, we're just trying to change the values of supply (you know, how marines take 1 supply, tanks/goliaths take 2, etc. Nothing too crazy.

Linked guide we're using: http://www.staredit.net/topic/14226/

Link to perturbing post for EUDS: http://www.staredit.net/topic/17485/0/

Thank you again.
05/20/2018 04:00 PMPosted by BlitzBurns4
01/19/2018 10:28 AMPosted by Matt Sherman
The offset list is being maintained publically here: https://docs.google.com/spreadsheets/d/195jZK7Ap71eO1-qdVskC2xsVl7EbNdVp0hbh7N3D38A/edit#gid=0

After patches, please give it a day or two to catch up.


First off, thank you guys so much for providing this.

My general question now is if we can use these values universally for mac. We understand that Mac and Windows utilization of EUDs is different courtesy of this guide. (linked below) But a friend and I are having trouble finding the current, up to date memory locations for MAC. If you (or anyone here, really) could help us in this regard that would be a huge help. In particular, we're just trying to change the values of supply (you know, how marines take 1 supply, tanks/goliaths take 2, etc. Nothing too crazy.

Linked guide we're using: http://www.staredit.net/topic/14226/

Link to perturbing post for EUDS: http://www.staredit.net/topic/17485/0/

Thank you again.


Just an update for anyone that has a similar concern/issue. The guys over at Staredit responded and addressed this knowledably. Please refer to the linked post below to see what's going/some updates on EUDs.

http://www.staredit.net/topic/17602/#10
Hello.
I have a map that isn't working.

https://drive.google.com/file/d/1B5VNeHx_9V8fusQlmiolnww6FcCzYwTR/view?usp=sharing

Thanks.
i wanna 0x0066EC48 (Script ID) & 0x00666160 (image ID)
ah, also 0x006644F8(unitdat_Graphics) i forgot this
Why not let the EUD's map support the system of "Extended"? I suggest the "Extended" option is the only existence for any map as a default setting.
The EUD is so terrible and useless because it's map can't support the systems of "Extended" and replay. These lose many funs. I find it wastes my time in making EUD's map. I hope the Bliazzard can pay attention to these problems to perfect SCR.
I've highlighted this issue before, but I figure I'll bring it up again because it's one of the best RPG maps out there.

http://www.staredit.net/files/2829/

Middle of the Ocean 3 crashes SC: Remastered on launch. In earlier SC:R versions it would throw up the "This map is not supported" message, but now it just flat-out crashes the application.

If I knew more about EUD Actions I could help diagnose what the culprit is with this map's compatibility with the EUD emulation in SC:R, but alas all I can do is link it and hope someone more knowledgeable chimes in.
Hello I have a map that isn't working.

This map contains memories of my childhood.
I never deleted this map.
I want to play with my best friends again.
If you could help us, we'd be very grateful.
Please help.

thank you

https://drive.google.com/open?id=1_OfhH2G14e7mknt8VYif5iWoBTL9OD5j
06/28/2018 08:04 AMPosted by ScOULaris
I've highlighted this issue before, but I figure I'll bring it up again because it's one of the best RPG maps out there.

http://www.staredit.net/files/2829/

Middle of the Ocean 3 crashes SC: Remastered on launch. In earlier SC:R versions it would throw up the "This map is not supported" message, but now it just flat-out crashes the application.

If I knew more about EUD Actions I could help diagnose what the culprit is with this map's compatibility with the EUD emulation in SC:R, but alas all I can do is link it and hope someone more knowledgeable chimes in.


You don't need to know much about EUD at all. If you suspect a trigger to be causing this, simple try disabling triggers and enabling mechanics one by one.
May we get an official word on EUD and extended unit limit compatibility?
I don't think they are even reading this forum section anymore.

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