Warlock

18h Warlocks - Your class needs you! Thread List V0.71 I think it might be pertinent to keep a record of all threads supporting the cause of Warlocks having a fair crack of the whip or at the very least some response to the growing concerns. This is merely a starting point. If I have missed your thread, one you have seen or you feel a thread included does more harm than good please comment below. NEW UPDATE: Further to recent posts in this bread I will add new suggestions in this section: Blizz you owe warlocks an apology. https://us.battle.net/forums/en/wow/topic/20759262165 Significant Rework of Demo in Bfa https://us.battle.net/forums/en/wow/topic/20759495907 Demonology Changes https://us.battle.net/forums/en/wow/topic/20759162485 List of Bad decisions about Warlocks https://us.battle.net/forums/en/wow/topic/20759147063 Demo feels awkward. https://us.battle.net/forums/en/wow/topic/20757707315 Warlocks-fun and good ideas for demo https://us.battle.net/forums/en/wow/topic/20758226616 My only advice for Demo Rework https://us.battle.net/forums/en/wow/topic/20759386670 Make Demonology Great Again https://us.battle.net/forums/en/wow/topic/20759237339 This expansion turning into a JOKE https://us.battle.net/forums/en/wow/topic/20759168385 MoP Vs Legion Warlock, Which did you enjoy? https://us.battle.net/forums/en/wow/topic/20758837845 Demonic Empowerment has to Go https://us.battle.net/forums/en/wow/topic/20749305603 Felguard pet needs a new skin https://us.battle.net/forums/en/wow/topic/20749837174 Demonology being fixed? https://us.battle.net/forums/en/wow/topic/20758708558 Battle for Azeroth Demo Design https://us.battle.net/forums/en/wow/topic/20759387936 What would u like to see on demo in BFA? https://us.battle.net/forums/en/wow/topic/20759606343 Threads concerning the collation of warlock issues: Calling mechanics masters! All specs: http://us.battle.net/forums/en/wow/topic/20748845055 [Legion] Compilation of Suggestions/Bugs: http://us.battle.net/forums/en/wow/topic/20748805127 Unified Tuning Feedback: http://us.battle.net/forums/en/wow/topic/20748765378 We did it!: http://us.battle.net/forums/en/wow/topic/20748704898 THIS IS DEFLATE COMPRESSED VERSION OF OLD THREAD INDEX TO SAVE SPACE Quick link to uncompressed content here: https://us.battle.net/forums/en/wow/topic/20748645930?page=9#post-163 eJylWE1v20YQvfNXTNBDLrElfpMCCkOWrMZoPozEjQsEPqyolbgQySV2l1LVQ35735KyrABtinUOBgyKejP7Zt6bWX1dPr7jGyEbuuaG0W+84YpVNBe66LTG88nX0fLR874ubm7m19PZ7490p+Sy4rWmvTAlPTBVyWJL00bUzOALeuKVxrST0ajTl0tmTMUvG25Ga6m6Wo94M9rL/cjIVhSjYJxG8TiKgyBCiOXjf4afc21UV1h8ess0kuUNffp4fX0zJ7mmWcW0pgVrDNMHx/hpnkR5knwf43gqTaKhgR8HVD9PIz8YR0maed47Kbei2RBeBJgWm9LQcwBacTxyAbcpZ1Ecx3nsee9lS33aknaaHuR85Jxsj5fEMfL1vM+lVAalZNVBC22ZPRGxVrKmGUOPGEmN3DuHyJLE9z3vvuRUdErxxpA2zPDzKC/IOwryAfS8fID8k1cNM+VrbevHCteuyOJxHPio30PJFSeGP1NyjdxlXSN3bYtYCrMWf3F95QweJ0Ge9S3/1Aifu+VF//7Q8d+ens/5jt5KGwevbDY4pNUY3ZeKs9W3CTlGzsMkCVGGKVUSXal6yUJxrdSG2FJ2KP96XYmeR8dj5UGGcgQAb+i2uZjzFv5g+5/Yz6COgyTKUpuyrllVUVGyZsNtG5asa4wz+VGejqOBAoFDo1f2JRLcc+DtOHjBQ8ge5SbYiqEDZ8q1M/NxFKV+boPco1BG6L7Pz3rUNesMJOQAnIEC6ydTMPHUI1+kKLizeOI0juL0R4gUOGPmiR9GP8QMXTHTHCOiP3lji2RbgG0U51c0V8z6s1jzS1dQFAiMnkA33NCOqxWzrtRayWtasmLrruze6K5atuG/+j18wQcq3h+sxnWhRPuS+tuEfWhrdup+1itKGHesFL0UwX6+G5tviDUrSOFg+dCl7KoV3bPaGmv9AtGGWWitYAixHkIcYZvXhpacatawjWXG/uN8BOgrjezQruWE9Fa0rYVaWVfEWKm23FmzWQaK7cjuDyyKSmAKIjltuCJ95r2m995XzsMqgPP6R3hZyc3haGWayg5jtzinyrWh06Qn5YhOX5gS3Bz6ks46bWQt/mYvMV9/nPppelyOJKYp8GFmE+pH7sFyflMvuXLmOgIh6S927FyAk420SBIrBpa71YkgZ4rzKAuwyh0H5jAknY8cJHHUg+zpFsWWnd3Zhqo1fdn2SHIjm4bRXqrtCzYhPwk97xZOI7dHfYkCksBXOAnT4xdSVs6iCKNsjGLBamTDqR0W9WFP/wzlEV+vhTur1i5ytNYHabB8t+2BHiyizZum9+/pgqb0CW3rvHhHcZSOPe/jUnO1Gy4Pw54JU87CjKaLBbjop4dzEdM4SUHyx+a0bVotrDvTgeOf277zNAl8YN9LuoWiaGFTft5vntCdLROCSLDUPyW3lAqiuHIeQRm6wD/DGSaGvkSVZmB4WEB2/GhjrkYDR0iCMH2GX3C+sqPyFU2NAc+WgbuKM5iEa59l1heekT9wtcZ0166NhS0kjtN+d7d7XT/JDrI7WxytOeCJgtvuoEJeuJMMTYTRv2/wEATd/DFcXH+wCF3gpVNY3v3vrTLFauWj8+xd9YFbo2T9baRrBJx+LxABU7XEtrpyhg2DPIz70xx/Dbjb3Z0qO5zk+YM3g0j7HwxA5js00wTNdYfrFi2kgmKduwo32iTM4AWfcFlTK8uY3b9XQreYZDjekpu9vfPXvOK8l3LRD2bnXxv8PAnD5B9NBq5Y DECOMPRESS HERE: http://www.txtwizard.net/compression ARCHIVE OF POST @0.69 HERE: https://pastebin.com/ucjYKgV6 https://web.archive.org/web/20171120155628/https://pastebin.com/ucjYKgV6 The purpose of this is to allow you, the concerned Warlock, to have a quick reference to threads which MAY get the attention of Blizzard. Please constructively contribute to these threads. Again, there will be threads I have missed. I will of course add relevant threads to the master list as they are provided. Addendum: PvE guides (I think this may prove helpful to some and give these threads the attention they deserve) Affliction: http://us.battle.net/forums/en/wow/topic/20747875438 (Cryptrot) http://www.icy-veins.com/wow/affliction-warlock-pve-dps-guide Demonology : http://us.battle.net/forums/en/wow/topic/20748656161 (Nakkiel) http://www.icy-veins.com/wow/demonology-warlock-pve-dps-guide Destruction: http://us.battle.net/forums/en/wow/topic/20745707140 (Aldeen) http://www.icy-veins.com/wow/destruction-warlock-pve-dps-guide Warlock Web Resources: Lock One Stop Shop http://lockonestopshop.com/#!/Home Change log: 0.71 Added a few more relevant threads. 0.7 Text compression used to save space. Post as of 0.69 archived. 0.69 Stardate 20/11/2017, Earth. Added new section of new suggestions. Will look at compressing old sections to save space in post. 0.68 Added web resources section, starting with Lock One Stop Shop 0.67 Added A long rational post about Affliction 0.66 Added Class Fantasy, and why we should Tame Demon Added Demon Variety and Customization 0.65 Added An In-Depth Look at Affliction 0.64 Added ~Warlock Dev Hotfix Suggestions Thread~ 0.63 Added To Ion: From Affliction Warlock Added Hotfix thread 0.62 Added On current and future Warlock design Added Warlock Changes. A constructive thread. 0.61 Added Observations from an 838 AFF warlock 0.6 Added EU Warlock forum threads where appropriate, same provisos apply 0.54 Added A list of what we have lost these last years Added Icy Veins PvE guides 0.53 Added Demonology changes hurt class fantasy. 0.52 Added Unified Tuning Feedback 0.51 Added [Legion] Compilation of Suggestions/Bugs 0.5 Added section concerning issue collation Sorted content alphabetically - should have done this from the start :D 0.44 Added Warlock Feedback! Attention Please 0.43 Added Legion PvP feedback section and included linked threads 0.42 Integrated Baalsamael post in format consistent with OP 0.41 Added Calling all Warlock Voices 3 0.4 Added Baalsamael post Added A Treatise of Destruction 0.34 Added Cancelling My Subscription 0.33 Added Short Analysis of Warlocks from Cata to now 0.321 Fixed categorization error 0.32 Added Where are these comments on hotfixes? 0.31 Added Calling All Warlock Voices 2 Added How I thought Demonology was gonna work 0.3 Added Demonology PvE guide 0.25 Added Mop Destro vs WoD/Legion 0.24 Added Destruction Warlocks in Legion 0.23 Added [FEEDBACK] Problems with Warlock Animations Added Legion Beta General Discussion Sub-forum section 0.22 Added Warlock Nerf List 0.21 Added PvE guides 0.2 Not Happy With Demo ATM - A Rant addedPoynty175 18h
Jun 15 [Coming Soon...] Warlock Help Resources Since this thread will likely be stuck here for a while, I'm going to update this first post to be a hub for where you should turn when looking for help with your Lock. Expect an update within the week. ... Introduction This guide is written to be a quick reference for those looking to get an idea of how to play Destruction and those who are looking to improve their performance with the spec. It is split into two sections, the first forming a short guide, answering common questions that are asked around the forums, including Talent choices, Stat priority and rotation. The second section describes how to log and analyse your performance. Foreword Heading into BFA and with the existence of LOSS, it feels like the longer Guides that used to exist on this forum are either redundant, because they echo exactly what LOSS has but without the sim data, or caused problems when they (the Destro guide I wrote) conflicted with what LOSS was saying due to late updates or errors. My goal with revising this guide is to condense it to the point that its easier to update when changes occur, it only focuses on common questions/queries that people on the forums have without stepping on LOSS' toes too much by trying to go super in depth about every point, whilst keeping this guide as a handy and informative quick reference for anyone in the forums who sees it and has some simple questions. Table of Contents 1 - Basics and Common Questions 1. Talents and Suggested Builds 2. Rotation 3. Stat Priority, Enchants and Consumables 4. Addons and Macros2 - Logging and Analysis 1. How To Log 2. Quick Log Analysis Points 3. How to Ask For Help3 - Sources 1. Data and Sims 2. Other Sources4 - Conclusion ... 1-1 Talents and Suggested Builds Talent Calculator: http://wowhead.com/talent-calc/warlock/destruction Tier One: Backdraft currently performs the best in this tier, with there being almost no situation in which Roaring Blaze and Shadowburn are preferable. Tier Two: In single target and 2 target cleave, Eradication is your best choice; 3 or more targets, particularly in dungeons, Empowered Life Tap performs better. Reverse Entropy is currently not useful compared to the other two. Tier Three: Demonic Circle is going to be your go-to for raids, unless you specifically require a stun. Shadowfury is good for dungeons, specifically in Mythic+. Mortal Coil's heal can be useful, but for the most part is too niche for general PvE use. Tier Four: Soul Harvest is your best choice for 1 and 2 targets. For 3+, Fire and Brimstone tends to outperform Cataclysm in all situations outside of burst AoE with very short windows that lines up very closely with Cataclysm's CD. Tier Five: Burning Rush tends to be the go-to given our limited movement options, especially in dungeons. When picking between survivability options, Demon Skin will perform well in situations with constant small damage, whilst Dark Pact performs better where you are required to soak mechanics or when damage is infrequent and large. Tier Six: Grimoire of Service is your go-to in ST, with Grimoire of Sacrifice beginning to pull ahead on consistent 3+ targets. Grimoire of Supremacy tends to be avoided due to its cumbersome interaction with Lord of Flames (being triggered by Infernal's Meteor Strike w/ Supremacy). Tier Seven: Wreak Havoc should be used when there are consistently 2-3 targets to cleave. In all other situations you should use Channel Demonfire; Soul Conduit can arguably out perform it in 4+ AoE situations. Suggested ST Build Tier One: Backdraft Tier Two: Eradication Tier Three: Demonic Circle Tier Four: Soul Harvest Tier Five: Any Tier Six: Grimoire of Service Tier Seven: Channel Demonfire Suggested Dungeon Build Tier One: Backdraft Tier Two: Empowered Life Tap (Eradication if boss damage is important) Tier Three: Shadowfury Tier Four: Fire and Brimstone Tier Five: Burning Rush Tier Six: Grimoire of Service Tier Seven: Any ... 1-2 Rotation Basic Single Target Rotation This subsection is intended as a quick reference for players unfamiliar with the Destro spellbook. More advanced tips can be found in the following sections. Keep Immolate up as close to 100% of the time as possible. Cast Chaos Bolt under either of the following scenarios: A) Damage increasing effects are active (trinket procs, Soul Harvest, encounter mechanics that increase damage, etc.) B) You are about to cap at 5 Soul Shards. Its suggested to cast Chaos Bolt at ~4.5 Shards unless deliberately building towards 5 for burst. Keep one charge of Conflagrate on cooldown, saving one for burst or movement. Keep one charge of Dimensional Rift on cooldown, saving two for burst or movement. (Save only one charge once you get Dimensional Ripper to ensure you get the most out of the trait). Cast Incinerate Basic Multiple Target Rotation Once you encounter more than one target, your priorities need to change. At 2 Targets: Keep Immolate up on both targets. Use Havoc to cleave powerful spells onto both targets eg. Chaos Bolts/Roaring Blaze Immolates. Continue ST rotation otherwise. At 3+ Targets: Keep Immolate up on 3-5 targets Cast Rain of Fire when 3+ targets are present, 4+ targets if you can Havoc cleave Chaos Bolts instead Keep one charge of Conflagrate on cooldown, saving one for burst or movement. Keep one charge of Dimensional Rift on cooldown, saving two for burst or movement. (Save only one charge once you get Dimensional Ripper to ensure you get the most out of the trait). Cast Incinerate Opening Sequence (~3 seconds before pull) Pre-pot Pre-cast Incin Pre-cast Immolate (Pull)Conflag Pet CDs Rifts SH Conflag Continue normal rotation Notes: You can fit a second pre-casted Incinerate at max distance, in which case you should start pre-casting at ~5 seconds. With CDF + Eradication, you should cast your first CDF after your first CB lands. Otherwise after SH is up. Advanced Rotation Roaring Blaze When choosing this Talent, you will no longer be saving Conflags for burst or movement, instead saving them to buff a Pandemic'd Immolate (18 sec + 5.4 = 23.4 seconds long). You will end up weaving Immolates like this: Buffed Immolate -> Immolate falls off -> Standard Immolate til all Conflag charges gained -> Buffed Immolate -> ... The number of Conflags you should use on a single Immolate varies depending on T19 2pce and Haste procs/cooldowns; generally you should use all your banked charges plus one additional charge as it comes off cooldown. You should use one extra charge (possibly 2 with T19 2pce) during lust/hero/warp or similar Haste buff. To minimise the time that Immolate is not on your target, you should cast Immolate with about 1 second left on a buffed Immolate, which will allow the buffed Immolate to get its partial tick out and have an Immolate reapplied soon after. Keep this Immolate rolling as normal until you are about to max Conflag charges, at which point you should apply Immolate such that you get the full duration, then cast your Conflags, rinse and repeat. Roaring Blaze: TL;DR: Your use of Immolate and Conflag should look like this (assume we already have a standard Immolate up): Pool all Conflags -> Reapply Immolate to max out duration (~23 seconds) -> Use all Conflags -> Use one more Conflag off cooldown -> Start casting Immolate with < 1 second left on Immolate (letting Immolate fall off) -> Pool all Conflags -> Repeat Movement Destruction has trouble dealing damage on the move, and in Legion we have very few options for something to cast when we are forced to move. Taking Demonic Circle and planning positioning can minimise the amount of movement you'll be forced into. When you are forced to move, your options are rather small: Havoc (only when you can benefit from cleaving spells with it). Life Tap (except when talented into RE) Dimensional Rift. Conflag/Shadowburn (except when talenting Roaring Blaze). Life Tap and Movement tl;dr: In encounters with movement, you should float low % Mana when not moving and prioritise casting it when you're forced to move. Life Tap is one of the few instants we have to use on the move, so its important that when we have to move we can cast it so that we have more casting options on the move, possibly saving more important instants and ensuring we can continue our rotation even when forced to move. However, it doesn't give us value unless it refills mana, because tapping when it won't is just hurting yourself and eating GCDs with no benefit. To make sure that we can Tap on the move and get value out of it, we should aim to float at reasonably low mana while not moving. This allows you to focus more on casting other spells while you don't have to move and gives you up to 3 more GCDs that can be filled while moving that isn't Conflag or DR. ... 1-3 Stat Priority, Enchants and Consumables These priorities will change based on Talent choices, Artifact progression, target counts, as well as gear and leggos you have. The priorities and enchants/gems suggested below will provide a good stat priority for most situations. Stat Priorities Generally: Haste >= Crit >= Vers = Mastery Stats end up being pretty close to each other in value, so you generally want ilvl > stats (besides rings and neck pieces). For more accurate stat weights for your character/gear/leggos, you should sim yourself. For more information you can read the following guide on how to use Raidbots to sim your character: https://docs.google.com/document/d/1OntnJ9ewxJ3L__iDn-R9qYukRBDW7429AJiv3NGZ_2M Note: If you invest heavily in mastery, you will experience swings in damage from fight to fight based on how lucky you are. If you would rather have a more consistent build, consider avoiding Mastery in favor of other stats Gems Currently, socketing Haste gems should be your priority. You may also have one Saber's Eye of Intellect in your equipped armour, but these are expensive, so socket these wisely. Enchants For Ring enchants, Haste should also be your priority. Cloak enchants are main stat, so use Intellect. Mark of the Claw is currently our best neck enchant. Food, Flasks and Pots You should be using Haste food, Flask of the Whispered Pact and Potion of Deadly Grace or Potion of Prolonged Power (these are about neck and neck in performance, PP pulling ahead on multitarget). ... 1-4 Addons and Macros Addons Addons can be an incredibly valuable addition to your WoW experience and performance when used correctly. While specific addons and functionality are largely preferential, this subsection will list some of the widely recommended addons to help play your character as best you can. WeakAuras 2: A very powerful addon capable of displaying auras for practically anything you can think of. Ability CDs, proc durations, fight mechanics and more, its easily one of the more important addons to consider using when playing any class. Whilst it's setup can be quite involved, you can import other people's WA setups using import strings. Not's Spec WAs: https://notsthoughts.wordpress.com/2016/07/25/weak-aura-hosting/ TellMeWhen: A simpler alternative to WeakAuras. Whilst its capable of less then WA, its far easier to get started without assistance. I've personally used this throughout WoD and would highly recommend this to anyone that feels WA seems too intimidating or hard to work with. TidyPlates: A simplistic addon useful for showing DoT/Debuff durations on targets and generally making it easier to play in a multi-target situation. Certain other addons include this function as part of their setup, i.e. ElvUI. Deadly Boss Mods, BigWigs, or any other encounter-assistance addons: Not a Warlock specific addon, but these do help increase your DPS and survivability by making it easier to not mess up encounter mechanics. GTFO: A pretty simple addon, it will play annoying noises when you take damage, particularly to unavoidable damage in dungeon/raid encounters. Good if you want extra cues for when you mess up. Macros Warlocks aren't too reliant on Macros to perform well, but they are a useful tool to improve the usability of some spells in order to increase your performance. In this subsection, I'll be listing useful, common macros. Stop-cast Shadowburn This macro will cancle any spell being currently cast to cast Shadowburn. Useful when Shadowburn sniping for Shards. #showtooltip Shadowburn /stopcasting /cast Shadowburn Mouseover Havoc This macro will cast Havoc on a target your mouse is hovering over. #showtooltip Havoc /cast [@mouseover] Havoc Replace Demonic Circle This macro will remove your current Circle and replace it at your current location. Note: Due to the redesign of Demonic Circle, this macro will go on cooldown with the use of Demonic Circle since it has to cast it to replace the circle. #showtooltip Demonic Circle /cancelaura Demonic Circle /cast Demonic CircleAldeen286 Jun 15
Feb 11 [Still True] Guide to Logging Introduction Due to the recent patch and the changes that Warlocks, among other classes, have undergone, people are now more than ever concerned about how they are performing. I believe that the best way to evaluate performance is in evaluating your logs--and, without knowledge of how to analyze logs, or how to log, that's impossible. This guide should cover those sufficiently and allow interested players to improve their performance, or, if they would prefer, ask for help. Foreword Please feel welcome to dispute anything posted. I am very dedicated to making an accurate guide that keeps up with all the newest theorycrafting, and to that extent, I will be doing my best to keep up with recent information--but nobody is perfect. Table of Contents 1 - How to Log-1: WarcraftLogs -2: Downloading/Running Logs -3: Known Bugs 2 - Guide to Reading Logs-1: The Interface -2: The Tabs 3 - How to Evaluate Performance Using Logs-1: Basics -2: Destruction -3: Affliction -4: Demonology 4 - Conclusion-1: Afterword -2: Help with Evaluation Guide to Navigating the Thread: If you want to jump to a specific section in the thread, use Ctrl-F and type in the section number, then a dash, then the subsection number. For example, if I wanted to jump to the Known Bugs section, which is in Section 1, and is Subsection 3, I'd type "1-3" into Ctrl-F! ... 1-1: WarcraftLogs WarcraftLogs (https://www.warcraftlogs.com/) is a World of Warcraft fansite dedicated to hosting interactive combat logs and fight rankings for current and past raids in WoW. It is commonly used, to great effect, to evaluate how well someone is performing compared to other players of their spec and to optimal play. By the end of this guide, it is my belief that you will both understand how to evaluate logs and why we evaluate logs. -Why Warcraft Logs? Warcraft Logs is a lot more user-friendly and in-depth than World of Logs--not to mention that its developers (who I am wholly unrelated to) are continuing to update and build on its foundation, where World of Logs, to my knowledge, is remaining stagnant. 1-2: Downloading/Setting Up the Logs Client The WarcraftLogs website is fairly self-explanatory with regards to setting up the client, but in any guide for log analysis must be a guide for actually logging. I've broken it down into a 3 step system. 1: Go to https://www.warcraftlogs.com/ 2: Find this [ http://puu.sh/dxBDb/3fed32d7d1.png ] section--it's in the upper right-hand corner of the home screen. Click "Sign Up," and make an account! 3: Now that you're logged in, go to where you clicked "Sign Up"--your username will have replaced that option! Click your username, and a dropdown menu will appear. Select "Download Client" and install it! Then, start the client on your computer while playing WoW. This window should appear: [ http://puu.sh/dTL5x/25b02f7b54.jpg ] From there, hit Live Log, and you'll arrive at this screen: [ http://puu.sh/dTLcR/ad07786613.jpg ] Then, if you wish, you can select what page to record your logs on (the default, as you can see, is Personal Logs), and click go! Then, all you need to do is enter World of Warcraft, enter "/combatlog" and raid! All the combat you're doing is now being recorded in real time to Warcraft Logs, where it can be analyzed. When you're done, simply type "/combatlog" again in-game to stop recording combat logs, and click "Stop" on the client! Advanced Combat Logging: In game, to enable Advanced Combat Logging, access the main menu (usually by clicking escape), select System, select Network, and check the boss for Advanced Combat Logging. 1-3: Known Bugs Sometimes, when attempting to log, the client will record nothing, or state "Error - Bad Line". While this is not intended, it is more common than isolated--it can be fixed by simply restarting logs. ... 2-1: The Interface The WarcraftLogs interface is intuitive and user-friendly. An example of a log is one of my Personal Logs, found at [ http://tinyurl.com/k66hywk ]. I will be using this log for the purposes of demonstration throughout this guide. [ http://puu.sh/dxCDv/bb44cf32ef.png ] The image above is what you will first see when reading a log. The first page it shows you (the one shown) is a summary of the various measures of performance recorded by the service. Each of the different tabs (Damage Done, Damage Taken, Healing) will take you to a page that details each individual type of performance. These will be covered in the following section. The Graph The Graph can be manipulated and modified to display only certain data--whether you wish to focus on a specific player, a specific damaging mechanic, or a specific portion of the fight. To access a specific portion, simply click and drag from one end of the graph you'd like to observe to the other--it'll automatically display only the information from that slice of the graph. To display a specific player or mechanic, simply select that option from one of the tables below the graph. The Options The options, located in the upper left hand of your screen, will look similar to these [ http://puu.sh/dxD8d/4b43537a58.jpg ]. Each of the selections (The Butcher, All Friendlies, etc.) have a small arrow to their right--indicating the presence of a dropdown menu. You can select these to choose which boss you would like to observe (selecting The Butcher, in this case), which kill of that boss (if there is more than one in a log), or which player/enemy you would like to observe (selecting "All Friendlies" in this case). Views Located just below the graph are three tabs: Tables View, Events View, and Fight Analysis. Tables View provides the standard table of values--useful in other sections for viewing uptimes, percentages, and other numeric values. Events View simply lists each combat log event by time, useful for determining specific cast orders or time between events. [ http://puu.sh/dxDDd/b792b43c05.png ] Fight Analysis is a handy, automatic, mechanics analysis of the fight. It's useful for determining who caused wipes, or what went wrong on a kill. 2-2: The Tabs Damage Done: This is likely your primary tab of interest. When evaluating warlock DPS, it is one of the main two tabs that you will actually be interested in. When you click this tab, it will default to taking you to a screen similar to the summary--a graph, with a tables view of Damage Done and DPS beneath it. [ http://puu.sh/dxDS9/076101ed08.png ] From here, you can observe how your DPS is compared to the rest of your raid for the fight. However, for evaluation, we must look at the specifics. From there, you would click on your name from the tables view--which would take you to a tables view of your abilities used and damaging effects. [ http://puu.sh/dxE0m/b583e10694.png ] Damage Taken This tab is similar in nature to Damage Done, but displays Damage Taken instead. You can use it to determine uptimes of damaging debuffs and other effects in the same manner you would with Damage Done. It is, however, not entirely relevant to evaluating Warlock DPS (very useful to determine who's draining your healers' mana, though!) Healing This tab is similar to both Damage Done and Damage Taken, but again, deals with healing and healing buffs instead. Useful to determine how much you're healing for with self-heals, but not relevant to DPS. Buffs For Warlock DPS analysis, the Buffs tab will be fairly invaluable. It is a graph -- which is less interesting than the preeceeding tabs' graphs -- and a table containing the uptimes of Damage, Defensive, Healing, Movement, and Raid buffs, in addition to stances and unknown buffs. The reason it's important to Warlocks is not to determine if someone had buffs--but to determine how they're reacting to Trinket Procs, using Dark Soul, using their potions, or even Fire and Brimstone in some situations. If you click on a particular player, it will take you to a screen similar to this one: [ http://puu.sh/dxEIj/ae75429356.png ] Debuffs This tab is less important than the others in terms of DPS analysis, but functions similarly to buffs--but with debuffs. Deaths This tab simply displays deaths and the time leading to those deaths--it can be invaluable in determining who is at fault for a given death. Interrupts This tab displays all interrupts used and can be used to fix issues in interrupt orders in raids. Dispels This tab displays dispells and can be used to determine which player is dispelling the most, or if someone dispelled something they were not meant to. Works for both Offensive and Healer dispells. Resources This tab allows you to view resource expenditure/generation over a fight. It can be used for Demonic Fury, Burning Embers, and Soul Shards and displays raw gain, wasted amount, and net gain. Casts This tab displays number of casts, time spent casting, et cetera. It's especially useful to assist in correcting an opening sequence or observing a particular set of casts (such as a Hand of Gul'dan 2-stacking mishap). Summons Shows all pet, minion, guardian, and demon summons throughout a fight. Replay This feature can show the positioning of players throughout a given fight provided the logging player is using "advanced combat logging," an option found in-game. ... 3-1: The Basics Before you evaluate each given spec, it's helpful to know what kind of things you're going to be looking for. -DoT/Debuff Uptimes: You are going to be looking through the Damage Done section of a Warlock's spellcasts, looking for Damage over Time or other debuffs effects such as Immolate, Corruption, Haunt or Doom. Different DoTs or Debuffs will call for different uptimes. An example: [ http://puu.sh/dxGe8/43d53f1d91.png ] -Cast Ratios: You may also be looking for ratios of one spells' casts to another. This can be done very easily by looking at the casts column and checking numbers. An example: [ http://puu.sh/dxGkX/81bd70a89b.png ] -Buff Usage: All specs have some degree of resource pooling for certain procs or cooldowns. You will be comparing the amount of certain buffs cast, such as Dark Soul or on-use trinkets, the times that randomly proccing trinkets activate, and more to determine how effectively someone is using their spells. An example: [ http://puu.sh/dxGsY/f960820817.png ] WAITING FOR 7.2.5, WILL UPDATE SOON! ... 4-1: Afterword I am not the best Warlock, and I accept this--however, I am passionate about this class, and intend to go forward in WoD with stronger progression and theorycrafting than before. I especially hope that I can help new or returning Warlocks--or even experienced Warlocks who want to brush up on their play--improve and perform better as time goes forward. 4-2: Help with Evaluation If you'd like for a more experienced Warlock to look over your logs and provide their insight, simply post a link to the logs and some basic background information in the thread below. There is a great number of experienced, skilled, and helpful Warlocks around who enjoy doing just that!Hedo110 Feb 11
Oct 26, 2010 Welcome Warlocks: Please Read! Welcome to the Warlock forum! This forum is here to provide you with a friendly environment where you can discuss the warlock class with your fellow World of Warcraft players. Community forums work best when participants treat their fellow posters with respect and courtesy, so we ask that you take the time to read through the forum Code of Conduct (http://us.battle.net/en/community/conduct) and guidelines (http://us.battle.net/wow/en/forum/topic/15252595157) before posting. Important Reminders: Search The search function at the top of the World of Warcraft community site is extremely effective and robust. Before you create a new forum topic, please be use it to search for similar topics, blog posts, or web pages that may contain the answer for which you are looking. Making a new thread on an existing subject can result in your thread being deleted or, if you continue to re-post the same content, the loss of your forum privileges for spamming. Rating The forum rating system can be used to promote positive discussion, demote unhelpful comments, and even report posts that violate the forum Code of Conduct. By hovering over a post you'll be presented with several options, including a "thumbs up" (Like) and a "thumbs down" (Dislike) icon. Clicking the "thumbs up" icon will rate the post up. If enough people like a post, it will gain a Highly Rated status and appear at the top of related search results. Highly Rated posts will also have a highlighted background. Clicking the "thumbs down" icon will expand a drop-down menu which will include "Dislike," "Trolling, "Spam" and "Report" options. "Dislike" will rate the post down. If enough people dislike a post, it will be darkened, and with a lot of dislikes it will be hidden completely. You can also quickly report a post as trolling or spam, or use the report function to fill out a more comprehensive description of a violation. Please note that you can only rate each post once. Use your power wisely to help foster a positive and helpful forum community. Have fun posting on these forums, and good luck with your adventures in Azeroth!Lylirra1 Oct 26, 2010
7m What we need for Demo? Okay i am no expert at demo or class tuning. But i see demo as bottom tier as others do even with this 5% buff. If things don't change it will be another Aff expansion. My ? is to blues and the community alike. What is needed for demo to be just as good or leveled with aff and destro? In no way am i asking for top class. I am just asking for reasoning behind this. Me personally i feel demo is a fun style to play. But when it comes to raiding and the like its last. So as stated please leave your suggestions. Also if any blues are seeing this can we get any reasoning why the big nerf?Gaiasend35 7m
20m Warlock reddit megathread So I was reading through the lock reddit megathread and came across this little gem by our self-appointed representative: "We genuinely feel that every Warlock spec is a better spec in Battle for Azeroth than it was in Legion." Firstly, who is this "we"? Secondly, legion warlock was perhaps the best iteration of the class, compared to bfa's cooldown-based crap. Reading stuff like this... especially by people who actually have a voice truly make a me lose hope in the community. ​Heralol30 20m
39m Rate that transmog 2.0 Last Thread maxed out. Rate that mog!Affriction202 39m
41m Pro Tip: Soul Stone is a Battle Res Consider your minds blown. Just found this out myself!Séphíròth9 41m
1h New to demo pvp I mainly bg, because yea but is the only good azerite trait the shadows bite? Im about to unlock the 355 chestpiece via conquest and it doesnt have shadows bite.....shadows bite so good worth it to keep my 340 shadows bite over the 355 conquest one? tyPlutojester3 1h
1h Does Netherward reflect Greater Pyro Blast? Does Netherward reflect Greater Pyro Blast? I keep trying to just wait for the pyro to hit me then reflect last second but it doesn't seem to work? does this spell ignore defensives? I'm confused and i can't find any info on it.Ramrodjones1 1h
1h alright really funny blizzard when we buffing locks survivability in pvp?Flexeum3 1h
3h Life Tap I understand every spec has it’s “build” or “down” time in its rotation. That’s fine. I just really hate casting life tap in PvE or PvP. Can demo and Aff get a function like destro’s mana regen? Plsssssssssss just this once blizz plssssMaxiqwarlock19 3h
3h G;Huun Strategy Help I keep getting into group expecting me to know what to do with G'Huun (demonic gateway aka a power ive never used) so, I need to KNOW what to do with G'Huun. Could someone explain step-by-step or point me in the direction of a good guide?Aresnight12 3h
4h Demo pvp talents bad interactions Hello, This has probably been discussed before, but oh well... I'm playing a little with demo, trying things out in pvp and pve. I'm enjoying myself so far but I find that some talents don't interact well with each other. Notably, demonic calling (30 row) with pvp master summoner. In pvp, master summoner is really nice but I feel that demonic calling is partially wasted in a pvp context if the 2 talents are picked... Leaving me with only 2 talents in that row if I play master summoner... Same could be said for pvp talent "Pleasure Through Pain". While I'm not saying the talent in itself is good or bad, I'm more concerned about the fact that picking it would limit my talent choice for row 15 and row 60, as those 2 rows contains a talent specific for the felguard. I've never felt this problem before, I do play a few class/specs here and there but this feels like its limiting my customisation options :( Peace.Urdrak11 4h
6h Demonic Gateway 160: Hi, I'm new here I dont like to stress the fact that the warlock rocks, but he just does,So, for all you staff users out there, feel free to come in and post, my staff is a good one, but here is how it goes 1. post message in the room 2. LOOK IT OVER 3. dont report anything, i might get in treble :) 4. "Eppdawg" is not allowed to cep and 5. Have fun!! and 6. keep on truckin' ganksta http://us.battle.net/wow/en/forum/topic/19288699802 IndexClare147 6h
6h Opinions on Demonology? I've been trying to level this guy, and so far, I've enjoyed the massive damage I do as destruction in dungeons and such (even though the rotation is dreadfully boring), but when it comes to affliction and demo, the feelings vary. I find affliction enjoyable for PvE, but with anything else, you usually just end up doing a pathetic amount of DPS on the meters compared to the buttloads of damage everyone else in your instance is doing. With demo, I don't have too much room to give a proper opinion because I haven't leveled up a demo warlock since WoD. I've tried avoiding this spec like the plague since everything I began to hear about it since Legion has never been good. From the horrifying DPS to the slow feeling of casting your spells, and I really have to say, it checks out so far. The DPS hasn't been doing me any favors and it feels like my spells take a century to cast. Maybe I'm doing something wrong, or maybe I just need to see if it'll change once I get to a higher level, so for now, I'd like to ask how anyone who has experience with demo feel about it atm.Brendøn4 6h
7h Now I'm not one to complain, BUT Now I'm not one to complain, BUT blizzard is buffing the HELL out of Shadow Priests for 8.1. Like !@#$ing really? They're already in a much better state then the entire Warlock class (pvp wise) and blizzard has still only mentioned a PVP talent to 'help' with our current situation. What gives? Who over there at Blizzard hates Warlocks? They're getting damage buffed (spell damage) and damage reduction (focused will - passive). You can check mmo champion/wow head for the blue post. Warlocks better get some serious buffs or I hate to be one of those people but /unsubbing.Electrician8 7h
9h Warlocks - a spectacular failure How on Earth has the development team allowed any of this to happen? They took a wonderful class and gutted it over and over. They took away almost all of the baseline spells that were iconic to this class and locked them behind talent choices. Why is the entirety of destruction damage based around a 3 minute cooldown? Chaos bolts are supposed to be deadly, yet they hit for a wet noodle outside of a 30 second window with infernal up. And even if someone manages to get this set up perfect, all you have to do is sit behind a pillar. Since when did affliction become a burst style class? Spreading dots and rotting things is what affliction is. But now my dots hit for nothing and I’m forced to stack an azerite trait that makes drain life tick hard at 100 stacks. Why is this even a thing? I can stack multiple UAs and all my dots and still do barely any damage. Being forced into a gimmicky azerite stacking play style is absolautsly horrendous. But let’s not forget demo. Being a master summoner of demons, yet not being able to actually have a demon who isn’t made of paper. My fel guard dies almost as fast as I do. I have to cast almost everything just to ramp up my dps to get anywhere. By the time I’ve been kicked three times and stunned twice trying to summon all my demons and tyrant it’s almost pointless. Either I’m dead by then or the trash is already cleared. Why make a instant dread summon locked behind pvp talents? To top everything off, I can’t even survive. I can pop unending, health stone, and have a major cd like pain supp on me and I’ll still die within 5 seconds. How the hell does this even happen? Not having classes finished till a patch AFTER launch (shadow/ele etc). Forcing azerite trait stacking to be even remotely viable? Unfinished clunky classes, specifically casters, that no one wants to play. The list goes on and on and on... What kind of gaming company releases a new expansion and goes hey here it is but like your classes aren’t finished so you’ll just have to wait to be remotely viable/enjoyable. Let’s not even pretend the 15% damage buff to certain demo spells will even help with our main issues. /rant overFrumppyy26 9h
9h Affliction vs Shadow Are both close? Or very different? Any idea which is more funAcamaar9 9h
9h Sure is nice to be a class that... Has poor survivalbility, mobility and damage. How on Earth can this ever happen to Destruction Locks. We're just not worth it that much anymore. Let me put it this way, I have been a main Desto since TBC (with the exception of Warlords where a guild I was in was heavy on Warlocks and needed a mage mostly) and not once, have I ever felt like rerolling away until BfA drops. Our survivalbility is poor. All it takes is one small attack and our bubbles are completely uesless. Even our Drain Life can't save us. Our mobility needs serious attention. Especially since we have Mythic+ Dungeons now added on top of PVP and Raiding, and well, only time when we do feel good is inside raiding, but not all the time. Mythic+ requires a lot of movement with higher keys that come along, and most of the dungeons even in Heroic have heavy movement on some dungeon bosses. We just can't take the heavy movement like how we used to. And our damage should return to baseline. Considering we're also well known for our 2-Target Cleave, even that cleave isn't helpful anymore since our Chaos Bolt still hits like a wet noodle, even when we have Infernal Active. How on Earth can the devs call a Destruction Lock fine when we're not fine. Being a Warlock, it feels like a "Either reroll Affliction or another class or just sit on the bench and miss out on everything."Saralocks43 9h
10h AOE Life Drain I remeber years ago locks had this ability that was sick where you could mow down with life drain aoe and it was my favorite moves.. then all the sudden blizz took it away?? what was it called and why cant we have it back!?!?!Ozeki7 10h
11h OG Black Harvest where you at! where are all my og at. I wished they took away the tome. make everyone who has green flame extra special.Clare87 11h
12h Implosion in PvP & warlock problems Okay so i been curious if other demon locks in pvp... use Implosion at all, i thought about this ability since the begining of the expansion and i never totally understood it's usefulness besides it's AoE damage, other wise it doesn't seen worth using on single targets. In pvp for example if you use up all your imps to deal... what? one DB worth of damage to a target.. rather than just spawning more imps and ramping up your DB damage using Sacrified souls. On that topic of talents nether portal is absolutely trash while in it's current state of costing 3 shards and having a cast time with a 3 min CD, this forces you to pick up the vilefiend and the summon felguard talents to get any use out of this CD and having to toggle back and forth between Shadowbolt and Hand of gul'dan... ALL WITHIN A 20 SECOND TIME FRAME honestly the most demons you'll get outta this is maybe 6 or 7 tops... i really think the cast time could be reduced and the shard cost removed or also reduced because this is a Super niche talent for PvE which ends up being totally useless in pvp because of the high shard cost and cast time. I think the level 100 talent Demonic consumption could use a rework aswell or a buff but i vote for rework due to the nature of Demonlock requireing their imps, taking away their imps to have one beefy demon does not benefit them when sacrified souls is out classing it by just flat out enhancing what demon already does. this talent contradicts this spec and i believe needs some sort of rework. Now for my fave part and all pvpers would agree, or most anyways that play a demon warlock in pvp or warlock in general. our mobility is bad... like... really freakin bad lol every other range class has instant panic escape abilities that do not require set up (Mage, hunter, shaman priests, druids. ect) Yet warlocks lack this since Demonic teleport was removed from their kit and nerfed in range after being placed into their talent tree, it's sitting right beside mortal coil which is an extremely powerful talent and in the end is better than demonic teleport right now... because two fears is extremely good when people just trinket the first one. the last two things i wanna mention is that demons iconic Doom DoT spell from previous expansions is now... horribly underpowered to be a talent... i'd say if they'd want to make this talent viable at all in either playstyles they would need to buff the damage x2 and increase the chance of a demon spawning to at least 25% after making us wait 30 seconds for this DoT to do anything at all. Err the last thing is a suggestion for the tyrant to fit into the theme of demonology warlock he should either come into play with smaller demons or be able to mimic your hand of gul'dan casts, my reason for this idea is the fact that blizzard makes him out to be a demon commander and what better role for such a minion than to help bring more demons into the fight? There my little rant is over, i'd love to see what people have to say about all this xDSukî3 12h
12h New Ability Suggestions As the title states this thread will be dedicated to new ability suggestions. I will be posting my own suggestions and encourage you to post your own. This thread is only for new spells, passives, traits, etc. I understand the desire to try and bring back old abilities however I want us to focus on new options rather than recycling. Think of the class, think about its lore and what experiences we have had while encountering all the new, strange, and powerful magics of the world of warcraft. Just like when we took the cataclysm expansion as inspiration for a brand new spell loved many years after its introduction. I will try to make a template to use so that it is easier to read any of the posted suggestions. Baseline/Affliction/Demonology/Destruction Basic Ability/Talent/Pvp Talent/Azerite Trait Active/Passive Name Description Mechanics (This is the best I could think up for a template, if you have a better idea please do tell. I feel like I'm missing something I just can't tell what it is.)Sathrago7 12h
13h Sudden Onset steath nerf? Am I crazy or did the Sudden Onset trait get stealth nerfed recently? My 340 piece tooltip is showing it increases dmg by 399, checked the 355 CoA rep helm and is also only increasing it by 399 dmg. WoWHead tooltip tool is showing that 340 piece should increase dmg by 594 and 355 ilvl increases to 702. I can't find anything regarding this. Is anyone else noticing the same thing?Brobama2 13h
16h We tried it your way...now our turn for Demo! Blizzard since the end of WoD when you took Metamorphosis away from us Demo Locks, the spec has been in WoW Limbo..... struggling to gain its fluidity back since the removal of glorious Metamorphosis, you can’t say we didn’t try, we went through Legion being completely useless and in BFA Im getting de ja vu. Joining Heroic and Mythic Raids seeing Demo and being told to change specs, joining a Mythic+ and being told to change specs as Demo isn’t viable or straight out getting kicked. I’ll give you credit, Demo now is more fun now then the abomination in Legion which isn’t hard to beat...but still nothing compared to its peak in MoP... MoP Demo was Demonology at its best, it was Fun, Visually Appealing and ohh how can I forget.... gave us mobility!. Reading the EU and US forums 90% of Demo Locks say “Bring back Metamorphosis”, you say post feedback on forums not sure how much more feedback you need to see that this is the change we are after and been suggesting for years!. My solution, rename it, let the 3 button rotation Demonhunter have Metamorphosis, our version was better, we were the caster, just bring back Demonic Fury, let us grow our horns as we gather the resource and grow our wings and then able to transform into our Glorious Demon, call it “Demonic Tranformation”. And yes... keep the 250% Armour buff we got in Metamorphosis... we need a way to fight back melee train and give us survivability. How will it work you say? Well this is how I picture it.. While in “Demonic Transformation” Shadow Bolt becomes Demonbolt (grants 1 Soul Shard), Demonbolt becomes Chaos Wave (grants 2 Soul Shards) , Demonic Core procs turns Chaos Wave into a instant cast and Hand of Gul’dan is an instant cast and let us have Demonic Leap, (New baseline ability to the spec) back which can trigger the transformation aswell. And like in MoP GREENFIRE will turn your Demon Green instead of Purple.. TLDR, This simple solution is the survability and mobility we surely need, and don’t forget it is an engaging ability that visually is appealing and will give us the damage boost we desperately need to atleast catch up to Affliction/Destruction. While I know I won’t get a blue response or anything I just had to get this off my chest, we need this ability back. P.S why is Demonic Core and Demonbolt not affected by Green Fire????. Thanks, from a concerned Demo Main ilvl 376.Pepino8 16h
17h Why Succubus' Whiplash lost its knockback? Whiplash was an undervalued versatile spell cast by the Succubus/Shivarra under Warlock's control. Pretty much like Felhunter's Devour Magic is useful for purging magic abilities on enemies and Imp's Singe Magic can dispel harmful magic effects on allies, Whiplash's knockback was great for repositioning enemies like those ones on Sanguine Pools and/or those Rangers in Waycrest Manor (Halls of Valor rangers 2.0), or even to pseudo-interrupt adds during cast in case of interrupt on cd and stun immunity. It's nice to see that the old Doomguard's Cripple (slow) was added to another pet considering we can't use Doomguard anymore but removing the knockback effect from Succubus was unnecessary in my view. We could have the slow added to the knockbacked enemies making it an 10 seconds AoE slow every 25 seconds if using the old ability cooldown, or even less seconds considering that other pets dispel and purge are on a lower cd (15 seconds). Also, the knockback had it's value in PvP too, helping to protect allies from melees knocking them back some distance (or even throwing them down in Blade's Edge arenas and Eye of the Storm/Arathi Basin (Succubus' Thunderstorm was really fun). I miss the not-so-old days of swapping to Succubus/Shivarra to whiplash some boys away. Please, bring back the knockback!Tynsil0 17h
17h Bring back MoP warlocks. The class design was honestly good. Affliction was the cancerous spec. Destro had long casts but so !@#$ing rewarding. Idk about demo because i didnt like it. But just the general design of warlock back then was great.Roxycodone41 17h
18h Demo>Destro>Affliction Prove me wrongMordecaí18 18h
19h Please bring back metamorphosis. It would really make this game so much more fun for me. Please. Do anything you have to, I just want to be able to use metamorphosis again. I'm begging you. I absolutely love the idea of turning into a demon to burst, then return to normal form to build up fury again. Please!!!!Lonney20 19h
21h Demonic Tyrant, Yikes. Why give us a commander of demons when we're suppose to be the commander? Doesn't make the most sense but alright, I'll cut to normal language that wow players usually understand. It's boring, really boring. Your Demonic Tyrant isn't cool and it isn't interactive at all, it's a demon that buffs the up time of all you current demons. Here's an idea to actually making it interesting though. Add demonic fury back, this will be generated whenever you summon a demon stacking up to 100. You can pop into your commander stance whenever you have 25 or more demonic fury. Once inside the stance you slowly deplete your demonic fury while you try to maintain by spamming demons. Once in your demonic commander stance all your current demons are buffed as well as yourself. Visual effects don't need to be crazy, just give us horns back when we had meta and do whatever looks cool idc.Areliu3 21h
22h Dot Timer/Devour Magic AddOn Hello, Just wondering what you would recommend for a simple to use dot timer addon for affliction? Also, is there an addon that will show when an enemy has a buff that my felhunter can use devour magic on? Thanks!Edgaralenpoo3 22h
22h Much love locks, bbl anyone shelf their lock until buffs? If so what are you playing? Can’t decide between rogue moonkin and shadow priestJaffriction21 22h
1d Voidwalker Is it me, or does the voidwalker no longer seem to hold threat?Jaduen37 1d
1d Is destro viable? I want to play a warlock but only destro appeals to me. Are they viable in pve for raiding and mythics? I probably wouldn't be raiding above heroic levelKatrina19 1d
1d Prince malchezer? So last night while beatin down on a horde at the azerite quest, the prince spawned, and it was my minion. Very cool...what causes him to spawn?Aglaica13 1d
1d Best Warlock spec? Warlock is the only class I haven't leveled to 110, so I'm looking to do it. But I'm struggling with my Aff lock here; I hear they do decently max level, but the rotation is incredibly boring imo. Which spec in your opinion is fun while leveling? Which one is the best single target dps at max lvl?Gadriella23 1d
1d Buff Idea for Grimoire of Sacrifice. Here's a quick idea..just spitballing I like Grim for PvP and I don't see anything wrong with it really. (I'm no expert) However in PvP the warlocks defenses shine in a negative light towards melee. And so maybe Grim could get some extras that could cater to our utility in passive form. Kill a Voidwalker and get an extra shield called Void Armor on top of the health bubble to make us more tankier. I can't really see this as game breaking because everyone says we're supposed to be the tanky caster even though I don't buy it. Oh and how cool would it be if transparent void plate armor covers us until it fades for effect. Kill an Imp and get a passive called Cheeky Imp that extends the range of our Demonic Circle by another ten or twenty yards or if not talented maybe Shadowfury instant cast. Twenty might be too much but DC is so planned oriented that I can't see it being a deal breaker because 40 yards seems way to small for setting a circle down in open world and bgs. Kill a succubus and get a passive that turns charm into an instant and non channeled skill. Something to answer for our fear running people off. Kill a Felhunter get a passive that's called Demon Maw so on top of the interrupt you can get a bleed on the target. Imagine a spelled where a fel hunter spectre bit around your enemy's neck like Darth Vader using the force but with more blood. Again I'm no expert and these are likely OP and crazy but I'm throwing out some ideas for discussion. Hopefully we'll get our concerns addressed eventually.Deleo6 1d
1d Havoc broken? Anyone else having trouble with havoc not working properly?Scienttific5 1d
1d Weapon restriction when transmogging Let me cut to the chase, why can't I transmog my dagger to a sword? I'm a caster and when do I ever use my weapon animation? Never. So why am I not allowed to transmog my staff to an offhand and a main hand or wand to a staff? It makes zero sense why this is still an obstacle I have to try to avoid. It's already hard enough for most casters to get a upgrade of their weapon and for it to be a weapon type they find appealing. Enough of the rant though, do I have a solution? Actually yes and it's a pretty easy fix. First off remove the wand cast animation, nobody uses it besides people pretending they are playing classic. Blizzard has the technology to be able to switch the weapon type since artifact transmogging is kinda a thing so theres literally no excuse for this still being in the game.Areliu0 1d
1d I'm a free kill Feels bad manLestatmarius11 1d
2d Destruction Warlock Which pet? Just wondering which pet I should be using during dungeons. So far I have the imp, voidwalker, Succubus, and the Felhunter. From what I can tell the imps fireball does the highest dmg for single target but the voidwalker is the only one with an aoe for trash. The Succubus has a cc and the Felhunter has an interrupt. I am only level 40 so as of right now it doesn't matter I'm just wanting to know for max level. I of course will eventually get the infernal which I'm not sure about that at all seeing as I don't have it yet lol. Any advice would be helpful. Thank you. Edit: I also just got Havoc. How does that work? Does it do extra single target dmg or is it kinda multi target? "Marks a target with Havoc for 10sec, causing your single target spells to also strike the Havoc victim for 60% of normal initial damage." Sounds like you mark one target and attack another and that dmg is put on the Havoc victim.Rinheart5 2d
2d Vault of the Wardens: Felsworn Heart quest Is this quest still possible in BFA? I can't use group finder to find a group for Vault of the Wardens dungeon. What gives with that?Quelmaktok4 2d
2d Not loving Darkglare or Dhadowbolt Ive been playing affliction lock since BC. I've always loved it. There have been tons of changes to so many things about the spec but ive always just loved how it felt to play an affliction lock. BFA is the first time I've been driven away from affliction at all. Im still loving the game and it led me to try monk which I'm thrilled about (sooo fun), so it's not like I'm about to quit wow over it. But I am... sad. I miss my warlock. I think it comes down to the fact that a major portion of my damage and the cooldown I use on the toughest of enemies is a demon summon. I realise it's sort of a DoT type of demon, but it really feels like it shouldn't be so clearly demonology related. Almost like when the going gets tough I'm relying on my other spec to do the real work. Shadowbolt gives me a similar vibe. Nothing about it feels affliction based. I spend so much time using it and while I know my DoTs are acting on my opponent too, the filler periods just don't really feel affliction anymore. I picture marksman hunter using a pet based filler and a big trap as a main damage cooldown and it seems ridiculous (I dont play hunter. Thats not how it is, is it?) It has nothing to do with balance or damage and this is purely my opinion, but like I said, it feels like I've lost something meaningful in my main. He still plays great for the most part and it's not like he's boring. He just feels like a different guy these days and I'm getting nostalgic.Aethric38 2d
2d Drain soul How bad am I gimping myself if I play this? I'm just really over deathbolt... I hate the way it functions, it has the worst animation ever, and I hate being tied to a talent because Blizzard doesn't have the foresight to see how powerful it'll beBartholomew18 2d
2d Darkhound glyph Please? :( Dreadstalkers are just small and not very intimidatingBartholomew2 2d
2d Does doom even work? I wanted to test out doom so I killed at least ~200 murlocs in elwynn with doom and not a single doomguard proc. Does it even work or am I just this unlucky?Lonney2 2d
2d Doom damage needs to be tripled or quadrupled 30 seconds to do 2000 damage is a waste of a gcd.Serkee18 2d
2d Movement/CC So we all know we suck for both these things, but what would you do to fix, what I think is the biggest problem with the class atm? One of my biggest problems is shadow lock, which is a hugely broken mechanic and believe it should be taken out completely. I can get stunned, trinket out, shadow locked, and I'm done for. If I've popped UR I'm super boned. Thoughts?Falconrik8 2d
2d Wild Imp tracking? Hey everyone, quick question. Does anyone know of any add-ons that can let me know how long I have up on my Wild Imps? I tend to lose track of them and lose the damage from Impolosion. Thanks.Kaldriae6 2d