World’s End Tavern: Role-play and Fan Fiction

Oct 26, 2010 Welcome: Please Read! Welcome to the World's End Tavern forum! This forum is here to provide you with a friendly environment where you can discuss role-playing with your fellow World of Warcraft players. Community forums work best when participants treat their fellow posters with respect and courtesy, so we ask that you take the time to read through the forum Code of Conduct ( and guidelines ( before posting. Important Reminders: Search The search function at the top of the World of Warcraft community site is extremely effective and robust. Before you create a new forum topic, please be use it to search for similar topics, blog posts, or web pages that may contain the answer for which you are looking. Making a new thread on an existing subject can result in your thread being deleted or, if you continue to re-post the same content, the loss of your forum privileges for spamming. Rating The forum rating system can be used to promote positive discussion, demote unhelpful comments, and even report posts that violate the forum Code of Conduct. By hovering over a post you'll be presented with several options, including a "thumbs up" (Like) and a "thumbs down" (Dislike) icon. Clicking the "thumbs up" icon will rate the post up. If enough people like a post, it will gain a Highly Rated status and appear at the top of related search results. Highly Rated posts will also have a highlighted background. Clicking the "thumbs down" icon will expand a drop-down menu which will include "Dislike," "Trolling, "Spam" and "Report" options. "Dislike" will rate the post down. If enough people dislike a post, it will be darkened, and with a lot of dislikes it will be hidden completely. You can also quickly report a post as trolling or spam, or use the report function to fill out a more comprehensive description of a violation. Please note that you can only rate each post once. Use your power wisely to help foster a positive and helpful forum community. Have fun posting on these forums, and good luck with your adventures in Azeroth!Lylirra1 Oct 26, 2010
Feb 8, 2015 Introducing Your Character to the Universe! How there, folks! This thread is for anybody who wants to share a short and brief description of their character, and I recommend that you use this format to share; Character's Name: Realm: Level: Age: Current Residence: Short Back Story: *Short Back-Stories Must Be Under 200 Words! If you must know what this look like well. ---Start---- ---Finish--- Seven Lines of Back Story Allowed!Dèstiny1000 Feb 8, 2015
Jul 4 [Guide] In-Game Roleplay -- The Basics Thank you all for your efforts and hard work, everyone! This guide would not be where it is today without your support and feedback, and I hope it can serve as a valuable resource for people to turn to for years to come! This guide, as stated above in the topic title, will be all about the basics of in-game roleplaying, and will be relatively lengthy. It will include examples for you to see, explanations for you to understand, and links to other very helpful threads and resources to help you learn about the joy of roleplaying. Also, since I do not consider myself the best of the best, I am completely open to criticism intended to correct or better the information provided here. Any suggestions for corrections, additions, or deletions are completely welcome, and preferred. After all, this guide is meant to be helpful and insightful when it comes to in-game roleplaying, not a bunch of garble that doesn't help anyone or make sense. Even if you're skeptical about some piece of information, question me! I'll be happy to answer, and if I'm not available to respond someone else might be around to do so! Table of Contents I. Basic Roleplaying Terms II. Preparations for Roleplaying - 1. Character Development - 2. And The Things You Need to Know to Start III. Roleplaying Fights IV. Open World RP vs. Group RP V. Griefers and You VI. Using Online Resources for RP VII. Transitioning to Forum RP VIII. Helpful Links CompilationShandrís108 Jul 4
Jul 15 Forum RP: Types and Expectations ((Guide)) Hell Yeah! :D Thanks all, hope you enjoy this guide. Before I start. This is a very long guide, feel free to skip to the bits that are relevant to you. If you want to know how to start a Closed RP, go to that section. If you want to know about Expectations of Open RP, skip there. Also feel very free to offer constructive criticism, or criticism in general, every post is a bump :) This, as the title suggests is about Forum RP. If you wish for a Guide on In-game RP, I suggest: The above guide is very easy to read, and a lot of the basics can even be strongly relevant to forum RP. Even if you don't plan to in-game RP, the above is an easy read and comes with a few strong links that relate to forum RP as well. Edit: Second reference: This is another written set of guidelines and rules, check them out for another reference if you like, it's definitely more compact than this and might give you a good summary. And lastly: This is a brilliantly written ongoing statement and guide. It's not only personal, but comes from an experienced and helpful person. Types of Forum RPs This thread is an expression of my opinion. I am not stating fact, but I am hoping that I am vague and general enough for it to be true, even if skewed a little. I am writing this guide, so that people can understand what the different forum tags mean, how you can get into different types of RP, how you are expected to act in them, and how they work in general. First of all and most important: You are not expected to read this whole thing, it is considerably long and detailed and I probably should have condensed it. But, if you read anything, please read the second post, with Expectations and the Rules of RP, this is probably the most important part of this thread! Feel free to post criticism. Even if I disagree, I will post any valid arguments up on my first posts, for anyone else to read, so they can understand the mixed opinions that are present. This guide will also shape and form from structured opinion, I will edit as seems fit. At the start this might seem a little... not good... but with help from our community, it will grow better. I will be focusing on two main types of RP. Open, and Closed. However I will also delve into the variants of each, such as the Tavern RP, and the structured Closed RP. I will try and keep a vague sense, as it is not black and white, especially when getting into the structured aspect of things. Also, remember, I am not telling you how to do things; I am just trying to help. Each Topic will be separated by emphasized titles. At the end of each topic, there will be a short summary in italics. After the Table of Contents, there will be a summary of expectations, as it is likely the most important part of this thread. What this Guide will contain Expectations - Post 2 The "Rules' of RP - Post 2 Summary of RP Types. - Post 3 Open RPs General Feel -Post 3 How to get into one - Post 3 Expectations - Post 4 How to make one - Post 4 The Tavern Element - Post 4 Closed RPs General Feel - Post 5 How to get into one - Post 5 Expectations - Post 5 How to make one - Post 6 The Structured Element - Post 7 Quick Term Summary There are other, better places you can find these, but I will just go through the ones you will need to know here. OOC: Out of Character. Refers to any comment made from you as an Earthling, not from your character, as I am talking now, as opposed to... IC: In Character. Any comment made from your characters perspective. E.g.: Thurman took the blue silken wizards hat from his bed and placed it on top of his head. RP: Roleplay TM: Thread Master. The Person who creates a thread, this is the poster with the most control; role will vary depending on the RP type. OP: Opening Post. This refers to the first post in a thread by someone. The TM’s first post will start a thread, while the posters first post will introduce their character. Generally, the OP will be longer than the other posts, because you have far more to write about, and generally want to put more effort into it. Note Feel free to post criticism. Know that I want your opinion, and if you have your own guide, or bits of guide, feel free to give them to me, and I will add them. We are a community. The credit should go to all of us.Meep168 Jul 15
Sep 25 [FanFic Guide]: Building a Better Story! I thought I might as well toss up some guidelines that could give some new writers a path to follow. You can choose to follow what I say strictly, or just completely blow it off; doesn't much matter. It's your story, so be creative with it! I'm just here to try and help. -Table of Contents- I. Story Topics II. Creativity in Writing III. Writing Guidelines IV. Descriptive Limitations V. Hero’s Journey VI. Involving NPCs VII. Adding Flavor Lore VIII. After Publishing ---------------------- I. Story Topics Now, while this is very much your story and your creation, it does have to take place within the WoW universe (Blizzard's rules from the old Seat of Knowledge forum, not mine). People tend to shy away from stories that involve heavy lorebreaking without an explanation (such as an alternate dimension, change in the past, nightmares or dreams, etc.). But so long as you make it obvious that your story is in Warcraft, you should be fine. II. Creativity in Writing Something to always keep in mind while writing your story, is that it is your creation and your imagination that is at work; not someone else's. If you want to involve a giant, undead, fel-corrupted dragon in Moonglade for your story about a teenager with a mechanical arm and a blade that can cut through anything... Have at it. It's your story so you write it however you see fit to capture your imagination and entertain others. III. Writing Guidelines People don’t like to read walls of texts, paragraphs filled with bad punctuation, wrong spelling or broken English, so if you want to hook your readers in before they start reading, break your story apart. Split them up into smaller paragraphs, use proper grammar and punctuation and if you don’t know how to spell a specific word, try using Google’s voice recognition on your phone or laptop to pronounce the word; Google should recognize it, and then you’ll know how to spell it! Trust me, splitting your story into paragraphs and using proper grammar goes a long way with a reader’s eye. IV. Descriptive Limitations While this is Warcraft, there are some descriptive limitations that could get your thread deleted if you break some of the rules. As you very well know, World of Warcraft is filled with blood, gore and torture, all of which can be within your story without a problem (usually). However, I wouldn't go about describing in great detail the victim of some heinous death. Gore can usually be described if you’re detailing an Abomination or Ghoul, but if you’re describing a character's death, keep it to a minimum. People are much more queasy reading about dead bodies than they are zombies. Same goes for describing scenes of sexual intercourse, nudity, non-consensual sex, etc. If you want to share your Warcraft fantasy, there are sites for that, but this is not one of them. V. The Hero's Journey Any great story needs a hero, and any great hero needs a journey. In 1987, Joseph Campbell released a book titled "The Hero's Journey", and it showed people how almost every hero, whether it be Gilgamesh of ancient Mesopotamia over 4,000 years ago, or the well-known Superman and even Jesus Christ, all share shockingly similar traits. According to Joseph Campbell, they all follow a guideline of a story element; and for good reasons. People love it. Remember, you do not have to follow the Hero’s Journey to make a good story, but here's a breakdown of the Hero's Journey in a simplified version: Unusual Birth Whether it’s the common virgin birth story or the death of the character's parents, anything unusual that happens at birth or at a young age can fit right in here. Call to Adventure This usually includes a messenger of some sort or a way of the hero being requested for aid in a mission, usually in a faraway land. Refusal of the Call The hero tends to refuse the call to adventure at first, but is then forced to go, convinced to, or chooses to go. Meeting the Mentor It could be a teacher, father, trainer, or even a sibling, but this area usually includes training or preparation for the adventure. Crossing the First Threshold Whether it’s fighting a dragon, tackling a giant, solving a riddle, saving the town or rescuing Timmy from a well, this is the first trial that has to be taken down to achieve the goal. The Challenges These usually include physical, mental and spiritual challenges which can be in any order, and usually spread out. These challenges also don’t have to be related to the main story, and can be simple challenges on the side to further character development. The Approach Your hero is getting close to the goal! Is s/he backing out? Preparing for battle? Avenging his/her mentor’s death? Having multiple flashbacks?Canniibal21 Sep 25
Jun 27 Roleplaying Question Collective Now, I've been on these forums a while. It never fails that many questions get asked over and over and over. I'm hoping to create some kind of resource for people to come to to get their questions answered. They'll include a question(In no particular order), with a general consensus of the forums/sources as to what the answer of that question is, and a link if applicable to where discussion on that topic was held. I'll update for better threads or different opinions should things change. I'm also open to suggestions or links, so post them if you have them. ERPing and how to handle it should you see it. -- Warn them(politely), report them, ignore them if they continue. -- Thread: Using the Vial of the Sands to RP a Dragon. -- It's generally frowned upon, can be proven OoCly and ICly to not work, but if you can find an accepting group and you do it well, it can work. Don't expect wide acceptance. -- Thread: Languages, Translations, and where to find them. -- While it's possible lorewise for characters to learn other languages, you have to turn to an addon to allow you to speak them in RP. -- Thread: "Breaking" and "Bending" Lore. -- Many many people frown upon it, but there is a small community that supports it. Try to find them, don't expect people to accept you or your story/character. Most prefer to RP WoW in WoW. -- Thread: Death, Healing, and mechanics. -- There are many ways to handle death and healing in World of Warcraft. One of the more accepted ways is that Death is final. You can also be ressurected, but you can't cheapen Death by making it easy. -- Thread(s): , Races that don't exist in WoW, in WoW. -- Much like breaking or bending lore to allow things that should be, roleplaying a race that doesn't normally exist(Dark Elves, other fantasy races) is generally frowned upon. You can find those that accept it but don't expect wide acceptance. -- Thread: Vampires in WoW -- Classical vampires do not actually exist in WoW. There are vampiric creatures, there are also vampiric demons or other creations, but a Vampire like you would see in Dracula does not exist. -- Thread(s): , Love in World of Warcraft -- Love can strike anyone at any time. However, you must take into consideration ICly and OoCly genetics, cultural differences, age discrepancies, and physiology. -- Thread(s): , Why Night Elves look different from Blood Elves, and High Elves. -- Usage of Arcane magic drove the Highborne, Blood Elves, and High Elves from the rest of Night Elven culture. Arcane magic altered their culture and outlooks. High Elves and Blood Elves look differently from Night Elves because they were severed from the Well of Eternity. -- Wiki: ; Section: Foundation of Quel'Thalas. -- Thread: Roleplaying a race that you aren't. -- It takes suspension of disbelief, use of addons, and ingame items to pull something like this off, but it is possible. There's limits, but many options are within reach. -- Thread: Dealing with "bad" RP. -- General consensus is that if you see someone RPing "wrong", -politely- inform them, in whispers, that they may want to rethink how they are RPing. Don't push them, but give them a gentle nudge to these forums or other Lore sites. -- Thread: Dealing with godmoders. -- Much like "bad" rp, you can politely inform them that what they're doing may not be entirely correct. Refer them somewhere that they can use to help themselves out. Or you can simply ignore them if they don't listen to reason. -- Thread: Are Highborne Immortal? -- Highborne, like normal Night Elves, are no longer immortal. They used to be, but were sustained by demons and other unsavory magics instead of being naturally immortal. -- Thread: Roleplaying as a Dragon. -- Roleplaying as a Dragon is a touchy topic. Many will tell you to simply "DIAF". However, it is possible, and can be done. You must to a lot of research and be ready to take a lot of heat. I don't encourage or down it, it's an individual thing. -- Thread: Jun 27
Apr 30 On Sale Now! World of Warcraft: Chronicle I'm sure you've seen this by now, but I wanted to make sure since there is so much juicy info in this first volume to sink your teeth into. ... You can read the full blog post and watch the video with Chris Metzen (among others) talk about it here. For those that have it already, we'd love to hear how you're enjoying it.Nethaera7 Apr 30
37s WET Community Lounge #91 Hello everyone and welcome to the WET Community Lounge #91! Now with less fel rats and better insulation systems! Link to the last lounge: Link to the archive: 37s
10m IC racial slurs. So I thought of this recently and thought that his place would be the forum to post it in, but does your character use any racial slurs towards races? Like, for example...the typical generic ones like. "Greenskin." "Knife ear." and so on but do you ever come up with your own slurs or insults at certain races if you rp that type of character?Gariön12 10m
4h Mage Mana/Power Source Hi guys! Just want to clarify the source of a Mage's magical skills to better performed my RP. Do Mages channel arcane energy within them? Is it willpower or stolen/borrowed power from the Nether? Is Mana an energy source that's on every individual just the same/similar to energy stamina? Since Mages use raw arcane for every spell, is Fire/Frost Magic spells the basis of arcane or is it stolen power from the elementals that Shamans requests from? How is a Fire/Frost Mage any different than a Shaman; since Shamans borrow power & Mages don't.Silveneish3 4h
4h We need help Not doing so hot right now. The truth of the matter is that blizzard has destroyed the rp community. They have destroyed it by doing one simple thing: neglecting it. Role playing servers have always been and always struggled with the masses thinking they can server transfer and "stomp the nerds". I know this because I was that idiot! This along with a severe lack of quality emotes and simple rp tools (dying on command) leaves rp stale and usually leads to just sitting around and talking/traveling from point a to b. No action can be taken in rp. No fights or assassinations or even a simple thing like picking up a book or drinking/ eating periodically. (30 seconds of munching on a muffin doesn't count) To top it off let's talk about how FACEROLL any zone you go to is. You want to do an rp in plague lands involving the undead towns there? Well no worries because 1 ability wipes out everything with ease. A great way to ruin an rp? Hell yes. Optional scaling would help rp with the lack of danger posed to the players. Yes the cons would be trolls could easily wipe an rp but the benefits out way the cons here. Rp is an important part of our server and these simple changes could go a long way. An rp it would benefit for example: not too long ago, when this game was hard, myself and 8 others banded together and faced baine. Baine back then was harder than mythic TOS and now it is to easy. Level scaling please?Gremmjow19 4h
5h Looking for Playing Partner Sincerely looking for someone to play the game with. My character is a level 20 feral druid on the Argent Dawn server. I'd really like to have a companion or two just to play the game with and talk to, though I'm open to RP. Also, I'm open to creating a new character on a different server with someone. If you want to start in the same area, race is negotiable. Thanks :)Lyunette15 5h
6h Wanting to start a rp guild. I'm focused on leveling this character up atm but would really like to form a rp guild. I'm still pretty new to rp but have fallen in love with it. What I need is a team of about 5 players to start with then we can get to work on hammering out some details and get the backstory going. If your interested just leave your battletag and I will get up with you. I'm on Wyrmrest Accord btw.Haleheart0 6h
6h Argus - Murdered Titan Seed? We all know that Sargeras campaigned to kill all Titan Seeds before the corruption of the void would turn them into Anti-Titans. Is it possible that Argus was in fact a Titan Seed that was murdered, as is his intention with Azeroth? If so, what was Argus' Titan's name going to be?Enfae8 6h
12h How fast paced should RP be? Hey, so on my main I recently joined an RP guild. I'm pretty new to RP, but sometimes there are 5+ mins in between when people say things or emote or whatever. I've even seen it stretch on to half an hour. I know RP is kind of what you make of it, but if I did break the silence my character would just be talking to himself with no response. Plus the first few mins you're kind of just sitting there wondering if they're typing something out. Is this pace normal?Neensun4 12h
12h Shadows of Sholazar (OOC -- Closed RP) Posted on a bulletin board in a city near you: Adventurers wanted! Several disappearances in Sholazar Basin that need investigation—cultist activity suspected but not proven. Please send applications to Morician Blackborne of Defenders of Truth. Greetings, and welcome to my first RP thread! This will be mostly a mystery-adventure type thread, with about 5-7 people. Both Horde and Alliance characters are welcome. Adjustments will be made here as needed(writing this late at night and it'll likely need a bit of polish later). One character per person please, though exceptions can be made if it makes sense for the story and multiple sign ups can be posted(though only one is likely to be selected). Basic Rules/Expectations No god-moding or Mary Sues. It's not fun for anyone. No derailing the thread—while I don't mind some character conflict, everyone is expected to be working together as a group. If someone's being problematic it will be dealt with, either through discussion here or removal from the thread. While perfect grammar isn't necessary, I do expect effort to be put into your posts. Posts need to be legible, more than a few sentences long on average, and posted in a timely manner(1 post a week, at minimum). At the same time, don't flood the thread with posts either--exchanges between characters are wonderful, but make sure you aren't drowning others out in the process. Apologies if this seems a bit strict, but I'd rather lay down the groundwork now to keep things in better order later. Sign Up Format Name: Age: Race(if different from posting toon): Allegiances/Moral Alignment: Physical Description: General Personality: Reason for Joining: (This should be written as an IC application letter—doesn't need to be long, but acts as a rough RP check and possible springboard for starting posts)Morician51 12h
1d Shadows of Sholazar (( IC -- Closed RP )) Those accepted would have each received a plain envelope stamped with a blue wax seal, bearing the insignia of a trident imposed upon a sun. Inside would be a neatly written letter stating the following: To whom it may concern: Greetings. I hope this letter finds you in good health. Your offer of assistance is accepted, and much appreciated. I am currently camped near Lake Kum'uya, a few miles up the road from Warsong Hold and Valiance Keep. I shouldn't be too hard to find, since I'm within sight of the main road—look for a banner bearing the same insignia as the seal stamped in the wax. Scrawled at the bottom of the letter is a rather messy signature-- Morician Blackborne --------------------- The early morning sun shown down upon the tundra plains; a chill breeze dampening what little warmth little warmth it struggled to provide. Northrend was a cold land—a harsh land—and while the short summer season might seem to offer some hope of respite rarely a day went by without some reminder of the unforgiving climate. The cold itself, however, did not seem to disturb the lone figure camped out on the plains, nor the great warhorse accompanying him. The offerings of his camp were certainly meager—a small ash-covered circle of stones indicating where a campfire once was and a small patch of flattened ground cover where a bedroll had once been. Planted firmly in the dirt nearby was a black war banner emblazoned with the white outline of a trident imposed upon a sun. Morician himself sat quietly on a rock nearby, studying a handful of letters with a thoughtful frown. As was usually the case, he was dressed in full plate armor save for the helmet, which hung securely from the back of his charger's saddle. The plate itself appeared to be forged from elementium rather than saronite, with hints of orcish styling, and what appeared to be a paladin's libram case hanging at his side. Completing the ensemble was a heavy, fur-trimmed cloak draped about his shoulders, and a tabard matching the war banner's colors covering his chest. Though he occasionally checked his surroundings, Morician did not seem to be scanning for enemies as much as he seemed to be waiting for someone. Or in this case, several someones. Just cool your heels...they'll be here soon enough, he thought to himself, standing up to stretch his legs for what had to have been the twentieth time that morning. While the clear blue sky indicated the weather would be cooperative for the trip to Sholazar, he couldn't help but feel a slight sense of unease about the mission. He hadn't been able to glean much information from the hunters he had spoken with at the inn in Valaince Keep, and what little information he did have gave no good indication of what they were up against. The most he could do was make rough guesses based on what he did have, and his previous experiences in the jungle crater. The rest would hopefully become clear with time.Morician64 1d
1d For a silly science-fiction-Esq story How about a Warcraft comic depicting Azeroth in a pseudo-1950s, with the Orcs coming down in flying Spikes or huts? I mean they are technically aliens, it would make sense there.Akemitis1 1d
1d Lore Q&A and Character Help 2 A continuation of my last thread, found here: I have a knack for knowing and finding obscure references in lore and, generally, just knowing a lot about it. If you have any lore questions, want some help with a character backstory or anything of the like, leave it in the comments and I will happy to do my research and help in any way I can!Cannibal128 1d
2d Looking for rp partner Looking for an rp partner, I have a storyline in mind. Need a mature sensible rper, someone who is more into story and following lore than snowflake syndrome. Sorry, I know its not politically correct on this forum, I just know what I want. Those interested can contact me in game with mail.Lillideth0 2d
2d Worgen Timeline Okay, so I am new to Worgen lore and am working on creating a backstory for this character. I'm having trouble, though, with a timeline for Worgen in Gilneas. I have watched tons of videos and read articles and understand the order of events, but cannot find specific years. This is what I have, but I appreciate any help with correcting or improving it: Mid/Late 7 - 8 ADP: The Second War ends, and Greymane objects to putting orcs in imprisonment camps because it draws from Gilneas resources, plus he doesn't think they deserve it. 9 - 15 ADP: Greymane supports a Gilnean sympathizer for the Alterac throne, but conflict for the throne ensues, and the nation of Alterac crumbles. Greymane meets with Alliance leaders for the last time, and utters his famous statement, "Damn the orcs, damn the Alliance, and damn you! The last thing Gilneas needs is sponges from other nations drawing from our resources, Dalaran wizards meddling with our affairs, and someone else's enemies killing our soldiers! Gilneas is its own nation and it always will be. This is the last time I'll ever talk to you, Terenas, so I hope you were listening." 15 - 18 ADP: The Greymane wall is constructed, sealing Gilneas off from the outside world and also protecting the city from the undead. The Scourge form in year 18, and the orcs are freed. The Gilneans are completely shut off behind their wall. It is because of this that they didn't know about the Lich King rising again, about Molten Core or even that the Forsaken break free. They would have never met the draenei or night elves, either. 18 - 24 ADP: Crowley and other nobles aren't happy about the loss of property on the other side of the wall and the halt of trade with other nations. A civil war ensues, and Crowley, leader of the Northgate Rebellion, loses and is imprisoned. His supporters disband. The Third War starts at 21 in the middle of this, and Gilneas basically gives the Alliance the middle finger when they ask for help. 25 ADP: Lordaeron falls to the Scourge. 25 - 26 ADP: Around this time, I believe Gilneas is overrun by worgen. As far as I can remember and decipher, this period is when the first phase of the worgen starting zone happens. Survivors survive outside the wall with Duskhaven being the only large population area. From this point, the hero runs around feral. 28 ADP: The hero is captured and recognized, and given potions and supplements to temporarily gain sanity (second phase of starting zone). In this year, the Forsaken invade and the worgen join the Alliance. The night elves perform rituals that give Gilnean worgen permanent sanity and control over their forms.Sahvan2 2d
2d Cost of War (IC) Alvarah looked over the desolated land of the broken shore. It's ruined form wreaked of demonic desecration. Their foul presence corrupting the soil of Azeroth. She knelt down to look through the remains of the inquisitor demon she just slew. The fighting on the broken shore was relentless but the armies of Legionfall held against the demons. Something caught her attention when she touched it. The desiccated steel leaf. It's edges still sharp. "I know this." She looked to see a small demon cowering behind some boxes. "You, small thing where did you master get this item?! Answer me!" She demanded, how blades hungering for the demon's filthy blood. "M master take it from prisoner." He squirmed under the shadow of her hellish blade. She pressed it against him, drawling a trickle of blood from the filthy creature. "Where?!" "Xalados, Legion stronghold in the nether. Impossible for mortals to reach." He howled as the blade cut flesh and soul. She grinned as she locked him in a banishment spell. "It is good we have a guide then, isn't it?" Stowing her catch away for safe keeping she went back to the Fel Hammer. Of course the answer was no. They said that with the Legion invading and the Slayer on the broken shore with the other Legionfall commanders they couldn't afford to move the Fel Hammer from where it was. "If the Illidari will not help me then I will gather my own allies." She stormed off through the portal to Dalaran. She knew that the Legion having that was no coincidence. That blades leaf was from Lynara's armor. The warrior had been missing presumed dead since the broken shore disaster. After the invasion she had scouted the broken shore but to no avail. It made sense now. She wrote several letters, making imps deliver them. Some others would require personal visits. But even if no one came she would save her aunt, even if it meant taking on the Deceiver himself. At Hyjal she emerged from the shadows. Waraila a Druid of quite some skill had been hiding in exile for years. It wasn't easy to find her but the destruction to the mountain by the Legion allowed her a more open invitation to snoop around. She soon found the Druid and emerged, her fel eyes and tattoos illuminating her from the dark. "Hello Waraila. I require your assistance. Years ago you knew and fought along side my aunt Lynara. She has been help prisoner by the Burning Legion since our original invasion of the broken shore. I'm putting together a strike team to get her back and would be honored if you would help." She place a letter on the table . "If you decide to come to Deliverance point on the broken shore in three days time." With that she vanished back into the shadows. Her next target would be a bit more complicated. Almost a full day later she located the warden Kari. "Warden," She said "I have come for you." Her fel green eyes and tattoos glowing bright in the darkness. Kari looked at Alvarah. "Why the hell should I trust you demon hunter?" Karinya's eyes glowed a bright silver as her hatred shone through them. Alvarah narrows her vision. "I come not seeking your trust, but your aid." She threw the scorched insignia at the warden. "This is proof of my deepest fear. The Legion has had Lynara prisoner for months." Karinya bent to pick up the insignia, her eyes not leaving the woman in front of her. Her fingers traced the scorched metal and she fought back tears as she recognised it. It belonged to a sentinel that had been a good friend to her over the years. Her eyes narrowed as she looked at the insignia and her voice threatened to break. "The enemy of my enemy-" She looked up at the demon hunter, her eyes almost the colour of ice and her voice taking on a hard, dangerous edge. "You have my aid, for Lynara's sake. Once she is free and safe, I never want to see you again. Deal?" "Deal. Deliverance point, two days. Bring Sammuroth. Tell him while he plays around in the forest some of us have been trying to stop our world from burning." She growled as she vanished into the shadows.Disvara131 2d
2d Any delaware wow players?! Any Delaware wow playera out there?! Hey guys im just a casual player from delaware but i just wanted to see if there are any local players out there?Lifted1 2d
2d Cult of the Black Scales [SignUps Open][OOC] I am unsure what I want to do with this concept. Write a character story or use it as a forum RP. I thought, "Well, might as well see if there is any interest." I wont be starting it until the Vault of the Dead is over with, so there will be some time still depending on how fast we finish the final phase of the thread. I will be a little strict regarding sign ups, due to some chaos that has been happening in other threads lately. I love creativity, so I don't like being strict. But I worry that if I am not, things could get out of hand. Going to post the rules in case they turn people away :S Rules: ~ I enjoy a well written character as much as the next person, and even mounts can be written into characters and their stories... but please. No mounts over characters. If your griffon dive bombs a threat, that is one thing, but they shouldn't be able to count as posts by themselves. Remember, when you do that, it is like slipping in another character without the thread master's permission. Ask first. Please. ~ If I have the bad guys spying on you, you are free to notice being spied on, but don't drop on their space without consulting me in the OOC first. Some mooks? Yeah it would be reasonable to spot/sense/smell them. But I would like to be able to make the call if you actually find and engage. ~ Try to keep the thread paced. If you feel something needs an immediate post, fine; but try to avoid posting after every other person. Give people a chance to get their own interactions in. It shouldn't be YOU ME YOU PERSON YOU FROG YOU DAISY. ~ Proper punctuation and grammar is nice. Doesn't have to be perfect, just readable. ~ Posts should be more than a one liner, that goes without saying here really. Why are you on the forums if you want to do 1 sentence posts? Add some character expressions, thoughts, something. Doesn't have to be a fluff filled book, but have more than one line. ~ Don't stall the thread out. Kersia is cold. She will go one without you and not look back. She doesn't feel the need to baby you, answer your every whim and question. She will get bored and move on. One of her best friends is missing. ~ This thread is meant to have a plot and progression. Side arcs between characters are fine, as long as they don't stall out the thread or begin to derail it. ~ I trust you to write combat fairly. If I feel you are going a little over the top, I with politely let you know if the OOC. Even mooks make hits at times. They are not StormTroopers and you are not Jedi. ~ The biggest of the bad here is mine. I will kill him. I will not write to kill your characters, that will be your own choice. However, there will be spots where you may need to do what Kersia says, or you will fall into a large pool of lava. I would advise listening to Kersia. Or any of my other characters. You don't have to, but Kersia certainly wont be fighting for you to reason with her. She says hop on, you say nope, she says okay then and leaves you to fall to your death. ~ And obviously no overpowered/overbearing characters. Mooks are hack and slash friendly; but I will have named combatants and they will not be. Kill a nameless dragon using physics to behead it? Sure. Kill Vanexia that way? No. ~ No controlling characters that aren't yours. I'll let you know in the OOC if you can free for all a current mass of mooks, I'll typically give names to the bad guys I wish to directly control for combat. But don't assume, with my bad guys, or with the characters of others. ----- Sign Up Form: ----- List of Approved Characters with Links to Their Sign Up: ----- Like I said, this is mostly an interest check. I am one for bending the rules, and am open to suggestions. If you feel like I am being too strict, just say so. If you would be interested, but are worried I may inhibit your character or something because of these rules, let me know. I am actually friendly and easy to get along with, I just don't want my thread to derail or get flooded. I will be having Kersia, Vynianyx, and Sylstyx in the thread mainly. Mortre will be there as well, but wont be with good guys till towards the middle/end. Tolbyas will be entering towards the end. Depending on how the story goes. Xinaria and Etzul could make appearances as well. Sterixia will be tagging along. Kersia and Mortre are the stars of this show though. 15 characters tops, 1 per personMortre350 2d
3d Mystery of the Palladium [IC Open,for now] Kalithos was packing his research papers lost in thought hoping this expedition would be a success I don't have to obtain a whole lot of this ore,even just a small sample to study and test will do,if given the right results as I theorized,this could revolutionize how we see modern medicine and may progress us further to finding cures to terminal ailments or devastating disabilities. He closed the case with a locking mechanism being heard when Damalys came into the room to see what was taking the young doctor so long. "Hey proffessor if you're done packing or primping by now,the biplane is fueled up and ready to go,I used gnomish fuel of course. No offense to Snytz but that stuff he uses is way too volatile." The boy scratched his cheek and smiled sheepishly "Uh...yeah,sorry about that bro,I'm pretty much done and ready to go,though where did you get gnomish fuel from I thought you were out?" The engineer savvy Sunstriker brother replied his voice carrying a slight echo "I bought some last night,some gnomish girl I ran into was going on about the wonders of "Tinkerspell's Potentally Powerful Rocket Fuel. Apparently a small amount of this stuff goes a long way so this should get us to The Storm Peaks pretty fast if this holds true." He looked to Kalithos and made a gesture as if to say let's go "Well,the plane awaits and hopefully with me around,you won't get into too much trouble." Kalithos jutted his lip once more into a pout as he grabbed his belongings and adjusted his glasses "You act like peril is a daily occurrence for me." He walked outside looking at the plane slightly impressed storing it into a small cargo hold with Damalys' tools. "Because it is,Kali but it should go off without a hitch now that I'm here and as long as I keep any sentience you're going to stay safe and sound." With that,Damalys looks to Kalithos one more time as they get into the bi plane "By the way,you found someone to watch the place right? in which the younger Sunstriker brother gave a nod. "Awesome,I'll double check the fuel gauge and parts and we'll be up in the air!"Kalithos429 3d
3d Enter Legionstrike [Closed] ((OOC/Sign-Up thread can be found here: Arlynne inhaled deeply, the soft breeze ruffling any stray locks of her long lavender hair. It was chilled, this high in the air, and carried the distinct tang of brimstone. After all, the Tomb of Sargeras towered over the nearby Broken Shore, dominating the skyline as it looked to pierce the heavens themselves with its sickly glow of fel green. The shal'dorei frowned briefly at the sight, stood as she was upon Krasus' Landing. While she would have enjoyed looking in the other direction toward her home, the view of Suramar was blocked by the high walls of Dalaran. She could envision it easily, however. After all, she had spent the past three thousand years walking its streets, learning every nook and cranny. Every shopkeep. Her favorite activity when not practicing arcanistry had been trying to find hidden spots that she'd never seen before. If she had learned anything from spellwork, it was that the more you learned the less you knew. Nothing was ever truly as it seemed. Ever since the success of the insurrection and the overthrow of Grand Magistrix Elisande, Arlynne had embraced the freedom that the amazing fruit of the arcan'dor had granted her. No longer did she feel the omnipresent link to the Nightwell, its tendrils of power woven through the very fiber of her being, lording over her should she ever resist its call for too long. No, now she was free to walk her own path. Immediately she had come to Dalaran after upholding her duties to the Nightfallen, interested in seeing what an entire floating city of mages had to offer. Quite a lot, was the answer. It was amazing how one’s own perceptions expanded with fresh viewpoints, especially after thousands of years being taught by shared principles born of absolute seclusion. It turned out the Kirin Tor, the Magisters and the others were just as interested in Arlynne’s magic as she was in theirs. While still firmly rooted in arcane phenomena, she’d managed to broaden her spellcasting into the schools of frost and arcane. In turn, she shared her knowledge of warding and barriers, telemancy and spacetime manipulation. Her short time in Dalaran had turned out to be very fruitful. Lost as she was in her thoughts, staring into the felstorm hovering ominously above them all, she nearly failed to notice as a deeply-cowled mage approached from the entryway into the city proper. Allowing herself a small polite smile, the nightborne turned to face her visitor. “Spellwarden Arlynne,” the man said stoically, foregoing any pretense of introductions. “I have been sent to fetch you.” “Fetch me?” the arcanist echoed in confusion, effervescent gaze narrowed slightly in curiosity. “Whatever for? I was told there were no advanced classes being taught in the halls this afternoon.” “You’ll see,” was the simple response as the man turned and began walking steadily back the way he’d come. With a small shrug and hum, Arlynne gave the Broken Shore one last glance before turning to follow the messenger. A personal summons had to indicate something interesting, after all. She would do well to keep busy, lest she ruminate her entire day away.Arlynne89 3d
3d Legionstrike(OOC, Signups Closed) Please note that sign-ups are currently closed. However, character sheets are always welcome for submission as each new mission has the potential for new members, new talents. Hello! So ever since doing the first bits of Legionfall, where subversive agents of the Legion are again mentioned (they crop up now and again during the various class storylines), I've wanted to do something like this. Essentially, my thoughts are that the forces of Azeroth would create a sort of strike team to respond to these threats. Taking missions that would be too delicate for an army, but just right for a group of specialists. Enter Legionstrike. I'm hoping to make various threads different missions, with each one following a storyline to the conclusion of the set goal. This first thread will be a little split, however. The first major bit will be establishing the team. This will be done in front of a panel, composed of Khadgar and the like. Members that have already been accepted can also offer input for consideration when watching applicants' performances. Obviously whoever is accepted in here will be accepted at the end of their trial in the thread. The usual method is trial by combat, proving aptitude against demons in general. However, the participant can offer an alternative showing if they believe it will suitably showcase their skills (i.e. tracking, etc.). The second bit of the thread will consist of their actual first mission as a team. Below is the general character info, I'll be posting mine as well. Please keep in mind general good rules for roleplay when posting: respect posts that came before yours if they somehow alter shared content and aren't unreasonable, use spellcheck, no one/two-liner responses, no god-moding. Thanks, and I hope to stir up enough interest to get this off the ground! Sign-Up Info: Name: Race: Gender: Relative Age: Class or Profession: Speciality (or what role would bring to Legionstrike): Notable equipment or abilities: Brief Summary: My entry: Name: Spellwarden Arlynne Race: Shal'dorei/Nightborne Gender: Female Relative Age: Mature Adult (Approximately three thousand years old, spent in a sealed Suramar) Class or Profession: Mage Speciality (or what role would bring to Legionstrike): Tactician Notable equipment or abilities: Suffused with the raw power that flows through most nightborne, Arlynne can bend natural laws within reason. Her true talent, however, lies in wards and shielding. The caster prefers a well-prepared, reactive approach, favoring a plan for every feasible circumstance over rushing in with spells blazing. Her robes and various accoutrements are well-tuned to the flow of magic, and serve as amplifying conduits to most of her spellwork. Her staff, with a carved head of pure ancient mana, serves as a strong focus that ties all of her equipment together. Brief Summary: Arlynne spent countless years under the false sky of Suramar, each day passing as the last while blissfully unaware of the outside world. She enjoyed her life well enough, and took to studying the finer details of magic when she came of age. She had aspirations of joining the ranks of the Nighthold's arcanists, and was well on her way when the Legion returned. Though unsure of the exact situation, Arlynne found Elisande's dealings with the demons unsavory, but was wise enough to hold her tongue lest she be exiled. She knew that banishment was to wither. When the insurrection came to free the citizenry of Suramar City, Arlynne gladly joined the ranks of the Nightfallen and offered her services wherever possible. Eventually she came to receive the fruit of the arcan'dor, freeing her from the merciless grip the Nightwell held over all shal'dorei. Now truly capable of following her own passions, the magister has been offered a most intriguing proposition: one that will let her truly make a difference in the war against the Legion...Arlynne173 3d
3d The Journal of Belath Dawnblade The 19th day of July Long have I waited for the return of the Master's Chosen. She has been in Dalaran these many moons, and only now returns to fight the Legion. My blades hunger, just as hers surely do. Where she leads, I follow. It is my greatest honor to be chosen to fight alongside the Master's Chosen. Though sometimes, I do not understand her. Frequently, she will cease movement and remain still for minutes on end, usually without warning. But I wait for her; I am honored to be in her presence, even if briefly I must wait to wet my blades with demonblood. She disappears without warning occasionally; always, I find her again, usually in Dalaran. All over these islands we travel, for varied and sundry purposes. Far be it for me to question the Chosen's decisions, but surely our time is better spent than gathering flowers and fishing! Leave these tasks to those who have not dedicated their lives to the eradication of the Burning Legion! But I say nothing, because she is the Master's Chosen and surely, she knows best. Just as the master's plans were not beknownst to us always, hers are not as well. So I keep guard, for it would bring me great shame to allow ill to befall the Chosen. Sometimes, I feel my rage subside and jealousy bubbles up. The Master's Chosen will not take me into the Nighthold, nor into the Tomb of Sargeras. If I am not adequate to watch her back, then who? Who among the mortals, among the unsworn, among the masses is equal to the task, if I am not? What skill can they have that I do not? Am I not hand-picked from our ranks to guard the Chosen one? But I always fall silent again. Always the Master's will; always his Chosen's will. We have not come this far only to be undone by my petty feelings of jealousy. Jealousy leads to pride; pride to a fall; a fall, to the Legion and treason.Notmathi0 3d
3d Mystery of the Palladium [OOC Sign ups] It was a quiet evening at Sunstriker Manor where Kalithos could be seen reading through a pile of books he borrowed from The Reliquary after finishing his rounds with patients for the day. "Man,so many relics tell so many different stories,even some of the ore used for some of these relics back in the day had their own story to tell." He turned the page of the book and suddenly,a look of intrigue appeared on the young doctor's face upon reading about a rare ore. "Palladium,eh? Says here it's an ore that has mysterious properties to it,rumored to be linked to the titans and their technology somehow. Rumored to be located in the continent of Northrend,it's considered to be quite sought after,I wouldn't blame them if I could find a small sample perhaps I can study it and maybe even implement this titan technology with modern medicine. Perhaps I could come up with a machine with it that could help those with terminal illnesses by putting them into a stasis like state to help prolong their lives painlessly until cures can be found..." With that,Kalithos sprung up and began to pack his things ranging from some warmer changes of clothes,to medical supplies and the aforementioned book he was reading. "I better leave in secret in the event someone else decides to pursue finding palladium for their own nefarious purposes,I'll need to contact Snytz for a means of flying there and--" his sentence was cut short at the sudden clanking of saronite armor and turned around only to see it was his brother leaning against the boy's bedroom doorway. "Dammit Damalys,you scared me..." Kalithos stated sheepishly only to get a slight glare from the elder Sunstriker brother "You WERE going to say a flight vehicle for two right?! You're sure as Hell not going alone with your track record of getting abducted,I'm coming with you not only as your big brother,but as someone who could give you input on how to whip up such machinery,remember I was a warrior AND dabbled in engineering before I was killed. So if you can't get that little sheister of a goblin to lend you his zepplin,see if he will lend us his bi plane." Kalithos jut his lips into a slight pout hearing his lecture,he was right but at the same time he couldn't help but mutter "I don't get in THAT much trouble." in which Damalys responded "That's a load of tauren crap and you know it,if anything bad happen to you do you know how pissed Rethandral would be at me..better yet BRYAH?! She nearly put a crossbow bolt between my eyes for letting you venture off alone 3 months ago. I know you wanted to finish that dig for Flint after his passing and keep your promise to him, but you need to take care of yourself too,you know? Me not so much seeing as I'm already dead." The elven doctor sighed "You're probably right,alright have whatever you need packed and ready,I'll see what Snytz has available for travel then ask Bree about patrolling the compound while I'm away since Reth will be away for his champion trials. We'll be leaving at dawn's light." Ladies and Gentlemen welcome to the Mystery of the Palladium, an Indiana Jones esque adventure RP I got inspired to make when reading on the various ores in Cannibal's thread. Palladium having said to be linked to the titans somehow intrigued me hence making it the central object of search and study but of course there will be most likely be thrills,chills and spills but I do ask a few things of those who decide to sign up. 1. No godmodding/Mary Sue characters- an adventure RP just wouldn't be the same if someone pulled a Deus Ex Machina and somehow end the intended story line prematurely,plus it just wouldn't be fair so while your character can be strong please kindly have your strengths be within reason so everyone gets a chance to contribute through the story and not feel left out. 2. Before you sign up- Be sure you know you can have the time to give fairly consistent posts,RPs tend to end on cliffhangers when someone drops out and their actions leave others at a writer's dead end. So please be able to post frequently and in the OOC chat lemme know if your post will be delayed,we'll figure out a way for your character to follow without being left behind. 3. Don't be a jerk,try your best to keep the posts drama free and if there is an issue that needs to be addressed,lemme know in a clear and concise manner so the issue can quickly be resolved,I'd rather not have friendships end or someone feel unwelcome from a misunderstanding. 4. Most important rule...-Have fun! :D With that out of the way,I give you the sign up sheet! Name: Age: Race: Alignment [IE-good or bad]: Brief history: Character's motive/reason to this adventure: Brief description of character:Kalithos405 3d
3d Death Knight RP questions I have a few questions about roleplaying a death knight. Some I've asked a few friends and others I have been unable to find anything on. > Chief among them is do Death Knights need to breath, and if not are they effected by poisons and toxins that require inhaling? > How does pain work for a death knight? (3rd gen.) > How does blood flow work for a death knight, more specifically one that specializes in frost magic? > Going back to my question about poisons and toxins, would a death knight be immune to poisons and toxins, would it be slowed down, or would it have full effect?Drezkian5 3d
3d Healer killing - RP - how does it work? Many quest send you to kill animals or people... How can a druid / priest do something like that? Should not we protect lives?Zineon14 3d
4d RP Death Knight Dilemma Hi everybody! I'm returning on a new account to WoW after about 4 years and I've been an avid roleplayer in various games. I've decided to make a new character, namely a Death Knight, but I've run into a confidence problem. I'm fairly shy and take utter rejection kinda' badly, so I figured I'd ask. Yes I understand "do you what you want, don't care about being judged," but I'd rather not purposely gimp my opportunities to RP with people because they think I'm a nut. Is there any legitimate OOC prejudice against DKs(Especially of the Draenei variety) that people will either not associate easily or outright ignore you as one? I've rarely interacted with roleplayers in WoW and it seems like a lot of people crack jokes and jab at anybody that plays them. I think it would be an awesome idea to have a Draenei DK that's internally conflicted and delusional about trying to convince herself that she can return to the Light if she does enough good deeds. If I'm doin' the posting thing wrong, just lemme know by the way.Zulubas21 4d
4d Fan art time. Hello everyone. I post from time to time though I mostly lurk around in game and sometimes forums. I decided to post a link for a piece I just recently did. I do apologize for the low quality since my phone's camera does not do well in low light though I also do draw digitally (If my tablet would stop being a monster). Enjoy. :3 4d
4d Fae of Azeroth, Entry 1: Sunstrider Isle I straighten my back and raise my chin as I step forward to Magistrix Erona trying, ineffectively, to push my fears from my mind. The trees here are beautiful, the leaves warm and bright year-round, I tell myself in an attempt to divert my thoughts. You’ve never been outside of the Sin’dorei homeland, they counter. The Burning Crystals catch my eye, glowing green all around me. What makes you think an orphan like you could amount to anything? “There are far more mana wyrms than I remember,” I say aloud to the tall blood elf. She nods. “The mana wyrms were the guardians of the Burning Crystals, but the Scourge invasion of Quel’Thalas has driven them errant from our lack of magical control over them. There is little choice but to thin their numbers for reclamation of Sunstrider Isle. Do this, then return to me,” she commands. My first quest? I swallow my trepidation and nod, a little too eager. “You look like you could use some help calming those nerves.” I turn and find a man at least fifteen years my senior in the black training outfit of a monk sitting on the far side of the building, countless empty bottles around him. He raises the one in his hand towards me. I shake my head. “No, thank you.” “Suit yourself,” he says, shrugging. “I might as well start my training and help you out.” I raise my eyebrows, but keep my doubts to myself. Remembering my training, I close my eyes, focus on the breeze rustling my hair, and pull the chill together in my hands. I form the tingling magic into a ball, aim at the nearest mana wyrm, take a deep breath, and throw my first frostbolt as I exhale. The man steps forward as the angry mana wyrm approaches, deftly striking forward with his palm. The wyrm falls at his feet and he picks through the mana orb it left behind for anything he can make use of. “And here I thought you would just throw an empty bottle at it,” I mutter. “I’ll learn how to smash kegs later,” he grunts. In silence we clear a large portion of the surrounding land of its mana wyrm population and, with the experience that comes with each kill, I begin to feel stronger. I glance over at the strange man as he takes another swig; practice, not liquor, will calm my nerves. “Congratulations, young blood elf,” Magistrix Erona says when we return to her. “Such success gives me faith that you will turn out better than those young blood elves who fail to heed the lessons of their masters.” She looks at the man behind me as she speaks, her words clearly for his benefit. “Your work here, however, is not finished,” she continues. “The nearby lynxes have succumbed to the influence of the crystals, and they must be put down. Bring their collars, Faerinsong, as I may yet be able to fashion a magical restraint to turn some back from being uncontrolled.” “Yes, Magistrix,” I nod, thrilled to be able to help thwart The Scourge’s efforts. “I suppose Knute can continue assisting, as well,” she adds. I wonder to myself what he did to earn her ire. Perhaps I shouldn’t be keeping company with him, however silent we may be. Circling behind the building to the Magistrix’s left, I catch sight of another young blood elf trainee pulling the string of her bow back and aiming at an tawny lynx. She struggles for a moment to pull it back far enough, still learning like I am. I pull threads of magic together, forming a frostbolt quicker this time, and throw it forwards at the lynx. Her fiery dragonhawk pet flies to the beast and bites into its fur, bringing it to the ground. She bends down to pull its collar off, turning back to smile at me. I notice her birthmark immediately, a large circle around her right eye about four shades darker than her tanned skin. She’s a full head taller than Knute and seems well traveled, braids trailed by feathers throughout her dark hair. I smile back and hold my hand out to her dragonhawk, letting him fly to me and nuzzle into my hand before I rub his feathery head. “His name is Jack,” she tells me. “I like Jack,” Knute says, chuckling. He pulls a flask out of his pocket and takes a swig. “Are you a trainee, too?” the strange girl asks. He stares at her, blankly. “You just seem a little more… seasoned than we are.” “Aye,” he says finally. “I celebrated a little too hard after clearing The Deadmines of its pirate scum and my guild stripped me of my ranks and titles. I think they expected I would give up and drink my days away in Ratchet, but I figured I might as well start over. The Brewmasters have got to welcome me, right?” He laughs, but neither of us join in. “You’ve been all the way to Westfall?” I ask, in awe. He nods. “Why would you kill the pirates of The Deadmines? They were pillaging Stormwind!” the hunter asks. Knute studies her for a long moment, his brow furrowed. “What’s your name, girl?” “Aeroue.” “I like you, but quit with your questions.”Faerinsong1 4d
4d Diplomacy Recommend any browser except IE : I was reading about the game Diplomacy one day when I caught this bug to make an Azeroth version of it. If you don't know of this old game, it's basically a very simple Risk. All pieces are the same, and you team up with other players to squash other players and conquer Europe, and that's kind of it. The genius of it is you can play very slowly, one move a day perhaps, (people used to play through the mail) carefully considering which players you think you can trust. I was also thinking how it could be cool if it bled into the rp scene, with people negotiating their moves over an ale at the tavern, etc. Then, I shared the idea on my realm forum, and people liked it, but were thinking it could cause massive rp griefing, of claiming "turf". But.. I'm optimistic, so I started on it anyway with my outdated web app skills. The only thing you can do currently is create your House, explore and temporarily conquer territory. I'm just curious if this catches anyone else's fancy, and has ideas for what they think it should be? I'm very open to ideas at this point. I'm actually leaning towards a solely naval version of the game atm.Multy4 4d
4d [RP] Journal Entry #712- The Riverwallower Journal Entry #712 Location: Talador Beast: Riverwallower Entry: As a beast master, I continue to find the utmost importance in keeping my beastly knowledge at its sharpest. This entry finds me in the south of Talador with my sights set on the Riverwallower. The Riverwallower is found in or by most water sources in Talador. They prefer the shallows, only sometimes venturing in the deeper waters. I find that the size of the beast also determines the preference in water depth. Riverwallowers are omnivorous, with a diet consisting of fruit, fungus, and oddly enough…bread. In appearance, the Riverwallower is large and bulky, with an armored neck and clubbed tail. Their skin tends to be a pinkish, purplish hue mixed with gray. The calfings have a yellowish gray skin coloring. They have large snouts and bulbous tusks jutting out of the lower jaw. They have yellow eyes and are very flat footed. Warning! These animals can be extremely aggressive, as I learned taking one step too many near the beasts. *runs away arms failing in the air as the beast charges* They have a bite, quite gruesome. And a growl that is quite distinct. While observing these creatures, I came across two bulls dueling over some territory. They came face to face, noses nearly touching and then, grunted at each other. Suddenly, one of the males turned quite quickly for a beast of its size, and hit the other with the club on its tail square across the snout. The attack was returned with haste from the opponent. This continued on for what seemed like ages, until finally one of the males turned tail to find another section of river. The males seemed to have no knowledge of my presence or anyone else’s at the time for that matter. During the encounter, a tiny flat-tooth calf of the Riverwallowers was nearly trampled! Luckily the little fellow had the wits to duck and move out of the way before a club wacked him in his little head. He fled into some high bush grass along the riverbank. After the fight was over, I walked over to where I thought the calf was hiding. He was quite frightened and shaking. I was able to calm him down by giving him some bread I had in my satchel (hence how I found out the Riverwallowers like bread). Upon seeing the calf was alright and calmed, I started to make my way back up river. I had only gone a short way when I noticed the little fellow was following me. I stopped and turned to look at him. He just stared at me for a moment and slowly stepped closer. I kneeled down, as to not intimidate the calf. As soon as my knee was on the ground, the calf charged at me, knocking me straight on my backside. He snuffed and snorted as he smelled the satchel on my belt. Clearly, he was after more bread. With a chuckle, I tried to give the creature another piece of the bread, where he proceeded to snatch the entire loaf from my hand and gulped it down without so much as a second breath! Seeming quite content after the meal, the calf laid down at my feet and cooed happily. I tried to walk away again but the creature whined as soon as I took my first step away. I returned to the creature and patted his head as he cooed happily. “Do you wish to come with me, my little piggy.” The calf snorted at the remark, and has been following me ever since. Tomorrow I make my way out in search of a mythical Riverwallower called Silthide. Known for his fearsome size and blue tinge of skin, he would be quite the specimen to examine! Plus, could you imagine trying to ride that thing!Brig1 4d
5d Cult of the Black Scales [IC] Please see the sign up thread for rules and to sign up. Sign ups are still open for interested parties. -------------------------------------------------------------------------------------------------------------- Mortre paced in the depths of her caverns. “It just doesn’t make sense.” She grumbled. The contract, the death knight hunt, the stalking. What was going on? The worgen felt like she was missing a piece, a crucial piece, to this puzzle. She had almost worn a path into the stone of the cavern floor. Sterixia entered the cavern. As she did, her form began to shift. It went temporarily incorporeal as she twisted into the form of an elf like creature. Sterixia still hadn’t mastered the ability, as the elf took form it looked like a strange, alien creature. Her skin was leathery and pink, with patches of black silk like scales dotting the surface. Her hair was not hair, yet a long, piece of leathery cartilage that she could somewhat move. Her ears were indented in a way that they almost looked like dragon wings. Off of each corner of her jaw was a small tentacle. Sterixia’s form held no clothing, rather an elegant pattern of black silk scales and membrane. As she came out of the incorporeal state, she smiled at Mortre. Mortre regarded the netherdrake with a slight grin herself. “Getting better. I suppose you may look normal someday.” She chuckled to herself and resumed her pacing. Sterixia sat on a nearby stone and observed. “Sterixia… I just don’t know.” Mortre sighed. “I know someone is out for me… but who. Something seems so familiar, yet so foreign.” She paused and regarded the pondering netherdrake with softened eyes. Sterixia simply shook her head, having no idea herself. The muted woman stood and approached Mortre. She wrapped her arms around the worgen in a hug. Mortre’s face reflected a look of startled amusement, before she ran a clawed hand down Sterixia’s head. “Listen, if anything happens; go to Kersia. I am sure she will keep you safe.” Sterixia pushed away from Mortre and looked at her confused. It was uncharacteristic of her to be so… warm. Whatever had been going on, it bothered the dark woman deeply, and that troubled Sterixia. Mortre was always so confident, so decisive. And here she was. Deeply troubled. Sterixia felt a bubbling worry fill her body. “Well,” Mortre sighed. “You should go get something for food. Try to stay away from settlements okay?” Mortre grinned at her. Sterixia nodded and began to leave the chamber when something struck her. The world around her began to fade to black. She saw chains spring up from the stones, wrapping around Mortre. And then there was only darkness. Mortre watched with horror as something flew from the corner of the cavern and struck Sterixia. “Who’s there!?” she shouted. Chains sprung from the stones, binding her body in place. I don’t understand!? I sensed no one! Has the earth betrayed me!? Mortre looked wildly around the room. Laughter echoed down the tunnels and into the cavern. A figure took form, rising through what looked like liquid stone. He was human in appearance, garbed in what appeared to be formal attire. He didn’t look much older than eighteen, but he appeared sickly and ill. Dark circles could be seen under his eyes. He skin was bronzed in color, and his eyes were golden with elongated pupils. His hair was black and slicked back. He chuckled and shook his head. “Finally found you, after all this time.” His voice was dark and operatic. “Who are you!? What have you done with Sterixia!?” Mortre pulled against the chains, her face contorted into a snarl. He took a few steps towards her. “Oh my, you don’t recognize me? It hasn’t been that long… mother.” Mortre’s eyes grew wide. All the pieces snapped in place. “V-vinarion? You are alive? How?” “Well,” Vinarion walked around her, speaking with a slow and deliberate tone. “After you abandoned us, after father’s death, I took leadership. I lead us all to safety… to livelihood. I created a safe haven! And now… we want you!” A half elf female, garbed in black leather; with the same skin tone, eye color, and hair color as Vinarion, appeared behind Mortre. “Sorry, Mother.” She whispered softly into Mortre’s ear as she stuck a needle into Mortre’s flesh. “Van… exia? You are alive… too?” Mortre felt the world spin around her as she fell to her knees. Vanexia was there, standing above her. Next to her was another high elf, his hair long and loose. He stood with a grin plastered on his face, revealing the jagged teeth that filled his mouth. He leaned against a great scythe as he watched Mortre on the ground. Mortre looked between the three, the borders of her vision blackening. “Vanzer… you too? You all… are-“ The world faded out of view, as Mortre fell into a deep slumber.Mortre303 5d
5d Port of Lost Hope [RP Discord Server] There's an eerie haze that permeates the Port of Lost Hope. The island of Tol Barad itself has a dark, mysterious and rich history that alludes to its many wonders. Although the remnants of past battles, ships tore asunder and an overall state of decline remain, the island does, in fact, live on. Over time a simple, easily recognizable need for a sanctuary port arose. A place for those that needed to buy or move supplies could come to, a resting place for weary travelers and even a place glory seekers and those attuned to magic that sought to unravel the secrets of Baradin Hold could establish a base. There are even rumors now that the port has been established, given the lack of ownership and thus lack of laws, that those that sought a secluded refuge to dive into darker magics, black markets, or even illegal activity freely roam about the area. Oftentimes the port even plays host to a fair number of mercenaries looking for work. It was due to these very people with their varying goals that those within both the Alliance and the Horde came together, choosing necessity over hatred or even loyalty, to create this makeshift port. The Port of Lost Hope, aptly named due to it's proximity to the Cape of Lost Hope, provides a seemingly safe haven for all those that find themselves there. Everyone that enters the port city does so in good faith. An unspoken faith that they will not be harmed or openly attack any other person(s) with or without just cause. Together these individuals navigate the lawless nature of this makeshift port in hopes of finding what they seek as they try to rely on nothing but the good nature, or perhaps simply pure restraint, of themselves and others, to keep chaos at bay. ...Lillane3 5d
5d Quick D20 RPvP Combat System This is a very simplified version of the D20 tabletop RPG System for use in events in WoW. I'm hoping this will allow people to run more in-depth, combat themed RP events in the game. After reading it, if you have any changes, suggestions, or questions, please email me at or contact me on US-Moon Guard as either Juggar or Endal. Rules Participants in an RP event should join into a group. Whoever the leader is will be considered the Moderator and will help with any rule questions All players must disclose any special effects, items, spells, buffs, etc to the Moderator for approval prior to the battle beginning. God Moding is not allowed. The dice are chaotic, but the bonuses on your characters means that you will be able to manage yourselves better. It ALSO means that there is a chance that David will slay Goliath by chucking a rock at his head. Killing your opponent is not allowed unless discussed prior to the event and approved by the Moderator In the event of a death, the dead participant must have a RP reason for returning to the game in any RP capacity. Remember to respect your fellow combatant. This is a RP event and should be played in good fun. Be sure to check with anyone that you are mind controlling or affecting prior to performing those actions. Stats Strength [STR] Your physical prowess. This will affect how much Melee damage you are able to do as well as giving you the modifier for your Heath. Dexterity [DEX] Your agility. This will affect how well you can dodge attacks and how quickly you can move across the battle field. Intelligence [INT] Your mental prowess. This will affect how much Spell Casting damage you are able to do as well as giving you the modifier for your Will. Upon joining a guild, each member should select their numbers from these stats. You have a total of 6 points to distribute as you like, however no one Stat can have more than 4 points in it. Combat Initiative Prior to the battle scene, each participant will /roll 20 to find out who is going to go first (unless the active RP dictates otherwise). Actions Characters recieve 2 actions per round. These actions can be spent on several different...actions, including moving, attacking, using an item and reloading a weapon. You may only take 1 attack action per round. Attacking At the start of each round, participants of an attack will both /roll 20. The target with the higher number gets to make an attack while the lower number will defend. If the difference between the rolls (after modifiers are applied) are more than 5, the attacker will be able to also roll damage on their attack as the blow landed. If the difference is 5 or less, the target was able to defend (and should RP their defense of the attack). The attacker will roll a dice equivalent to the weapon stats he is currently using and add any modifiers he has in place. The defender, will then apply any damage mitigation that they have in place and take the remaining damage. What The Dice Mean 1 – Critical Failure (x2 Damage Taken – Always Hits) 2-19 – Standard Attack 20 – Critical Success (x2 Attack Rolls – Always Hits) Hit Points HP = 20 + STR modifier * 5 + misc modifers, including buffs. Weapons Dagger – 1d6 1h Weapon – 1d6 2h Weapon – 1d8 (-1 to Attack Rolls) Wand - 1d6 (Ranged Only) Bow - 1d6 (Ranged Only) Crossbow – 1d8 (Ranged Only, 1 round to reload) Magic (>2 Int Required) Magic Missile – 2d3 (Ranged Only) Fireball / Ice Bolt – 1d6 (Ranged Only) Electric Grasp – 1d10 (Melee Only) (Players may create spells that should be authorized prior to the start of battle by the Moderator) Healing Second Wind - 1d6+Str (Usable once per encounter, Applies only to self) Bandage - 1d6+Dex (Usable once per encounter) Healing Spell - 1d6+Int (>2 Int Required) Effects and Buffs Shield - Only usable with a one handed weapon. Adds a 1 to the holder's armor. Giant Form - Grants a +2 to damage, but a -1 to armor. Shrunken Form - Grants a +1 to armor, but a -2 to damage Defensive Stance - Grants a +2 to armor, user cannot cause damage - Restores 1d6+Best Stat HP per round Players may create effects that should be authorized prior to the start of battle by the Moderator)Juggar10 5d
5d Shamans & Elemental bonds At the time of writing this I've been working on something for one of my guilds that got me thinking about a Shaman's relationship with individual elemental spirits. So here are some questions to speculate on. How often might a shaman form a bond with an individual elemental? How far might that bond extend? (I imagine that in itself might raise further questions) Would relying on single elementals weaken a shaman in terms of magical prowess? If not would it make them stronger instead or does such a detail even matter? To reiterate I'm posting these for opinions and speculative thoughts.Yonara6 5d
5d Most Active RP Servers? Aside from Moon Guard & Wyrmrest Accord. Just curious as to what the other active or even semi-active role-playing servers out there were. :)Jax14 5d
5d Cost of War(OOC-Sign ups closed) Alvarah looked over the desolated land of the broken shore. It's ruined form wreaked of demonic desecration. Their foul presence corrupting the soil of Azeroth. She knelt down to look through the remains of the inquisitor demon she just slew. The fighting on the broken shore was relentless but the armies of Legionfall held against the demons. Something caught her attention when she touched it. The desiccated steel leaf. It's edges still sharp. "I know this." She looked to see a small demon cowering behind some boxes. "You, small thing where did you master get this item?! Answer me!" She demanded, how blades hungering for the demon's filthy blood. "M master take it from prisoner." He squirmed under the shadow of her hellish blade. She pressed it against him, drawling a trickle of blood from the filthy creature. "Where?!" "Xalados, Legion stronghold in the nether. Impossible for mortals to reach." He howled as the blade cut flesh and soul. She grinned as she locked him in a banishment spell. "It is good we have a guide then, isn't it?" Stowing her catch away for safe keeping she went back to the Fel Hammer. Of course the answer was no. They said that with the Legion invading and the Slayer on the broken shore with the other Legionfall commanders they couldn't afford to move the Fel Hammer from where it was. "If the Illidari will not help me then I will gather my own allies." She stormed off through the portal to Dalaran. She knew that the Legion having that was no coincidence. That blades leaf was from Lynara's armor. The warrior had been missing presumed dead since the broken shore disaster. After the invasion she had scouted the broken shore but to no avail. It made sense now. She wrote several letters, making imps deliver them. Some others would require personal visits. But even if no one came she would save her aunt, even if it meant taking on the Deceiver himself. At Hyjal she emerged from the shadows. Waraila a Druid of quite some skill had been hiding in exile for years. It wasn't easy to find her but the destruction to the mountain by the Legion allowed her a more open invitation to snoop around. She soon found the Druid and emerged, her fel eyes and tattoos illuminating her from the dark. "Hello Waraila. I require your assistance. Years ago you knew and fought along side my aunt Lynara. She has been help prisoner by the Burning Legion since our original invasion of the broken shore. I'm putting together a strike team to get her back and would be honored if you would help." She place a letter on the table . "If you decide to come to Deliverance point on the broken shore in three days time." With that she vanished back into the shadows. Her next target would be a bit more complicated. Almost a full day later she located the warden Kari. "Warden," She said "I have come for you." Her fel green eyes and tattoos glowing bright in the darkness. Kari looked at Alvarah. "Why the hell should I trust you demon hunter?" Karinya's eyes glowed a bright silver as her hatred shone through them. Alvarah narrows her vision. "I come not seeking your trust, but your aid." She threw the scorched insignia at the warden. "This is proof of my deepest fear. The Legion has had Lynara prisoner for months." Karinya bent to pick up the insignia, her eyes not leaving the woman in front of her. Her fingers traced the scorched metal and she fought back tears as she recognised it. It belonged to a sentinel that had been a good friend to her over the years. Her eyes narrowed as she looked at the insignia and her voice threatened to break. "The enemy of my enemy-" She looked up at the demon hunter, her eyes almost the colour of ice and her voice taking on a hard, dangerous edge. "You have my aid, for Lynara's sake. Once she is free and safe, I never want to see you again. Deal?" "Deal. Deliverance point, two days. Bring Sammuroth. Tell him while he plays around in the forest some of us have been trying to stop our world from burning." She growled as she vanished into the shadows.Distroid94 5d
6d Journey to Un'goro OCC/Sign Ups #2 Welcome to the second occ thread. The link to the last one is here, if you are curious to see what this is about. 6d
6d Is it agains´t the ToS If you rp your char has tourette syndrom?Samsang15 6d
Jul 16 Nervous about asking, but... I often see MRPs that describe various characters as being half this or half that race. Half elf, half orc, half troll, etc. etc. Is this acceptable or lore breaking? More specifically I was wondering if it's possible for there to be a half human/half dwarf? No, I'm not trolling. I legit want to know. Is it way too far reaching? Doable? Why/not? Thanks in advance.Tilsa42 Jul 16
Jul 16 Character Artwork CLOSED Hello! I'm here to say that I would like to ask an artist to draw my afflicted gilnean hunter here. I do not have the irl money to do a commission, but I am willing to offer a fair amount of in game gold for it. Please, feel free to contact me on Moon Guard for more information. Or you can contact Alinette too, both of which are my characters. The alt code for the Y is 0255 Thank you for your time! :DKaitlÿn3 Jul 16
Jul 15 Mounts Don't Die Why is that?Prizma6 Jul 15
Jul 15 What class would protect the weak/animals? I know it seems obvious; Druid, right? Or Paladin for weak in general, Druid for animals. But something about Druids is they protect nature; specifically, the balance of it. This means they would have no qualms with killing animals to create balance, right? I somewhat remember a starting zone quest where animals were killed due to overpopulation or something. A reasonable, necessary evil. What class or spec would be an absolute fanatic about protecting animals though? As in, unable to stomach the thought of putting animals down, etc? I feel like maybe it's more a personality trait than anything, and I suppose it could be any class. I'm leaning towards Paladin maybe? The only NPCs I really remember in the game that are in that mindset is something like Dryads; who aren't technically Druids, just creatures of the forest, etc. What is your opinion?Unbeatabull11 Jul 15
Jul 15 A Substitute For The Message Board (Warning: For I am not a good speaker of English, I had to use google translator I hope you're at least understand my idea) Hey Ya, Big People My question is this: I have known from friends who do RP with me that the Message Board addon stopped being developed, and that the person who developed this addon there in Curse is now in another game doing other activities. So, I would like to know if there is any addon that I can use as a substitute, and that has the same functions of creating a guild forum within the game. If there is more than one, I want to test everyone and decide for myself which one is best. Is there an addon you know with this function? Great Hug ;)Solaguitarra1 Jul 15
Jul 14 Race/Class Matchup Help I am attempting to assign a singular class to each race, and intend to level each one to 110. I prefer the classes to be lore friendly with their race so I've had a hard time recently deciding on what to go with what. Here's what I have: Human- DK (pretty easy to see why) Dwarf- Hunter (lore friendly!) N. Elf- Druid (lore friendly!) Draenei- Paladin (lore friendly!) Worgen- Warrior (easy enough, warrior is universal) Orc- Warlock (little harder but still doable I think) Undead- mage/priest? (???) Tauren- Shaman (lore friendly!) Troll- mage/priest? (???) Blood Elf- Demon Hunter (I'm not buying it but N. Elf is assigned already) Goblin- Rogue (cliche) Pandaren- Monk (lore friendly!) I've been trying to wrap my head around a troll mage cause I really like the shadow priest idea for undead but it's just not sticking. Anyone have any suggestions, I don't mind shuffling things around I just don't want to be stuck in job that feels wrong for the race. *Note Gnome isn't on there due to the class(12)/race(13) imbalance. Thanks everyone!Erelador4 Jul 14