May 4 Warlocks - Your class needs you! Thread List V0.71 I think it might be pertinent to keep a record of all threads supporting the cause of Warlocks having a fair crack of the whip or at the very least some response to the growing concerns. This is merely a starting point. If I have missed your thread, one you have seen or you feel a thread included does more harm than good please comment below. NEW UPDATE: Further to recent posts in this bread I will add new suggestions in this section: Blizz you owe warlocks an apology. https://us.battle.net/forums/en/wow/topic/20759262165 Significant Rework of Demo in Bfa https://us.battle.net/forums/en/wow/topic/20759495907 Demonology Changes https://us.battle.net/forums/en/wow/topic/20759162485 List of Bad decisions about Warlocks https://us.battle.net/forums/en/wow/topic/20759147063 Demo feels awkward. https://us.battle.net/forums/en/wow/topic/20757707315 Warlocks-fun and good ideas for demo https://us.battle.net/forums/en/wow/topic/20758226616 My only advice for Demo Rework https://us.battle.net/forums/en/wow/topic/20759386670 Make Demonology Great Again https://us.battle.net/forums/en/wow/topic/20759237339 This expansion turning into a JOKE https://us.battle.net/forums/en/wow/topic/20759168385 MoP Vs Legion Warlock, Which did you enjoy? https://us.battle.net/forums/en/wow/topic/20758837845 Demonic Empowerment has to Go https://us.battle.net/forums/en/wow/topic/20749305603 Felguard pet needs a new skin https://us.battle.net/forums/en/wow/topic/20749837174 Demonology being fixed? https://us.battle.net/forums/en/wow/topic/20758708558 Battle for Azeroth Demo Design https://us.battle.net/forums/en/wow/topic/20759387936 What would u like to see on demo in BFA? https://us.battle.net/forums/en/wow/topic/20759606343 Threads concerning the collation of warlock issues: Calling mechanics masters! All specs: http://us.battle.net/forums/en/wow/topic/20748845055 [Legion] Compilation of Suggestions/Bugs: http://us.battle.net/forums/en/wow/topic/20748805127 Unified Tuning Feedback: http://us.battle.net/forums/en/wow/topic/20748765378 We did it!: http://us.battle.net/forums/en/wow/topic/20748704898 THIS IS DEFLATE COMPRESSED VERSION OF OLD THREAD INDEX TO SAVE SPACE Quick link to uncompressed content here: https://us.battle.net/forums/en/wow/topic/20748645930?page=9#post-163 eJylWE1v20YQvfNXTNBDLrElfpMCCkOWrMZoPozEjQsEPqyolbgQySV2l1LVQ35735KyrABtinUOBgyKejP7Zt6bWX1dPr7jGyEbuuaG0W+84YpVNBe66LTG88nX0fLR874ubm7m19PZ7490p+Sy4rWmvTAlPTBVyWJL00bUzOALeuKVxrST0ajTl0tmTMUvG25Ga6m6Wo94M9rL/cjIVhSjYJxG8TiKgyBCiOXjf4afc21UV1h8ess0kuUNffp4fX0zJ7mmWcW0pgVrDNMHx/hpnkR5knwf43gqTaKhgR8HVD9PIz8YR0maed47Kbei2RBeBJgWm9LQcwBacTxyAbcpZ1Ecx3nsee9lS33aknaaHuR85Jxsj5fEMfL1vM+lVAalZNVBC22ZPRGxVrKmGUOPGEmN3DuHyJLE9z3vvuRUdErxxpA2zPDzKC/IOwryAfS8fID8k1cNM+VrbevHCteuyOJxHPio30PJFSeGP1NyjdxlXSN3bYtYCrMWf3F95QweJ0Ge9S3/1Aifu+VF//7Q8d+ens/5jt5KGwevbDY4pNUY3ZeKs9W3CTlGzsMkCVGGKVUSXal6yUJxrdSG2FJ2KP96XYmeR8dj5UGGcgQAb+i2uZjzFv5g+5/Yz6COgyTKUpuyrllVUVGyZsNtG5asa4wz+VGejqOBAoFDo1f2JRLcc+DtOHjBQ8ge5SbYiqEDZ8q1M/NxFKV+boPco1BG6L7Pz3rUNesMJOQAnIEC6ydTMPHUI1+kKLizeOI0juL0R4gUOGPmiR9GP8QMXTHTHCOiP3lji2RbgG0U51c0V8z6s1jzS1dQFAiMnkA33NCOqxWzrtRayWtasmLrruze6K5atuG/+j18wQcq3h+sxnWhRPuS+tuEfWhrdup+1itKGHesFL0UwX6+G5tviDUrSOFg+dCl7KoV3bPaGmv9AtGGWWitYAixHkIcYZvXhpacatawjWXG/uN8BOgrjezQruWE9Fa0rYVaWVfEWKm23FmzWQaK7cjuDyyKSmAKIjltuCJ95r2m995XzsMqgPP6R3hZyc3haGWayg5jtzinyrWh06Qn5YhOX5gS3Bz6ks46bWQt/mYvMV9/nPppelyOJKYp8GFmE+pH7sFyflMvuXLmOgIh6S927FyAk420SBIrBpa71YkgZ4rzKAuwyh0H5jAknY8cJHHUg+zpFsWWnd3Zhqo1fdn2SHIjm4bRXqrtCzYhPwk97xZOI7dHfYkCksBXOAnT4xdSVs6iCKNsjGLBamTDqR0W9WFP/wzlEV+vhTur1i5ytNYHabB8t+2BHiyizZum9+/pgqb0CW3rvHhHcZSOPe/jUnO1Gy4Pw54JU87CjKaLBbjop4dzEdM4SUHyx+a0bVotrDvTgeOf277zNAl8YN9LuoWiaGFTft5vntCdLROCSLDUPyW3lAqiuHIeQRm6wD/DGSaGvkSVZmB4WEB2/GhjrkYDR0iCMH2GX3C+sqPyFU2NAc+WgbuKM5iEa59l1heekT9wtcZ0166NhS0kjtN+d7d7XT/JDrI7WxytOeCJgtvuoEJeuJMMTYTRv2/wEATd/DFcXH+wCF3gpVNY3v3vrTLFauWj8+xd9YFbo2T9baRrBJx+LxABU7XEtrpyhg2DPIz70xx/Dbjb3Z0qO5zk+YM3g0j7HwxA5js00wTNdYfrFi2kgmKduwo32iTM4AWfcFlTK8uY3b9XQreYZDjekpu9vfPXvOK8l3LRD2bnXxv8PAnD5B9NBq5Y DECOMPRESS HERE: http://www.txtwizard.net/compression ARCHIVE OF POST @0.69 HERE: https://pastebin.com/ucjYKgV6 https://web.archive.org/web/20171120155628/https://pastebin.com/ucjYKgV6 The purpose of this is to allow you, the concerned Warlock, to have a quick reference to threads which MAY get the attention of Blizzard. Please constructively contribute to these threads. Again, there will be threads I have missed. I will of course add relevant threads to the master list as they are provided. Addendum: PvE guides (I think this may prove helpful to some and give these threads the attention they deserve) Affliction: http://us.battle.net/forums/en/wow/topic/20747875438 (Cryptrot) http://www.icy-veins.com/wow/affliction-warlock-pve-dps-guide Demonology : http://us.battle.net/forums/en/wow/topic/20748656161 (Nakkiel) http://www.icy-veins.com/wow/demonology-warlock-pve-dps-guide Destruction: http://us.battle.net/forums/en/wow/topic/20745707140 (Aldeen) http://www.icy-veins.com/wow/destruction-warlock-pve-dps-guide Warlock Web Resources: Lock One Stop Shop http://lockonestopshop.com/#!/Home Change log: 0.71 Added a few more relevant threads. 0.7 Text compression used to save space. Post as of 0.69 archived. 0.69 Stardate 20/11/2017, Earth. Added new section of new suggestions. Will look at compressing old sections to save space in post. 0.68 Added web resources section, starting with Lock One Stop Shop 0.67 Added A long rational post about Affliction 0.66 Added Class Fantasy, and why we should Tame Demon Added Demon Variety and Customization 0.65 Added An In-Depth Look at Affliction 0.64 Added ~Warlock Dev Hotfix Suggestions Thread~ 0.63 Added To Ion: From Affliction Warlock Added Hotfix thread 0.62 Added On current and future Warlock design Added Warlock Changes. A constructive thread. 0.61 Added Observations from an 838 AFF warlock 0.6 Added EU Warlock forum threads where appropriate, same provisos apply 0.54 Added A list of what we have lost these last years Added Icy Veins PvE guides 0.53 Added Demonology changes hurt class fantasy. 0.52 Added Unified Tuning Feedback 0.51 Added [Legion] Compilation of Suggestions/Bugs 0.5 Added section concerning issue collation Sorted content alphabetically - should have done this from the start :D 0.44 Added Warlock Feedback! Attention Please 0.43 Added Legion PvP feedback section and included linked threads 0.42 Integrated Baalsamael post in format consistent with OP 0.41 Added Calling all Warlock Voices 3 0.4 Added Baalsamael post Added A Treatise of Destruction 0.34 Added Cancelling My Subscription 0.33 Added Short Analysis of Warlocks from Cata to now 0.321 Fixed categorization error 0.32 Added Where are these comments on hotfixes? 0.31 Added Calling All Warlock Voices 2 Added How I thought Demonology was gonna work 0.3 Added Demonology PvE guide 0.25 Added Mop Destro vs WoD/Legion 0.24 Added Destruction Warlocks in Legion 0.23 Added [FEEDBACK] Problems with Warlock Animations Added Legion Beta General Discussion Sub-forum section 0.22 Added Warlock Nerf List 0.21 Added PvE guides 0.2 Not Happy With Demo ATM - A Rant addedPoynty168 May 4
Apr 20 [PvE Guide] Destruction in Legion 7.3.2 Introduction Hedo is switching mains in Legion, so I'm going to take up maintaining a Destruction guide, compiling theorycrafting information into one place to build an informative PvE reference. Foreword This guide will be an iterative work on my part, so there will need to be revisions as time goes on and more players figure things out/perfect sims for theroycrafting. Feel free to point out anything you feel isn't accurate, especially if you've got any sources to show as much, as well as anything that might be missing from this guide. [Anything in square brackets is either super WIP, needs confirmation or more info]. Table of Contents 1 - Legion Changes 1. Soul Shards 2. The Scepter of Sargeras2 - Stats and Gearing 1. Stats and How They Affect You 2. Racial Bonuses 3. Tier Bonuses, Legendaries and Other Notable Items 4. Stat Builds, Gems and Enchants3 - Talents and Artifact Traits 1. Talents 2. Artifact Traits 3. Artifact Relics 4. What About Glyphs?4 - Rotations 1. Basic Single Target Rotation 2. Basic Multi Target/AoE Rotation 3. Opening Sequence 4. Advanced Rotation5 - Useful Addons and Macros 1. Addons 2. Macros 3. Logging6 - Sources 1. Data and Sims 2. Sources7 - Conclusion Navigating this Guide To find a specific section of this guide, use ctrl+f (Find...) and search for "[Section]-[Subsection]". For example, if you wanted to find the section on Artifact Traits, you would search "3-2". ...Destruction has seen a few baseline changes worth mentioning before delving into the rest of the guide. Most of this will be touched on in more detail in the Rotation section. 1-1 Soul Shards and Soul Shard Fragments Burning Embers have returned. Sort of. As of 7.2.5, Soul Shards for Destruction have been broken down into 10 Soul Shard Fragments each. Our Fragment generators are: Incinerate, generating 2 Fragments and an additional Fragment on a crit. Immolate, having a 50% change to generate a Fragment. This is guaranteed on a crit. Conflagrate, generating 5 Fragments. Our Shard spenders are still Chaos Bolt and Rain of Fire, costing 2 and 3 Soul Shards respectively. 1-2 The Scepter of Sargeras We no longer have weapon drops in Legion, but we have a spec specific Artifact weapon: The Scepter of Sargeras. This staff serves as our character progression throughout the max level experience in Legion, providing a number of Traits ranging from a new ability, Dimensional Rift, to increases in damage to several spells (See section 3 for more details). Throughout Legion, you'll earn Artifact Power and Artifact Knowledge, which increases Artifact Power drops for that character, that can be used to gain Traits. There are also hidden effects that the Artifact has. A list of all know hidden and PvE relevant effects can be found below... when some are discovered. ...2-1 Stats and How They Affect You Intellect: Increases your Spell Power at a rate of 1 Int = 1 SP. Spell Power increases the damage done by all of your spells.Critical Strike: Gives most of your spells a random chance to deal additional damage (around double in PvE). Increases the damage dealt by Chaos Bolt at flat rate (eg. 20% Crit rating increases Choas Bolt's damage by 20%).Haste: Reduces the cast time of all your spells. Increases the rate at which Damage over Time spells (Immolate) tick. Reduces the cooldown of Conflagrate charges.Mastery: Causes your spells to deal X% increased damage, plus up to X% extra damage. Causes damage you take to be reduced by Y%, plus up to Y% extra damage reduction. Y is roughly one fifth of X.Versatility: Increases all damage and healing done by a percentage. Reduces the damage taken by half of the above percentage.Multistrike...? Multistrike has been removed in Legion and has been replaced by another stat on old gear. 2-2 Racial Bonuses Alliance Dwarf: Might of the Mountain - Increases your critical strike damage/healing by 2%. Gnome: Nimble Fingers - Increases haste by 1%. Human: The Human Spirit - Increases all secondary stats by 2% from all sources. Worgen: Viciousness - Increases critical strike chance by 1%. Horde Blood Elf: Arcane Acuity - Increases critical strike chance by 1%. Goblin: Time is Money - Increases haste by 1%. Orc: Blood Fury - Increases your Spell/Attack power by 2243 (at level 110) for 15 seconds. 2 minute cooldown. Troll: Berserking - Increases your haste by 15% for 10 seconds. Undead: Touch of the Grave - Your spells have a small chance to deal extra damage to the target, healing you for the same amount. 2-3 Tier Bonuses, Legendaries and Other Notable Items Order Hall Set - Vestments of The Black Harvest This is a set of ilvl 810+ gear earned through your Class Hall campaign. These pieces of gear can be upgraded to 840, except shoulders which are ilvl 850. 2 Piece - Increase your out-of-combat regeneration in outdoor Broken Isles zones. 4 Piece - While you are below 35% health you take 50% reduced damage in outdoor Broken Isles zones. 6 Piece - Intellect increased by 500. 8 Piece - Spending a Soul Shard has a chance to increase your Mastery by 2000 for 12 seconds. The Arcway and Court of Stars Sets In the Mythic-only dungeons, The Arcway and Court of Stars, there are several 2 piece sets; one for each armour type and two for every class/spec. Journey Through Time - Trinket and Neck: The effect from Chrono Shard (trinket proc) now increases your movement speed by 30% and grants an additional 1000 Haste. March of the Legion - Neck and Finger: Your spells and abilities have a chance to deal an additional 27200 to 36800 Fire damage. Nightwell Arcanum - Head and Shoulders: Your spells have a chance to increase your Haste by 3000 for 15 seconds. Tier 19 Set - Legacy of Azj'Aqir 2 Piece - Casting Chaos Bolt reduces the cast time of your next Chaos Bolt by 40% for 4 seconds. 4 Piece - Conflagrate gains an additional charge and its charge cooldown is reduced by 3 seconds. Tier 20 Set - Diabolic Raiment 2 Piece - Incinerate generates one additional Soul Shard Fragment. 4 Piece - Chaos Bolt now always gains maximum benefit from Mastery: Chaotic Energies. Legendaries In Legion, Legendary items have been introduced as world drops, giving you a bonus similar to Epic world drops of old. They can range from bonuses for any class, ranged, Warlocks or Destruction specifically. They currently drop from PvE bosses, World Quest Chests and PvP strongboxes. You will start only being able to equip one legendary at a time, increasing to two through your Order Hall research. Prydaz, Xavaric's Magnum Opus - Neck - All Classes: Every 30 seconds, gain an absorb shield for 25% of your max health. Sephuz's Secret - Finger - All Classes: Successfully applying a loss of control effect, interrupt or dispell grants you 70% increased movement speed and 25% Haste for 10 seconds. This effect may only occur once every 30 seconds. Kil'jaeden's Burning Wish - Trinket - DPS: Launch a vortex of destruction that seeks your current enemy. When it reaches the target, it explodes, dealing a critical strike to all enemies within 10 yds for 1121640 Fire damage. Norgannon's Foresight - Feet - Warlocks, Priests and Mages: Standing still for 8 seconds grants you Foresight, allowing you to cast while moving for 5 seconds. Soul of the Netherlord - Finger - Warlocks: (Destruction) You gain the Eradication talent The Master Harvester - Chest - Warlocks: Each Soul Shard you spend has a 6% (Destruction) change to grant you Soul Harvest for 8 seconds. Pillars of the Dark Portal - Legs - Warlocks: Demonic Gateway now casts instantly and you can use Demonic Gateways twice before triggering a cooldown. Alythess's Pyrogenics - Finger - Destruction: Enemies effected by your Rain of Fire take 10% increased damage from your Fire spells. Odr, Shawl of the Ymirjar - Back - Destruction: Enemies marked by your Havoc take 8% increased damage from your single target spells. Feretory of Souls - Waist - Destruction: Casting a damaging Fire spell has a 10% chance to generate a Soul Shard. Magistrike Restraints - Wrist - Destruction: Chaos Bolt has a 20% chance to strike an additional enemy within 30 yards. Lessons of Space-Time - Shoulders - Destruction: While you have a Dimensional Rift open, all your damage is increased by 10% 2-4 Stat Builds, Gems and Enchants These priorities will change based on Talent choices, Artifact progression, target counts, as well as gear and leggos you have. The priorities and enchants/gems suggested below will provide a good stat priority for most situations. Stat Priorities Generally: Haste >= Crit >= Vers = Mastery Stats end up being pretty close to each other in value, so you generally want ilvl over the above priorities. For more accurate stat weights for your character/gear/leggos, you should sim yourself. For more information you can read the following guide: https://docs.google.com/document/d/1pW5mWY9nkfWoRCOHfoXqeeGb8s-jMoSVy-g8uveUv4c/preview#heading=h.3lsngyuiznm9 Note: If you invest heavily in mastery, you will experience swings in damage from fight to fight based on how lucky you are. If you would rather have a more consistent build, consider avoiding Mastery in favor of other stats Gems Currently, socketing Haste gems should be your priority. You may also have one Saber's Eye of Intellect in your equipped armour, but these are expensive, so socket these wisely. Enchants For Ring enchants, Haste should also be your priority. Cloak enchants are main stat, so use Intellect. Neck Enchant Mark of the Claw is currently our best neck enchant. Food, Flasks and Pots You should be using Haste food, Flask of the Whispered Pact and Potion of Deadly Grace or Potion of Prolonged Power (these are about neck and neck in performance, PP pulling ahead on multitarget). ...3-1 Talents Talents have been through a significant rework in Legion; there are many more Talents that effect your DPS throughput now and not in a "Pick Your Different Flavour of AoE/Single Target/Cleave Talent in this Row" structure either. As such, there are a lot of different set ups for a lot of different situations where you'd want to change talents; many different setups may even excel on a per Boss basis. My aim with this section is to provide an optimal pure ST build and the basis for a dungeon build, then examine each row to show why you would deviate or stay with the suggested Talents on each row. Talent Calculator: http://legion.wowhead.com/talent-calc/warlock/destruction Suggested ST Build Tier One: Backdraft Tier Two: Eradication Tier Three: Demonic Circle Tier Four: Soul Harvest Tier Five: Demon Skin or Dark Pact Tier Six: Grimoire of Service Tier Seven: Channel Demonfire Suggested Dungeon Build [This will likely go through several iterations soon] Tier One: Backdraft Tier Two: Eradication or Empowered Life Tap Tier Three: Shadowfury Tier Four: Cataclysm or Fire and Brimstone Tier Five: Burning Rush or Demon Skin Tier Six: Grimoire of Sacrifice Tier Seven: Any Tier One: Backdraft: Casting Conflagrate reduces the cast time of your next two Incinerate or Chaos Bolt casts by 30%. Roaring Blaze: Conflagrate increases your remaining Immolate damage on the target by 25% until Immolate is refreshed or expires. Shadowburn: Blasts a target for 316% Spell Power. Generates 5 Soul Shard Fragments plus an additional 5 if the target dies within 5 seconds. Replaces Conflagrate, 12 second CD.Discussion: Backdraft is your go-to for this tier. Roaring Blaze currently doesn't perform better than Backdraft in almost any scenario. Shadowburn is very niche and is only a good pick where you can get 2 shards incredibly consistently (basically every 12 seconds). Tier Two: Reverse Entropy: Chaos Bolt and Rain of Fire restore 35% of your maximum mana and their damage is increased by 10%. Eradication: Chaos Bolt increases damage dealt to the target by 15% for 7 seconds. Empowered Life Tap: Life Tap now grants you 10% increased damage for 20 seconds. This duration can pandemic (max 25 seconds when refreshed).Discussion: In single target and 2 target cleave, Eradication is your best choice; 3 or more targets and ELT performs better. Tier Three: Demonic Circle: Summons a Demonic Circle for 6 minutes, allowing you to teleport to its location and remove all movement slowing effects. Limit 1. 0.5 second cast. Mortal Coil: Horrifies an enemy target into fleeing, Incapcitating them for 3 seconds an healing your for 20% maximum health. You will be healed even if the target is not effected by the Horrify. Shadowfury: Stuns all enemies within 8 yards for 4 seconds. 1.5 second cast time. 30 second cooldown.Discussion: Demonic Circle is going to be your go-to for raids, unless you specifically require a stun. Shadowfury is good for dungeons, specifically in Mythic+. Mortal Coil's heal can be useful, but for the most part is too niche for general PvE use. Tier Four: Fire and Brimstone: Incinerate now hits all enemies near the target and generates 1 Soul Shard Fragment per target. Cataclysm: Conjures a cataclysm at the target location, dealing 750% Spell Power Shadowflame damage to all enemies within 8 yards and afflicts them with Immolate. 2.5 second cast. 30 second cooldown. Soul Harvest: Increases the damage of you and your pets by 20%. Lasts 12 seconds, increased by 4 seconds for each target afflicted by Immolate, up to a maximum of 36 seconds. Casting this does not incur a GCD.Discussion: Soul Harvest is your best choice for 1 and 2 targets. For 3+, both Cataclysm and FnB are good options, with Cataclysm being preferable for periodic adds and FnB better for constant cleave. Tier Five: Demon Skin: Your Soul Leech now recharges by 1% maximum health every second, and you may now absorb up to 20% maximum health. Burning Rush: Increases your movement speed by 50%, but also damages you for 4% of your maximum health every 1 sec. Movement impairing effects may not reduce you below 100% of normal movement speed. Lasts until cancelled. Dark Pact: Sacrifices 20% of your current demon's health to shield you for 400% of the sacrificed health for 20 seconds. If you have no demon active, your health is sacrificed instead. Usable while under control impairing effects.Discussion: You should use Demon Skin or Dark Pact in raids unless you need the movement speed of Burning Rush for a very important mechanic, but most of these can be handled similarly with Demonic Circle. Demon Skin gives the most value when incoming damage is frequent and Dark Pact will present the most value when damage is infrequent and very high (its also far stronger with GrimSac given it will use your Health Pool instead of your pets). In dungeons, Burning Rush is desirable when flying through easier dungeons (especially low M+), but you lose a fair amount of survivability, so use at your discretion. Tier Six: Grimoire of Supremacy: Doomguard and Infernal can now be used as permanent pets. Grimoire of Service: Summon a second demon for 25 seconds that deals 100% increased damage. 1.5 min cooldown. They will additionally perform their utility action on summon. Grimoire of Sacrifice: Sacrifice your current demon to gain Demonic Power, which causes your spells to sometimes deal 100% Spell Power Shadow damage to the target and enemies within 8 yards. Approx. 20 RPPM. Lasts 1 hour or until another permanent Demon pet is summoned.Discussion: Some important things to note about this tier: Sacrifice no longer gives you a spell on Command Demon, so choosing which demon to summon does not matter as this talent prevents you from using a pet's Command Demon ability without re-summoning. Also, Supremacy changes Lord of Flames to be activated on an Infernal's Meteor Strike ability (which you should turn off auto-cast to control when it is used). For 3 or more consistent targets, use Sacrifice. In ST, Service and Supremacy are neck and neck, with Supremacy just ahead. Service ends up being more practical for progression and burst. Tier Seven: Wreak Havoc: Havoc's cooldown is reduced by 20 seconds. Channel Demonfire: Launches 15 bolts of felfire over 3 seconds to random targets afflicted with Immolate. Each bolt deals 100% Spell Power Fire damage and dealing 50% Spell Power Fire damage to all nearby enemies. 25 second cooldown, reduced by haste. Soul Conduit: Each Soul Shard spent has a 15% chance to be refunded.Discussion: In ST, CDF is your best choice. Wreak Havoc should be used when there is 2 to 3 consistent priority targets. At 4 targets and above, SC could pull ahead, especially when coupled with FnB. 3-2 Artifact Traits Artifact Calculator: http://legion.wowhead.com/artifact-calc/warlock/destruction/AqSCImA Active Ability - Dimensional Rift The first trait you receive with the Scepter is Dimensional Rift. This is an instant cast spell with 3 charges and a 45 second cooldown. This spell will open one of three rifts, chosen randomly, to deal damage to your current target, additionally generating 3 Soul Shard Fragments. This can be in the form of a huge chunk of Fel (Chaos Tear), a rapid fire succession of Shadowfel bolts (Unstable Tear) or a slower slew of Shadow bolts (Shadowy Tear). These currently appear to not have infinite range and will cease dealing damage if their target moves out of their range. Use of this ability will be covered more in the Rotations section. Golden Traits Dimension Ripper: Incinerate has a 5% chance to grant a charge of Dimensional Rift. Lord of Flames: Once every 10 minutes, your Summon Infernal (Infernal's Meteor Strike with GrimSup) summons 3 extra Infernals for 25 seconds. Conflagration of Chaos: Conflagration has a 50% chance to guarantee your next Conflagrate critically strikes, and to increase its damage by your critcal strike chance. Flame Rift: (7.2 Trait) Dimensional Rift can now summon a powerful Flame Rift, casting Searing Bolt 20 times over ~8 seconds. Searing Bolt deals 100% Spell Power Fire damage and an additional 140% Spell Power Fire damage over 20 seconds, stacking up to 20 times. Other interesting Traits Soul Snatcher: Chaos Bolt has a 3% (+3% for each addition level) to refund 1 Soul Shard. Demonic Durability: Reduces the cooldown of your Unending Resolve by 30 seconds. Eternal Struggle: After casting Life Tap, you take 3% (+3% with each level) less damage for 6 seconds Planeswalker: Transporting through your Demonic Gateway increases your movement speed by 30% for 6 seconds. Cry Havoc: (7.2 Trait) When Chaos Bolt strikes a target marked with Havoc, it explodes dealing 100% Spell Power damage to nearby enemies. Golden Trait Shortest Paths Getting to each Golden Trait the cheapest way possible is rather simple with the Scepter. The following are the shortest paths to each starting from Flames of the Pit (the trait immediately following Dimensional Rift). Flames of the Pit --> Devourer of Life --> Residual Flames --> Conflagration of Chaos Flames of the Pit ---> Eternal Struggle ---> Burning Hunger ---> Lord of Flames Flames of the Pit ---> Master of Disaster OR Fire From The Sky ---> Demonic Durability ---> Fire and Flames OR Soulsnatcher ---> Chaotic Instability ---> Dimension Ripper Following these paths in any order will not increase the total amount of Artifact Power you need to unlock all 3 as quick as possible so long as you only get one of the two traits in both forks in the Dimension Ripper path. Suggested Trait Path To get the most out of your early Artifact Traits, you should look to get Impish Incineration (Lord of Flames path, detour after Eternal Struggle), then Lord of Flames, then Conflagration of Chaos, and lastly Dimension Ripper before filling out the rest of the Artifact. For those looking to min-max their path: https://cdn.discordapp.com/attachments/146682707756187658/214946089294364682/ARTIFACTFINISHFINISH.png 7.2 Suggested Trait Path After you reach the Broken Shore for the second time and have 35 Artifact traits, you will soon unlock a new set of Traits as well as a 4th rank in all 3 rank traits. Once you unlock these, its suggested you get all the new Traits first, then the 4th ranks in older Traits in the same order as your Relic priorities. 3-3 Artifact Relics Artifact Relics are drops from the world, dungeon bosses and raids that enhance your artifact in two ways. They provide an item level boost to your Scepter, increasing its stats. Relics also add a rank to one of the traits in your Artifact that have multiple ranks, further increasing the benefit they provide. You will start with 2 Relic slots and unlock a 3rd by completing your Class Order Campaign. Selection of which relics to use will mostly come down to ilevel when leveling, so prioritise higher ilevel relics until you can be picky about the traits the relics buff. Relic sims can be found here: http://lockonestopshop.com/#!/Destruction/Sims/Relic 3-4 What about Glyphs? The glyph system has been reworked and Major Glyphs have been removed; all glyphs are now cosmetic only.Aldeen285 Apr 20
Feb 11 [7.0 Guide] to Logging (the only proven +DPS) Introduction Due to the recent patch and the changes that Warlocks, among other classes, have undergone, people are now more than ever concerned about how they are performing. I believe that the best way to evaluate performance is in evaluating your logs--and, without knowledge of how to analyze logs, or how to log, that's impossible. This guide should cover those sufficiently and allow interested players to improve their performance, or, if they would prefer, ask for help. Foreword Please feel welcome to dispute anything posted. I am very dedicated to making an accurate guide that keeps up with all the newest theorycrafting, and to that extent, I will be doing my best to keep up with recent information--but nobody is perfect. Table of Contents 1 - How to Log-1: WarcraftLogs -2: Downloading/Running Logs -3: Known Bugs 2 - Guide to Reading Logs-1: The Interface -2: The Tabs 3 - How to Evaluate Performance Using Logs-1: Basics -2: Destruction -3: Affliction -4: Demonology 4 - Conclusion-1: Afterword -2: Help with Evaluation Guide to Navigating the Thread: If you want to jump to a specific section in the thread, use Ctrl-F and type in the section number, then a dash, then the subsection number. For example, if I wanted to jump to the Known Bugs section, which is in Section 1, and is Subsection 3, I'd type "1-3" into Ctrl-F! ... 1-1: WarcraftLogs WarcraftLogs (https://www.warcraftlogs.com/) is a World of Warcraft fansite dedicated to hosting interactive combat logs and fight rankings for current and past raids in WoW. It is commonly used, to great effect, to evaluate how well someone is performing compared to other players of their spec and to optimal play. By the end of this guide, it is my belief that you will both understand how to evaluate logs and why we evaluate logs. -Why Warcraft Logs? Warcraft Logs is a lot more user-friendly and in-depth than World of Logs--not to mention that its developers (who I am wholly unrelated to) are continuing to update and build on its foundation, where World of Logs, to my knowledge, is remaining stagnant. 1-2: Downloading/Setting Up the Logs Client The WarcraftLogs website is fairly self-explanatory with regards to setting up the client, but in any guide for log analysis must be a guide for actually logging. I've broken it down into a 3 step system. 1: Go to https://www.warcraftlogs.com/ 2: Find this [ http://puu.sh/dxBDb/3fed32d7d1.png ] section--it's in the upper right-hand corner of the home screen. Click "Sign Up," and make an account! 3: Now that you're logged in, go to where you clicked "Sign Up"--your username will have replaced that option! Click your username, and a dropdown menu will appear. Select "Download Client" and install it! Then, start the client on your computer while playing WoW. This window should appear: [ http://puu.sh/dTL5x/25b02f7b54.jpg ] From there, hit Live Log, and you'll arrive at this screen: [ http://puu.sh/dTLcR/ad07786613.jpg ] Then, if you wish, you can select what page to record your logs on (the default, as you can see, is Personal Logs), and click go! Then, all you need to do is enter World of Warcraft, enter "/combatlog" and raid! All the combat you're doing is now being recorded in real time to Warcraft Logs, where it can be analyzed. When you're done, simply type "/combatlog" again in-game to stop recording combat logs, and click "Stop" on the client! Advanced Combat Logging: In game, to enable Advanced Combat Logging, access the main menu (usually by clicking escape), select System, select Network, and check the boss for Advanced Combat Logging. 1-3: Known Bugs Sometimes, when attempting to log, the client will record nothing, or state "Error - Bad Line". While this is not intended, it is more common than isolated--it can be fixed by simply restarting logs. ... 2-1: The Interface The WarcraftLogs interface is intuitive and user-friendly. An example of a log is one of my Personal Logs, found at [ http://tinyurl.com/k66hywk ]. I will be using this log for the purposes of demonstration throughout this guide. [ http://puu.sh/dxCDv/bb44cf32ef.png ] The image above is what you will first see when reading a log. The first page it shows you (the one shown) is a summary of the various measures of performance recorded by the service. Each of the different tabs (Damage Done, Damage Taken, Healing) will take you to a page that details each individual type of performance. These will be covered in the following section. The Graph The Graph can be manipulated and modified to display only certain data--whether you wish to focus on a specific player, a specific damaging mechanic, or a specific portion of the fight. To access a specific portion, simply click and drag from one end of the graph you'd like to observe to the other--it'll automatically display only the information from that slice of the graph. To display a specific player or mechanic, simply select that option from one of the tables below the graph. The Options The options, located in the upper left hand of your screen, will look similar to these [ http://puu.sh/dxD8d/4b43537a58.jpg ]. Each of the selections (The Butcher, All Friendlies, etc.) have a small arrow to their right--indicating the presence of a dropdown menu. You can select these to choose which boss you would like to observe (selecting The Butcher, in this case), which kill of that boss (if there is more than one in a log), or which player/enemy you would like to observe (selecting "All Friendlies" in this case). Views Located just below the graph are three tabs: Tables View, Events View, and Fight Analysis. Tables View provides the standard table of values--useful in other sections for viewing uptimes, percentages, and other numeric values. Events View simply lists each combat log event by time, useful for determining specific cast orders or time between events. [ http://puu.sh/dxDDd/b792b43c05.png ] Fight Analysis is a handy, automatic, mechanics analysis of the fight. It's useful for determining who caused wipes, or what went wrong on a kill. 2-2: The Tabs Damage Done: This is likely your primary tab of interest. When evaluating warlock DPS, it is one of the main two tabs that you will actually be interested in. When you click this tab, it will default to taking you to a screen similar to the summary--a graph, with a tables view of Damage Done and DPS beneath it. [ http://puu.sh/dxDS9/076101ed08.png ] From here, you can observe how your DPS is compared to the rest of your raid for the fight. However, for evaluation, we must look at the specifics. From there, you would click on your name from the tables view--which would take you to a tables view of your abilities used and damaging effects. [ http://puu.sh/dxE0m/b583e10694.png ] Damage Taken This tab is similar in nature to Damage Done, but displays Damage Taken instead. You can use it to determine uptimes of damaging debuffs and other effects in the same manner you would with Damage Done. It is, however, not entirely relevant to evaluating Warlock DPS (very useful to determine who's draining your healers' mana, though!) Healing This tab is similar to both Damage Done and Damage Taken, but again, deals with healing and healing buffs instead. Useful to determine how much you're healing for with self-heals, but not relevant to DPS. Buffs For Warlock DPS analysis, the Buffs tab will be fairly invaluable. It is a graph -- which is less interesting than the preeceeding tabs' graphs -- and a table containing the uptimes of Damage, Defensive, Healing, Movement, and Raid buffs, in addition to stances and unknown buffs. The reason it's important to Warlocks is not to determine if someone had buffs--but to determine how they're reacting to Trinket Procs, using Dark Soul, using their potions, or even Fire and Brimstone in some situations. If you click on a particular player, it will take you to a screen similar to this one: [ http://puu.sh/dxEIj/ae75429356.png ] Debuffs This tab is less important than the others in terms of DPS analysis, but functions similarly to buffs--but with debuffs. Deaths This tab simply displays deaths and the time leading to those deaths--it can be invaluable in determining who is at fault for a given death. Interrupts This tab displays all interrupts used and can be used to fix issues in interrupt orders in raids. Dispels This tab displays dispells and can be used to determine which player is dispelling the most, or if someone dispelled something they were not meant to. Works for both Offensive and Healer dispells. Resources This tab allows you to view resource expenditure/generation over a fight. It can be used for Demonic Fury, Burning Embers, and Soul Shards and displays raw gain, wasted amount, and net gain. Casts This tab displays number of casts, time spent casting, et cetera. It's especially useful to assist in correcting an opening sequence or observing a particular set of casts (such as a Hand of Gul'dan 2-stacking mishap). Summons Shows all pet, minion, guardian, and demon summons throughout a fight. Replay This feature can show the positioning of players throughout a given fight provided the logging player is using "advanced combat logging," an option found in-game. ... 3-1: The Basics Before you evaluate each given spec, it's helpful to know what kind of things you're going to be looking for. -DoT/Debuff Uptimes: You are going to be looking through the Damage Done section of a Warlock's spellcasts, looking for Damage over Time or other debuffs effects such as Immolate, Corruption, Haunt or Doom. Different DoTs or Debuffs will call for different uptimes. An example: [ http://puu.sh/dxGe8/43d53f1d91.png ] -Cast Ratios: You may also be looking for ratios of one spells' casts to another. This can be done very easily by looking at the casts column and checking numbers. An example: [ http://puu.sh/dxGkX/81bd70a89b.png ] -Buff Usage: All specs have some degree of resource pooling for certain procs or cooldowns. You will be comparing the amount of certain buffs cast, such as Dark Soul or on-use trinkets, the times that randomly proccing trinkets activate, and more to determine how effectively someone is using their spells. An example: [ http://puu.sh/dxGsY/f960820817.png ] WAITING FOR 7.2.5, WILL UPDATE SOON! ... 4-1: Afterword I am not the best Warlock, and I accept this--however, I am passionate about this class, and intend to go forward in WoD with stronger progression and theorycrafting than before. I especially hope that I can help new or returning Warlocks--or even experienced Warlocks who want to brush up on their play--improve and perform better as time goes forward. 4-2: Help with Evaluation If you'd like for a more experienced Warlock to look over your logs and provide their insight, simply post a link to the logs and some basic background information in the thread below. There is a great number of experienced, skilled, and helpful Warlocks around who enjoy doing just that!Hedo110 Feb 11
Oct 26, 2010 Welcome Warlocks: Please Read! Welcome to the Warlock forum! This forum is here to provide you with a friendly environment where you can discuss the warlock class with your fellow World of Warcraft players. Community forums work best when participants treat their fellow posters with respect and courtesy, so we ask that you take the time to read through the forum Code of Conduct (http://us.battle.net/en/community/conduct) and guidelines (http://us.battle.net/wow/en/forum/topic/15252595157) before posting. Important Reminders: Search The search function at the top of the World of Warcraft community site is extremely effective and robust. Before you create a new forum topic, please be use it to search for similar topics, blog posts, or web pages that may contain the answer for which you are looking. Making a new thread on an existing subject can result in your thread being deleted or, if you continue to re-post the same content, the loss of your forum privileges for spamming. Rating The forum rating system can be used to promote positive discussion, demote unhelpful comments, and even report posts that violate the forum Code of Conduct. By hovering over a post you'll be presented with several options, including a "thumbs up" (Like) and a "thumbs down" (Dislike) icon. Clicking the "thumbs up" icon will rate the post up. If enough people like a post, it will gain a Highly Rated status and appear at the top of related search results. Highly Rated posts will also have a highlighted background. Clicking the "thumbs down" icon will expand a drop-down menu which will include "Dislike," "Trolling, "Spam" and "Report" options. "Dislike" will rate the post down. If enough people dislike a post, it will be darkened, and with a lot of dislikes it will be hidden completely. You can also quickly report a post as trolling or spam, or use the report function to fill out a more comprehensive description of a violation. Please note that you can only rate each post once. Use your power wisely to help foster a positive and helpful forum community. Have fun posting on these forums, and good luck with your adventures in Azeroth!Lylirra1 Oct 26, 2010
30m What is considered good DPS? Hey all, Recently got this lock to 110 about a week ago, I've been taking a break from PvE most of the expansion and mostly played casual arena / BGs. Now that I'm getting back into raiding / mythic +, I was wondering what amount is considered a good sustained DPS for normal Antorus and higher mythic keys (10-15ish) for affliction? I know the basics of the spec, and have gotten the mage tower appearance, so I'm up to date on gear priority / rotation. My sustain on bosses can vary based on movement in the fight and the duration (averaging 800k - 1.1m) dps right now at 930 ilvl. Is this enough be competitive in normal antorus progression?Måddox1 30m
30m Race choice for first warlock I was wondering what races look cool as heck as warlocks or what races fit lore best to be warlock. I love the animations I’m seeing on YT and want to make oneIronlore0 30m
1h Best Demo Lock PvP Who is the Best PvP Demo Lock. I’m here to take their title.Eviaax10 1h
1h Demonic Gateway 156: Back from the ded to cap I dont like to stress the fact that the warlock rocks, but he just does,So, for all you staff users out there, feel free to come in and post, my staff is a good one, but here is how it goes 1. post message in the room 2. LOOK IT OVER 3. dont report anything, i might get in treble :) 4. "Eppdawg" is not allowed to cep and 5. Have fun!! and 6. keep on truckin' ganksta http://us.battle.net/wow/en/forum/topic/19288699802 IndexSlappah174 1h
4h New Warlock Minion Glyphs Suggestion https://i.imgur.com/1obwnSl.jpg Imp (Female) -> Imp Felwalker -> Voidwalker Void Succubus -> Succubus Void Terror -> Felhunter Fel Legionnaire -> Felguard All models exist in-game (the Void Succubus would be an easy recolor of the Fel Succubus). :DMortis0 4h
5h Shadowbolt/Drain Soul Animation For those who haven't seen the new Shadowbolt animation, please go do so now, its on Wowhead.com. Personally i think it looks awful. It looks too wispy and also too much like Void Bolt from the shadow priest. I'd love to see an Update to what we already have. I miss the Skull that you shoot out and the color scheme really fit our class. To me its better to go off what we already see in the current game, So hopefully this is just the first pass and they plan to update it once again! Agony looks good though :)Spøøky118 5h
5h Drain Soul Effect update? Hey Devs, Every time I see new data mined lock effects I'm super impressed. I think the look and feel of the new effects for all 3 specs are spot on. The blending of shadow and fel (purple/green) is great, the new flame on destro, etc, etc. I know you just finished filling in the talents for affliction, and I haven't seen any streamers showing it's effect. Have you or are you planning an update to it? I really hope so as the pink spiral is really dated, and I love me some soul drain. Cheers, SaziSazdïngo2 5h
5h Solo Trilliax Normal? trying to figure out how to solo this boss but have been having some rather massive issues. one of which being because of excessive arcane slash stacks I'm taking 5-6mil damage per hit eventually before I die from trilliax. is there any way to manage stacks or drop them? ive seen 1 or 2 videos of warlocks soloing this boss but I can't tell how many stacks they have at any one time in the video because of either the quality of the upload or their ui making it difficult to see in the video. the first two bosses of this raid were stupid easy but even when pulling 1mil hps trilliax is just kicking my !@#.Twistedshade0 5h
8h Ritual of Doom Bugged So Ritual of doom isn't spawning a boss every time it is spawning a "damned soul" on occasion. Don't know what causes this, but it means we have to try the ritual again. Happened twice in a row today.Telronum3 8h
9h About Imps! (BFA) Demonology doubts: How imps (from Hand of Gul'dan) work now in BfA? I mean, I supposed they are not timed anymore and cast a set amount of fireballs before expiring? If this is the case, when the combat is over and there are still summoned imps, do they disappear or just hang around? Also, how does the talent Inner Demons work? It summon demons all the time or just when in combat?Synekwanox4 9h
11h Question about 02 BfA beta spells (demo) I don't have access to BfA beta, but reading about it and seeing the spells/abilities for demonology at wowhead I have 02 questions (if someone would be so kind to answer them): * About talent Soul Strike: Does it make the Felguard charge at the target (even if the Felguard's own charge, Pursuit, is on CD)? Or is Soul Strike ranged? * About Demonic Tyrant: How exactly does the extra 15 sec on current demons work? For example, if I have the dreadstalkers out, they last for 27 sec (12 + 15) regardless of when I summoned the Tyrant, or should I summon the Tyrant when the dreadstalkers are almost out of time to get the full benefit of 15 more secs? Hope my questions make sense! :-PSynekwanox4 11h
11h The new animations seem a bit half assed Several spells didn't even get new animations (such as Hand of Guldan or Shadowburn), Destro and Affliction seemingly don't get new casting stances, and Agony and Shadowbolt's skulls are completely gone.Zalgo34 11h
11h BFA Doom Update - ideas on how to fix it. Here is the latest version of the Doom talent in BFA. Doom Inflicts impending doom upon the target, causing [ 250% of Spell Power ] Shadow damage after 30 sec. If Doom kills the target, there is a 5% chance to summon a Doomguard to fight for you for 25 sec. Generates 1 Soul Shard when dealing damage. Demonology Warlock - Level 30 Talent. 1% of Base Mana. 40 yd range. Instant. Now, let me start by saying that I like the idea of summoning a Doomguard for free. That sounds powerful and fun. However, the way it is currently implemented it has a VERY UNLIKELY chance of occurring in PvE and PvP, which makes this talent not competitive with the other two choices in the tree. In PvE and PvP there will be too many people attacking whatever you place doom on to ever get the killing blow consistently. Doom is not an execute to reliably get killing blows with, it has never worked that way. So here is my list of ideas on how to fix that issue, and keep the flavor of the spell intact: 1. If the target is killed by Doom or dies while afflicted by Doom, there is a 5% to summon a Doomguard. 2. When Doom deals damage, there is a 5% to summon a Doomguard, if the target dies while afflicted by Doom, there is a 5% to summon a Doomguard. 3. Every time Doom deals damage to a target it places a "DOOMED!" debuff on the target. "DOOMED!" is a stacking debuff that increases the chance a Doomguard is spawned by 10% when the target dies while afflicted by the debuff. "DOOMED!" debuff can not be dispelled and removes itself if the target leaves combat. If "DOOMED!" reaches 100% and the target is still alive, a Doomguard is summoned the next time Doom deals damage and the "DOOMED!" stacks are reset. 4. Doom automatically triggers when the target falls below 10% health. Casting Doom on a target below 10% health will not trigger the instant damage, only if the target is healed above 10% health and then goes below 10% again. (The % of health that triggers the instant doom should be low enough to guarantee a kill from Dooms perspective and unaware of other buffs. So if a target has a damage reducing cool down of 50% active when falling below the % threshold Doom will trigger dealing 50% of the damage and probably not kill the target. If the target has no damage reducing buffs active when passing the % threshold, then Doom should kill the target.) 5. Doom has a 10 second cooldown. Applying Doom to the same target stacks with the previous application and resets the Doom timer. This stacks the damage and the % chance to summon a Doomguard, and the number of soul shards that will be awarded when it triggers. When Doom deals damage it has a chance to summon a Doomguard based on the number of stacks at the time Doom triggered, and awards a number of soul shards based on the stacks. (Technically you can keep stacking Doom until you have 100% chance to summon a Doomguard, but you lose out on soul shards.) That's all I got, let me know below which of these sound good, and post your own ideas.Koscheii4 11h
12h What race is most likely to go Warlock and... What race is most likely to go Warlock and actually be able to handle it? My bet is on Forsaken. Humans are a wild card and could go either way, Blood Elves are mana addicted which would affect their willpower, Goblins are goblins, and Orcs are orcs. Dwarves kinda depend on which clan they belong to. I couldn't really see any dwarf other than a Dark Iron going full Fel. Gnomes are gnomes.Eldràn15 12h
17h So excited that shadowBolt comes back in BFA I just read the patch notes related to the affliction changes in BFA. Man I am so excited that they are bringing back shadow bolt to affliction playstyle like the old glorious days where locks were fun to play. Such an iconic spell deserved to be in a better place. I dont care if affliction get less better at pvp because of it. Thank you blizzard. Keep the good work :)Dotlady82 17h
21h Green fire spells in BFA? I'm getting curious because I'm leveling a warlock and enjoying it. Will the old Green Fire quest effects still work on the new spells in this next expansion?Baaguk6B684222 21h
21h Doomguard appearance Doomguard Re-design. I would love to see a new design for the doomguard. Infernals look so cool that it is almost worth a dps loss to run around with one instead of a doomguard. The doomguard design is a little ugly and just not visually appealing. I would love to see a system where we could design our own major pets to be more unique, or imprison demons throughout Azeroth as permanent "exotic pets" if the supremacy talent is chosen. It's simply not exciting that every warlock in the game with this talent has the exact same permanent pet that we're forced to look at at all times. Are there any plans to address this? I know I'm not alone!Theadeux4 21h
1d Rate the Warlock Transmog Above You P2 Previous thread has capped, so making a new one for all these spicy transmog shenanigans. ... @Albiondragon, it's a great set despite being overused so much right now. 8/10.Envis294 1d
1d How do I Demo(PvP) I’ve only played Aff/destro until today. Decided to give demo a go, and it seems to be a good time. However, as I set my keybinds, and hit on the dummies a bit, it seems like I am completely lost. Is there a good starting place for me to research, aside from maldiva’s Current talent guide (which only offers me insight on the talents themselves, not a role/rotation type), or icy veins? Am I to keep my abilities on cool down, and survive? Is there a normal “setup to kill”.... and how about my survivability, I hear I can be unkillable? Any tips on where to start would be appreciated, thank you!Kaioken4 1d
1d What am I doing wrong (demo) Trying to tackle the final mage tower for the warlock. Affliction and destro were interesting, got them finished without TOO much trouble... I'm clueless at dealing damage with demo warlocks because their health bars barely move and I can't even kill the shield the caster pops up. Side rant, I'm annoyed that the runes pop so often on Savryn's mage tower challenge while simultaneously having the melee add berserking on you. Its ridiculous. My ilvl is 935, I shouldn't be having this much trouble. At the very least their HP bar should be moving a bit quicker...Valarien5 1d
1d Soul fire, bfa What is the point of this talent? With a Longer cast time and less damage than chaos bolt, it seems like a waste of time.Bääsketitus3 1d
1d DoT Timer Addon I used to run the DoTimer addon, but now looks like this is out of date. Is there a good recommended substitute? I liked DoTimer because it was simplistic, easy to set up, no frills; anything equivalent out there? Appreciate your feedback; thanks for your replies.Onelawyer13 1d
1d New Demonbolt with green fire request! http://www.wowhead.com/news=284423/battle-for-azeroth-beta-new-spell-animations-demonbolt-call-dreadstalkers-demoni Just a request for those who have the green fire unlocked while it was only really shown in destruction spec! I feel like little touches can make other specs feel more unique, like have the green fire instead of red fire in demonbolt casting animation would be amazing for Demonology. Just a little request to show green fire in other specs other then Destruction, do you agree? I remember in MoP green fire was amazing, demonology use to have green Metamorphosis but since removed perhaps make the swirl in demonbolt green?. Let’s get some traction maybe they will implement this!Pepino13 1d
1d What makes SoC go 'pop'? Sort of a newb question, but I'm curious. Sometimes when I'm throwing out seeds, they seem to tick for a while before exploding. Causing me to refresh the seed instead of re-applying it after it pops. If I knew the mechanics a bit better I could save myself some shards. Thanks! :)Poindexter3 1d
1d BFA AE in mythics With SoC down to affecting only 1 additional target when specced instead of 3, and losing the artifact AE, is Vile Taint going to keep us competitive and be good at AE like we are now or are we going to drop to mid - lower tier? I know numbers aren’t final of course but what is everyone’s thoughts?Critcommandr4 1d
1d Topic deleted More of a foruns question. If a topic you worte gets deleted for any reason, do you get any notification? I mean, a few weeks ago I posted a top-down design with ideas I had for a revamp of teh warlock class and it turns out they have actually implemented a lot of teh ideias I had in this most recent build. and when I serach for it, it is as if I had never posted it in the first place...Thorifel1 1d
1d Should I changed to blood elf? I think I like their style, also they get silence. I do like my sweet tatts though. But they also getting those golden eyes soon, mmmhm. I can't decide please help me:(Jackofdemons14 1d
1d Why do Ritssyn Flamescowl's pants catch fire? Because he leaves butt cinders.Rahkur5 1d
2d Felguard still have Felstorm in BfA? I'm not in beta but I was reading about locks and discovered that there's a talent to make the felguard do a felstorm for 400% more damage? Does this mean we're getting 2 felstorm with this talent or is it being removed from baseline pet?Xeogorathyus1 2d
2d Demo Forced to Use Felguard in Bfa, again So, from the looks of it Demo will basically be using Felguard out of better utility again in Bfa. It gets quite boring to use the same pet and I would like to use the other pets as well but I play Demo most of the time and Demo is locked into the Felguard pet. What I am suggesting is that if you are a Demo Warlock, your other pets' utility abilities (Imp, Voidwalker, Felhunter, Succubus) gets buffed such as the Succubus doesn't have to channel seduce anymore and can instead fight while seduce is active on a different target. Another thing I would like is for the Bfa talents Demonic Strength and Soul Strike to either be used by your other pets or be like the "Command Demon" ability which changes the ability depending on which pet is out and each pet would have a different ability. http://bfa.wowhead.com/spell=119898/command-demon I don't like how Demo isn't too friendly in terms of pet variety. You are locked down to the Felguard pet and I feel like that isn't too much fun at all. If they really want a home run for Demonology, I feel like this will do it.Deadinside44 2d
3d Bug with Demonology? Loving Warlock so far, Especially Demonology. It's completely random it seems, but whenever I cast anything it will sometimes lock me out from casting shadow bolt or demonic empowerment. I am liking the spec a lot, but if I can't cast the moves that let me generate my soul shards... how tf am I supposed to play this spec... Does anyone know why this is happening? I have tried Googling the problem, but I can't find a single thing about this.Obeydemon3 3d
3d Mage tower patched Was trying to do Affliction mage tower today and it's very different from when my friend did it in February. He didn't have to kite the guy, now I have to kite it. Also my warlock in affliction spec does like horrible dps. I have 120% mastery and 30% haste.... yet my dot damage is crap! Feeling very frustrated.Allexxa26 3d
3d Opinion of new Spell Animations Haven't played BETA so I am I not really up to date with the status of our new spell animations. What does everyone think of them? I know on my Priest I absolutely love what they did with the new models. Fantastic 10/10. Are locks comparable? When are they suppose to be released live? The patch before the expansion? Assuming this is the case, I find it very disappointing that one class never received an update for an entire expansion, whilst some classes received two or three.Avienus3 3d
3d BfA: Can We Finally Get Instant Immolate? I ask this every expansion, but do you think we will finally get instant Immolate, primarily for PvP? Destro is the only spec that has a dispellable dot that is not instant and has no dispel protection. I would rather not have another "punishment" for dispelling the dot like UA or VT, but it should be instant. SW: Pain, Flame Shock, Moonfire/Sunfire are all instant (and do direct damage to stop caps) and thus have no dispel protection but serve to generate the necessary secondary resource for the spec similar to Immolate, only it has a cast time. How would this impact PvE? I don't see how it would be OP or break the spec, and it really is a long time coming for PvP: Warlocks are tanky casters due to their healing and mitigation but very immobile (other than Aff). We're losing survivability in BfA, but not gaining anything for mobility purposes, so this would allow us something in return. What are the pros and cons to this, for PvP and PvE? Do you think that would make Destro too mobile (said nobody ever about Warlocks lol) in PvP? Would that really have a huge impact in raiding? I would assume not since interrupts are not nearly as common. I'm just wondering why Blizzard has not made this instant by now, and every expansion is a time to do so, thus I want to bring it up... again! :)Zaef13 3d
3d Affliction mage tower help so yea im a scrub and using the cheese tactics. Everything is fine, except I keep getting auto killed once I have raest near 50% hp. I dont know what it is, but I just drop dead over and over. Its obviously a mechanics im missing but I dont see itWorldwargodd4 3d
3d Explain Tier 5 Demo PvP Choice #Blizzard Good afternoon all! This has baffled me for a while since Blizzard clearly revamped/swapped some of the talent choices, yet left Demonology Warlock Tier 5 PvP choices alone. For those who are not familiar with the choices off the top of your head, here they are: Pleasure Through Pain - While Succubus is active, gain 15% shadow damage and 0.5 seconds off the cast time of your demonbolt/shadowbolt Call Felhunter - Instantly spell lock your opponent. This ability cannot be used if Felhunter is your active pet. Singe Magic - Commands your summoned imp to remove all harmful magical effects from your target. Imp must be your active pet to use this ability. Alright, first off, let me say that I find it extremely odd that two of these abilities force us to pick a particular pet in order to use the ability, and the other forces us to NOT use a particular pet. (I haven't tested whether these abilities become active with them out from a Grimoire of Service, but I would assume the Grimoire'd pet would activate these abilities too? Please inform me if I am mistaken; it would not surprise me.) Anyway, in theory, these tier talents could be cool; but realistically, it's rare that a Demonology Warlock runs anything other than a Felguard in PvP situations (sometimes a Succubus in Eye of the Storm for the knockback effect or in 2s for the Seduction, but such is rare due to losing such a strong pet preferential to our Demo spec). So, to my question to the community: Do any of you guys use Pleasure Through Pain or Singed Magic, and if so, explain your use. I can see us summoning out an imp to sear all of the debuff/dots during a fight against an Affliction Warlock, but that is extremely circumstantial, and why would you do that when you can just use Call Felhunter to spelllock the warlock? Especially because then you have your stun from Felguard and the added Spell Lock from the Call Felhunter ability. #Blizzard @Blizzard have you considered how odd this PvP talent tier is for Demonology Warlocks? What is your rationale? Did you intend for Demonology warlocks to be picking the Imp over the Felguard for certain PvP situations? (I thought this would be wise once if Cauterize Master would break some of the forms of CC, such as Blind, Sap, and Incapacitate; however, when I messaged blizzard about the 'bug', I was informed that it was working as intended and the imp's self inflicted harm would NOT break CC's normally broken by other damage). Why do these abilities not just SUMMON THE ACTUAL PET AS AN ADDITION TO OUR ARSENAL AND USE THE TIER TALENT ABILITY??? Seems like that would be more in line with the "Master Demonologist class fantasy" I'm so confused why this Tier is the way it is. Someone please explain. Thanks.Mornnah25 3d
3d Rate that transmog! Rate the warlock's transmog above you.Normadeus339 3d
3d Character stuck falling under ground (WOW51900319) Character stuck falling under the ground, Battle of Azeroth Beta , @Vol'dun. Realm Sylvanas character name Zwak warlock lvl 120. Try to relog also delete character.. nothing works. Please help.Infarto1 3d
3d Affliction lock needs help I need help with my damage over time and dps. Assuming I'm doing single target dps on a raid boss, my spell rotations is: Agony, corruption, soul harvest, unstable affliction until all soul shards are gone, drain soul until agony needs reapply. I do make sure Agony has 10 stacks. I sim'ed at 1.2k mil, but I seem to be doing only 900k. Not sure what I'm doing wrong. On packs of mobs, I usually spread out 3 seeds, then apply agony as fast as I can by tab targeting. Usually the mobs are all dead before I can apply agony to them all. Not sure how to increase my damage on packs of 3 mobs or more. Any help or suggestions would be very much appreciated. Thanks in advance for your help. PS, I'm a new lock.Littlesweet7 3d
3d Demo/Aff leveling feels awful? Hey all Been leveling this nightborne warlock for the heritage armor with my buddy from level 1. I've been consistently trying out all the specs to see which one feels the best for leveling - and destro has consistently been the best spec since level 10. It has good aoe, good cleave and good single target. Demo damage feels /awful/ and affliction is too slow when I can just kill mobs in one chaos bolt + some change. When do these other specs become decent? I'd really prefer demo but its just sooo bad.Valuthir11 3d
3d Mage tower skins and achievs i thought i read somewhere that if you unlocked all the skins from the mage tower on lets say Aff staff, that the other spec skins would also unlock can anyone confirm or deny this?? thanksHyukin2 3d
3d Demonology in BFA Discussion Hello fellow Warlocks, i'd like to start a thread discussing Demonology changes and potential new talents/mastery/spells. It seems much better without Life Tap and DE, and I kinda feel like a caster that isn't 100% dependent on pet damage. However, the spec is still all over the place. Some talents are clearly better than others, and I hope some of these don't go live. Feel free to ask me questions, suggest builds, and anything else that'd be useful. I have access to Alpha, for those who don't... let me be your guinea pig. I care about this spec and have been playing it for countless years. I love to Raid as it, PvP as it, and so on. (Just check my arena rating and parse if you don't trust). TL;DR: Let's discuss possible changes for Demo, and please share your thoughts on the current Alpha build.Fluege77 3d
3d Can we possibly see a Fel lord glyph? Now, I know with the BFA count down, they maybe pressed to get other things done, but is it possible to get a Fel lord glyph or an updated Fel guard skin? I have my Fel glyphed as a Wraith guard but would love to have a Fel lord (Not the height of the current Fel lord npc) skinned Fel guard to run around with. Just wondering, since I can play a new and shiny Demonology in BFA.Kymos10 3d
4d Specs for Antorus Hi there friends. What specs are people thinking will excel on each fight in Antorus? I've got demo weapon at 75 and aff at 74, so 75 soon enough. I've got all legendaries for both specs and I'm pretty comfortable with both. Which fights seem to favor one spec over the other? Demo feels like it would only really beat aff on single target with little movement, so would it be better to just go aff? I'm very aware that at my level of progression it isn't as big of a deal, I'm just curious what other folks are thinking.Adamology4 4d
4d Worgen or Void Elf? TLDR: Aesthetically which do you prefer? Simply about looks. What look better in Lock transmogs, and who has better casting animations? Your opinion matters to me! Hey folks. This is simply an opinion based thread. I want your opinion on the looks of both the Worgen, and Void Elf in Warlock style transmogs. Worgen look dumb in head pieces, but the rest of them look kind of good. Certain cloaks don't really show off well on them, and you don't get the gloves, or boots to show up well either. That being said I currently play a Human, and I can always switch to Human form for those particular aesthetics. I haven't actually seen too many caster Void Elves on my server yet, so I haven't been able to get a good look at them. Do they share the same model as a Blood Elf? If a Blood Elf looks good in a particular set of gear will the Void Elf as well? Can the Void Elves be created with a lighter skin tone instead of just dark blue/purple? A lot of Warlock sets are dark blue/purple/black and I would want my Void Elves skin/face to pop through the transmog. (provided I don't have an awesome hood on.) Also, what about spell animations? Do Void Elves use the Blood Elf casting animations? I feel the Worgen are kind of silly looking. They wave their arms out beside themselves and then hunch over like they're trying to grab something but can't move their feet. But Worgen are so rich in lore, and are such an amazing race. Who doesn't want to be a curse Werewolf who focuses on corruptions and cursing his enemy? What are your opinions on both races? Do you prefer one over the other? Remember, this is all about Aesthetics at this point. Both have racials that are beneficial for different reasons.Saimeren14 4d
4d BFA Demo Combat No beta key - anyone in beta notice if demo still gets stuck in combat in PVP situations? (usually caused from summons sprinting half way across the map chasing druids (RIP Displacer Beast)).Johncrow2 4d