UI and Macro

Jan 20, 2017 Welcome! Please read! Welcome to the UI and Macro forum! This forum is here to provide you with a friendly environment where you can discuss user interface customizations for World of Warcraft with your fellow players. Community forums work best when participants treat their fellow posters with respect and courtesy, so we ask that you take the time to read through the forum Code of Conduct (http://us.battle.net/en/community/conduct) and guidelines (https://us.battle.net/forums/en/wow/topic/20752671773) before posting. Important Reminders: Search The search function at the top of the World of Warcraft community site is extremely effective and robust. Before you create a new forum topic, please be use it to search for similar topics, blog posts, or web pages that may contain the answer for which you are looking. 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Don't post in all capital letters, use a misleading title, excessive punctuation, and/or non-standard symbols, etc. While everyone wants their posts read, we ask you to refrain from using these types of tactics in order to bring more people to your thread. Let your post stand on its own merit. Threads violating this guideline are subject to deletion. Using the words "Blizzard," "Blue," or any community team members' names in a thread topic is frowned upon. Everyone would like Blizzard to read and acknowledge his or her post, and we understand that; however, use of such words in the subject line does not help that come to pass. Please make your thread title relevant to the post subject. Threads violating this guideline are subject to deletion. Posting "First" or IBTL ("in before lock") constitutes as spamming. You will be suspended if you create a post that is intended to call out that you achieved a specific reply number in a thread. This is considered spamming. Posting IBTL ("in before the lock") is not helpful, and if you feel a thread should be moderated please use the rating button to do so. Do not "bump" posts. The act of posting simply to bump a thread is considered spamming. This also includes bumping very old threads for no reason (called "necro bumping" or "necroing"). Petition posts are frowned upon. These are discussion forums and, as such, we ask that you hold discussions. Creating a thread to ask for replies as votes is not a discussion. Threads violating this guideline are subject to deletion. Do not post about locked or deleted threads. Posts that are moderated have a reason behind the moderation. It's up to you to read the forum Code of Conduct and these guidelines to determine what you did wrong, learn from your mistake, and attempt to post again without breaking any rules. There is also cool down period we institute during times of high forum traffic. If you are violating policy during one of these times due to frustration, you will be given a three-hour cool down suspension. This does not get logged on your record and is simply in place to keep the forums readable and civil. Serious violations will still have the appropriate action taken against them as documented in the Code of Conduct, and we do keep track of these cool down periods separately—if one is found to be repeatedly violating policy, appropriate action will be taken.Kaivax0 Jan 20, 2017
Mar 11 FAQ: Installing & Troubleshooting AddOns How to Install AddOns for World of Warcraft - By Unkle of Grounding Totem, US Kirin Tor - With a tip of the hat to Lopeppeppy for her original guide. When AddOns are properly installed, a new button appears in the lower left corner of the character selection screen of World of Warcaft, labeled AddOns. If you do not see this button, your AddOn is not properly installed or no AddOns are installed at all. - Where to Get AddOns Always download your AddOns from a reputable source. The author of this guide recommends you use the following sites for most of your AddOn needs. ● WoWInterface.com - https://wowinterface.com/ ● CurseForge.com - https://www.curseforge.com/wow/addons. - Extracting your AddOns AddOns are delivered in compressed files to save space on hosting sites servers and to reduce the amount of time it takes you to download them. They are commonly in .zip format with some .rar format files. Windows and Macintosh computers have native support for .zip files. If your AddOn is compressed in .rar format, you will need another program to open them. Your web browser may also be able to open compressed files for you automatically after they are downloaded. For Windows XP, Windows Vista, or Windows 7 users I suggest 7-Zip. ● http://www.7-zip.org/ For Mac OSX users I suggest The Unarchiver. ● http://wakaba.c3.cx/s/apps/unarchiver.html When the AddOn is extracted, you should have a folder that is named the AddOn’s name. ... Some AddOns have sub-folders inside their main folder. This is fine, and you should leave them there. Some AddOns are called one name, but are really multiple AddOns delivered together. When this happens, you download a compressed file that has several folders in it. ... - Where to Put AddOns Once You’ve Extracted Them AddOns belong in the following folder: World of Warcraft/Interface/AddOns ... Put the folder you extracted into the correct folder for your operating system. Correctly installed, my example AddOn, Fane, looks like this: ● Windows XP C: \Program Files\World of Warcraft\Interface\AddOns\Fane [C:] (or which ever drive you have the game installed on) |----World of Warcraft |----Interface |----AddOns |----Fane ● Windows Vista or Windows 7 C:\Users\Public\Games\ World of Warcraft\Interface\AddOns\Fane Windows Vista or Windows 7 [C:] |----Users |----Public |----Games |----World of Warcraft |----Interface |----AddOns |----Fane ● Mac OSX [Macintosh Hard Drive]../World of Warcraft/Interface/AddOns/Fane [Macintosh Hard Drive] |----World of Warcraft |----Interface |----AddOns |----Fane The most common issue with why your AddOn won't load. If you have an extra folder layer in the mix, your AddOn won't load. [C:] |----World of Warcraft |----Interface |----AddOns |----Fane1234567 <-- Extra Folder. Bad folder. No biscuit. |----Fane More Installing Resources: ● WoWInteface.com’s Instatll FAQ: http://www.wowinterface.com/forums/faq.php?faq=install#faq_howto_install ● WoWInteface.com’s Image of Correctly installed AddOns: http://www.wowinterface.com/storage/faq/correct.gif ● Seerah’s excellent YouTube video for installing AddOns (using WinZip on Windows XP). http://www.youtube.com/watch?v=dylXGXET8OA - What to Do When Something Goes Wrong ● Make sure AddOns are in the correct directory. - Do you have more than one copy of WoW installed? If so, did you put the AddOns in the right copy’s folder? This is especially important if you install multiple copies of the game, or you’re installing the game from DVD after a major expansion such as Wrath of the Lich King or Cataclysm. You can right-click on the icon you use to launch WoW (Windows) or use "CMD+I" (Mac OSX) to get the properties for the short cut. The properties will tell you the "Target" of the shortcut (or alias) which is where your copy of WoW is installed. - Did you extract the AddOn correctly? Make sure you are unzipping/uncompressing your addons. WinZip, WinRar, 7zip, The Unarchiver and StuffIt (for Mac) are common unzipping programs. See the section above on Extracting Your AddOns. WinZIP users: You must make sure the option to "Use Folder Names" is checked or WinZIP will just extract the files and not make the proper sub-folders. - Did you accidentally get an extra folder layer? If you have a folder called something like AddOnName6.01.01 with folders under that named like the examples above, you’ve copied the wrong things to your AddOns folder. See the section above on Extracting Your AddOns. ● I used the Repair Tool and now my AddOns are gone! When the repair tool is run the Interface and WTF folders get renamed with the date added to the file name. This means those AddOns won't get loaded. You can simply rename the folders without the date. If the problem that caused you to run the Repair Tool was being caused by a rogue AddOn you’ll have the problem again if you do this. ● Don’t install AddOns while WoW is running. WoW doesn't register addon changes until you exit the game and restart it. Save yourself some frustration and install only when you’ve completely exited the game. Log in to check them, log back out as necessary to fix things. ● My AddOns didn’t load after a patch! From the character select screen, click the AddOns button. In the upper right corner of the AddOns screen, check the "Load Out of Date Addons" box.Unkle353 Mar 11
Dec 30 AddOn Development Reference (PLEASE DO NOT POST QUESTIONS IN THIS THREAD, USE THE FORUM FOR QUESTIONS) While there are numerous sites available with WoW UI API Documentation, there are a number of useful features that aren't exactly API calls, but are really useful to AddOn developers. Extracting UI Files (coming shortly given cataclysm changes) Lua File Arguments Whenever WoW loads and runs an AddOn's .lua file (not including saved variables), it passes in two parameters which can be accessed via the ... token: local addonName, addonTable = ...; The addonName is the name by which WoW is referring to the AddOn, based on the capitalization of the AddOn's .toc file. The addonTable is a private table which is sent to every file in a particular AddOn (but is distinct from the table sent to other AddOns). The game maintains no global registry of these tables, so it's garbage collected if not used, and an AddOn must grab its own reference to use it later. Iriel22 Dec 30
Nov 16, 2010 UI Add-On Development Policy 7/15/2009 Music Distribution through UI Add-Ons We have recently seen a number of User Interface Add-Ons that are making modifications to the World of Warcraft in-game music files and wanted to take a moment to go over some important points with the community in connection with this. While we are currently allowing Add-Ons that remove or replace existing sound files, keep in mind that it is illegal to distribute copyrighted materials, in this case in-game music and audio files, without authorization. One of the primary goals of the user interface is to allow players to customize their game experience and we hope to avoid making any modifications in the future that will prevent this. -------------------------------------------------------------------------------------------------------------------------------------------- 4/13/2009 UI Add-On Development Policy Update On March 20, we released the new add-on development policy to the public as an ongoing effort to help ensure add-on integrity, safety, and quality for the community. Since that time we have been in touch with many UI development communities on what the policy means to them and the continuing development of these add-ons. We would like to announce further that we are providing a sixty-day grace period beginning at the time of the initial release of the policy for UI developers to comply with the new policy. After May 19th, Blizzard Entertainment will begin to enforce the Add-on Development policy, and developers found to be in violation of this policy will be contacted directly. -------------------------------------------------------------------------------------------------------------------------------------------- World of Warcraft User Interface Add-On Development Policy With the continuing popularity of World of Warcraft user interface add-ons (referred to hereafter as "add-ons") created by the community of players, Blizzard Entertainment has formalized design and distribution guidelines for add-ons. These guidelines have been put in place to ensure the integrity of World of Warcraft and to help promote an enjoyable gaming environment for all of our players - failure to abide by them may result in measures up to and including taking formal legal action. 1) Add-ons must be free of charge. All add-ons must be distributed free of charge. Developers may not create "premium" versions of add-ons with additional for-pay features, charge money to download an add-on, charge for services related to the add-on, or otherwise require some form of monetary compensation to download or access an add-on. 2) Add-on code must be completely visible. The programming code of an add-on must in no way be hidden or obfuscated, and must be freely accessible to and viewable by the general public. 3) Add-ons must not negatively impact World of Warcraft realms or other players. Add-ons will perform no function which, in Blizzard Entertainment's sole discretion, negatively impacts the performance of the World of Warcraft realms or otherwise negatively affects the game for other players. For example, this includes but is not limited to excessive use of the chat system, unnecessary loading from the hard disk, and slow frame rates. 4) Add-ons may not include advertisements. Add-ons may not be used to advertise any goods or services. 5) Add-ons may not solicit donations. Add-ons may not include requests for donations. We recognize the immense amount of effort and resources that go into developing an add-on; however, such requests should be limited to the add-on website or distribution site and should not appear in the game. 6) Add-ons must not contain offensive or objectionable material. World of Warcraft has been given a "T" by the ESRB, and similar ratings from other ratings boards around the world. Blizzard Entertainment requires that add-ons not include any material that would not be allowed under these ratings. 7) Add-ons must abide by World of Warcraft ToU and EULA. All add-ons must follow the World of Warcraft Terms of Use and the World of Warcraft End User License Agreement. 8) Blizzard Entertainment has the right to disable add-on functionality as it sees fit. To maintain the integrity World of Warcraft and ensure the best possible gaming experience for our players, Blizzard Entertainment reserves the right to disable any add-on functionality within World of Warcraft at its sole discretion. For more information... If you are an add-on developer and have any questions about and this User Interface Add-On Development Policy and how it pertains to the add-on that you've developed, please don't hesitate to email us at WoWUI@blizzard.com. Nethaera0 Nov 16, 2010
Mar 29 Macros - What Every Player Needs to Know Table of Contents: ------------------------------- 1. Intro - Macro Basics 2. Macros - What can they do? 3. Macros - What can they NOT do? 4. Conditionals - How do they work? 5. Scripting - What is possible in a macro? 6. Macros - Tips, Tricks, and Shortcuts 7. Off-GCD Abilities List 8. More to Come 9. FAQ 10. Reserved 1. Intro - Macro Basics Macros are a very useful tool within the World of Warcraft client. They allow you to combine multiple actions onto a single button. While the entire macro will run every time, actions which trigger the Global Cooldown will stop later GCD actions from functioning. You can make a macro to take almost any action you can click or keybind, with certain restrictions. Macro commands can be made more useful with [conditionals], snippets that check on various things to allow a small degree of decision making. While macros execute the first valid item from the top down, individual commands execute the first valid conditional, from left to right. Macros can be used to execute scripts, small snippets of Lua code, from within WoW without the use of an external addon. This is done by using the /run command. Scripting is an advanced feature and is explained more in detail in post 5. There are a number of tips, tricks, and shortcuts to help you get the most out of your macros. Most of the ones listed have come from this very forum, and I have consolidated them here to make it easier. My intention is to continue to expand this post with more useful information over time, so feel free to add a post with any questions or useful information you think I should add.Adreaver289 Mar 29
Nov 3 UI Changes coming in 7.2 From our latest PTR Patch Notes: User Interface You can now assign a specialization to an equipment set in the Equipment Manager. An “Open All” button has been added to the mailbox. You can now preview an ensemble set by CTRL-clicking it. Spellbook Spells that haven’t been moved to an action bar are highlighted in the spellbook. Mousing over a spell highlights it on your action bar, making it easier to locate. Pet spells can now be dragged onto the player action bar. Quick Join Auto Accept: A setting has been added to allow friends and guild members to instantly join your queues without a confirmation. This setting is located in Interface Options -> Social. Group tooltips now show the available roles and if auto accept is enabled. Right click a Quick Join group to whisper a member of that group. Please note that if you find a bug, it's best that you report it in our 7.2 PTR Bug Report Forum. Thanks!Kaivax20 Nov 3
Jan 20, 2017 UI and Macro Forum Guidelines Guidelines In addition to the forum Code of Conduct, here are some common courtesy guidelines to follow. While these do technically fall within the bounds of the Code of Conduct, these cover more specific examples of common errors that will lead to thread deletions or posting privileges being revoked. The World of Warcraft forums are for discussion of topics directly related to World of Warcraft. The forums here are specifically to discuss the game and related topics. Any topics not related to World of Warcraft, Battle.net, or Blizzard Entertainment are subject to deletion. Don't post in all capital letters, use a misleading title, excessive punctuation, and/or non-standard symbols, etc. While everyone wants their posts read, we ask you to refrain from using these types of tactics in order to bring more people to your thread. Let your post stand on its own merit. Threads violating this guideline are subject to deletion. Using the words "Blizzard," "Blue," or any community team members' names in a thread topic is frowned upon. Everyone would like Blizzard to read and acknowledge his or her post, and we understand that; however, use of such words in the subject line does not help that come to pass. Please make your thread title relevant to the post subject. Threads violating this guideline are subject to deletion. Posting "First" or IBTL ("in before lock") constitutes as spamming. You will be suspended if you create a post that is intended to call out that you achieved a specific reply number in a thread. This is considered spamming. Posting IBTL ("in before the lock") is not helpful, and if you feel a thread should be moderated please use the rating button to do so. Do not "bump" posts. The act of posting simply to bump a thread is considered spamming. This also includes bumping very old threads for no reason (called "necro bumping" or "necroing"). Petition posts are frowned upon. These are discussion forums and, as such, we ask that you hold discussions. Creating a thread to ask for replies as votes is not a discussion. Threads violating this guideline are subject to deletion. Do not post about locked or deleted threads. Posts that are moderated have a reason behind the moderation. It's up to you to read the forum Code of Conduct and these guidelines to determine what you did wrong, learn from your mistake, and attempt to post again without breaking any rules. There is also cool down period we institute during times of high forum traffic. If you are violating policy during one of these times due to frustration, you will be given a three-hour cool down suspension. This does not get logged on your record and is simply in place to keep the forums readable and civil. Serious violations will still have the appropriate action taken against them as documented in the Code of Conduct, and we do keep track of these cool down periods separately—if one is found to be repeatedly violating policy, appropriate action will be taken.Kaivax0 Jan 20, 2017
1h Castsequence macro is not progressing. I made a macro like this: /petattack /startattack /castsequence [nomod] reset=3 Hand of Gul'dan, Demonic Empowerment /castsequence [mod] reset=3 Call Dreadstalkers, Demonic Empowerment I also tried: /petattack /startattack /castsequence [nomod] reset=3 Hand of Gul'dan, Demonic Empowerment; [mod] reset=3 Call Dreadstalkers, Demonic Empowerment It casts the first skill of both sequences without problem but, sometimes, it doesnt cast the next skill (which is like a "self mini buff", absolutely not target related). This macro, in 1 out of 10 uses, will cast the first skill and try to cast it again, completely failing of course... If I remove the timer I might cast the wrong skill at times (say I get interrupted for example). I could also go for nocombat... but a 3 or 5 seconds condition would fit perfectly what I want. So, any ideas why it is not working? And please, pleaseee, dont say I shouldnt use sequences to dps, question the syntax (which is perfect), you know, anything silly and unrelated. Please. Edit: What if I add a third dummy skill? Such as "Ayy Lmao" skill? Im gonna try it.Romaneconti7 1h
1h Nice damage addon Hey, so i've basically tried everything and my font is still default, any help?Farkâs0 1h
6h Trinket Macro Icon = Current Trinket Icon? Is it possible to have a macro's icon image dictated by what is currently equip'd instead of what you selected for the icon in the macro setup? One of my toons uses a lot of different gear sets and trinket configs. I have two static show/use 13/14 macros, but I'd like it if the icon for those currently showed the trinket so I could see it at a glance without having to mouseover. I don't think this is possible, but giving asking a shot. Anyone know?Mazgrum5 6h
8h Rebirth Macro How does one create a mouseover macro to tell the dead person that I'm casting rebirth on them that includes the tooltip for the spell as well?Healicious2 8h
8h Chat settings on my alt refuse to match main I have an issue which is driving me insane trying to work out what is causing it. All I want to do is have the chat on one toon match what is on this one. However I can't seem to get the settings to copy across. I use ELVUI, both are using the same profile and I have tried to copy over the caches located in the WTF directory. Yet they still have different chat tabs showing and the alt has a different font in the bar I'm typing in compared to the chat window, unlike this character. It's likely I'm missing something super basic that I've just overlooked entirely. But w/e I'm missing is causing me to go insane lol. Can anyone help with this?Voodoostab1 8h
9h Priority Mail quest addon Is there one yet ? getting 30 right in under a minute is tough especially with my memoryTruebow16 9h
9h Druid Flap + Cat Form Macro I want to make a macro where, in any particular form, it would activate moonkin form, then another press would activate flap. Unfortunately, as feral, moonkin form has a 1.5 minute cooldown, and I can't bypass moonkin form easily in the macro. What I have now, is: #showtooltip /cast [stance:4] Flap /cast [stance:0/1/3/4] Cat Form /cast [stance:0/1/2/3] Moonkin Form This puts me into cat form first from any other form, then brings up Moonkin Form. If Moonkin Form is on CD, nothing happens and I stay in Cat Form. If it's available, another press puts me into moonkin form, and a third press activates flap. Then, it stays on flap until I leave moonkin form. This is fairly ideal, except that I'm wondering if there's a way to skip over moonkin form if it's on CD. Or, is this the most elegant solution given what I want, without using modifiers? The idea, of course, is to reduce falling damage as much as possible. However, the extra GCD spent in cat form wastes precious falling time. So, flap would totally negate fall damage if I had time, and cat form (if I didn't) would reduce it by some amount.Nayoren1 9h
9h Death & Decay Weak Aura Hello community, I'm looking for a D&D weak-aura that has 3 functions. -Let's me know when D&D is ready to use. -Shows me if I'm standing in it -Shows the duration of D&D Any suggests are much appreciated!Efee1 9h
9h I suck: need help with [pet] comprehension So I've just spent 45 minutes trying to figure out I want a mod that if I have no pet it just calls pet 1, if i have a pet out it casts mend/revive pet then with shift would be without a pet it casts call pet 2, but with a pet it casts dismiss pet here's what I've done, please feel free to mock me if you post solutions and explanations, I suck at macros and I'd love some insight in what i'm doing wrong /use [pet] Mend Pet; /use [pet] Revive Pet /use [nomod] Call Pet 1 /use [pet] [mod:shift] Dismiss Pet /use [mod:shift] Call Pet 2 i'm sad cuz badSabrefist14 9h
12h Druid Macro I've worked with this for a while. #showtooltip /cast [swimming] [outdoors,nocombat] Travel Form; [combat,spec:1] Moonkin Form; Cat Form I've come to the conclusion that what I really want is to toggle between travel form and cat form even if I'm outdoors. If I'm in combat I want to go to Moonkin form from whatever form I'm currently in. I've tried modifying the the above macro, and I can get the toggle between travel and cat, but not moonkin. Can someone help me with this please?Winterhart2 12h
13h castrandom mount, click again to dismount Is this possible? My googling gave me nothing close to this. I just want to /castrandom my mounts, but if I hit the same button again it will dismount me.Sparkbell5 13h
16h elvui vs lui vs spartanui vs other nevermindAzrælz0 16h
17h Damage numbers not displaying ? Hello I've recently returned. I stopped playing after ToV came out. I played balance and the game use to display a number above the mobs head when I do damage. When I use start all I would get an explosion of numbers and when I dotted several things I could watch numbers floating above a secondary targets head to know my dot was still there. Did something change I don't see that anymore. Not even when I heal there is no explosion of green numbers above allies heads that receive my heal when I use tranquillity. I've tried settings and having no add-ons installed but can't figure it out. Going to cross post this in returning player section also. Thx ahead of time for any helpKynaldra0 17h
21h Grimoire of Service Macro Is it possible to make a macro that uses the grimoire of service demon if that demon is already summoned? With the same button, I mean. Thanks.Zanja4 21h
22h Macro Pump action gun Hi all, so i'm trying to complete the mage tower but, i keep dying.. xD so i wanted to make a macro with the pump action gun, like casting the gun on miself while i can still focus on the boss, because when i try to focus on myself and after focus on boss again he have this time to kill me it's possible ? thanks for any help!Crizýs2 22h
1d Alpha For those that haven't seen, addons are enabled in the latest alpha.Fizzlemizz26 1d
1d AddOns won't install I'm really desperate. I've tried everything and it just won't work. The AddOn is ''Can I Mog It''. Here is what I did: -Close the Blizzard App with the Exit option. -Download the AddOn on Curse. -Open ProgramFilesx86 > World of Warcraft > Interface > AddOns > My AddOns. -''Extract here'' the AddOn in the ''My Download'' folder. -Dragged the AddOn file in the My AddOns folder. -Close the folder. -Start WoW. I also tried to: -Cut/Paste the AddOn folder. -Put the AddOn in the ''AddOns'' folder (and deleting the ''My AddOns'' folder). -Another AddOn to make sure the problem wasn't the initial AddOn. -Made sure I didn't have any other World of Warcraft file installed. -Deleted my Trash to make sure there really wasn't anything else in the AddOn and My AddOn folders. -Tried to put the AddOn in both AddOns and My AddOns folders without unzipping it. -Restarted the computer. Like, am I missing something here or I'm just the dumbest person on Earth? The worst part is that I already had an AddOn not long ago and it worked perfectly fine but then it disappeared. And now this. I need help.Valendae2 1d
1d Target nameplate does not show Just on this toon Jëdi - Wyrmrest Accord, targets nameplate does not show. My nameplate shows and I can move it around, but the targets nameplate is nowhere to be found. Ive deleted all my addons, Ive reset all settings to default and I have also run the Scan/Repair tool, still nothing. Anyone have any ideas?Jëdi3 1d
1d Bartender 4 - fade and in-combat vis What would be the visibility config or conditional command(s) to have a bar appear only: when I either mouse over or when I am in combat All other times, it should be hidden. I tried to setup the above, but couldn't get it. Are these two commands mutually exclusive?Algrim9 1d
1d Weak Aura help HI all, I'm trying to make a weak aura that tracks Tiger's Fury. I would like it to glow and play a sound when it's off CD, and then track the buff when it's active, and have nothing displayed when it's on CD. So far this is what I'm using. dOdOeaGAcuTljGTPiMPeXSj1nLGCALUnL8zKStk1EHDt0(Lq(PKYWqknojuxwyOsugSKWWPOdsHCyQ6yIQZHu0cfflLcvlMcwovEifkpv1YuONJyIsqnvsMSumDuxurIRQi1ZqQ66ISrKkBLaLnlL2ob9xf1Jj00Ke9DrPrkb6KeiJwsA8suDjfjDljsxJaoVc(MKQFlvFcPWihk8f250pow5iobFSacuGCAXTWBWBGcNs3ZIm4jj7wkQWbfoXm0ABVvaBbgZRdg3lYRWq5wkQWvOEta7sZPf3lYBxsGcNWEhdfEtFMs3Zcd4n9zXeH7wWayW4RKdN0RfSWr2Ue20JZULIkCqH3ZkRj1didoXm0ABVvaBbgZRJZdMboH9CIGNKHWqY4(e3XtKyMygIB7koNKldd4jsm7nq6odfQ3eidEimKmUrI82LfvX0eVbDG7cV(MHwB7TcC1sfoAqkQc6sUb8ejMjMHwB7TcKbNuTNTMeNuTNTM0irEfg4sVvqGc254gthENONWRKcmEIeZj5YidyCtxNYfeszUqCjBxcBAXRglvvg20NJR7(gOWzVoK8iu4wjnVqbgmo71HKHc3kP5fkWGXf1EcbkCYkP0bEHn(0cQWGXjMHiu4KvsPdypcgFLuUEYekCRKMxOadgVzBBxXKMhGc3kP5fkWGXtKywu7jeKb311bu4wjnVqbgmERxK3UekCRKMxOadg3uOj71HKHc3kP5fkWGXtKyMygIidEIeZIDldEgzWDEXakCRKMxOadgmEZse8KuKxHbUxoG3SetTFqqIDjo(qT2wsWGUslEuGjtYPj9tOL2XjtYRJ2sRSyCzYs5wkQWrG9iUlO2Uunyg4RyxINDB4QWM(CCokNZXNQj(2GRwQWrdsrvqxYnGxET2wsWGU6fxC(inPTUa1P5e6RxFcAlTsbW9nnlVDPxpZULIkCeOGDou4SBPOchu48GzG7topojziegs(P22TC8zJz0vZxzKXv49SYAs9aYGhcdjJxWWR5Q4KKHqyi5YCr7wo(lBkLucoXm0Ab1qGcmoPApBnjoPApBnPrI8kmWLERGafSZXvlv4ObPOkOl5gaJNKlJBQ9dHdVjmKABvdMbEbNsjLr30Lagpjz3srfoOadgmERZBfNDE2d7rW4cHDELJ5Gba But it makes the icon glow both when it's usable, and when the buff is active. It also plays the sound when the tiger's becomes usable, and when the buff activates. I could make two seperate WA's. But is there a way to make a custom action to only trigger on one of the triggers and not both?Akellò1 1d
1d Meatball Hungry Weakauras Any Weakauras pro out there know if I can track the CD on the bodyguard Meatball's execute ability, Meatball Hungry? The spell ID I got from WoWHead is 231779, but when I set it up similar to my warrior's Battle Cry, it doesn't seem to trigger. I didn't notice any mention of bodyguards or something similar when I went through the WA settings the first time. It'd be nice to know if it was off CD before I tried to solo an Argus elite or something, since sometimes he wastes it on some random mob.Grizz1 1d
2d Making Equipment Macro Multi sets First off, I want to say don't include Equipment Management from the UI, it has very few slots that I need and also don't say /equip [name set] Name either, because that is also limited on Equipment Management UI. What I am looking for is a macro that I can set up to equip many of my pieces for many different set up. Portal Keeper gear set is different from Eonar gear set. Equipment Management has 10 slots, but I need more slots, lots more, given there are 11 bosses in the raid, and I need more slots for different M+ dungeons, and then there is for pve stuff out in the open just in case for pvp maybe. And to top that off, I need that x3, for each spec of Warlock. I need a macro that could easy set me up by a click of the button for what ever I am going to do, and maybe something for talents at that too just to make life easier. You could say use Outfitter, but it doesn't really work for me or I am doing something stupid. So I figure I just go with coding instead and can't find nothing on Google.Cototheburn8 2d
2d Cleave & whirlwind I use tell me when and I’ve set up almost everything I want/can at the moment but I’m missing one thing. Cleave gives my next whirlwind 20% more damage for each target I hit up to 5 and I was wondering if there’s a way I can track how many targets I hit with my cleave using tell me when. Ideally I’d like my whirlwind icon to change colors based on how many I hit 1-red 2-orange 3-yellow 4-green 5-blue or border activation Is this possible? If not can I at least have my cleave icon change like this based on how many targets I hit? I don’t know if this would be a stack or a cleave buff I’m just not sure.Bigbadbrown3 2d
2d Yo, where is display LUA errors? In the options, where is this button? thanks.Crunchy5 2d
2d Targeting macro question Ok... I know that I can (and already have on my healer) use a macro to mouse over a friendly target and have an attack hit whatever hostile target they have targeted. Can I instead (and how do I do it if I can)... 1) Mouse over a friendly target 2) Attack a hostile target that has my friendly target targeted So essentially not target of target... but mob/player targeting my target. I'm going to gear this guy up for a threes group and my usage scenario would be something like "I want to be able to fear whoever is attacking my healer without hard targeting them" Thanks in advance!Quarm16 2d
2d Enemy Nameplates Color Change? Can we change enemy nameplates to be all red instead of class colored? I changed all ally's colors to blue with "/console ShowClassColorInFriendlyNameplate 0" without the quotes (obviously). Then a /reload afterwards. Surely there must be a similar command for what I'm looking for?Reb2 2d
2d Multiple speed source cyclical macro? i've read what's here... if i'm not applying the same logic to this the right way, forgive me. i hope someone can help: Man'ari Training Amulet (5min cd), Jade Tiger Girdle (nitro boost 2min cd), Divine Steed (45sec cd), i don't know enough about macros even after having used them in game since tbc.... that being said, is there a way to cycle whichever is up? i'm assuming it would start in a particular order, then pop ds multiple times before nb's are up every 2, and the amulet every 5... but you know- ?Chiffon3 2d
2d Focus and main target macro Hey everybody I’m new to the game and I’m currently playing an arms warrior. What I’m trying to figure out is how to target an add and then mouse over another add and make that my secondary target. I’m doing dungeons and I want to be able to attack the boss but keep track of the health of a weaker monster close to him to so I can click a cast focus execute on that monster when it’s low to damage the boss with an execute before it’s in execute range. I can’t figure out how to make a mouse over macro to set my focus on or idk if I’m getting the game mechanics confused and can’t do that.Bigbadbrown2 2d
3d Mythic Argus Apocalypsis Module Health Bar The original blizzard UI display enemy health bar is in red color. During mythic fight I can’t see clearly the health bar of apocalypsis module as the zone expanding is in red color as well. Anyone has weakaura that shows each of the apocalypsis module health bar for mythic Argus fight?Kouyuuken0 3d
3d Tell Me When buff/spell I’m having an issue with rend. I have two icons right now one that shows when the spell is ready and one that tracks the debuff on my target but what I want is to have one icon that shows the spell is useable and tracks the debuff duration. Ideally I’d like it to have 100% opacity and have the border effect when it’s ready and as soon as I use it on a target the border effect goes away and the timer effect starts counting down how much time is left on the debuff and as soon as the debuff is gone or has 1second or less the border activates again so I know I need to use it again and if I don’t have enough rage to cast just no effects and opacity at 50% is this doable in TMWLittlebrown0 3d
3d Missing Raid Party frames/window. For the past week or so I've noticed the party frames go missing whenever I'm in a raid group. They'd be present in dungeon groups, but missing once I'm in a raid so it looks like I'm not even in a group at all (which gets annoying when I need to find party members for whatever reason). Does anyone know an addon which would cause these frames to go missing, or how to get it back? I tried going to Options > Raid Profiles and turning on 'use raid style party frames' but even that bugged up and disappeared on me, even took a while to load (thankfully the toon I was trying to get it to work on wasn't a healer).Sokar70 3d
3d Tell Me When for Sephuz's Secret I can't seem to be able to make a TMW that works properly with it. I want to get one ready for the patch, anyone help? Thanks!Daywatcher5 3d
4d Adding and removing stats on stats panel I used /run table.insert(PAPERDOLL_STATCATEGORIES[1].stats,{ stat ="ATTACK_DAMAGE"}) to add attack damage to the panel, does anyone know how to remove it? is there a "remove" in "table"?Shamanhunter3 4d
4d Prevent Map from closing with ESC? Hey all! So - I run ElvUI w/ Mapster - and I like to keep my map open. Tired of ESC closing it.. or other interactions for that matter. Such as accepting quests, speaking to NPCs. I checked some old posts from 2012 - but it appears the script has changed since then. I found someones comment with what to add or create to prevent the UI Frame from closing on using ESC. If anyone can advise that'd be great! :)Hohenheïm1 4d
4d Change Friendly Nameplates Color? Seems in 7.2.5 the default color for friendly nameplates is now set to each character's class color. Does anyone know of a way to change back to the warlock-colored nameplates for everyone? Since Blizzard made us unable to use addons to change friendly nameplates in instances, it is pretty important for me as a healer to be able to differentiate between friendlies and enemies, and the class colored nameplates are terrible for this. Sometimes hunters, warriors, and rogues can blend into the background, and death knights' plates can be mixed up with enemy nameplates. If there is no way to change this, please implement the option, Blizzard. Pushing non-optional changes to the UI that can't be reversed with addons while in an instance is terrible. Either give us options when changing your default UI settings, or let me use a nameplate addon!Keganander17 4d
4d OnUpdate Script Hello guys, Answer me a question, plz Every single frame has an 'OnUpdate' inside the game? Or it's just exist's when i set the script? I'm asking because my feeling (and im newbie) is: if i use OnUpdate script, it will take some Ram and Processor portion, but not if i dont! Is that correct?Nuoli5 4d
5d Specialization+Honor Talents Keybind missing! No Keybinds for Specialization and Honor Talents and Shop I want to open these panes with a keybind. it does not show up in the keybinds => Interface Panel. suggestion to add these to the game.Zayvin4 5d
5d Disable right-click menu in combat As the topic says, I'm wondering if there's a way to make it so that the right-click menu doesn't appear for UnitFrames but only while I'm in combat. Having the option to select a different action (macro, spellcast, whatever) would be a bonus, but I just really want to avoid opening the right-click menu by mistake :D I tried doing it through Clique but it didn't work as I expected (my guess is I need to completely disable the left/right mouse keybinds of the game and just let Clique handle them for it to work), but I'm wondering if there's a way to do it differently. No, I don't want to use VuhDo! :D D.Daervon4 5d
5d Current Active Quest in Objective Tracker Is it possible to get the current active / highlighted quest in the Objective Tracker frame? Example: 3 Quests are active there, Quest 2 is the Quest that is highlighted / active, that the minimap is showing the direction towards.Manesa0 5d
5d I give up. Macro for 2 ablities + m/o here is what im trying to get work. Ive had this same issue on other classes and never found a solution. this time its presented an issue i cant ignore however. #showtooltip /cast [@mouseover,harm,mod:shift]Starsurge;[@mouseover,harm][]Solar Wrath the problem in its current state is the first ability (starsurge) will work if moused over, but will not default to current target if not moused over. in that case it reverts to solar wrath. solar wrath works as expected. if I add the double brackets after the "mod:shift" it completely breaks the macro and ignores solar wrath. The ideal functionality is to be able to use starsurge and solar wrath as mouseover and if not, then as current target. eager to see if this is even possible and if so, what im missing and how to fix it :PIchiró20 5d
5d ElvUI_ColorblindHelper Up and (finally) installing properly through the TukUI desktop app. This was my first attempt at publishing through the ElvUI home page and I had a few stumbles getting the package correctly configured. It's working now, though. I haven't a clue how to set up the JSON stuff needed to properly catalog and distribute it through the Twitch app (using the Curse site), so for now, the only places it'll be available are throught the TukUI desktop app or by direct download from the TukUI.org site. No configuration needed. No configuration possible. If you use ElvUI for your nameplates, this overrides the reaction and color settings ACROSS ALL TOONS to values that I deem sufficient for a very colorblind person (like myself) to be able to make sense of them. You shut if off by disabling the addon for a specific toon or you can just uninstall it if you want it off for all your toons. There are both ReadMe.txt and ViewMe.png files in the package (they'll be in your addon folder when you install it) with any information you might need. You can reach me with questions in several ways: In-game: BT Friend me - Kaldara#11970 - let me know once I've accepted that this is why we're "friends" now and ask away. The TukUI page for the addon: https://www.tukui.org/addons.php?id=99 I have comments turned on, so you should be able to leave me a message there. My Patreon page: https://www.patreon.com/KaldaraWorks I have comments turned on there as well. Do not make donations for this dinky little addon. Just overtip the next waitress you deal with instead (note, I said "overtip" - not "tip over" - I don't want to see a news report of someone knocking down a waitress and saying "But Ehiz told me to do it!").Ehiztari0 5d
5d Can't change certain sounds? I've decided to change the balance druid spell sound effects back to what they were before, as the new, revamped sounds have been starting to get on my nerves. Using a CASC viewer and wowhead's soundfile database I was able to change Starsurge, Solar Wrath, and Moonfire's sound effects. However, I can't for the life of me manage to change both Lunar Strike and Sunfire. I'm trying to change Lunar Strike's casting sound & impact sound, & Sunfire's impact sound. The file names I found for those two spells in the CASC were: SPELL_DR_Revamp_LunarStrike_cast_01 (...02,03, etc) SPELL_DR_Revamp_LunarStrike_impact_01 (...02,03, etc) SPELL_DR_Revamp_Sunfire_impact_01 (...02,03, etc) I'm just baffled because these two spells in particular are giving me a lot of grief, even though the other three worked on the first go. I've been combing through other files and I have no idea what other file names those two could possibly have. Any help would be appreciated, this is driving me up the wall!Ferine5 5d
5d Druid Travel Form (Indoors / Outdoors) Macro Hi! Couldn't find a good post on this, so thought I'd post it here. This is a macro for an all-in-one button for your travel form. It makes you cat form indoors, travel form outdoors, and aquatic form when you're indoors AND swimming (it automatically makes you aquatic form if you're outdoors AND swimming). /cast [swimming] Travel Form; [indoors] Cat Form; [outdoors] Travel Form Enjoy! Special shout out to: Wishkin, Broccoliz, and Squishes from the Druid discord for the help getting this macro set up.Milksupply7 5d