Warlock

1d [PvE Guide] Destruction in Legion 7.1.5 Introduction Hedo is switching mains in Legion, so I'm going to take up maintaining a Destruction guide, compiling theorycrafting information into one place to build an informative PvE reference. Foreword This guide will be an iterative work on my part, so there will need to be revisions as time goes on and more players figure things out/perfect sims for theroycrafting. Feel free to point out anything you feel isn't accurate, especially if you've got any sources to show as much, as well as anything that might be missing from this guide. [Anything in square brackets is either super WIP, needs confirmation or more info]. Table of Contents 1 - Legion Changes 1. Soul Shards 2. The Scepter of Sargeras2 - Stats and Gearing 1. Stats and How They Affect You 2. Racial Bonuses 3. Tier Bonuses, Legendaries and Other Notable Items 4. Stat Builds, Gems and Enchants3 - Talents and Artifact Traits 1. Talents 2. Artifact Traits 3. Artifact Relics 4. What About Glyphs?4 - Rotations 1. Basic Single Target Rotation 2. Basic Multi Target/AoE Rotation 3. Opening Sequence 4. Advanced Rotation5 - Useful Addons and Macros 1. Addons 2. Macros 3. Logging6 - Sources 1. Data and Sims 2. Sources7 - Conclusion Navigating this Guide To find a specific section of this guide, use ctrl+f (Find...) and search for "[Section]-[Subsection]". For example, if you wanted to find the section on Artifact Traits, you would search "3-2". ...Destruction has seen a few baseline changes worth mentioning before delving into the rest of the guide. Most of this will be touched on in more detail in the Rotation section. 1-1 Soul Shards The biggest change coming with Legion is our secondary resource. We no longer have Burning Embers (R.I.P. 2012-2016) and have moved back to using Soul Shards. Soul Shards are not partially filled by non-Shard spending abilities and you can have a maximum of 5. Soul Shards degrade/regenerate to 3 Shards outside of combat. Conflagrate and Immolate are now our main source of Soul Shards. Casting Conflagrate gives you a Soul Shard and Immolate has a chance every tick to reward a Shard (15% chance on tick, doubled if the tick Crits). Chaos Bolt and Rain of Fire are our baseline Shard spenders, costing 2 and 3 shards respectively. And don't worry, Rain of Fire actually does damage now. 1-2 The Scepter of Sargeras We no longer have weapon drops in Legion, but we have a spec specific Artifact weapon: The Scepter of Sargeras. This staff serves as our character progression throughout the max level experience in Legion, providing a number of Traits ranging from a new ability, Dimensional Rift, to increases in damage to several spells (See section 3 for more details). Throughout Legion, you'll earn Artifact Power and Artifact Knowledge, which increases Artifact Power drops for that character, that can be used to gain Traits. There are also hidden effects that the Artifact has. A list of all know hidden and PvE relevant effects can be found below... when some are discovered. ...2-1 Stats and How They Affect You Intellect: Increases your Spell Power at a rate of 1 Int = 1 SP. Spell Power increases the damage done by all of your spells.Critical Strike: Gives most of your spells a random chance to deal additional damage (around double in PvE). Increases the damage dealt by Chaos Bolt at flat rate (eg. 20% Crit rating increases Choas Bolt's damage by 20%).Haste: Reduces the cast time of all your spells. Increases the rate at which Damage over Time spells (Immolate) tick. Reduces the cooldown of Conflagrate charges.Mastery: Causes your spells to deal a random amount of additional damage, up to a percentage. Also causes damage you take to be reduced by a random amount, up to between a fourth or fifth of the percentage above.Versatility: Increases all damage and healing done by a percentage. Reduces the damage taken by half of the above percentage.Multistrike...? Multistrike has been removed in Legion and has been replaced by another stat on old gear. 2-2 Racial Bonuses Alliance Dwarf: Might of the Mountain - Increases your critical strike damage/healing by 2%. Gnome: Nimble Fingers - Increases haste by 1%. Human: The Human Spirit - Increases all secondary stats by 2% from all sources. Worgen: Viciousness - Increases critical strike chance by 1%. Horde Blood Elf: Arcane Acuity - Increases critical strike chance by 1%. Goblin: Time is Money - Increases haste by 1%. Orc: Blood Fury - Increases your Spell/Attack power by 2243 (at level 110) for 15 seconds. 2 minute cooldown. Troll: Berserking - Increases your haste by 15% for 10 seconds. Undead: Touch of the Grave - Your spells have a small chance to deal extra damage to the target, healing you for the same amount. 2-3 Tier Bonuses, Legendaries and Other Notable Items Order Hall Set - Vestments of The Black Harvest This is a set of ilvl 810+ gear earned through your Class Hall campaign. These pieces of gear can be upgraded to 840, except shoulders which are ilvl 850. 2 Piece - Increase your out-of-combat regeneration in outdoor Broken Isles zones. 4 Piece - While you are below 35% health you take 50% reduced damage in outdoor Broken Isles zones. 6 Piece - Intellect increased by 500. 8 Piece - Spending a Soul Shard has a chance to increase your Mastery by 2000 for 12 seconds. The Arcway and Court of Stars Sets In the Mythic-only dungeons, The Arcway and Court of Stars, there are several 2 piece sets; one for each armour type and two for every class/spec. Journey Through Time - Trinket and Neck: The effect from Chrono Shard (trinket proc) now increases your movement speed by 30% and grants an additional 1000 Haste. March of the Legion - Neck and Finger: Your spells and abilities have a chance to deal an additional 27200 to 36800 Fire damage. Nightwell Arcanum - Head and Shoulders: Your spells have a chance to increase your Haste by 3000 for 15 seconds. Tier 19 Set - Legacy of Azj'Aqir This set will not be available until The Nighthold raid is opened. 2 Piece - Casting Chaos Bolt reduces the cast time of your next Chaos Bolt by 40% for 4 seconds. 4 Piece - Conflagrate gains an additional charge and its charge cooldown is reduced by 3 seconds. Legendaries In Legion, Legendary items have been introduced as world drops, giving you a bonus similar to Epic world drops of old. They can range from bonuses for any class, ranged, Warlocks or Destruction specifically. They currently drop from PvE bosses, World Quest Chests and PvP strongboxes. You will start only being able to equip one legendary at a time, increasing to two through your Order Hall research. Prydaz, Xavaric's Magnum Opus - Neck - All Classes: Every 30 seconds, gain an absorb shield for 25% of your max health. Sephuz's Secret - Finger - All Classes: Successfully applying a loss of control effect, interrupt or dispell grants you 70% increased movement speed and 25% Haste for 10 seconds. This effect may only occur once every 30 seconds. Kil'jaeden's Burning Wish - Trinket - DPS: Launch a vortex of destruction that seeks your current enemy. When it reaches the target, it explodes, dealing a critical strike to all enemies within 10 yds for 1121640 Fire damage. Norgannon's Foresight - Feet - Warlocks, Priests and Mages: Standing still for 8 seconds grants you Foresight, allowing you to cast while moving for 5 seconds. Pillars of the Dark Portal - Legs - Warlocks: Demonic Gateway now casts instantly and you can use Demonic Gateways twice before triggering a cooldown. Alythess's Pyrogenics - Finger - Destruction: Enemies effected by your Rain of Fire take 10% increased damage from your Fire spells. Odr, Shawl of the Ymirjar - Back - Destruction: Enemies marked by your Havoc take 8% increased damage from your single target spells. Feretory of Souls - Waist - Destruction: Casting a damaging Fire spell has a 10% chance to generate a Soul Shard. Magistrike Restraints - Wrist - Destruction: Chaos Bolt has a 20% chance to strike an additional enemy within 30 yards. Lessons of Space-Time - Shoulders - Destruction: While you have a Dimensional Rift open, all your damage is increased by 10% 2-4 Stat Builds, Gems and Enchants These priorities will change based on Talent choices, Artifact progression and target counts. The priorities and enchants/gems suggested below will provide a good stat priority for most situations. Stat Priorities Haste is currently our best secondary stat by a large margin, likely due to Immolate tick and Conflag recharge interaction. Crit is our second best stat, whilst Mastery and Versatility are more or less similar with Vers pulling just ahead of Mastery. In short: Haste > Crit >> Vers >= Mastery Note: If you invest heavily in mastery, you will experience huge swings in damage from fight to fight based on how lucky you are. If you would rather have a more consistent build, consider avoiding Mastery in favor of other stats Gems Currently, socketing Haste gems should be your priority. You may also have one Saber's Eye of Intellect in your equipped armour, but these are expensive, so socket these wisely. Enchants For Ring enchants, Haste should also be your priority. Cloak enchants are main stat, so use Intellect. Neck Enchant Mark of the Hidden Satyr is currently our best neck enchant. Food, Flasks and Pots You should be using Haste food, Flask of the Whispered Pact and Potion of Deadly Grace or Potion of Prolonged Power (these are about neck and neck in performance, PP pulling ahead on multitarget). ...3-1 Talents Talents have been through a significant rework in Legion; there are many more Talents that effect your DPS throughput now and not in a "Pick Your Different Flavour of AoE/Single Target/Cleave Talent in this Row" structure either. As such, there are a lot of different set ups for a lot of different situations where you'd want to change talents; many different setups may even excel on a per Boss basis. My aim with this section is to provide an optimal pure ST build and the basis for a dungeon build, then examine each row to show why you would deviate or stay with the suggested Talents on each row. Talent Calculator: http://legion.wowhead.com/talent-calc/warlock/destruction Suggested ST Build Tier One: Backdraft (Roaring Blaze w/ T19 4pce) Tier Two: Empowered Life Tap Tier Three: Demonic Circle Tier Four: Soul Harvest Tier Five: Demon Skin or Dark Pact Tier Six: Grimoire of Service Tier Seven: Channel Demonfire Suggested Dungeon Build Tier One: Backdraft Tier Two: Empowered Life Tap Tier Three: Shadowfury Tier Four: Cataclysm or Fire and Brimstone Tier Five: Burning Rush or Demon Skin Tier Six: Grimoire of Sacrifice Tier Seven: Wreak Havoc Tier One: Backdraft: Casting Conflagrate reduces the cast time of your next two Incinerate or Chaos Bolt casts by 30%. Roaring Blaze: Conflagrate increases your remaining Immolate damage on the target by 25% until Immolate is refreshed or expires. Shadowburn: Blasts a target for 316% Spell Power. Generates 1 Soul Shards plus an additional Shard if the target dies within 5 seconds. Replaces Conflagrate, 12 second CD.Discussion: In Single Target, Backdraft pulls ahead of Roaring Blaze, but falls behind with Tier 19 4pce. Roaring Blaze beats Backdraft in prolonged cleave, specifically with Wreak Havoc, but constant target switching will see Backdraft get better results. Shadowburn is currently very niche and is only a good pick where you can get 2 shards incredibly consistently (basically every 12 seconds). Tier Two: Reverse Entropy: Chaos Bolt and Rain of Fire restore 35% of your maximum mana and Chaos Bolt's cast time is reduced by 0.5 seconds. Eradication: Chaos Bolt increases damage dealt to the target by 12% for 6 seconds. Empowered Life Tap: Life Tap now grants you 10% increased damage for 20 seconds. This duration can pandemic (max 25 seconds when refreshed).Discussion: Empowered Life Tap is currently the best all around talent, pulling ahead of the others in ST and remaining strong in other scenarios. Eradication is a solid cleave talent (unsure if this pulls ahead of ELT yet). Reverse Entropy currently isn't worth the saved GCDs over ELT. Tier Three: Demonic Circle: Summons a Demonic Circle for 6 minutes, allowing you to teleport to its location and remove all movement slowing effects. Limit 1. 0.5 second cast. Mortal Coil: Horrifies an enemy target into fleeing, Incapcitating them for 3 seconds an healing your for 20% maximum health. You will be healed even if the target is not effected by the Horrify. Shadowfury: Stuns all enemies within 8 yards for 4 seconds. 1.5 second cast time. 30 second cooldown.Discussion: Demonic Circle is going to be your go-to for raids, unless you specifically require a stun. Shadowfury is good for dungeons, specifically in Mythic+. Mortal Coil's heal can be useful, but for the most part is too niche for general PvE use. Tier Four: Fire and Brimstone: Incinerate now hits all enemies near the target. Cataclysm: Conjures a cataclysm at the target location, dealing 700% Spell Power Shadowflame damage to all enemies within 8 yards and afflicts them with Immolate. 3 second cast. 45 second cooldown. Soul Harvest: Increases the damage of you and your pets by 20%. Lasts 10 seconds, increased by 2 seconds for each target afflicted by Immolate, up to a maximum of 30 seconds. Casting this does not incur a GCD.Discussion: Soul Harvest is your best choice for ST and cleave. Cataclysm is a strong AoE talent in most situations, with Fire and Brimstone being preferable when AoE damage needs to be dealt with little set up. Tier Five: Demon Skin: Your Soul Leech now recharges by 1% maximum health every second, and you may now absorb up to 20% maximum health. Burning Rush: Increases your movement speed by 50%, but also damages you for 4% of your maximum health every 1 sec. Movement impairing effects may not reduce you below 100% of normal movement speed. Lasts until cancelled. Dark Pact: Sacrifices 20% of your current demon's health to shield you for 400% of the sacrificed health for 20 seconds. If you have no demon active, your health is sacrificed instead. Usable while under control impairing effects.Discussion: You should use Demon Skin or Dark Pact in raids unless you need the movement speed of Burning Rush for a very important mechanic, but most of these can be handled similarly with Demonic Circle. Demon Skin gives the most value when incoming damage is frequent and Dark Pact will present the most value when damage is infrequent and very high (its also far stronger with GrimSac given it will use your Health Pool instead of your pets). In dungeons, Burning Rush is desirable when flying through easier dungeons (especially low M+), but you lose a fair amount of survivability, so use at your discretion. Tier Six: Grimoire of Supremacy: Doomguard and Infernal can now be used as permanent pets. Grimoire of Service: Summon a second demon for 25 seconds that deals 100% increased damage. 1.5 min cooldown. They will additionally perform their utility action on summon. Grimoire of Sacrifice: Sacrifice your current demon to gain Demonic Power, which causes your spells to sometimes deal 100% Spell Power Shadow damage to the target and enemies within 8 yards. Approx. 20 RPPM. Lasts 1 hour or until another permanent Demon pet is summoned.Discussion: Some important things to note about this tier: Sacrifice no longer gives you a spell on Command Demon, so choosing which demon to summon does not matter as this talent prevents you from using a pet's Command Demon ability without re-summoning. Also, Supremacy changes Lord of Flames to be activated on an Infernal's Meteor Strike ability (which you should turn off auto-cast to control when it is used). For AoE or stacked cleave, use Sacrifice. In ST, Service and Supremacy are practically neck and neck, with Service pulling ahead slightly in all scenarios and still being preferable in burst. Tier Seven: Wreak Havoc: Havoc now lasts 20 seconds and has no cooldown. Channel Demonfire: Launches 15 bolts of felfire over 3 seconds to random targets afflicted with Immolate. Each bolt deals 64% Spell Power Fire damage and dealing 32% Spell Power Fire damage to all nearby enemies. Soul Conduit: Each Soul Shard spent has a 20% chance to be refunded.Discussion: Channel Demonfire is best for ST or whenever burst AoE is required. Wreak Havoc should be used when there is significant uptime on a second target. Soul Conduit is currently only better than the other two for sustained AoE or ST encounters with high movement. 3-2 Artifact Traits Artifact Calculator: http://legion.wowhead.com/artifact-calc/warlock/destruction/AqSCImA Active Ability - Dimensional Rift The first trait you receive with the Scepter is Dimensional Rift. This is an instant cast spell with 3 charges and a 45 second cooldown. This spell will open one of three rifts, chosen randomly, to deal damage to your current target. This can be in the form of a huge chunk of Fel (Chaos Tear), a rapid fire succession of Shadowfel bolts (Unstable Tear) or a slower slew of Shadow bolts (Shadowy Tear). These currently appear to not have infinite range and will cease dealing damage if their target moves out of their range. Use of this ability will be covered more in the Rotations section. Golden Traits Dimension Ripper: Incinerate has a 5% chance to grant a charge of Dimensional Rift. Lord of Flames: Once every 10 minutes, your Summon Infernal (Infernal's Meteor Strike with GrimSup) summons 3 extra Infernals for 25 seconds. Conflagration of Chaos: Conflagration has a chance to guarantee your next Conflagrate critically strikes, and to increase its damage by your critcal strike chance. Other interesting Traits Soul Snatcher: Chaos Bolt has a 5% (+5% for each addition level) to refund 1 Soul Shard. Demonic Durability: Reduces the cooldown of your Unending Resolve by 30 seconds. Eternal Struggle: After casting Life Tap, you take 3% (+3% with each level) less damage for 6 seconds Planeswalker: Transporting through your Demonic Gateway increases your movement speed by 30% for 6 seconds. Golden Trait Shortest Paths Getting to each Golden Trait the cheapest way possible is rather simple with the Scepter. The following are the shortest paths to each starting from Flames of the Pit (the trait immediately following Dimensional Rift). Flames of the Pit --> Devourer of Life --> Residual Flames --> Conflagration of Chaos Flames of the Pit ---> Eternal Struggle ---> Burning Hunger ---> Lord of Flames Flames of the Pit ---> Master of Disaster OR Fire From The Sky ---> Demonic Durability ---> Fire and Flames OR Soulsnatcher ---> Chaotic Instability ---> Dimension Ripper Following these paths in any order will not increase the total amount of Artifact Power you need to unlock all 3 as quick as possible so long as you only get one of the two traits in both forks in the Dimension Ripper path. Suggested Trait Path To get the most out of your early Artifact Traits, you should look to get Impish Incineration (Lord of Flames path, detour after Eternal Struggle), then Lord of Flames, then Conflagration of Chaos, and lastly Dimension Ripper before filling out the rest of the Artifact. For those looking to min-max their path: https://cdn.discordapp.com/attachments/146682707756187658/214946089294364682/ARTIFACTFINISHFINISH.png 3-3 Artifact Relics Artifact Relics are drops from the world, dungeon bosses and raids that enhance your artifact in two ways. They provide an item level boost to your Scepter, increasing its stats. Relics also add a rank to one of the traits in your Artifact that have multiple ranks, further increasing the benefit they provide. You will start with 2 Relic slots and unlock a 3rd by completing your Class Order Campaign. Selection of which relics to use will mostly come down to ilevel when leveling, so prioritise higher ilevel relics until you can be picky about the traits the relics buff. 3-4 What about Glyphs? The glyph system has been reworked and Major Glyphs have been removed; all glyphs are now cosmetic only.Aldeen244 1d
2d Demo 7.0: Now with 100% more Trifling Gnomes Introduction: This guide is here to cover the basics of Demonology in pve over the course of Legion. It will primarily be focusing on end game raiding but I'll try and keep it updated for mythic+ dungeons as well. Please feel free to discuss anything about the spec here, be it you disagreeing with something, needing help, general questions or you just want to meme it up. If you ever need rotation help feel free to post here but please read this first so you can log and post said logs here, I can’t help you if you don't give me your logs http://us.battle.net/forums/en/wow/topic/15538506318 A big thank you to these people: Without these people I would not have been able to post this. Not for making a guide on MMO so I could read it and make my guide based on it since he and others covered almost everything. Silver for being Not's theorycrafting monkey so I could read it and take it :P. OOMM for making some of the most amazing Weak Auras so lazy raiders like myself don't have to make our own. Zinnin for developing zPets which will make life a lot easier for lazy raiders like myself. Terryn & Gahhdo for making Simcraft work, seriously thank you. Hedo for making his logging guide. Table of contents: Legion Changes Stats, Enchants, Gems and Consumables Legendaries and Gearing Talents and traits Rotation Addons, Macro and weak auras Sources Legion changes: Metamorphosis is gone, no more chaos wave and we no longer use demonic fury some old abilities have been changed and I'll talk about them later. We now utilizes temp summons to deal the majority of our damage which cost Soul Shards, Soul Shards cap at 5. We generate Soul Shards via shadowbolt, demonwrath,Doom ticks and if talented Shadowflame and a 50% chance on Demonic empowerment with power trip. Our mastery also changed from being flat damage +big boost during meta into a flat damage boost for our pets when Demonic empowerment is active. We also no longer have weapon drops as we all now have artifact weapons, we utilise the Skull of the Man'ari (Thal'kiel) who will serve as our path for character progression this xpac while also roasting us from time to time and making quips on what we do.Nakkiel62 2d
Feb 19 [7.0 Guide] to Logging (the only proven +DPS) Introduction Due to the recent patch and the changes that Warlocks, among other classes, have undergone, people are now more than ever concerned about how they are performing. I believe that the best way to evaluate performance is in evaluating your logs--and, without knowledge of how to analyze logs, or how to log, that's impossible. This guide should cover those sufficiently and allow interested players to improve their performance, or, if they would prefer, ask for help. Foreword Please feel welcome to dispute anything posted. I am very dedicated to making an accurate guide that keeps up with all the newest theorycrafting, and to that extent, I will be doing my best to keep up with recent information--but nobody is perfect. Table of Contents 1 - How to Log-1: WarcraftLogs -2: Downloading/Running Logs -3: Known Bugs 2 - Guide to Reading Logs-1: The Interface -2: The Tabs 3 - How to Evaluate Performance Using Logs-1: Basics -2: Destruction -3: Affliction -4: Demonology 4 - Conclusion-1: Afterword -2: Help with Evaluation Guide to Navigating the Thread: If you want to jump to a specific section in the thread, use Ctrl-F and type in the section number, then a dash, then the subsection number. For example, if I wanted to jump to the Known Bugs section, which is in Section 1, and is Subsection 3, I'd type "1-3" into Ctrl-F! ... 1-1: WarcraftLogs WarcraftLogs (https://www.warcraftlogs.com/) is a World of Warcraft fansite dedicated to hosting interactive combat logs and fight rankings for current and past raids in WoW. It is commonly used, to great effect, to evaluate how well someone is performing compared to other players of their spec and to optimal play. By the end of this guide, it is my belief that you will both understand how to evaluate logs and why we evaluate logs. -Why Warcraft Logs? Warcraft Logs is a lot more user-friendly and in-depth than World of Logs--not to mention that its developers (who I am wholly unrelated to) are continuing to update and build on its foundation, where World of Logs, to my knowledge, is remaining stagnant. 1-2: Downloading/Setting Up the Logs Client The WarcraftLogs website is fairly self-explanatory with regards to setting up the client, but in any guide for log analysis must be a guide for actually logging. I've broken it down into a 3 step system. 1: Go to https://www.warcraftlogs.com/ 2: Find this [ http://puu.sh/dxBDb/3fed32d7d1.png ] section--it's in the upper right-hand corner of the home screen. Click "Sign Up," and make an account! 3: Now that you're logged in, go to where you clicked "Sign Up"--your username will have replaced that option! Click your username, and a dropdown menu will appear. Select "Download Client" and install it! Then, start the client on your computer while playing WoW. This window should appear: [ http://puu.sh/dTL5x/25b02f7b54.jpg ] From there, hit Live Log, and you'll arrive at this screen: [ http://puu.sh/dTLcR/ad07786613.jpg ] Then, if you wish, you can select what page to record your logs on (the default, as you can see, is Personal Logs), and click go! Then, all you need to do is enter World of Warcraft, enter "/combatlog" and raid! All the combat you're doing is now being recorded in real time to Warcraft Logs, where it can be analyzed. When you're done, simply type "/combatlog" again in-game to stop recording combat logs, and click "Stop" on the client! Advanced Combat Logging: In game, to enable Advanced Combat Logging, access the main menu (usually by clicking escape), select System, select Network, and check the boss for Advanced Combat Logging. 1-3: Known Bugs Sometimes, when attempting to log, the client will record nothing, or state "Error - Bad Line". While this is not intended, it is more common than isolated--it can be fixed by simply restarting logs. ... 2-1: The Interface The WarcraftLogs interface is intuitive and user-friendly. An example of a log is one of my Personal Logs, found at [ http://tinyurl.com/k66hywk ]. I will be using this log for the purposes of demonstration throughout this guide. [ http://puu.sh/dxCDv/bb44cf32ef.png ] The image above is what you will first see when reading a log. The first page it shows you (the one shown) is a summary of the various measures of performance recorded by the service. Each of the different tabs (Damage Done, Damage Taken, Healing) will take you to a page that details each individual type of performance. These will be covered in the following section. The Graph The Graph can be manipulated and modified to display only certain data--whether you wish to focus on a specific player, a specific damaging mechanic, or a specific portion of the fight. To access a specific portion, simply click and drag from one end of the graph you'd like to observe to the other--it'll automatically display only the information from that slice of the graph. To display a specific player or mechanic, simply select that option from one of the tables below the graph. The Options The options, located in the upper left hand of your screen, will look similar to these [ http://puu.sh/dxD8d/4b43537a58.jpg ]. Each of the selections (The Butcher, All Friendlies, etc.) have a small arrow to their right--indicating the presence of a dropdown menu. You can select these to choose which boss you would like to observe (selecting The Butcher, in this case), which kill of that boss (if there is more than one in a log), or which player/enemy you would like to observe (selecting "All Friendlies" in this case). Views Located just below the graph are three tabs: Tables View, Events View, and Fight Analysis. Tables View provides the standard table of values--useful in other sections for viewing uptimes, percentages, and other numeric values. Events View simply lists each combat log event by time, useful for determining specific cast orders or time between events. [ http://puu.sh/dxDDd/b792b43c05.png ] Fight Analysis is a handy, automatic, mechanics analysis of the fight. It's useful for determining who caused wipes, or what went wrong on a kill. 2-2: The Tabs Damage Done: This is likely your primary tab of interest. When evaluating warlock DPS, it is one of the main two tabs that you will actually be interested in. When you click this tab, it will default to taking you to a screen similar to the summary--a graph, with a tables view of Damage Done and DPS beneath it. [ http://puu.sh/dxDS9/076101ed08.png ] From here, you can observe how your DPS is compared to the rest of your raid for the fight. However, for evaluation, we must look at the specifics. From there, you would click on your name from the tables view--which would take you to a tables view of your abilities used and damaging effects. [ http://puu.sh/dxE0m/b583e10694.png ] Damage Taken This tab is similar in nature to Damage Done, but displays Damage Taken instead. You can use it to determine uptimes of damaging debuffs and other effects in the same manner you would with Damage Done. It is, however, not entirely relevant to evaluating Warlock DPS (very useful to determine who's draining your healers' mana, though!) Healing This tab is similar to both Damage Done and Damage Taken, but again, deals with healing and healing buffs instead. Useful to determine how much you're healing for with self-heals, but not relevant to DPS. Buffs For Warlock DPS analysis, the Buffs tab will be fairly invaluable. It is a graph -- which is less interesting than the preeceeding tabs' graphs -- and a table containing the uptimes of Damage, Defensive, Healing, Movement, and Raid buffs, in addition to stances and unknown buffs. The reason it's important to Warlocks is not to determine if someone had buffs--but to determine how they're reacting to Trinket Procs, using Dark Soul, using their potions, or even Fire and Brimstone in some situations. If you click on a particular player, it will take you to a screen similar to this one: [ http://puu.sh/dxEIj/ae75429356.png ] Debuffs This tab is less important than the others in terms of DPS analysis, but functions similarly to buffs--but with debuffs. Deaths This tab simply displays deaths and the time leading to those deaths--it can be invaluable in determining who is at fault for a given death. Interrupts This tab displays all interrupts used and can be used to fix issues in interrupt orders in raids. Dispels This tab displays dispells and can be used to determine which player is dispelling the most, or if someone dispelled something they were not meant to. Works for both Offensive and Healer dispells. Resources This tab allows you to view resource expenditure/generation over a fight. It can be used for Demonic Fury, Burning Embers, and Soul Shards and displays raw gain, wasted amount, and net gain. Casts This tab displays number of casts, time spent casting, et cetera. It's especially useful to assist in correcting an opening sequence or observing a particular set of casts (such as a Hand of Gul'dan 2-stacking mishap). Summons Shows all pet, minion, guardian, and demon summons throughout a fight. Replay This feature can show the positioning of players throughout a given fight provided the logging player is using "advanced combat logging," an option found in-game. ... 3-1: The Basics Before you evaluate each given spec, it's helpful to know what kind of things you're going to be looking for. -DoT/Debuff Uptimes: You are going to be looking through the Damage Done section of a Warlock's spellcasts, looking for Damage over Time or other debuffs effects such as Immolate, Corruption, Haunt or Doom. Different DoTs or Debuffs will call for different uptimes. An example: [ http://puu.sh/dxGe8/43d53f1d91.png ] -Cast Ratios: You may also be looking for ratios of one spells' casts to another. This can be done very easily by looking at the casts column and checking numbers. An example: [ http://puu.sh/dxGkX/81bd70a89b.png ] -Buff Usage: All specs have some degree of resource pooling for certain procs or cooldowns. You will be comparing the amount of certain buffs cast, such as Dark Soul or on-use trinkets, the times that randomly proccing trinkets activate, and more to determine how effectively someone is using their spells. An example: [ http://puu.sh/dxGsY/f960820817.png ] 3-2: Destruction Destruction Warlock rotation errors are, in my mind, the easiest to correct. When evaluating a Destruction warlock log, make sure that the following things occur: A 90% or higher uptime on Immolate. Usage of Dark Soul: Instability once every two minutes (without Glyph of Dark Soul) and, if using AD, a bonus charge used during other procs (or during the execute). Chaos Bolts being cast during CDs or Procs en masse, but only used one at a time otherwise. Burning Embers never reaching 4 and wasting generated embers, in the resources tab. On multiple target fights, a high uptime on all targets of Immolate (using the "Done to Enemy" selection found just above the graph). On cleave or AoE fights, high Havoc usage. On cleave or AoE fights, high Shadowburn counts and a high ratio of Shadowburn Hits to Shadowburn Casts (which would mean that Shadowburn is well-cleaved by havoc). Note: if I am missing any factors, please post additions or corrections below. 3-3: Affliction Affliction Warlocks have a relatively simple rotation, especially in Single Target, but you should still look for the following things in a log: An extremely high (as near to 99% as possible) uptime on your main three DoTs (Corruption, Agony, Unstable Affliction). Usage of Dark Soul: Misery once every two minutes (without Glyph of Dark Soul) and, if using AD, a bonus charge used during other procs (or during the execute). On single target fights, a high uptime (around 60-70%) of Drain Soul. On multiple target fights, it can be considerably lower. Without Soulburn: Haunt, a fairly high Haunt uptime (50% or above) but even more importantly, haunts used during procs rather than needlessly wasted. With Soulburn: Haunt, a high uptime on the Soulburn: Haunt buff (90% or above). Soul Shards never being wasted (at the moment, this means sitting at two and casting the remaining two only during cooldowns or procs). On multiple target fights, check to make sure that the three DoTs have a substantial uptime on each of the targets (using the "Done to Enemy" selection found just above the graph). Note: if I am missing any factors, please post additions or corrections below. 3-4: Demonology Demonology Warlocks factor 'when' a spell is cast quite often compared to the other specs, rather than 'how much'. Due to this, it is one of the harder specs to correct with logs, but there still is a great deal of factors to watch for when evaluating Demonology performance, such as: A high (95% or above) uptime on Corruption and Doom. Dark Soul: Knowledge once every two minutes, and if using AD, a bonus charge used with other procs or during the opener. A high usage of Soul Fire with Molten Core procs in Meta. A roughly 40% uptime on Hand of Gul'dan. (This is raised to 55% in Single Target situations with the 4-PC from T17) Pooling and dumping of Demonic Fury with SF and ToC, with Procs and AD (but never capping at 1,000 fury). On multiple target fights, a high uptime of Doom and Corruption on all targets (using the "Done to Enemy" selection found just above the graph). If using Grimoire of Service, the Doomguard should be cast every two minutes, usually with CDs. If using Cataclysm, there should be a cast of Cataclysm every one minute. If the Glyph of Dark Soul is being used, DS and Cataclysm should be cast at the same time. Note: if I am missing any factors, please post additions or corrections below. ... 4-1: Afterword I am not the best Warlock, and I accept this--however, I am passionate about this class, and intend to go forward in WoD with stronger progression and theorycrafting than before. I especially hope that I can help new or returning Warlocks--or even experienced Warlocks who want to brush up on their play--improve and perform better as time goes forward. 4-2: Help with Evaluation If you'd like for a more experienced Warlock to look over your logs and provide their insight, simply post a link to the logs and some basic background information in the thread below. There is a great number of experienced, skilled, and helpful Warlocks around who enjoy doing just that!Hedo104 Feb 19
Feb 7 Warlocks - Your class needs you! Thread List V0.67 I think it might be pertinent to keep a record of all threads supporting the cause of Warlocks having a fair crack of the whip or at the very least some response to the growing concerns. This is merely a starting point. If I have missed your thread, one you have seen or you feel a thread included does more harm than good please comment below. Threads concerning the collation of warlock issues: Calling mechanics masters! All specs: http://us.battle.net/forums/en/wow/topic/20748845055 [Legion] Compilation of Suggestions/Bugs: http://us.battle.net/forums/en/wow/topic/20748805127 Unified Tuning Feedback: http://us.battle.net/forums/en/wow/topic/20748765378 We did it!: http://us.battle.net/forums/en/wow/topic/20748704898 Legion Beta General Discussion: [FEEDBACK] Problems with Warlock Animations: http://us.battle.net/forums/en/wow/topic/20745045224 General Discussion: Destruction Has Been ROBBED of Class Fantasy: http://us.battle.net/forums/en/wow/topic/20747964966 Destruction Warlocks in Legion: http://us.battle.net/forums/en/wow/topic/19741204678 Looking for insight on Warlock design: http://us.battle.net/forums/en/wow/topic/20748455595 Mop Destro vs WoD/Legion: http://us.battle.net/forums/en/wow/topic/20748655204 Short Analysis of Warlocks from Cata to now: http://us.battle.net/forums/en/wow/topic/20748686611 The current state of Warlocks: http://us.battle.net/forums/en/wow/topic/20748655429 The Destruction of Xelnath's Legacy: http://us.battle.net/forums/en/wow/topic/20748505218 Where are these comments on hitfixes?: http://us.battle.net/forums/en/wow/topic/20748556298 Warlock Sub-forum: ~Warlock Dev Hotfix Suggestions Thread~: http://us.battle.net/forums/en/wow/topic/20748936631 A long rational post about Affliction: http://us.battle.net/forums/en/wow/topic/20749285422 An In-Depth Look at Affliction: http://us.battle.net/forums/en/wow/topic/20749026487 A small change to haunt?: http://us.battle.net/forums/en/wow/topic/20748497041 A list of what we have lost in the last years: http://us.battle.net/forums/en/wow/topic/20749044719 A Treatise of Destruction: http://us.battle.net/forums/en/wow/topic/20748864899 Calling All Warlock Voices: http://us.battle.net/forums/en/wow/topic/20748575457 Calling All Warlock Voices 2: http://us.battle.net/forums/en/wow/topic/20748596134 Calling All Warlock Voices 3: http://us.battle.net/forums/en/wow/topic/20748795049 Can we all agree? Drain Life.: http://us.battle.net/forums/en/wow/topic/20748904864 Can we get verdant spheres back?: http://us.battle.net/forums/en/wow/topic/20748586866?page=1 Cancelling My Subscription: http://us.battle.net/forums/en/wow/topic/20748904812 Change to affliciton: http://us.battle.net/forums/en/wow/topic/20748764848 Class Fantasy, and why we should Tame Demon: http://us.battle.net/forums/en/wow/topic/20749038322 Class fantasy shouldn't be managing mana: http://us.battle.net/forums/en/wow/topic/20748744774 Demo: skipping dreadstalkers: http://us.battle.net/forums/en/wow/topic/20748804878 Demoniclilys master suggestions thread!: http://us.battle.net/forums/en/wow/topic/20748626311 Demonology changes hurt class fantasy.: http://us.battle.net/forums/en/wow/topic/20747674874 Demon Variety and Customization: http://us.battle.net/forums/en/wow/topic/20749107177 Destro's Demise: The Dying Ember: http://us.battle.net/forums/en/wow/topic/20748844867#post-1 going oom as demonology: http://us.battle.net/forums/en/wow/topic/20748694826 Hotfix Thread: http://us.battle.net/forums/en/wow/topic/20749126546 How I thought Demononlogy was gonna work: http://us.battle.net/forums/en/wow/topic/20748686163 I spoke Demonic before it was cool: http://us.battle.net/forums/en/wow/topic/20748734807 My one problem with Soul effigy: http://us.battle.net/forums/en/wow/topic/20748764894 Not Happy With Demo ATM - A Rant: http://us.battle.net/forums/en/wow/topic/20747945470 Observations from an 838 AFF warlock: http://us.battle.net/forums/en/wow/topic/20749175673 On current and future Warlock design: http://us.battle.net/forums/en/wow/topic/20748976213 To Ion: From Affliction Warlock: http://us.battle.net/forums/en/wow/topic/20749086765 Warlock boring??: http://us.battle.net/forums/en/wow/topic/20748834815 Warlock Changes. A Constructive thread.: http://us.battle.net/forums/en/wow/topic/20749106237 Warlock Feedback! Attention Please: http://us.battle.net/forums/en/wow/topic/20748784884 Warlock Nerf List: http://us.battle.net/forums/en/wow/topic/20748595578 What would you change to fix your fav spec?: http://us.battle.net/forums/en/wow/topic/20748864834 Warlock Sub-forum - EU Calling All Warlock Voices - EU: http://eu.battle.net/forums/en/wow/topic/17613162166 We as a community will be heard: http://eu.battle.net/forums/en/wow/topic/17613132935 Legion PvP Feedback Legion PvP, from Beta to Live: A Path Forward.: http://us.battle.net/forums/en/wow/topic/20748456380 Regarding the disparity between melee and casters: http://us.battle.net/forums/en/wow/topic/20745196336 The purpose of this is to allow you, the concerned Warlock, to have a quick reference to threads which MAY get the attention of Blizzard. Please constructively contribute to these threads. Again, there will be threads I have missed. I will of course add relevant threads to the master list as they are provided. Addendum: PvE guides (I think this may prove helpful to some and give these threads the attention they deserve) Affliction: http://us.battle.net/forums/en/wow/topic/20747875438 (Cryptrot) http://www.icy-veins.com/wow/affliction-warlock-pve-dps-guide Demonology : http://us.battle.net/forums/en/wow/topic/20748656161 (Nakkiel) http://www.icy-veins.com/wow/demonology-warlock-pve-dps-guide Destruction: http://us.battle.net/forums/en/wow/topic/20745707140 (Aldeen) http://www.icy-veins.com/wow/destruction-warlock-pve-dps-guide Change log: 0.67 Added A long rational post about Affliction 0.66 Added Class Fantasy, and why we should Tame Demon Added Demon Variety and Customization 0.65 Added An In-Depth Look at Affliction 0.64 Added ~Warlock Dev Hotfix Suggestions Thread~ 0.63 Added To Ion: From Affliction Warlock Added Hotfix thread 0.62 Added On current and future Warlock design Added Warlock Changes. A constructive thread. 0.61 Added Observations from an 838 AFF warlock 0.6 Added EU Warlock forum threads where appropriate, same provisos apply 0.54 Added A list of what we have lost these last years Added Icy Veins PvE guides 0.53 Added Demonology changes hurt class fantasy. 0.52 Added Unified Tuning Feedback 0.51 Added [Legion] Compilation of Suggestions/Bugs 0.5 Added section concerning issue collation Sorted content alphabetically - should have done this from the start :D 0.44 Added Warlock Feedback! Attention Please 0.43 Added Legion PvP feedback section and included linked threads 0.42 Integrated Baalsamael post in format consistent with OP 0.41 Added Calling all Warlock Voices 3 0.4 Added Baalsamael post Added A Treatise of Destruction 0.34 Added Cancelling My Subscription 0.33 Added Short Analysis of Warlocks from Cata to now 0.321 Fixed categorization error 0.32 Added Where are these comments on hotfixes? 0.31 Added Calling All Warlock Voices 2 Added How I thought Demonology was gonna work 0.3 Added Demonology PvE guide 0.25 Added Mop Destro vs WoD/Legion 0.24 Added Destruction Warlocks in Legion 0.23 Added [FEEDBACK] Problems with Warlock Animations Added Legion Beta General Discussion Sub-forum section 0.22 Added Warlock Nerf List 0.21 Added PvE guides 0.2 Not Happy With Demo ATM - A Rant addedPoynty148 Feb 7
Oct 26, 2010 Welcome Warlocks: Please Read! Welcome to the Warlock forum! This forum is here to provide you with a friendly environment where you can discuss the warlock class with your fellow World of Warcraft players. Community forums work best when participants treat their fellow posters with respect and courtesy, so we ask that you take the time to read through the forum Code of Conduct (http://us.battle.net/en/community/conduct) and guidelines (http://us.battle.net/wow/en/forum/topic/15252595157) before posting. Important Reminders: Search The search function at the top of the World of Warcraft community site is extremely effective and robust. Before you create a new forum topic, please be use it to search for similar topics, blog posts, or web pages that may contain the answer for which you are looking. Making a new thread on an existing subject can result in your thread being deleted or, if you continue to re-post the same content, the loss of your forum privileges for spamming. Rating The forum rating system can be used to promote positive discussion, demote unhelpful comments, and even report posts that violate the forum Code of Conduct. By hovering over a post you'll be presented with several options, including a "thumbs up" (Like) and a "thumbs down" (Dislike) icon. Clicking the "thumbs up" icon will rate the post up. If enough people like a post, it will gain a Highly Rated status and appear at the top of related search results. Highly Rated posts will also have a highlighted background. Clicking the "thumbs down" icon will expand a drop-down menu which will include "Dislike," "Trolling, "Spam" and "Report" options. "Dislike" will rate the post down. If enough people dislike a post, it will be darkened, and with a lot of dislikes it will be hidden completely. You can also quickly report a post as trolling or spam, or use the report function to fill out a more comprehensive description of a violation. Please note that you can only rate each post once. Use your power wisely to help foster a positive and helpful forum community. Have fun posting on these forums, and good luck with your adventures in Azeroth!Lylirra1 Oct 26, 2010
32s Doomguard bug? So im not complaining but is anyone elses doom guard smoldering with flames at its feet? It looks pretty cool. Dont see other locks pets like this.Caajin3 32s
2m New to Warlocks, stats? As a warlock should I choose Haste over even Intellect? Also is Haste the better choice rather than crit?Bebsi14 2m
10m Incinerate Too Weak (In the Weirdest Way) So, I was doing some testing on my own time. I checked out the various spellcasting classes and their basic attacks (Fireball, Frostbolt, Smite, Arcane Blast, Lightning Bolt, etc.) and they all seemed on par in terms of cast time, damage and other stats... save for one. After hitting the cast button, watching the cast time go off, and then seeing the spell animation, I came to the conclusion that Incinerate has a huge weakness when fighting airborne foes. All of the other spells are a projectile that fly through the air, and hit their target faster than Incinerate can, because it doesn't deal its damage until its animation reaches the target. Why does this seem like a big deal? Incinerate crawls along the ground. I've cast incinerate in Northrend and other areas with flying foes, and watching the spells crawl to the edge of the cliff, drop down and then fly 90 (or more, from its previous direction of travel) takes longer than the other projectiles, and its damage out put is (or at least seems) lower than that of things like frostbolt or fireball. If it IS dealing its damage in the same rate as the other spells, and it just LOOKS slower, then I have a minor complaint: Just let it fly like other normal projectiles. Incinerate just doesn't feel good to use. While silly in that it's the "I'm gonna get ya" kind of spell, if I feel like being lazy or am going through an area where I don't need to use all my ablities, just let me throw clouds of fire through the air instead of trying to imitate a night at Brunswick Zone. That's a bowling alley out in my area.Kalgaroth0 10m
11m Malefic grasp animation (dev on Twitter) I know a lot of people wanted the "old" animation. https://twitter.com/WarcraftDevs/status/836328306450391041Requim0 11m
15m affy lock swimming in trinkets HELP PLS Sooooooooooooooooo I currently run whispers in the dark and kil'jaeden's burning wish, but in my cache this week I recieved a 900 moonlit prism and I was just wondering if anyone else knows how good this is for affliction? Another affy lock in my raid team gave me a sims chart for trinkets but the prism wasn't on there so ¯\_(ツ)_/¯ My idea is to switch out the burning wish for one of my other legendaries, I currently have the wrists, portal legs, corruption ring, and norgannon boots In terms of trinkets (in case the prism is weaksauce) I have an 880 urn, 880 chrono shard and an 880 metronome any ideas?Gretele2 15m
22m Affliction build for mythic + What builds do you guys use for mythic + i am currently using the mlg contagion build how is the writhe and absolute build in higher mythicsKielendar7 22m
45m Warlock Class Mount Shouldn't there be fire trailing behind it? i.e. like a flying version of the undead arena mount? the model is nice, but without that, it really kills both the fantasy and the excitement of it, for me at least.Yshara4 45m
45m Demo Haste Hey everyone, Just got a 905 Titanforged belt from my M+ cache, but it has Crit + Mastery. In order to equip this, it'll take me from 34% haste to 32%, do you think it's worth equipping this belt? I'm definitely going to do some sims, but I worry every time I replace haste with non-haste. Any opinions?Adivion3 45m
1h Relic question Opened my M+ chest up just now, and got a 900 relic. Hooray! :D I then saw that it affects the seed of corruption trait. Less hooray -.- I currently have an 880 relic that increases corruption damage, which is kind of a so-so trait. So here is my question: Does the fact that it is 20 ilvls higher make up for the fact that it is a worse trait, or not?Ajora1 1h
2h Caos Bolt cast is taking so long that i can.. Log in another account, level up a warrior from 0 to 110, click 1 button and interrupt myself. That's so black mirror... #DevsHatesDestroEloco10 2h
2h Give warlocks a baseline sprint mechanic Seriously.Möntypythön3 2h
3h Lock advice I've been a lock since BC (when I started). I've played other classes at times but I always come around to my lock. I JUST hit 110 last night and after a few years of being destro I leveled affliction. Turns out I REALLY like it. It seems like it could get a little complex in raids but that's ok. I see that according to Warcraft logs that demo is pretty much the top raid spec. My only experience with demo is about 3 minutes casting a few spells at a target dummy. I didn't like it but 3 minutes really isn't enough to justified "I tried this spec". I don't have a guild to raid with and not sure I want one but to pug (normal maybe a bit of heroic) should I try to learn demo or will aff be ok?Lucrend2 3h
3h Concept for both the class metamorphosis lore An idea occurred to me for the Demo (demonology) warlock on the old metamorphosis that could make it so that both the ability of the Demon Hunter and the Warlock could still be in game but be completely different. So the idea for this ability was that instead of the process the Demon Hunters go through in that they must eat the demons heart then force the demon they ate under their control the warlocks are using the demons they have under them to collect power and he siphons it off them. So for the Demo warlock it would be a different effect for the Demons under the warlocks control would feed him demonic power via the soul link slowly fueling his temporary crystalline soul shard/fel infusion form. The thinking is that the warlocks fantasy is power and more power no matter where that cost leads them so allowing this infusion of power to be drained from their demonic servants but temporarily making them demi demonic would make sense. The other reason I was thinking of this is how the skull of thal'kiel works in that it drains a portion of our demons health and tosses it like an explosive at an enemy target so if the skull could drain the demonic energy their isn't a reason we cant siphon off the energy they get. So I'm still thinking on how its mechanics in game would work or should it only be just a cosmetic effect because lets be honest the horns we got from having a full bar for the meta bar was always a nice touch. But I would love to hear ideas as I work on this little project. http://i1199.photobucket.com/albums/aa480/The-Meldermaster/WarlockMetawip_zpsxw7q0zs8.pngNasramza25 3h
4h Destro & Demo Are both out performing affliction way to much in arena/rbgs. Something needs to be done about this. Either buff aff int/mastery or make deaths embrace go back to 100% increased dmg once a target is below 30% health again. This current meta is just nuts. Demo has insane burst destro get a 50% healing debuff and aff gets nothing. You give us a dispel protection but at the same time make the dmg it does if dispelled complete !@#$!. Please do something about affliction!!!Natixsphere12 4h
5h Demo Lock PVP (implosion) For anyone that does bgs, 3s or whatever with a demo lock pvp wise. Does your implosion hit less than 100k? I know they nerfed it awhile ago but for people who have there demo lock tree maybe past 45 traits, how hard does it hit for you?Dankmagix3 5h
6h Jewel of Sargeras Got mine over the weekend! Woo! Now to get farming for the hateful eye pet *grumble grumble* Oh well, at least it only took a few weeks, not months like I've heard.Mackenzy0 6h
6h Relic wrong type for artifact getting fire fel relics for affliction artifactFuloffel5 6h
6h Destro warlock pvp- pve gear vs pvp gear So I"m trying to do more pvp and am most familiar with destruction spec. Currently I'm sitting at ilvl 896 with my pve gear. I go into bgs and such and with both Firestone and Dark Soul popped, I'm only getting an average of 400k chaos bolt crits. Am I missing something? Does pvp gear actually matter over pve gear or does it matter at all?Shinsui6 6h
7h Burn them down That progression boss is at 5% but people are dying, it's a race against death to get it down "Burn it down!" the call goes out on discord "Pop your cooldowns!" Pause here a moment; my brief opinion based observations.. 1. When the above happens, as an affliction warlock I can do nothing, I have no cooldowns. I'm missing that exciting push for success because my only optimal option is a simple drain rotation. 2. I have a Naga hex v2. It's totally irrelevant for my warlock, I have more than enough regular keybinds for all our skills. I totally need it for my priest and warrior alts though. 3. My brief experience with those alts I love the utility, flexibility, cooldowns etc they have. Makes me realize how much lock is missing. Lock still my main, I love the class theme, but wow it feels not great right now imo.Edelliander24 7h
8h Eyes on guldan Curious how you all handle eyes as affliction on guldan. For the purpose of this thread, figure guild progression or PUG group, where the goal is only to kill the boss, not have the best possible parse (i.e.: you probably need to help and not just tunnel the boss). I've been trying to time a seed cast on GD or the add when GD is casting normal eyes, then throw a couple UAs on whatever target I think is likely to be last to die. For empowered eyes, I've been dumping shards, corruption, and MG channeling. Any suggestions/thoughts on ways to help finish the eyes off faster? Am I actually holding the group back by assisting on eyes instead of just sitting on GD?Requim5 8h
9h Demon tracking Hey demo mains! Is there a WA you guys use to track demons? I finally finished 54 in my Destro weapon, ganna pump the affl and demo ones to 35 and run a few LFR/Normals with them. Obviously I'd like to count the demons to use that wonderful talking head to bite the enemy as hard as he can.Krakdotz5 9h
9h Best Lock spec DPS? Which spec is the best dps?Corek10 9h
9h My issue with the class mount 7.2 Many warlocks were upset that we did not get a flashy new demon to ride on in 7.2 but fine well let that go, well take the horse. You taking the horns off the horse is pushing it too far. The new mount has no personality, it feels too much like the horse from Kara. Please add the extra horns the dreadsteed has on his head and his goatee back that makes him look more demonicBabylðn1 9h
10h Blue Response to Lock post in the CD Forum In case you don't venture into the Class Development board at all, it actually happened. ... The thread in question https://us.battle.net/forums/en/wow/topic/20753277495Ganath10 10h
11h Demonic Gateway 153: Bad Memes 2017 I dont like to stress the fact that the warlock rocks, but he just does,So, for all you staff users out there, feel free to come in and post, my staff is a good one, but here is how it goes 1. post message in the room 2. LOOK IT OVER 3. dont report anything, i might get in treble :) 4. "Eppdawg" is not allowed to cep and 5. Have fun!! and 6. keep on truckin' ganksta http://us.battle.net/wow/en/forum/topic/19288699802 IndexSlappah243 11h
11h prasing question and traits so question do pepole who score purple and orange have BIS lendgrys and 54 traits in their weapon ?Mäxxer10 11h
11h Infernal Pet Bug Is anyone else having trouble with their infernal pet, where the graphics have changed from a typical green fire vibe, to a "greyscale" colored infernal, with fire around its feet, and smoke billowing from it like crazy? Can't pin point exactly when it happened last night, but I can't seem to fix it. Turned off all add-ons, updated graphics drivers & the infernal graphics are still messed up.Mork3 11h
12h Rate that Transmog! Go go goGareon186 12h
12h Class Dev Cross Post Just pitched a revamp for Aff Locks on the class dev forum. I'd really appreciate any feedback or comments on it. https://us.battle.net/forums/en/wow/topic/20753535167#1Suffrux0 12h
12h Summon Infernal looks black/grey/smoldering? Is this an undocumented patch change? I've been leveling my lock all week with the regular fel green looking infernal and starting last night he looks like this? http://imgur.com/a/J6O7z I noticed if I switch to a diff talent and cast him as a cooldown he looks like the old green/fel version. Can I make it look like that again?Ahketon8 12h
13h Vs. Druid PvP How the holy hell do you beat a druid as a warlock in pvp. Trying to get world quest done and this single cat druid keeps ganking me, over and over. I guess he doesn't know what pvp is. He stuns me over and over and over and over...I can trinket once, but then i'm dead, I can never ever even get a fear off. So if any body has any tips, i'm all ears. Thank you.Nebekenezra2 13h
13h Sacrolash's Dark Strike Buff As a proud order of Sacrolash, Sephuz, Norgannon's, Pillars and now Kiljaedan's Burning wish (in that order) , please buff Sacrolash in a near hotfix! You've done it for Necrotic, you can do it for Sacrolash! Thanks in advance Blizz.Trumpzwazzro1 13h
14h Summon Pet Macro with Modifiers Is there an All in one pet summon macro with modifiers for lock......mine from WOD no longer works. Nm........I got it.Lesaaria0 14h
14h Affliction and fel relics... I keep getting fel relics, i can't use them... i get these as rewards from PVP victory's... What the hell?Dotsoup0 14h
14h Should I get Warchief's Shattered Tusk? for Affli? I been debating on that for a while now. idk what shadow relics I should be going after. https://www.wowprogress.com/character/us/moon-guard/Mordeghai In case u want to looked at relics I am using.Ghaghzull9 14h
14h Have a question I have the 4 piece tier bonus, the legendary back and waist, but just got the legendary hood. I have back up pieces to replace both my back and waist, but is it worth losing the 4 piece bonus to equip the hood? any thoughts on this would be appreciated.Virgolock17 14h
15h FIX DEMONIC CIRCLE Blizzard have mistakenly taken an ability and made it more clumsy and complex than it was previously. Placing the demonic circle and teleporting are two separate actions, but to "simplify" things, they have been turned into one button. The problem: During any raid encounter/PvP warlocks frequently have to move the placement of the demonic circle. In order to place a new circle, we need to remove the circle buff. So now we need to make a macro to remove the buff before we can re-place the circle- example: ... Thus the "single" ability becomes once again, two buttons. Moreover this disrupts the flow of battle as I have to ensure I do not accidentally tap 'teleport' when intending to 'place circle', I have to ensure I have tapped my cancelaura macro button first. Please revert this change, as it has simply made an ability more clunky and awkward than before. Upvote and bump the post warlock friends. -Krix Edit: To anyone confused by this post, please log onto your warlock and take demonic circle. Go test it yourself- try placing the circle and then replacing it etc. you will understand.Krixooks65 15h
16h Damn one thing's for true... So I've been playing around w/ Affliction lately and I've noticed how Affliction is SO MUCH easier to play than Destro for both PvE and PvP. PvE? Just dot em up, reapply dots over n over n over again and drain, pop Reap Souls when you got it. AOE? Just throw seeds and you get automatic 1 million DPS+. Easyyyyy DPS. PvP? Just dot em up, drain, and they drop dead like a fly while you maintain close to 100% HP. Extra bonus if you add in spell lock, death coil/howl of terror or nether ward. I'm not trolling or anything, I haven't gotten around to playing Affliction until lately and I'm just SHOCKED at how easy it is to play this spec. I HIGHLY recommend Affliction as the go to spec for new warlocks wondering which spec to choose. I tried Demon and it still remains clunky w/ too high of a ramp up time (has potential though). Destro - it's hard to explain but it definitely has the highest skill cap out of the three warlock specs in Legion by far. There's A LOT of things to track and buttons to press just to get a similar DPS output to Affliction. Having said all this I'm pretty excited about upcoming 7.2. Because I think Destro will be able to get away w/ stacking haste + mastery which means it'll be a lot easier to switch between Destro and Affliction. Just need some relics but that god awful legendary system though. I have to wear my neck & trinket when playing Affliction. :(Hotpwnsta45 16h
20h Rate the warlock name above you On a scale of 1-10!Cootie242 20h
21h Soul harvest or Siphon life?! Hey all, So for the entirety of my NH prog (now 10/10h) I've run SL. I can see that in fights with multiple targets that SH would be pretty valuable, but would it be as good as SL? What do you run and what have you found to be more effective? Thanks in advance.Spectrasoul8 21h
1d Demo PvP - Burst Rotation (3s) Hey all - never PvP'd as Demo before, always been Aff except for a few months in BC when I went Felguard spec. What's the burst rotation for Demo now? People are complaining that it's overpowered, but I just don't know what to watch out for.Crownlol3 1d
1d Need help with Destro PVP Can anyone tell me how I am supposed to fight classes like death knights and warriors? I feel like for every single cc ability I have, they have something that renders it useless. They have 100% uptime on me no matter what I do and by the time I actually get a chaos bolt off, they can either reflect it or absorb it. I feel like I have nothing in my toolkit to actually 1v1 these classes. And I don't mean duels, I mean instancedGremgorr8 1d
1d Best spec for mythic+ Ello, so I'm lvling my Warwick and I plan to be at 110 really soon. Once I get gear I want to start running mythic+ dungeons. What would be the best spec for the best dps? I know people will say play what you like and I do plan to do that. Just want to know what spec gives the best dps.Sleepingfiré8 1d
1d Ideas on destro dps(class changes) Here's Mine Elminate critical strike from adding dmg to chaos bolt while instead making it mastery that benifits the dmg scaling, take the conflagration golden trait off critical and put the dmg scaling also to mastery. And pull shard Gen off critical and put it to mastery. Bam destro lock problems solved. After seeing the set bonus for t20 4 piece it feels like blizzard wants to make me love mastery. Any thoughts?Craftyshade9 1d
1d Affliction Normal Gul'dan What DPS are you guys pulling on normal Gul'dan?Virgolock22 1d