Warlock

4d Warlocks - Your class needs you! Thread List V0.68 I think it might be pertinent to keep a record of all threads supporting the cause of Warlocks having a fair crack of the whip or at the very least some response to the growing concerns. This is merely a starting point. If I have missed your thread, one you have seen or you feel a thread included does more harm than good please comment below. Threads concerning the collation of warlock issues: Calling mechanics masters! All specs: http://us.battle.net/forums/en/wow/topic/20748845055 [Legion] Compilation of Suggestions/Bugs: http://us.battle.net/forums/en/wow/topic/20748805127 Unified Tuning Feedback: http://us.battle.net/forums/en/wow/topic/20748765378 We did it!: http://us.battle.net/forums/en/wow/topic/20748704898 Legion Beta General Discussion: [FEEDBACK] Problems with Warlock Animations: http://us.battle.net/forums/en/wow/topic/20745045224 General Discussion: Destruction Has Been ROBBED of Class Fantasy: http://us.battle.net/forums/en/wow/topic/20747964966 Destruction Warlocks in Legion: http://us.battle.net/forums/en/wow/topic/19741204678 Looking for insight on Warlock design: http://us.battle.net/forums/en/wow/topic/20748455595 Mop Destro vs WoD/Legion: http://us.battle.net/forums/en/wow/topic/20748655204 Short Analysis of Warlocks from Cata to now: http://us.battle.net/forums/en/wow/topic/20748686611 The current state of Warlocks: http://us.battle.net/forums/en/wow/topic/20748655429 The Destruction of Xelnath's Legacy: http://us.battle.net/forums/en/wow/topic/20748505218 Where are these comments on hitfixes?: http://us.battle.net/forums/en/wow/topic/20748556298 Warlock Sub-forum: ~Warlock Dev Hotfix Suggestions Thread~: http://us.battle.net/forums/en/wow/topic/20748936631 A long rational post about Affliction: http://us.battle.net/forums/en/wow/topic/20749285422 An In-Depth Look at Affliction: http://us.battle.net/forums/en/wow/topic/20749026487 A small change to haunt?: http://us.battle.net/forums/en/wow/topic/20748497041 A list of what we have lost in the last years: http://us.battle.net/forums/en/wow/topic/20749044719 A Treatise of Destruction: http://us.battle.net/forums/en/wow/topic/20748864899 Calling All Warlock Voices: http://us.battle.net/forums/en/wow/topic/20748575457 Calling All Warlock Voices 2: http://us.battle.net/forums/en/wow/topic/20748596134 Calling All Warlock Voices 3: http://us.battle.net/forums/en/wow/topic/20748795049 Can we all agree? Drain Life.: http://us.battle.net/forums/en/wow/topic/20748904864 Can we get verdant spheres back?: http://us.battle.net/forums/en/wow/topic/20748586866?page=1 Cancelling My Subscription: http://us.battle.net/forums/en/wow/topic/20748904812 Change to affliciton: http://us.battle.net/forums/en/wow/topic/20748764848 Class Fantasy, and why we should Tame Demon: http://us.battle.net/forums/en/wow/topic/20749038322 Class fantasy shouldn't be managing mana: http://us.battle.net/forums/en/wow/topic/20748744774 Demo: skipping dreadstalkers: http://us.battle.net/forums/en/wow/topic/20748804878 Demoniclilys master suggestions thread!: http://us.battle.net/forums/en/wow/topic/20748626311 Demonology changes hurt class fantasy.: http://us.battle.net/forums/en/wow/topic/20747674874 Demon Variety and Customization: http://us.battle.net/forums/en/wow/topic/20749107177 Destro's Demise: The Dying Ember: http://us.battle.net/forums/en/wow/topic/20748844867#post-1 going oom as demonology: http://us.battle.net/forums/en/wow/topic/20748694826 Hotfix Thread: http://us.battle.net/forums/en/wow/topic/20749126546 How I thought Demononlogy was gonna work: http://us.battle.net/forums/en/wow/topic/20748686163 I spoke Demonic before it was cool: http://us.battle.net/forums/en/wow/topic/20748734807 My one problem with Soul effigy: http://us.battle.net/forums/en/wow/topic/20748764894 Not Happy With Demo ATM - A Rant: http://us.battle.net/forums/en/wow/topic/20747945470 Observations from an 838 AFF warlock: http://us.battle.net/forums/en/wow/topic/20749175673 On current and future Warlock design: http://us.battle.net/forums/en/wow/topic/20748976213 To Ion: From Affliction Warlock: http://us.battle.net/forums/en/wow/topic/20749086765 Warlock boring??: http://us.battle.net/forums/en/wow/topic/20748834815 Warlock Changes. A Constructive thread.: http://us.battle.net/forums/en/wow/topic/20749106237 Warlock Feedback! Attention Please: http://us.battle.net/forums/en/wow/topic/20748784884 Warlock Nerf List: http://us.battle.net/forums/en/wow/topic/20748595578 What would you change to fix your fav spec?: http://us.battle.net/forums/en/wow/topic/20748864834 Warlock Sub-forum - EU Calling All Warlock Voices - EU: http://eu.battle.net/forums/en/wow/topic/17613162166 We as a community will be heard: http://eu.battle.net/forums/en/wow/topic/17613132935 Legion PvP Feedback Legion PvP, from Beta to Live: A Path Forward.: http://us.battle.net/forums/en/wow/topic/20748456380 Regarding the disparity between melee and casters: http://us.battle.net/forums/en/wow/topic/20745196336 The purpose of this is to allow you, the concerned Warlock, to have a quick reference to threads which MAY get the attention of Blizzard. Please constructively contribute to these threads. Again, there will be threads I have missed. I will of course add relevant threads to the master list as they are provided. Addendum: PvE guides (I think this may prove helpful to some and give these threads the attention they deserve) Affliction: http://us.battle.net/forums/en/wow/topic/20747875438 (Cryptrot) http://www.icy-veins.com/wow/affliction-warlock-pve-dps-guide Demonology : http://us.battle.net/forums/en/wow/topic/20748656161 (Nakkiel) http://www.icy-veins.com/wow/demonology-warlock-pve-dps-guide Destruction: http://us.battle.net/forums/en/wow/topic/20745707140 (Aldeen) http://www.icy-veins.com/wow/destruction-warlock-pve-dps-guide Warlock Web Resources: Lock One Stop Shop http://lockonestopshop.com/#!/Home Change log: 0.68 Added web resources section, starting with Lock One Stop Shop 0.67 Added A long rational post about Affliction 0.66 Added Class Fantasy, and why we should Tame Demon Added Demon Variety and Customization 0.65 Added An In-Depth Look at Affliction 0.64 Added ~Warlock Dev Hotfix Suggestions Thread~ 0.63 Added To Ion: From Affliction Warlock Added Hotfix thread 0.62 Added On current and future Warlock design Added Warlock Changes. A constructive thread. 0.61 Added Observations from an 838 AFF warlock 0.6 Added EU Warlock forum threads where appropriate, same provisos apply 0.54 Added A list of what we have lost these last years Added Icy Veins PvE guides 0.53 Added Demonology changes hurt class fantasy. 0.52 Added Unified Tuning Feedback 0.51 Added [Legion] Compilation of Suggestions/Bugs 0.5 Added section concerning issue collation Sorted content alphabetically - should have done this from the start :D 0.44 Added Warlock Feedback! Attention Please 0.43 Added Legion PvP feedback section and included linked threads 0.42 Integrated Baalsamael post in format consistent with OP 0.41 Added Calling all Warlock Voices 3 0.4 Added Baalsamael post Added A Treatise of Destruction 0.34 Added Cancelling My Subscription 0.33 Added Short Analysis of Warlocks from Cata to now 0.321 Fixed categorization error 0.32 Added Where are these comments on hotfixes? 0.31 Added Calling All Warlock Voices 2 Added How I thought Demonology was gonna work 0.3 Added Demonology PvE guide 0.25 Added Mop Destro vs WoD/Legion 0.24 Added Destruction Warlocks in Legion 0.23 Added [FEEDBACK] Problems with Warlock Animations Added Legion Beta General Discussion Sub-forum section 0.22 Added Warlock Nerf List 0.21 Added PvE guides 0.2 Not Happy With Demo ATM - A Rant addedPoynty155 4d
Jul 24 [PvE Guide] Destruction in Legion 7.2.5 Introduction Hedo is switching mains in Legion, so I'm going to take up maintaining a Destruction guide, compiling theorycrafting information into one place to build an informative PvE reference. Foreword This guide will be an iterative work on my part, so there will need to be revisions as time goes on and more players figure things out/perfect sims for theroycrafting. Feel free to point out anything you feel isn't accurate, especially if you've got any sources to show as much, as well as anything that might be missing from this guide. [Anything in square brackets is either super WIP, needs confirmation or more info]. Table of Contents 1 - Legion Changes 1. Soul Shards 2. The Scepter of Sargeras2 - Stats and Gearing 1. Stats and How They Affect You 2. Racial Bonuses 3. Tier Bonuses, Legendaries and Other Notable Items 4. Stat Builds, Gems and Enchants3 - Talents and Artifact Traits 1. Talents 2. Artifact Traits 3. Artifact Relics 4. What About Glyphs?4 - Rotations 1. Basic Single Target Rotation 2. Basic Multi Target/AoE Rotation 3. Opening Sequence 4. Advanced Rotation5 - Useful Addons and Macros 1. Addons 2. Macros 3. Logging6 - Sources 1. Data and Sims 2. Sources7 - Conclusion Navigating this Guide To find a specific section of this guide, use ctrl+f (Find...) and search for "[Section]-[Subsection]". For example, if you wanted to find the section on Artifact Traits, you would search "3-2". ...Destruction has seen a few baseline changes worth mentioning before delving into the rest of the guide. Most of this will be touched on in more detail in the Rotation section. 1-1 Soul Shards and Soul Shard Fragments Burning Embers have returned. Sort of. As of 7.2.5, Soul Shards for Destruction have been broken down into 10 Soul Shard Fragments each. Our Fragment generators are: Incinerate, generating 2 Fragments and an additional Fragment on a crit. Immolate, having a 50% change to generate a Fragment. This is guaranteed on a crit. Conflagrate, generating 5 Fragments. Our Shard spenders are still Chaos Bolt and Rain of Fire, costing 2 and 3 Soul Shards respectively. 1-2 The Scepter of Sargeras We no longer have weapon drops in Legion, but we have a spec specific Artifact weapon: The Scepter of Sargeras. This staff serves as our character progression throughout the max level experience in Legion, providing a number of Traits ranging from a new ability, Dimensional Rift, to increases in damage to several spells (See section 3 for more details). Throughout Legion, you'll earn Artifact Power and Artifact Knowledge, which increases Artifact Power drops for that character, that can be used to gain Traits. There are also hidden effects that the Artifact has. A list of all know hidden and PvE relevant effects can be found below... when some are discovered. ...2-1 Stats and How They Affect You Intellect: Increases your Spell Power at a rate of 1 Int = 1 SP. Spell Power increases the damage done by all of your spells.Critical Strike: Gives most of your spells a random chance to deal additional damage (around double in PvE). Increases the damage dealt by Chaos Bolt at flat rate (eg. 20% Crit rating increases Choas Bolt's damage by 20%).Haste: Reduces the cast time of all your spells. Increases the rate at which Damage over Time spells (Immolate) tick. Reduces the cooldown of Conflagrate charges.Mastery: Causes your spells to deal X% increased damage, plus up to X% extra damage. Causes damage you take to be reduced by Y%, plus up to Y% extra damage reduction. Y is roughly one fifth of X.Versatility: Increases all damage and healing done by a percentage. Reduces the damage taken by half of the above percentage.Multistrike...? Multistrike has been removed in Legion and has been replaced by another stat on old gear. 2-2 Racial Bonuses Alliance Dwarf: Might of the Mountain - Increases your critical strike damage/healing by 2%. Gnome: Nimble Fingers - Increases haste by 1%. Human: The Human Spirit - Increases all secondary stats by 2% from all sources. Worgen: Viciousness - Increases critical strike chance by 1%. Horde Blood Elf: Arcane Acuity - Increases critical strike chance by 1%. Goblin: Time is Money - Increases haste by 1%. Orc: Blood Fury - Increases your Spell/Attack power by 2243 (at level 110) for 15 seconds. 2 minute cooldown. Troll: Berserking - Increases your haste by 15% for 10 seconds. Undead: Touch of the Grave - Your spells have a small chance to deal extra damage to the target, healing you for the same amount. 2-3 Tier Bonuses, Legendaries and Other Notable Items Order Hall Set - Vestments of The Black Harvest This is a set of ilvl 810+ gear earned through your Class Hall campaign. These pieces of gear can be upgraded to 840, except shoulders which are ilvl 850. 2 Piece - Increase your out-of-combat regeneration in outdoor Broken Isles zones. 4 Piece - While you are below 35% health you take 50% reduced damage in outdoor Broken Isles zones. 6 Piece - Intellect increased by 500. 8 Piece - Spending a Soul Shard has a chance to increase your Mastery by 2000 for 12 seconds. The Arcway and Court of Stars Sets In the Mythic-only dungeons, The Arcway and Court of Stars, there are several 2 piece sets; one for each armour type and two for every class/spec. Journey Through Time - Trinket and Neck: The effect from Chrono Shard (trinket proc) now increases your movement speed by 30% and grants an additional 1000 Haste. March of the Legion - Neck and Finger: Your spells and abilities have a chance to deal an additional 27200 to 36800 Fire damage. Nightwell Arcanum - Head and Shoulders: Your spells have a chance to increase your Haste by 3000 for 15 seconds. Tier 19 Set - Legacy of Azj'Aqir 2 Piece - Casting Chaos Bolt reduces the cast time of your next Chaos Bolt by 40% for 4 seconds. 4 Piece - Conflagrate gains an additional charge and its charge cooldown is reduced by 3 seconds. Tier 20 Set - Diabolic Raiment 2 Piece - Incinerate generates one additional Soul Shard Fragment. 4 Piece - Chaos Bolt now always gains maximum benefit from Mastery: Chaotic Energies. Legendaries In Legion, Legendary items have been introduced as world drops, giving you a bonus similar to Epic world drops of old. They can range from bonuses for any class, ranged, Warlocks or Destruction specifically. They currently drop from PvE bosses, World Quest Chests and PvP strongboxes. You will start only being able to equip one legendary at a time, increasing to two through your Order Hall research. Prydaz, Xavaric's Magnum Opus - Neck - All Classes: Every 30 seconds, gain an absorb shield for 25% of your max health. Sephuz's Secret - Finger - All Classes: Successfully applying a loss of control effect, interrupt or dispell grants you 70% increased movement speed and 25% Haste for 10 seconds. This effect may only occur once every 30 seconds. Kil'jaeden's Burning Wish - Trinket - DPS: Launch a vortex of destruction that seeks your current enemy. When it reaches the target, it explodes, dealing a critical strike to all enemies within 10 yds for 1121640 Fire damage. Norgannon's Foresight - Feet - Warlocks, Priests and Mages: Standing still for 8 seconds grants you Foresight, allowing you to cast while moving for 5 seconds. Soul of the Netherlord - Finger - Warlocks: (Destruction) You gain the Eradication talent The Master Harvester - Chest - Warlocks: Each Soul Shard you spend has a 6% (Destruction) change to grant you Soul Harvest for 8 seconds. Pillars of the Dark Portal - Legs - Warlocks: Demonic Gateway now casts instantly and you can use Demonic Gateways twice before triggering a cooldown. Alythess's Pyrogenics - Finger - Destruction: Enemies effected by your Rain of Fire take 10% increased damage from your Fire spells. Odr, Shawl of the Ymirjar - Back - Destruction: Enemies marked by your Havoc take 8% increased damage from your single target spells. Feretory of Souls - Waist - Destruction: Casting a damaging Fire spell has a 10% chance to generate a Soul Shard. Magistrike Restraints - Wrist - Destruction: Chaos Bolt has a 20% chance to strike an additional enemy within 30 yards. Lessons of Space-Time - Shoulders - Destruction: While you have a Dimensional Rift open, all your damage is increased by 10% 2-4 Stat Builds, Gems and Enchants These priorities will change based on Talent choices, Artifact progression and target counts. The priorities and enchants/gems suggested below will provide a good stat priority for most situations. Stat Priorities Generally: Intellect => Haste > Crit > Vers > Mastery For more accurate stat weights for your character, you should sim yourself. For more information you can read the following guide: https://docs.google.com/document/d/1pW5mWY9nkfWoRCOHfoXqeeGb8s-jMoSVy-g8uveUv4c/preview#heading=h.3lsngyuiznm9 Note: If you invest heavily in mastery, you will experience swings in damage from fight to fight based on how lucky you are. If you would rather have a more consistent build, consider avoiding Mastery in favor of other stats Gems Currently, socketing Haste gems should be your priority. You may also have one Saber's Eye of Intellect in your equipped armour, but these are expensive, so socket these wisely. Enchants For Ring enchants, Haste should also be your priority. Cloak enchants are main stat, so use Intellect. Neck Enchant Mark of the Claw is currently our best neck enchant. Food, Flasks and Pots You should be using Haste food, Flask of the Whispered Pact and Potion of Deadly Grace or Potion of Prolonged Power (these are about neck and neck in performance, PP pulling ahead on multitarget). ...3-1 Talents Talents have been through a significant rework in Legion; there are many more Talents that effect your DPS throughput now and not in a "Pick Your Different Flavour of AoE/Single Target/Cleave Talent in this Row" structure either. As such, there are a lot of different set ups for a lot of different situations where you'd want to change talents; many different setups may even excel on a per Boss basis. My aim with this section is to provide an optimal pure ST build and the basis for a dungeon build, then examine each row to show why you would deviate or stay with the suggested Talents on each row. Talent Calculator: http://legion.wowhead.com/talent-calc/warlock/destruction Suggested ST Build Tier One: Backdraft Tier Two: Eradication Tier Three: Demonic Circle Tier Four: Soul Harvest Tier Five: Demon Skin or Dark Pact Tier Six: Grimoire of Service Tier Seven: Channel Demonfire Suggested Dungeon Build [This will likely go through several iterations soon] Tier One: Backdraft Tier Two: Eradication or Empowered Life Tap Tier Three: Shadowfury Tier Four: Cataclysm or Fire and Brimstone Tier Five: Burning Rush or Demon Skin Tier Six: Grimoire of Sacrifice Tier Seven: Any Tier One: Backdraft: Casting Conflagrate reduces the cast time of your next two Incinerate or Chaos Bolt casts by 30%. Roaring Blaze: Conflagrate increases your remaining Immolate damage on the target by 25% until Immolate is refreshed or expires. Shadowburn: Blasts a target for 316% Spell Power. Generates 5 Soul Shard Fragments plus an additional 5 if the target dies within 5 seconds. Replaces Conflagrate, 12 second CD.Discussion: Backdraft is your go-to for this tier. Roaring Blaze currently doesn't perform better than Backdraft in almost any scenario. Shadowburn is very niche and is only a good pick where you can get 2 shards incredibly consistently (basically every 12 seconds). Tier Two: Reverse Entropy: Chaos Bolt and Rain of Fire restore 35% of your maximum mana and their damage is increased by 10%. Eradication: Chaos Bolt increases damage dealt to the target by 15% for 7 seconds. Empowered Life Tap: Life Tap now grants you 10% increased damage for 20 seconds. This duration can pandemic (max 25 seconds when refreshed).Discussion: In single target and 2 target cleave, Eradication is your best choice; 3 or more targets and ELT performs better. Tier Three: Demonic Circle: Summons a Demonic Circle for 6 minutes, allowing you to teleport to its location and remove all movement slowing effects. Limit 1. 0.5 second cast. Mortal Coil: Horrifies an enemy target into fleeing, Incapcitating them for 3 seconds an healing your for 20% maximum health. You will be healed even if the target is not effected by the Horrify. Shadowfury: Stuns all enemies within 8 yards for 4 seconds. 1.5 second cast time. 30 second cooldown.Discussion: Demonic Circle is going to be your go-to for raids, unless you specifically require a stun. Shadowfury is good for dungeons, specifically in Mythic+. Mortal Coil's heal can be useful, but for the most part is too niche for general PvE use. Tier Four: Fire and Brimstone: Incinerate now hits all enemies near the target and generates 1 Soul Shard Fragment per target. Cataclysm: Conjures a cataclysm at the target location, dealing 750% Spell Power Shadowflame damage to all enemies within 8 yards and afflicts them with Immolate. 2.5 second cast. 30 second cooldown. Soul Harvest: Increases the damage of you and your pets by 20%. Lasts 12 seconds, increased by 4 seconds for each target afflicted by Immolate, up to a maximum of 36 seconds. Casting this does not incur a GCD.Discussion: Soul Harvest is your best choice for 1 and 2 targets. For 3+, both Cataclysm and FnB are good options, with Cataclysm being preferable for periodic adds and FnB better for constant cleave. Tier Five: Demon Skin: Your Soul Leech now recharges by 1% maximum health every second, and you may now absorb up to 20% maximum health. Burning Rush: Increases your movement speed by 50%, but also damages you for 4% of your maximum health every 1 sec. Movement impairing effects may not reduce you below 100% of normal movement speed. Lasts until cancelled. Dark Pact: Sacrifices 20% of your current demon's health to shield you for 400% of the sacrificed health for 20 seconds. If you have no demon active, your health is sacrificed instead. Usable while under control impairing effects.Discussion: You should use Demon Skin or Dark Pact in raids unless you need the movement speed of Burning Rush for a very important mechanic, but most of these can be handled similarly with Demonic Circle. Demon Skin gives the most value when incoming damage is frequent and Dark Pact will present the most value when damage is infrequent and very high (its also far stronger with GrimSac given it will use your Health Pool instead of your pets). In dungeons, Burning Rush is desirable when flying through easier dungeons (especially low M+), but you lose a fair amount of survivability, so use at your discretion. Tier Six: Grimoire of Supremacy: Doomguard and Infernal can now be used as permanent pets. Grimoire of Service: Summon a second demon for 25 seconds that deals 100% increased damage. 1.5 min cooldown. They will additionally perform their utility action on summon. Grimoire of Sacrifice: Sacrifice your current demon to gain Demonic Power, which causes your spells to sometimes deal 100% Spell Power Shadow damage to the target and enemies within 8 yards. Approx. 20 RPPM. Lasts 1 hour or until another permanent Demon pet is summoned.Discussion: Some important things to note about this tier: Sacrifice no longer gives you a spell on Command Demon, so choosing which demon to summon does not matter as this talent prevents you from using a pet's Command Demon ability without re-summoning. Also, Supremacy changes Lord of Flames to be activated on an Infernal's Meteor Strike ability (which you should turn off auto-cast to control when it is used). For 3 or more consistent targets, use Sacrifice. In ST, Service and Supremacy are neck and neck, with Supremacy just ahead. Service ends up being more practical for progression and burst. Tier Seven: Wreak Havoc: Havoc's cooldown is reduced by 20 seconds. Channel Demonfire: Launches 15 bolts of felfire over 3 seconds to random targets afflicted with Immolate. Each bolt deals 100% Spell Power Fire damage and dealing 50% Spell Power Fire damage to all nearby enemies. 25 second cooldown, reduced by haste. Soul Conduit: Each Soul Shard spent has a 15% chance to be refunded.Discussion: In ST, CDF is your best choice. Wreak Havoc should be used when there is 2 to 3 consistent priority targets. At 4 targets and above, SC could pull ahead, especially when coupled with FnB. 3-2 Artifact Traits Artifact Calculator: http://legion.wowhead.com/artifact-calc/warlock/destruction/AqSCImA Active Ability - Dimensional Rift The first trait you receive with the Scepter is Dimensional Rift. This is an instant cast spell with 3 charges and a 45 second cooldown. This spell will open one of three rifts, chosen randomly, to deal damage to your current target, additionally generating 3 Soul Shard Fragments. This can be in the form of a huge chunk of Fel (Chaos Tear), a rapid fire succession of Shadowfel bolts (Unstable Tear) or a slower slew of Shadow bolts (Shadowy Tear). These currently appear to not have infinite range and will cease dealing damage if their target moves out of their range. Use of this ability will be covered more in the Rotations section. Golden Traits Dimension Ripper: Incinerate has a 5% chance to grant a charge of Dimensional Rift. Lord of Flames: Once every 10 minutes, your Summon Infernal (Infernal's Meteor Strike with GrimSup) summons 3 extra Infernals for 25 seconds. Conflagration of Chaos: Conflagration has a 50% chance to guarantee your next Conflagrate critically strikes, and to increase its damage by your critcal strike chance. Flame Rift: (7.2 Trait) Dimensional Rift can now summon a powerful Flame Rift, casting Searing Bolt 20 times over ~8 seconds. Searing Bolt deals 100% Spell Power Fire damage and an additional 140% Spell Power Fire damage over 20 seconds, stacking up to 20 times. Other interesting Traits Soul Snatcher: Chaos Bolt has a 3% (+3% for each addition level) to refund 1 Soul Shard. Demonic Durability: Reduces the cooldown of your Unending Resolve by 30 seconds. Eternal Struggle: After casting Life Tap, you take 3% (+3% with each level) less damage for 6 seconds Planeswalker: Transporting through your Demonic Gateway increases your movement speed by 30% for 6 seconds. Cry Havoc: (7.2 Trait) When Chaos Bolt strikes a target marked with Havoc, it explodes dealing 100% Spell Power damage to nearby enemies. Golden Trait Shortest Paths Getting to each Golden Trait the cheapest way possible is rather simple with the Scepter. The following are the shortest paths to each starting from Flames of the Pit (the trait immediately following Dimensional Rift). Flames of the Pit --> Devourer of Life --> Residual Flames --> Conflagration of Chaos Flames of the Pit ---> Eternal Struggle ---> Burning Hunger ---> Lord of Flames Flames of the Pit ---> Master of Disaster OR Fire From The Sky ---> Demonic Durability ---> Fire and Flames OR Soulsnatcher ---> Chaotic Instability ---> Dimension Ripper Following these paths in any order will not increase the total amount of Artifact Power you need to unlock all 3 as quick as possible so long as you only get one of the two traits in both forks in the Dimension Ripper path. Suggested Trait Path To get the most out of your early Artifact Traits, you should look to get Impish Incineration (Lord of Flames path, detour after Eternal Struggle), then Lord of Flames, then Conflagration of Chaos, and lastly Dimension Ripper before filling out the rest of the Artifact. For those looking to min-max their path: https://cdn.discordapp.com/attachments/146682707756187658/214946089294364682/ARTIFACTFINISHFINISH.png 7.2 Suggested Trait Path After you reach the Broken Shore for the second time and have 35 Artifact traits, you will soon unlock a new set of Traits as well as a 4th rank in all 3 rank traits. Once you unlock these, its suggested you get all the new Traits first, then the 4th ranks in older Traits in the same order as your Relic priorities. 3-3 Artifact Relics Artifact Relics are drops from the world, dungeon bosses and raids that enhance your artifact in two ways. They provide an item level boost to your Scepter, increasing its stats. Relics also add a rank to one of the traits in your Artifact that have multiple ranks, further increasing the benefit they provide. You will start with 2 Relic slots and unlock a 3rd by completing your Class Order Campaign. Selection of which relics to use will mostly come down to ilevel when leveling, so prioritise higher ilevel relics until you can be picky about the traits the relics buff. Relic sims can be found here: http://lockonestopshop.com/#!/Destruction/Sims/Relic 3-4 What about Glyphs? The glyph system has been reworked and Major Glyphs have been removed; all glyphs are now cosmetic only.Aldeen279 Jul 24
May 28 [7.0 Guide] to Logging (the only proven +DPS) Introduction Due to the recent patch and the changes that Warlocks, among other classes, have undergone, people are now more than ever concerned about how they are performing. I believe that the best way to evaluate performance is in evaluating your logs--and, without knowledge of how to analyze logs, or how to log, that's impossible. This guide should cover those sufficiently and allow interested players to improve their performance, or, if they would prefer, ask for help. Foreword Please feel welcome to dispute anything posted. I am very dedicated to making an accurate guide that keeps up with all the newest theorycrafting, and to that extent, I will be doing my best to keep up with recent information--but nobody is perfect. Table of Contents 1 - How to Log-1: WarcraftLogs -2: Downloading/Running Logs -3: Known Bugs 2 - Guide to Reading Logs-1: The Interface -2: The Tabs 3 - How to Evaluate Performance Using Logs-1: Basics -2: Destruction -3: Affliction -4: Demonology 4 - Conclusion-1: Afterword -2: Help with Evaluation Guide to Navigating the Thread: If you want to jump to a specific section in the thread, use Ctrl-F and type in the section number, then a dash, then the subsection number. For example, if I wanted to jump to the Known Bugs section, which is in Section 1, and is Subsection 3, I'd type "1-3" into Ctrl-F! ... 1-1: WarcraftLogs WarcraftLogs (https://www.warcraftlogs.com/) is a World of Warcraft fansite dedicated to hosting interactive combat logs and fight rankings for current and past raids in WoW. It is commonly used, to great effect, to evaluate how well someone is performing compared to other players of their spec and to optimal play. By the end of this guide, it is my belief that you will both understand how to evaluate logs and why we evaluate logs. -Why Warcraft Logs? Warcraft Logs is a lot more user-friendly and in-depth than World of Logs--not to mention that its developers (who I am wholly unrelated to) are continuing to update and build on its foundation, where World of Logs, to my knowledge, is remaining stagnant. 1-2: Downloading/Setting Up the Logs Client The WarcraftLogs website is fairly self-explanatory with regards to setting up the client, but in any guide for log analysis must be a guide for actually logging. I've broken it down into a 3 step system. 1: Go to https://www.warcraftlogs.com/ 2: Find this [ http://puu.sh/dxBDb/3fed32d7d1.png ] section--it's in the upper right-hand corner of the home screen. Click "Sign Up," and make an account! 3: Now that you're logged in, go to where you clicked "Sign Up"--your username will have replaced that option! Click your username, and a dropdown menu will appear. Select "Download Client" and install it! Then, start the client on your computer while playing WoW. This window should appear: [ http://puu.sh/dTL5x/25b02f7b54.jpg ] From there, hit Live Log, and you'll arrive at this screen: [ http://puu.sh/dTLcR/ad07786613.jpg ] Then, if you wish, you can select what page to record your logs on (the default, as you can see, is Personal Logs), and click go! Then, all you need to do is enter World of Warcraft, enter "/combatlog" and raid! All the combat you're doing is now being recorded in real time to Warcraft Logs, where it can be analyzed. When you're done, simply type "/combatlog" again in-game to stop recording combat logs, and click "Stop" on the client! Advanced Combat Logging: In game, to enable Advanced Combat Logging, access the main menu (usually by clicking escape), select System, select Network, and check the boss for Advanced Combat Logging. 1-3: Known Bugs Sometimes, when attempting to log, the client will record nothing, or state "Error - Bad Line". While this is not intended, it is more common than isolated--it can be fixed by simply restarting logs. ... 2-1: The Interface The WarcraftLogs interface is intuitive and user-friendly. An example of a log is one of my Personal Logs, found at [ http://tinyurl.com/k66hywk ]. I will be using this log for the purposes of demonstration throughout this guide. [ http://puu.sh/dxCDv/bb44cf32ef.png ] The image above is what you will first see when reading a log. The first page it shows you (the one shown) is a summary of the various measures of performance recorded by the service. Each of the different tabs (Damage Done, Damage Taken, Healing) will take you to a page that details each individual type of performance. These will be covered in the following section. The Graph The Graph can be manipulated and modified to display only certain data--whether you wish to focus on a specific player, a specific damaging mechanic, or a specific portion of the fight. To access a specific portion, simply click and drag from one end of the graph you'd like to observe to the other--it'll automatically display only the information from that slice of the graph. To display a specific player or mechanic, simply select that option from one of the tables below the graph. The Options The options, located in the upper left hand of your screen, will look similar to these [ http://puu.sh/dxD8d/4b43537a58.jpg ]. Each of the selections (The Butcher, All Friendlies, etc.) have a small arrow to their right--indicating the presence of a dropdown menu. You can select these to choose which boss you would like to observe (selecting The Butcher, in this case), which kill of that boss (if there is more than one in a log), or which player/enemy you would like to observe (selecting "All Friendlies" in this case). Views Located just below the graph are three tabs: Tables View, Events View, and Fight Analysis. Tables View provides the standard table of values--useful in other sections for viewing uptimes, percentages, and other numeric values. Events View simply lists each combat log event by time, useful for determining specific cast orders or time between events. [ http://puu.sh/dxDDd/b792b43c05.png ] Fight Analysis is a handy, automatic, mechanics analysis of the fight. It's useful for determining who caused wipes, or what went wrong on a kill. 2-2: The Tabs Damage Done: This is likely your primary tab of interest. When evaluating warlock DPS, it is one of the main two tabs that you will actually be interested in. When you click this tab, it will default to taking you to a screen similar to the summary--a graph, with a tables view of Damage Done and DPS beneath it. [ http://puu.sh/dxDS9/076101ed08.png ] From here, you can observe how your DPS is compared to the rest of your raid for the fight. However, for evaluation, we must look at the specifics. From there, you would click on your name from the tables view--which would take you to a tables view of your abilities used and damaging effects. [ http://puu.sh/dxE0m/b583e10694.png ] Damage Taken This tab is similar in nature to Damage Done, but displays Damage Taken instead. You can use it to determine uptimes of damaging debuffs and other effects in the same manner you would with Damage Done. It is, however, not entirely relevant to evaluating Warlock DPS (very useful to determine who's draining your healers' mana, though!) Healing This tab is similar to both Damage Done and Damage Taken, but again, deals with healing and healing buffs instead. Useful to determine how much you're healing for with self-heals, but not relevant to DPS. Buffs For Warlock DPS analysis, the Buffs tab will be fairly invaluable. It is a graph -- which is less interesting than the preeceeding tabs' graphs -- and a table containing the uptimes of Damage, Defensive, Healing, Movement, and Raid buffs, in addition to stances and unknown buffs. The reason it's important to Warlocks is not to determine if someone had buffs--but to determine how they're reacting to Trinket Procs, using Dark Soul, using their potions, or even Fire and Brimstone in some situations. If you click on a particular player, it will take you to a screen similar to this one: [ http://puu.sh/dxEIj/ae75429356.png ] Debuffs This tab is less important than the others in terms of DPS analysis, but functions similarly to buffs--but with debuffs. Deaths This tab simply displays deaths and the time leading to those deaths--it can be invaluable in determining who is at fault for a given death. Interrupts This tab displays all interrupts used and can be used to fix issues in interrupt orders in raids. Dispels This tab displays dispells and can be used to determine which player is dispelling the most, or if someone dispelled something they were not meant to. Works for both Offensive and Healer dispells. Resources This tab allows you to view resource expenditure/generation over a fight. It can be used for Demonic Fury, Burning Embers, and Soul Shards and displays raw gain, wasted amount, and net gain. Casts This tab displays number of casts, time spent casting, et cetera. It's especially useful to assist in correcting an opening sequence or observing a particular set of casts (such as a Hand of Gul'dan 2-stacking mishap). Summons Shows all pet, minion, guardian, and demon summons throughout a fight. Replay This feature can show the positioning of players throughout a given fight provided the logging player is using "advanced combat logging," an option found in-game. ... 3-1: The Basics Before you evaluate each given spec, it's helpful to know what kind of things you're going to be looking for. -DoT/Debuff Uptimes: You are going to be looking through the Damage Done section of a Warlock's spellcasts, looking for Damage over Time or other debuffs effects such as Immolate, Corruption, Haunt or Doom. Different DoTs or Debuffs will call for different uptimes. An example: [ http://puu.sh/dxGe8/43d53f1d91.png ] -Cast Ratios: You may also be looking for ratios of one spells' casts to another. This can be done very easily by looking at the casts column and checking numbers. An example: [ http://puu.sh/dxGkX/81bd70a89b.png ] -Buff Usage: All specs have some degree of resource pooling for certain procs or cooldowns. You will be comparing the amount of certain buffs cast, such as Dark Soul or on-use trinkets, the times that randomly proccing trinkets activate, and more to determine how effectively someone is using their spells. An example: [ http://puu.sh/dxGsY/f960820817.png ] WAITING FOR 7.2.5, WILL UPDATE SOON! ... 4-1: Afterword I am not the best Warlock, and I accept this--however, I am passionate about this class, and intend to go forward in WoD with stronger progression and theorycrafting than before. I especially hope that I can help new or returning Warlocks--or even experienced Warlocks who want to brush up on their play--improve and perform better as time goes forward. 4-2: Help with Evaluation If you'd like for a more experienced Warlock to look over your logs and provide their insight, simply post a link to the logs and some basic background information in the thread below. There is a great number of experienced, skilled, and helpful Warlocks around who enjoy doing just that!Hedo108 May 28
Oct 26, 2010 Welcome Warlocks: Please Read! Welcome to the Warlock forum! This forum is here to provide you with a friendly environment where you can discuss the warlock class with your fellow World of Warcraft players. Community forums work best when participants treat their fellow posters with respect and courtesy, so we ask that you take the time to read through the forum Code of Conduct (http://us.battle.net/en/community/conduct) and guidelines (http://us.battle.net/wow/en/forum/topic/15252595157) before posting. Important Reminders: Search The search function at the top of the World of Warcraft community site is extremely effective and robust. Before you create a new forum topic, please be use it to search for similar topics, blog posts, or web pages that may contain the answer for which you are looking. Making a new thread on an existing subject can result in your thread being deleted or, if you continue to re-post the same content, the loss of your forum privileges for spamming. Rating The forum rating system can be used to promote positive discussion, demote unhelpful comments, and even report posts that violate the forum Code of Conduct. By hovering over a post you'll be presented with several options, including a "thumbs up" (Like) and a "thumbs down" (Dislike) icon. Clicking the "thumbs up" icon will rate the post up. If enough people like a post, it will gain a Highly Rated status and appear at the top of related search results. Highly Rated posts will also have a highlighted background. Clicking the "thumbs down" icon will expand a drop-down menu which will include "Dislike," "Trolling, "Spam" and "Report" options. "Dislike" will rate the post down. If enough people dislike a post, it will be darkened, and with a lot of dislikes it will be hidden completely. You can also quickly report a post as trolling or spam, or use the report function to fill out a more comprehensive description of a violation. Please note that you can only rate each post once. Use your power wisely to help foster a positive and helpful forum community. Have fun posting on these forums, and good luck with your adventures in Azeroth!Lylirra1 Oct 26, 2010
5m Aff Shards and PVP Right now I enter every single Arena with 0 shards and since any healer can dispel our dots at will Agony never generates any shards. Combine this with the insane damage rouges, war and DH do while sitting on your face its utterly ridiculous. PVP is a sad joke for us if thats hows its supposed to be.Azazel4 5m
8m RATE THE LOCK NAME Rate the lock name above you. Start with meDoraexplorer50 8m
26m The state of demonology's quality of life I'm a mythic raider and been playing this class as my main since the start of exp. I cleared all the 3 class challenges and played all 3 specs in different contents and I need to scream it to the word: "DEMONIC EMPOWERMENT IS SUCH A FUN KILLER"... I was really hyped when they announced demo was becoming what it should be from the start: a master summoner class...but it was really lame when the thing became real on live servers...I could deal with shadow bolt and shards, I could deal with little imps and dogs...the one thing that really pissed me off since the start was Demonic Empowerment...it is so boring!!! I really tried to like the new lock spec...but DE just ruins it everytime...hell...I could play with Soul Effigy (RiP) and enjoy affliction...but when it comes about a spell that u need to cast everytime u summon a demon, wasting gcds and mana and just empowering them instead of summoning more demons...that just kills the fun of the spec. Also the demons last so little. My suggestion is to remove DE from the game (like you did with soul effigy) or turn it into a damage cooldown with 2-3 minutes CD that empowers our demons for a huge amount or make us to summon bigger and more powerful demons during a short time window. Please Blizzard consider this. Demonic Empowerment has been an annoying spell that the warlock community complained about more than Soul Effigy (at least you could use another talent in the place of SE, but DE is mandatory) and you didn't change it yet. I am really tired of playing only affliction on mythic raids because it is the only spec that isn't a hard caster like demo and destro. I really want to play demo and enjoy it, it sounds so cool...but De just ruins it. Consider doing some improvements in QoL for demonology warlocks please. Ps: 7.2.5 4pc tier bonus from ToS (Call Dreadstalkers apply DE to all your demons) really got me hyped for playing demo, it would be a big QoL change for the spec, but for some reason they removed it when it went to live and replaced with a insignificant 10% haste buff when you use Call Dreadstalkers.Azathøth28 26m
56m Demonic Gateway 154: OFF TOPIC THREAD I dont like to stress the fact that the warlock rocks, but he just does,So, for all you staff users out there, feel free to come in and post, my staff is a good one, but here is how it goes 1. post message in the room 2. LOOK IT OVER 3. dont report anything, i might get in treble :) 4. "Eppdawg" is not allowed to cep and 5. Have fun!! and 6. keep on truckin' ganksta http://us.battle.net/wow/en/forum/topic/19288699802 IndexTharosh258 56m
58m Rate the Warlock Transmog Above You There's a name thread, how about a transmog thread too?Jadella416 58m
1h all my warlock legos mostly just want to brag but http://imgur.com/a/BiKXy /played at 110 = 149 days 3 hours so you know it can be done if your a carzy personNecropotato2 1h
1h mage tower as aff lock tried it 5 times already how did you guys finish this? im ilvl 911 and i think my stats are balanced now. infernal doesnt hold much aggro, even if i dont dps to start or stop dps. i cant slow him enough, he basically 2 shots me. i tried kiting him but he's too fast and doesn't matter if i port or drag him all over, he is too quick. any tips???Serpent17 1h
1h Glyph of Floating Soul Shards - REALLY? Blozzard, what the f*k? These soul shards look so tiny they're like tears floating above my head. They're barely noticeable. PLEASE make them BIGGER for crying out loud. And have them float ABOVE my head, not IN MY FACE. /signed Warlock communityHotpwnsta25 1h
1h Things you hate when being asked for summons "Lock summon" and then no one clicks on the the freakin closet and then whine about no summonsUnstannimal14 1h
2h Demo stats priority ~ :D Hi guys, I'm back to the game (Damm, we always come back). So, I'm a few bars to hit 110 and my friend will buy me some of those crafted items for obliterum usage. I have read about the status priority in some different sites and want a opinion. What i have seen at the moment is that Haste >> Everything else. Ok. But after Haste, what shoud i focus on? Mastery or Crit? Thanks so much! P.s.: Demonology now is fun as hell. (Demons, as hell, got it? Pa tun tsss)Garokh5 2h
2h Dps Logs Good Morning, Wondering if any experienced raiders could give me a hand please. I have linked my Logs below you will see in that in all fights for Heroic Tomb my Parses around around the 90 mark but for some reason each week on Harjatan and Mistress I only get around 50. I must be doing something wrong, if anyone could take a look and give me some feed back that would be awesome. Goroth to Mistress https://www.warcraftlogs.com/reports/MWnHBJCqTvRx9bph Maiden, https://www.warcraftlogs.com/reports/gtf6rnATW8KZaRNJ/#fight=3&view=analytical&type=damage-doneBlythie3 2h
4h Advanced pet control Hi all, wondering for all you macro junkies out there if there is any solid way to commit your pet to attack the target you press pet attack on, for example my pet attack macro which is /dismount /petdefensive /petattack sends my pet into defensive from passive (which my pet return macro puts to) and attacks the target. however Im finding that occasionally it will randomly attack other nearly targets, even casting odd spells within range - an example is my felguard will randomly cast pursuit on a nearly target and instantly run toward the target it was hitting - which is odd and unneeded. also my succubus will randomly fel lash a nearby target when it comes off cooldown. this all happens if i get my petattack macro and switch targets. should i simply take pursuit and fellash/other autocast abilities off cooldown and macro them into the pet attack? or am i overthinking something with my macro. its trivial but can be a big deal in arenas when im setting up a 1 shot on a dps and about to switch to the priest and my felguard pursuits him which counts as a physical attack and gives him the 15% stacking dmg reduction... any help is appreciatedNazumar1 4h
7h Raid Progression Hi, I play Affliction and feel I'm pretty decent at it with my parses being 80ish most of the time. I'm kinda looking for opinions and information about if people feel as Destro/Demo in some fights while you might not pull as much total dps but you help the raid more? An example of this is in Mythic Demonic Inq biggest part of the fights is getting down the adds which Aff is not very good at burst so while in Aff I will pull more dps but I feel if playing Destro I might pull less damage but be helping the raid more. I hope that makes sense. Do people think this is the case and if so what is better for possible burst/add cleave and more away from the Aff strengths as I want to help the guild as much as possible? Thanks in advanceBlythie0 7h
10h Controlling demons? Is it necessary to control demons to be a succesful PvP demo warlock?Manielancy5 10h
11h Horde Warlock race - Legion After I seen the new Demo spec I decided I will at the very least start Legion as a warlock this time around. My friends have quit for now and I have had nothing to do so I decided to make a horde Warlock but I can't decide on the race. I'm currently thinking about going Orc for the pet damage plus they look good as locks. At the same time Forsaken also look good as a warlock among other reasons. What do you guys recommend? Even if it's not horde or Orc/ Forsaken go ahead and tell me what race you will be playing and why!Arawn38 11h
12h Epicburns Talents/basics guides PvP Destro Hello everyone; So I recently started streaming but one of the things I noticed was people wanted a Talent overview and Basic ability overview for Destro in Arena/rated content. You can check me out almost nightly but if you are just interested in watching the guides I have them highlighted at. Destro Talents/Honor Talents Overview: https://www.twitch.tv/videos/163812120 Destro PvP Tutorial Rotation/Pets/Portals/Tips: https://www.twitch.tv/videos/164059590 I obviously have high rated 2s and 3s vods as well for you to watch that shows these choices/tips in action but this should cover basics for any new Warlock who wants to try Destruction. Happy Warlocking!Epícburn29 12h
16h Trinkets Hello Some I'm currently running, 860 Arcano Crystal and 895 Whispers in the Dark. At what Item Level do other trinkets out preform the above? I know there is Tomb and Sentinel Trinkets and my guild has Heroic Tomb on farm so I can get Heroic versions of these trinkets if I wanted but I do want to take them until I know they will out preform what I currently have.Blythie4 16h
18h Destro just crappy mage? What does Destruction bring to the party? Seems like Affliction and Demonology have their style. But what does Destruction have that other classes don't do better.Ithil15 18h
20h At least get rid of the sound of de Please for the love of god if you have to leave the spell demonic empowerment in there at least get rid of the stupid annoying sound. I cannot play my lock because of this sound. I never want to hear that stupid sound again for the rest of my life. Enough said. Remove the sound now!Shazaaman0 20h
21h Affliction rotation question So I recently got the Lego belt and I'm finding myself more and more in this odd situation and would like people's views on it. Right after I have applied dots,2uas,and midway through my drain, I find that rng loves me and I'm capped on shards. In this time is it better to finish the drain or stop immediately and cast more UAs? Thank you guys for any replies and info.Scorpionz3 21h
21h Warlock advice (Haven't played since April) Could someone inform me of what's changed since then? Like the afflic rotation, and talent choices for different situations? Could also use advice to get caught up on current gear quickly. Thank you!Elderz2 21h
21h What should I focus on? I'm at 24% haste Ive had equipment drop on me that have higher ilvls than what I currently have, but I don't use them because I'll be taking a hit on haste. Also, where do I get a high ilvl Fire relic? They never seem to have one as a WQ reward and the one I have is only 815 ilvl.Superpriest5 21h
21h Deciding on Demo or Destro I've had my lock sitting on the sidelines since around legion launch, mainly because at the time the specs felt clunky and unfinished. My question(s) is have they improved the rotations of demo and destro and which one feels less clunky? Also how satisfying does each spec play (e.g is the the wet noodle feel from CB still there)? Any advice on the two would be helpful and I would thankful for it.Hipstrhunter2 21h
1d Correct UA/Artifact usage? Hi! I'm Mimi. What is the correct way in opener to use UA and artifact? Is it UAx2 then artifact with 2+ souls or artifact with 2 souls+ and then UAx2?Mimicakes2 1d
1d Gosac still good for dest pvp? I am about to test it out, but how are people feeling about it currently? I recently picked up this warlock again and have been affliction, but i was destruction at start of legion. Gonna try destruction again. Gosac was really strong at start of legion - was it ever nerfed? This is just for randoms.Lmfaobolt4 1d
1d Tips for quick soul shard regen? My dps has been inconsistent af for the past few weeks. I think I'm on the right demo rotation, but soul conduit doesn't work too often, and when it does, it usually only gives me back 1 shard. Demonwrath doesn't generate unless I'm 4 or more enemies. Is there something I'm messing up? Should I focus on one stat over another? Or am I at the mercy of RNG?Guydead2 1d
1d Warlock on ptr - Better or worst? i see many class with buff and no change for warlock... what you think guys? lock will be worst CASTER on 7.3 ? on still worth leveling a new warlock ?Aethyus1 1d
1d Aff lock shard regen nerfed? Am I the only one thinking they nerfed shard regen for us this week? As of August 8, 2017? Either I have been really unlucky since tuesday (3 days now) or they ninja nerfed us. Getting tired of this. Blizzard use to fix classes twice and expansion, now they modify them every fkn month. Can you just stop that crap?Molyxx20 1d
2d Demo and Mythic+ I have been doing more mythic + lately than I have the entire rest of the expansion put together. I find demo pretty fun actually. I dont do awesome dps (like my arms war) but it isnt awful either. Obviously the longer mobs live the better it is... anyhow... The only legendary I have for demo is final curse. (doom +5% damage per demon you have, stacking.) Is it a must to play impending doom and hand of doom with this legendary? it seems as though I would really want to take those talents (and have been.) Do you guys have any advice for build and specifically "playstyle" (I find alot of guides miss this concept)? Darkglare is a reliable aoe but I dont feel like it does much damage. I find demonbolt gives me FAST shards and tons of imps, lots of hand of dooms/Doom hits. (my legendary buffing those). I find the playstyle pretty fun too. I do my best to try and have full shards before next pull. I try and buff demons before pulls. Overall its fun just could use a few more pointers. :)Sorrowmourn2 2d
2d Detro falling off; Pyro goes Aff https://www.youtube.com/watch?v=5ou379c3Lyw destro player in a top 50 guild explaining why he plays aff on multiple fights instead, despite stating he was going to 100% destro at the start of the tier. makes sense. at this point, there's no real reason to pick destro over aff for progression or for parsing in any fight unless you don't have the time to respec (or if you simply only enjoy destro). and we rightfully lose to demo in STDPS. bottom spec all around yet again booyysss. the margin of STDPS that destro beats aff by is not only getting smaller, but it was tiny to begin with. something like 10k to 20k DPS max on average with aff actually having higher max STDPS parses.. and we (rightfully) lose to demo in STDPS which is apparently our new area of focus.. for some reason... compare that to the handicap we're at everywhere else, hilariously including 2T cleave, and.. well.. why would you pick Destro, enjoyment factor aside, if you are a new player, a progression raider that could afford to respec, or a recruiter for a guild looking for warlocks? the gap is only getting wider because we scale horrendously compared to the other two specs. .. not looking good.. and with only one raid left, it's going to be a huge gamble to hope destro has at least one clear advantage/niche over the other two specs for at least one raid. mechanically, we are pretty bastardized. our cleave got !@#$ on because apparently high WH uptime would break us (despite the things aff is capable of as soon as adds pop up) and we got turned into somewhat of a STDPS spec.. which is demo's area.. with such a low ceiling for scaling that we can't actually be a competitive STDPS spec. yeah, we got "embers" back.. woohoo.. but now what? lel. (still viable, still can do whatever content you want.. but we are currently always the suboptimal spec choice. )Bearhugs40 2d
2d Whats demos current rotation Just wondering what is the current rotation/spec for demo in 7.2.5.Shaw4 2d
2d Will Affliction be over-nerfed? I'm returning to the game and deciding between Destruction and Affliction. I enjoy both specs and am leaning toward affliction due to its mobility. I'm trying to base my decision on the best available evidence. I'm extremely gun-shy since the last time I played they obliterated my class mechanics in a patch for my MM Hunter so I unsubscribed. Here are some factors I am looking at: 1) In normal TOS there are 323,076 Warlock parses. 60.4% (195,212) play Affliction. 2) In heroic TOS there are 358,833 Warlock parses. 66.6% (238,822) play Affliction. 3) In mythic TOS there are 43,101 Warlock parses. 78.1% (33,671) play Affliction. 4) In aggregate parses Affliction ranks 5/24 (Normal), 3/24 (Heroic), 1/24 (Mythic) among all DPS classes. 5) In aggregate parses Affliction ranks 2/11 (Normal), 1/11 (Heroic), 1/11 (Mythic) among the RDPS archetype. To summarize the above: Affliction warlock is vastly over-represented among Warlock specs, that over-representation becomes worse as difficulty increases, and the specialization is outperforming all other ranged specs and most other DPS specs. All signs point to a large round of nerfs. In fact, I am so confident there will be a large round of nerfs I would be willing to put substantial money on it. The question then becomes, based on the experiences of more veteran players on this class, how bad is the round of nerfs going to be? Can I expect a massive shift in my class mechanics for the worse, like what happened with MM Hunter after EN?Laralae110 2d
2d Followers get to use metamorphosis Anyone find it funny that the demonology followers in the order hall use Metamorphosis when they quest with you. It is like a joke to blizzard taunting us with that.Våkker2 2d
2d I love demonic circle in bgs I have been using mortal coil for a while, but the shenanigans possible with the teleport is too good to pass up. Once you get used to preemptively placing it before you know you are gonna fight, it fills the job of getting melee off you for a moment, especially if you lay it behind line of sight or z-axis. It also makes us a great flag carrier, just won a wsg for my team because of it alone. Mortal coil is certainly better in 1v1 but do not underestimate the power of teleport! Now if only it was baseline again....Lmfaobolt3 2d
2d Shrink my demon? I love my demons, being a pet class is great. I do find them obnoxiously large sometimes however. Are there easy ways to shrink their size? A glyph would be great, but I think I'm out of luck there. Hot tips?Tunder21 2d
2d Good newbie spec? Hi Warlocks, I thought I should try a warlock before 7.3 drops. I was wondering what's a newb friendly spec you folks would recommend I try. Thank you.Jwke2 2d
2d Tarnished Sentinel Medallion I got this trinket today out of heroic ToS. I was just wondering in my rotation for affliction warlock where would I want to use this trinket? I couldn't find anything about this online so any help would be great thanks!Shadok8 2d
2d Horribly slow soul shard regeneration.. I am having horribly slow soul shard regeneration.. I have no idea why, when watching videos on youtube or whatever, it seems like their soul shards regen extremely fast.. I have no idea what I'm doing wrong. My rotation is good (atleast I think), my gear is pretty decent, Stats are good as well. Crit 24%, Haste 26%, and Mastery 101% Rotation is: Agony, Corruption, Phantom Sing, Unstable Affliction x's 2, Reap Souls, Drain Soul, ect ect keeping DoTs up, use Unstable Aff when ever it pops up, (only because it would take FOREVER to get like 3 back.) Any idea's what could be the problem?Akoron3 2d
2d Sephuz's vs KJ's burning wish? What aff lock legendaries? I got my third legendary today, as far as I know the ones I have aren't very good and I'm not sure what to use. Norgonnons foresight, sephuz's secret and KJ's burning wish. Not sure if I should use sephuz's secret or burning wish. If I use burning wish where in my rotation would I fit it at. Thanks!Shadok5 2d
2d Rend Soul? Why the nerf? Dropped from 20% on PTR (was at that for the longest time) to 12% on live to 4% in less than 2 days (66 % nerf) with minimal testing data (with nighthold being bugged and not many people having the trait unlocked). On top of that you nerfed Rend Soul damage to not be doubled by reap souls. The question is WHY nerf it so much in such a short time with minimal data. The amount of people who have this trait unlocked is probably low as it is, so I am guessing the reason you guys nerfed it now was so once all the warlocks caught up and used it you wouldn't cause a mass forums appeal (if you nerfed it after everyone had it) like a few months ago. You guys remember that? Remember when Ion Hazzikostas said you would look into warlocks playstyle/mechanics/specs somewhere around 7.2? Let's be honest here the only reason warlock players have been kept quiet is because they were performing decently and not at the bottom of the meters like at the start of the expansion. But I am sure this nerf is going to bring some people out from that dormant state. Perhaps some more information should be supplied delineating why this nerf was warranted(66%), where you got your data from to nerf it, and why in the world haven't you mentioned the statement made previously that you guys were going to fix/look into warlock playstyle mechanics somewhere around 7.2. Let us once again UNITE warlock brothers like the last time and show them that we remember how we were ignored at the start of the expansion and were promised more extensive improvements and changes!Lhex54 2d
2d Essence warlock a new healing spec? (don't flame me to bad but here is my idea not as crazy as it sounds) Warlock Healer Essence warlock All classes in wow fall with in the alignment system good neutral evil good paladin, priest, druid,shaman neutral:warrior, mage, monk, hunter evil: death knight,rogue, warlock, demon hunter When i laid it out like this i noticed that there are no dark healers and with the recent death of gul'dan warlocks are in the best position to fix this it would fit the lore of the game well enough if the warlocks learned from his gul'dan's mistakes. Warlocks are famous for dabbing in fel and void energy's. fel dealing with Sacrificial magic. the movie showcased as well with gul'dan draining a nearby deer to heal thrall. How it might work core mechanic revolves around two resources fel energy's, and void energy's with small pools these slowly refill out of combat but in combat the warlock refills them by using summoning small demons. drain life could be used to refill the fel essence. drain soul could be used to refill void essence (Toolkit) fel infusion: std heal empowered fel infusion: greater heal heath stone shatter: std aoe heal (3 charges) fel infused healthstone shatter: radial raid heal long cool down can provide improved healthstone for the raid that heal >50%but at the cost of 2%of healing done as damage to the essence warlock per stone used theses would use fel essence void aura:raid wide bubble (but instead of an individual bubble its a shared bubble with no individual using more than x% of total be for pop ) soul stone now only for essence warlocks but will stay a combat rez void shift : debuff cleanse these would use void essence (Offensive Toolkit) should be aligned with demonology. hand of gul'dan would now targetable on enemies and yourself the imps that result from targeting yourself are non offensive and are the source for drains to fill resourcesSemivivus27 2d
2d Demo Leveling Seems Slow Hi guys, I have been leveling up this character, rather slowly, and I am wondering: is demo viable at all?Poobadoo8 2d
2d Master: Destruction vs Affliction I'm gonna get straight to the point!!! The Destruction Mastery system is a dang joke!!!!!! Currently I'm at 48% mastery with a gear score of 922! In the notes when you hover the mouse over master it says spells do 24% increase damage and "up to" an additional 24%. This is a total freaking crap shoot and you know what I freaking mean!!!! You can do 24% mastery damage and "maybe you will do an additional 24%.... maybe you will... and maybe you won't ...we'll have to wait and see!!! I'M SO SICK OF THIS BECAUSE IN REALITY MY MASTERY IN DESTRUCTION SPEC IS ONLY "24%" WITH A GEAR SCORE OF 922!!!! Switching over to Affliction wearing the same gear, but a lower affliction artifact weapon ilvl 909 (destruct art weapon 935).... my total gear score is 919 with a mastery of 74%!!!!! This will increase my spell damage 74% everyyyyyy time.... no questions ask and not maybe or up to an additional amount..... but all the time!!!! Why is it that afflection get 74% increased damage all the time and destruction get 24% ....and "maybe another 24%" depending on how the game feels???? Even if a destruction warlock got the full 48% mastery..... it's NOWHERE close to 74% that affliction warlocks get!!! Whyyyyyy???? Whyyyyy Nottt!!!!! I'M SO SICK OF THIS AND WARLOCKS BEING MESSED UP EVERYYYYYY EXPASION, THEN CHANGING IT HALF WAY THROUGH THE EXPASION WITH THE WAY THEY WORK!!!!! IT'S BEEEN YEARSSSSSS AND "THEY" STILL CAN'T FIGURE OUT A GOOD SYSTEM FOR WARLOCKS AND KEEP IT! I'M SO SICK OF THIS ALREADY!!!!!Exiler7 2d
2d That can't be right, I'm a noob Uh... hi everyone. Total noob here. I wanted to ask a question, but couldn't find a Q&A section in these forums, so I figured this was the best place. I'm an Affliction warlock, and I only just joined the game, exactly a month ago (my free month expired yesterday). I got to max level about a week or so ago, and started doing stuff in the Broken Isles ( I also bought Legion when I reached level 100). I've been currently doing World Quests, after having finished the storylines for all areas but Suramar (Oh gods so effin boring) and postponing the Broken Shore. I'm mostly working on finally getting flying, since questing without it is absolute pain in the !@#. Anyway, to my actual question... while doing one of the quests for today's emissary, in Stormheim, I took on the "Soulreavers" (I think that's what it was called) World Quest, the one in that far off isle in Stormheim, Shield's Rest, where you face 3 bosses simultaneously in the deepest champer of that tomb or whatever (sorry, can't remember what it's called). After being done, I got a piece of loot with a much higher ilvl than anything else I have, the "Hood of Eternal Disdain". I've been googling around, taking a look at some guides, mainly the one on Icy Veins, and... apparently this is the 2nd best item Affliction Warlocks can have? I mean, I have that trait from the class hall that lets me wear 2 legendaries at once, so, does this mean I now have the best headgear I can get? Surely that can't be right? I only just started, and the best headgear available just randomly dropped while doing a normal (ok, fine, elite) world quest? What I am not looking at? There must be more to it than this, right?Augusto22 2d
2d Destro Troubles Hi I'm having some issues with my destro rotation. I'm not entirely sure what I'm doing wrong but my rotation currently consists of building burning embers and dumping them into chaos bolts back to back. I usually open by casting an immolate, then popping my second imp, doomguard and soul harvest. I then cast all three dimensional rifts cause I don't have the lessons of space time. Now, I cast conflagrate, then cast 2 incinerated then another conflagrate and another 2 incinerates and by now I have to recast immolate so I do but I then cast 2 chaos bolts back to back to take advantage of eradication, I also channel demonfire to take advantage of eradication. I then continue my normal rotation by building up soul shards to about 4 them cast a conflagrate if there is one off cd to cast two chaos bolts back to back. And I channel demonfire off cooldown, pop my second imp and soul harvest off cooldown as well. It just feels slightly clunky atm and I feel like I'm not following a set rotation most of the time I'm casting. Any thoughts?Skarmac2 2d
2d Nerf locks Or at least the damage that seed of corruption does..Necrophobia14 2d