Warlock

11h [PvE Guide] Destruction in Legion 7.3.2 Introduction Hedo is switching mains in Legion, so I'm going to take up maintaining a Destruction guide, compiling theorycrafting information into one place to build an informative PvE reference. Foreword This guide will be an iterative work on my part, so there will need to be revisions as time goes on and more players figure things out/perfect sims for theroycrafting. Feel free to point out anything you feel isn't accurate, especially if you've got any sources to show as much, as well as anything that might be missing from this guide. [Anything in square brackets is either super WIP, needs confirmation or more info]. Table of Contents 1 - Legion Changes 1. Soul Shards 2. The Scepter of Sargeras2 - Stats and Gearing 1. Stats and How They Affect You 2. Racial Bonuses 3. Tier Bonuses, Legendaries and Other Notable Items 4. Stat Builds, Gems and Enchants3 - Talents and Artifact Traits 1. Talents 2. Artifact Traits 3. Artifact Relics 4. What About Glyphs?4 - Rotations 1. Basic Single Target Rotation 2. Basic Multi Target/AoE Rotation 3. Opening Sequence 4. Advanced Rotation5 - Useful Addons and Macros 1. Addons 2. Macros 3. Logging6 - Sources 1. Data and Sims 2. Sources7 - Conclusion Navigating this Guide To find a specific section of this guide, use ctrl+f (Find...) and search for "[Section]-[Subsection]". For example, if you wanted to find the section on Artifact Traits, you would search "3-2". ...Destruction has seen a few baseline changes worth mentioning before delving into the rest of the guide. Most of this will be touched on in more detail in the Rotation section. 1-1 Soul Shards and Soul Shard Fragments Burning Embers have returned. Sort of. As of 7.2.5, Soul Shards for Destruction have been broken down into 10 Soul Shard Fragments each. Our Fragment generators are: Incinerate, generating 2 Fragments and an additional Fragment on a crit. Immolate, having a 50% change to generate a Fragment. This is guaranteed on a crit. Conflagrate, generating 5 Fragments. Our Shard spenders are still Chaos Bolt and Rain of Fire, costing 2 and 3 Soul Shards respectively. 1-2 The Scepter of Sargeras We no longer have weapon drops in Legion, but we have a spec specific Artifact weapon: The Scepter of Sargeras. This staff serves as our character progression throughout the max level experience in Legion, providing a number of Traits ranging from a new ability, Dimensional Rift, to increases in damage to several spells (See section 3 for more details). Throughout Legion, you'll earn Artifact Power and Artifact Knowledge, which increases Artifact Power drops for that character, that can be used to gain Traits. There are also hidden effects that the Artifact has. A list of all know hidden and PvE relevant effects can be found below... when some are discovered. ...2-1 Stats and How They Affect You Intellect: Increases your Spell Power at a rate of 1 Int = 1 SP. Spell Power increases the damage done by all of your spells.Critical Strike: Gives most of your spells a random chance to deal additional damage (around double in PvE). Increases the damage dealt by Chaos Bolt at flat rate (eg. 20% Crit rating increases Choas Bolt's damage by 20%).Haste: Reduces the cast time of all your spells. Increases the rate at which Damage over Time spells (Immolate) tick. Reduces the cooldown of Conflagrate charges.Mastery: Causes your spells to deal X% increased damage, plus up to X% extra damage. Causes damage you take to be reduced by Y%, plus up to Y% extra damage reduction. Y is roughly one fifth of X.Versatility: Increases all damage and healing done by a percentage. Reduces the damage taken by half of the above percentage.Multistrike...? Multistrike has been removed in Legion and has been replaced by another stat on old gear. 2-2 Racial Bonuses Alliance Dwarf: Might of the Mountain - Increases your critical strike damage/healing by 2%. Gnome: Nimble Fingers - Increases haste by 1%. Human: The Human Spirit - Increases all secondary stats by 2% from all sources. Worgen: Viciousness - Increases critical strike chance by 1%. Horde Blood Elf: Arcane Acuity - Increases critical strike chance by 1%. Goblin: Time is Money - Increases haste by 1%. Orc: Blood Fury - Increases your Spell/Attack power by 2243 (at level 110) for 15 seconds. 2 minute cooldown. Troll: Berserking - Increases your haste by 15% for 10 seconds. Undead: Touch of the Grave - Your spells have a small chance to deal extra damage to the target, healing you for the same amount. 2-3 Tier Bonuses, Legendaries and Other Notable Items Order Hall Set - Vestments of The Black Harvest This is a set of ilvl 810+ gear earned through your Class Hall campaign. These pieces of gear can be upgraded to 840, except shoulders which are ilvl 850. 2 Piece - Increase your out-of-combat regeneration in outdoor Broken Isles zones. 4 Piece - While you are below 35% health you take 50% reduced damage in outdoor Broken Isles zones. 6 Piece - Intellect increased by 500. 8 Piece - Spending a Soul Shard has a chance to increase your Mastery by 2000 for 12 seconds. The Arcway and Court of Stars Sets In the Mythic-only dungeons, The Arcway and Court of Stars, there are several 2 piece sets; one for each armour type and two for every class/spec. Journey Through Time - Trinket and Neck: The effect from Chrono Shard (trinket proc) now increases your movement speed by 30% and grants an additional 1000 Haste. March of the Legion - Neck and Finger: Your spells and abilities have a chance to deal an additional 27200 to 36800 Fire damage. Nightwell Arcanum - Head and Shoulders: Your spells have a chance to increase your Haste by 3000 for 15 seconds. Tier 19 Set - Legacy of Azj'Aqir 2 Piece - Casting Chaos Bolt reduces the cast time of your next Chaos Bolt by 40% for 4 seconds. 4 Piece - Conflagrate gains an additional charge and its charge cooldown is reduced by 3 seconds. Tier 20 Set - Diabolic Raiment 2 Piece - Incinerate generates one additional Soul Shard Fragment. 4 Piece - Chaos Bolt now always gains maximum benefit from Mastery: Chaotic Energies. Legendaries In Legion, Legendary items have been introduced as world drops, giving you a bonus similar to Epic world drops of old. They can range from bonuses for any class, ranged, Warlocks or Destruction specifically. They currently drop from PvE bosses, World Quest Chests and PvP strongboxes. You will start only being able to equip one legendary at a time, increasing to two through your Order Hall research. Prydaz, Xavaric's Magnum Opus - Neck - All Classes: Every 30 seconds, gain an absorb shield for 25% of your max health. Sephuz's Secret - Finger - All Classes: Successfully applying a loss of control effect, interrupt or dispell grants you 70% increased movement speed and 25% Haste for 10 seconds. This effect may only occur once every 30 seconds. Kil'jaeden's Burning Wish - Trinket - DPS: Launch a vortex of destruction that seeks your current enemy. When it reaches the target, it explodes, dealing a critical strike to all enemies within 10 yds for 1121640 Fire damage. Norgannon's Foresight - Feet - Warlocks, Priests and Mages: Standing still for 8 seconds grants you Foresight, allowing you to cast while moving for 5 seconds. Soul of the Netherlord - Finger - Warlocks: (Destruction) You gain the Eradication talent The Master Harvester - Chest - Warlocks: Each Soul Shard you spend has a 6% (Destruction) change to grant you Soul Harvest for 8 seconds. Pillars of the Dark Portal - Legs - Warlocks: Demonic Gateway now casts instantly and you can use Demonic Gateways twice before triggering a cooldown. Alythess's Pyrogenics - Finger - Destruction: Enemies effected by your Rain of Fire take 10% increased damage from your Fire spells. Odr, Shawl of the Ymirjar - Back - Destruction: Enemies marked by your Havoc take 8% increased damage from your single target spells. Feretory of Souls - Waist - Destruction: Casting a damaging Fire spell has a 10% chance to generate a Soul Shard. Magistrike Restraints - Wrist - Destruction: Chaos Bolt has a 20% chance to strike an additional enemy within 30 yards. Lessons of Space-Time - Shoulders - Destruction: While you have a Dimensional Rift open, all your damage is increased by 10% 2-4 Stat Builds, Gems and Enchants These priorities will change based on Talent choices, Artifact progression, target counts, as well as gear and leggos you have. The priorities and enchants/gems suggested below will provide a good stat priority for most situations. Stat Priorities Generally: Haste >= Crit >= Vers = Mastery Stats end up being pretty close to each other in value, so you generally want ilvl over the above priorities. For more accurate stat weights for your character/gear/leggos, you should sim yourself. For more information you can read the following guide: https://docs.google.com/document/d/1pW5mWY9nkfWoRCOHfoXqeeGb8s-jMoSVy-g8uveUv4c/preview#heading=h.3lsngyuiznm9 Note: If you invest heavily in mastery, you will experience swings in damage from fight to fight based on how lucky you are. If you would rather have a more consistent build, consider avoiding Mastery in favor of other stats Gems Currently, socketing Haste gems should be your priority. You may also have one Saber's Eye of Intellect in your equipped armour, but these are expensive, so socket these wisely. Enchants For Ring enchants, Haste should also be your priority. Cloak enchants are main stat, so use Intellect. Neck Enchant Mark of the Claw is currently our best neck enchant. Food, Flasks and Pots You should be using Haste food, Flask of the Whispered Pact and Potion of Deadly Grace or Potion of Prolonged Power (these are about neck and neck in performance, PP pulling ahead on multitarget). ...3-1 Talents Talents have been through a significant rework in Legion; there are many more Talents that effect your DPS throughput now and not in a "Pick Your Different Flavour of AoE/Single Target/Cleave Talent in this Row" structure either. As such, there are a lot of different set ups for a lot of different situations where you'd want to change talents; many different setups may even excel on a per Boss basis. My aim with this section is to provide an optimal pure ST build and the basis for a dungeon build, then examine each row to show why you would deviate or stay with the suggested Talents on each row. Talent Calculator: http://legion.wowhead.com/talent-calc/warlock/destruction Suggested ST Build Tier One: Backdraft Tier Two: Eradication Tier Three: Demonic Circle Tier Four: Soul Harvest Tier Five: Demon Skin or Dark Pact Tier Six: Grimoire of Service Tier Seven: Channel Demonfire Suggested Dungeon Build [This will likely go through several iterations soon] Tier One: Backdraft Tier Two: Eradication or Empowered Life Tap Tier Three: Shadowfury Tier Four: Cataclysm or Fire and Brimstone Tier Five: Burning Rush or Demon Skin Tier Six: Grimoire of Sacrifice Tier Seven: Any Tier One: Backdraft: Casting Conflagrate reduces the cast time of your next two Incinerate or Chaos Bolt casts by 30%. Roaring Blaze: Conflagrate increases your remaining Immolate damage on the target by 25% until Immolate is refreshed or expires. Shadowburn: Blasts a target for 316% Spell Power. Generates 5 Soul Shard Fragments plus an additional 5 if the target dies within 5 seconds. Replaces Conflagrate, 12 second CD.Discussion: Backdraft is your go-to for this tier. Roaring Blaze currently doesn't perform better than Backdraft in almost any scenario. Shadowburn is very niche and is only a good pick where you can get 2 shards incredibly consistently (basically every 12 seconds). Tier Two: Reverse Entropy: Chaos Bolt and Rain of Fire restore 35% of your maximum mana and their damage is increased by 10%. Eradication: Chaos Bolt increases damage dealt to the target by 15% for 7 seconds. Empowered Life Tap: Life Tap now grants you 10% increased damage for 20 seconds. This duration can pandemic (max 25 seconds when refreshed).Discussion: In single target and 2 target cleave, Eradication is your best choice; 3 or more targets and ELT performs better. Tier Three: Demonic Circle: Summons a Demonic Circle for 6 minutes, allowing you to teleport to its location and remove all movement slowing effects. Limit 1. 0.5 second cast. Mortal Coil: Horrifies an enemy target into fleeing, Incapcitating them for 3 seconds an healing your for 20% maximum health. You will be healed even if the target is not effected by the Horrify. Shadowfury: Stuns all enemies within 8 yards for 4 seconds. 1.5 second cast time. 30 second cooldown.Discussion: Demonic Circle is going to be your go-to for raids, unless you specifically require a stun. Shadowfury is good for dungeons, specifically in Mythic+. Mortal Coil's heal can be useful, but for the most part is too niche for general PvE use. Tier Four: Fire and Brimstone: Incinerate now hits all enemies near the target and generates 1 Soul Shard Fragment per target. Cataclysm: Conjures a cataclysm at the target location, dealing 750% Spell Power Shadowflame damage to all enemies within 8 yards and afflicts them with Immolate. 2.5 second cast. 30 second cooldown. Soul Harvest: Increases the damage of you and your pets by 20%. Lasts 12 seconds, increased by 4 seconds for each target afflicted by Immolate, up to a maximum of 36 seconds. Casting this does not incur a GCD.Discussion: Soul Harvest is your best choice for 1 and 2 targets. For 3+, both Cataclysm and FnB are good options, with Cataclysm being preferable for periodic adds and FnB better for constant cleave. Tier Five: Demon Skin: Your Soul Leech now recharges by 1% maximum health every second, and you may now absorb up to 20% maximum health. Burning Rush: Increases your movement speed by 50%, but also damages you for 4% of your maximum health every 1 sec. Movement impairing effects may not reduce you below 100% of normal movement speed. Lasts until cancelled. Dark Pact: Sacrifices 20% of your current demon's health to shield you for 400% of the sacrificed health for 20 seconds. If you have no demon active, your health is sacrificed instead. Usable while under control impairing effects.Discussion: You should use Demon Skin or Dark Pact in raids unless you need the movement speed of Burning Rush for a very important mechanic, but most of these can be handled similarly with Demonic Circle. Demon Skin gives the most value when incoming damage is frequent and Dark Pact will present the most value when damage is infrequent and very high (its also far stronger with GrimSac given it will use your Health Pool instead of your pets). In dungeons, Burning Rush is desirable when flying through easier dungeons (especially low M+), but you lose a fair amount of survivability, so use at your discretion. Tier Six: Grimoire of Supremacy: Doomguard and Infernal can now be used as permanent pets. Grimoire of Service: Summon a second demon for 25 seconds that deals 100% increased damage. 1.5 min cooldown. They will additionally perform their utility action on summon. Grimoire of Sacrifice: Sacrifice your current demon to gain Demonic Power, which causes your spells to sometimes deal 100% Spell Power Shadow damage to the target and enemies within 8 yards. Approx. 20 RPPM. Lasts 1 hour or until another permanent Demon pet is summoned.Discussion: Some important things to note about this tier: Sacrifice no longer gives you a spell on Command Demon, so choosing which demon to summon does not matter as this talent prevents you from using a pet's Command Demon ability without re-summoning. Also, Supremacy changes Lord of Flames to be activated on an Infernal's Meteor Strike ability (which you should turn off auto-cast to control when it is used). For 3 or more consistent targets, use Sacrifice. In ST, Service and Supremacy are neck and neck, with Supremacy just ahead. Service ends up being more practical for progression and burst. Tier Seven: Wreak Havoc: Havoc's cooldown is reduced by 20 seconds. Channel Demonfire: Launches 15 bolts of felfire over 3 seconds to random targets afflicted with Immolate. Each bolt deals 100% Spell Power Fire damage and dealing 50% Spell Power Fire damage to all nearby enemies. 25 second cooldown, reduced by haste. Soul Conduit: Each Soul Shard spent has a 15% chance to be refunded.Discussion: In ST, CDF is your best choice. Wreak Havoc should be used when there is 2 to 3 consistent priority targets. At 4 targets and above, SC could pull ahead, especially when coupled with FnB. 3-2 Artifact Traits Artifact Calculator: http://legion.wowhead.com/artifact-calc/warlock/destruction/AqSCImA Active Ability - Dimensional Rift The first trait you receive with the Scepter is Dimensional Rift. This is an instant cast spell with 3 charges and a 45 second cooldown. This spell will open one of three rifts, chosen randomly, to deal damage to your current target, additionally generating 3 Soul Shard Fragments. This can be in the form of a huge chunk of Fel (Chaos Tear), a rapid fire succession of Shadowfel bolts (Unstable Tear) or a slower slew of Shadow bolts (Shadowy Tear). These currently appear to not have infinite range and will cease dealing damage if their target moves out of their range. Use of this ability will be covered more in the Rotations section. Golden Traits Dimension Ripper: Incinerate has a 5% chance to grant a charge of Dimensional Rift. Lord of Flames: Once every 10 minutes, your Summon Infernal (Infernal's Meteor Strike with GrimSup) summons 3 extra Infernals for 25 seconds. Conflagration of Chaos: Conflagration has a 50% chance to guarantee your next Conflagrate critically strikes, and to increase its damage by your critcal strike chance. Flame Rift: (7.2 Trait) Dimensional Rift can now summon a powerful Flame Rift, casting Searing Bolt 20 times over ~8 seconds. Searing Bolt deals 100% Spell Power Fire damage and an additional 140% Spell Power Fire damage over 20 seconds, stacking up to 20 times. Other interesting Traits Soul Snatcher: Chaos Bolt has a 3% (+3% for each addition level) to refund 1 Soul Shard. Demonic Durability: Reduces the cooldown of your Unending Resolve by 30 seconds. Eternal Struggle: After casting Life Tap, you take 3% (+3% with each level) less damage for 6 seconds Planeswalker: Transporting through your Demonic Gateway increases your movement speed by 30% for 6 seconds. Cry Havoc: (7.2 Trait) When Chaos Bolt strikes a target marked with Havoc, it explodes dealing 100% Spell Power damage to nearby enemies. Golden Trait Shortest Paths Getting to each Golden Trait the cheapest way possible is rather simple with the Scepter. The following are the shortest paths to each starting from Flames of the Pit (the trait immediately following Dimensional Rift). Flames of the Pit --> Devourer of Life --> Residual Flames --> Conflagration of Chaos Flames of the Pit ---> Eternal Struggle ---> Burning Hunger ---> Lord of Flames Flames of the Pit ---> Master of Disaster OR Fire From The Sky ---> Demonic Durability ---> Fire and Flames OR Soulsnatcher ---> Chaotic Instability ---> Dimension Ripper Following these paths in any order will not increase the total amount of Artifact Power you need to unlock all 3 as quick as possible so long as you only get one of the two traits in both forks in the Dimension Ripper path. Suggested Trait Path To get the most out of your early Artifact Traits, you should look to get Impish Incineration (Lord of Flames path, detour after Eternal Struggle), then Lord of Flames, then Conflagration of Chaos, and lastly Dimension Ripper before filling out the rest of the Artifact. For those looking to min-max their path: https://cdn.discordapp.com/attachments/146682707756187658/214946089294364682/ARTIFACTFINISHFINISH.png 7.2 Suggested Trait Path After you reach the Broken Shore for the second time and have 35 Artifact traits, you will soon unlock a new set of Traits as well as a 4th rank in all 3 rank traits. Once you unlock these, its suggested you get all the new Traits first, then the 4th ranks in older Traits in the same order as your Relic priorities. 3-3 Artifact Relics Artifact Relics are drops from the world, dungeon bosses and raids that enhance your artifact in two ways. They provide an item level boost to your Scepter, increasing its stats. Relics also add a rank to one of the traits in your Artifact that have multiple ranks, further increasing the benefit they provide. You will start with 2 Relic slots and unlock a 3rd by completing your Class Order Campaign. Selection of which relics to use will mostly come down to ilevel when leveling, so prioritise higher ilevel relics until you can be picky about the traits the relics buff. Relic sims can be found here: http://lockonestopshop.com/#!/Destruction/Sims/Relic 3-4 What about Glyphs? The glyph system has been reworked and Major Glyphs have been removed; all glyphs are now cosmetic only.Aldeen285 11h
Feb 11 [7.0 Guide] to Logging (the only proven +DPS) Introduction Due to the recent patch and the changes that Warlocks, among other classes, have undergone, people are now more than ever concerned about how they are performing. I believe that the best way to evaluate performance is in evaluating your logs--and, without knowledge of how to analyze logs, or how to log, that's impossible. This guide should cover those sufficiently and allow interested players to improve their performance, or, if they would prefer, ask for help. Foreword Please feel welcome to dispute anything posted. I am very dedicated to making an accurate guide that keeps up with all the newest theorycrafting, and to that extent, I will be doing my best to keep up with recent information--but nobody is perfect. Table of Contents 1 - How to Log-1: WarcraftLogs -2: Downloading/Running Logs -3: Known Bugs 2 - Guide to Reading Logs-1: The Interface -2: The Tabs 3 - How to Evaluate Performance Using Logs-1: Basics -2: Destruction -3: Affliction -4: Demonology 4 - Conclusion-1: Afterword -2: Help with Evaluation Guide to Navigating the Thread: If you want to jump to a specific section in the thread, use Ctrl-F and type in the section number, then a dash, then the subsection number. For example, if I wanted to jump to the Known Bugs section, which is in Section 1, and is Subsection 3, I'd type "1-3" into Ctrl-F! ... 1-1: WarcraftLogs WarcraftLogs (https://www.warcraftlogs.com/) is a World of Warcraft fansite dedicated to hosting interactive combat logs and fight rankings for current and past raids in WoW. It is commonly used, to great effect, to evaluate how well someone is performing compared to other players of their spec and to optimal play. By the end of this guide, it is my belief that you will both understand how to evaluate logs and why we evaluate logs. -Why Warcraft Logs? Warcraft Logs is a lot more user-friendly and in-depth than World of Logs--not to mention that its developers (who I am wholly unrelated to) are continuing to update and build on its foundation, where World of Logs, to my knowledge, is remaining stagnant. 1-2: Downloading/Setting Up the Logs Client The WarcraftLogs website is fairly self-explanatory with regards to setting up the client, but in any guide for log analysis must be a guide for actually logging. I've broken it down into a 3 step system. 1: Go to https://www.warcraftlogs.com/ 2: Find this [ http://puu.sh/dxBDb/3fed32d7d1.png ] section--it's in the upper right-hand corner of the home screen. Click "Sign Up," and make an account! 3: Now that you're logged in, go to where you clicked "Sign Up"--your username will have replaced that option! Click your username, and a dropdown menu will appear. Select "Download Client" and install it! Then, start the client on your computer while playing WoW. This window should appear: [ http://puu.sh/dTL5x/25b02f7b54.jpg ] From there, hit Live Log, and you'll arrive at this screen: [ http://puu.sh/dTLcR/ad07786613.jpg ] Then, if you wish, you can select what page to record your logs on (the default, as you can see, is Personal Logs), and click go! Then, all you need to do is enter World of Warcraft, enter "/combatlog" and raid! All the combat you're doing is now being recorded in real time to Warcraft Logs, where it can be analyzed. When you're done, simply type "/combatlog" again in-game to stop recording combat logs, and click "Stop" on the client! Advanced Combat Logging: In game, to enable Advanced Combat Logging, access the main menu (usually by clicking escape), select System, select Network, and check the boss for Advanced Combat Logging. 1-3: Known Bugs Sometimes, when attempting to log, the client will record nothing, or state "Error - Bad Line". While this is not intended, it is more common than isolated--it can be fixed by simply restarting logs. ... 2-1: The Interface The WarcraftLogs interface is intuitive and user-friendly. An example of a log is one of my Personal Logs, found at [ http://tinyurl.com/k66hywk ]. I will be using this log for the purposes of demonstration throughout this guide. [ http://puu.sh/dxCDv/bb44cf32ef.png ] The image above is what you will first see when reading a log. The first page it shows you (the one shown) is a summary of the various measures of performance recorded by the service. Each of the different tabs (Damage Done, Damage Taken, Healing) will take you to a page that details each individual type of performance. These will be covered in the following section. The Graph The Graph can be manipulated and modified to display only certain data--whether you wish to focus on a specific player, a specific damaging mechanic, or a specific portion of the fight. To access a specific portion, simply click and drag from one end of the graph you'd like to observe to the other--it'll automatically display only the information from that slice of the graph. To display a specific player or mechanic, simply select that option from one of the tables below the graph. The Options The options, located in the upper left hand of your screen, will look similar to these [ http://puu.sh/dxD8d/4b43537a58.jpg ]. Each of the selections (The Butcher, All Friendlies, etc.) have a small arrow to their right--indicating the presence of a dropdown menu. You can select these to choose which boss you would like to observe (selecting The Butcher, in this case), which kill of that boss (if there is more than one in a log), or which player/enemy you would like to observe (selecting "All Friendlies" in this case). Views Located just below the graph are three tabs: Tables View, Events View, and Fight Analysis. Tables View provides the standard table of values--useful in other sections for viewing uptimes, percentages, and other numeric values. Events View simply lists each combat log event by time, useful for determining specific cast orders or time between events. [ http://puu.sh/dxDDd/b792b43c05.png ] Fight Analysis is a handy, automatic, mechanics analysis of the fight. It's useful for determining who caused wipes, or what went wrong on a kill. 2-2: The Tabs Damage Done: This is likely your primary tab of interest. When evaluating warlock DPS, it is one of the main two tabs that you will actually be interested in. When you click this tab, it will default to taking you to a screen similar to the summary--a graph, with a tables view of Damage Done and DPS beneath it. [ http://puu.sh/dxDS9/076101ed08.png ] From here, you can observe how your DPS is compared to the rest of your raid for the fight. However, for evaluation, we must look at the specifics. From there, you would click on your name from the tables view--which would take you to a tables view of your abilities used and damaging effects. [ http://puu.sh/dxE0m/b583e10694.png ] Damage Taken This tab is similar in nature to Damage Done, but displays Damage Taken instead. You can use it to determine uptimes of damaging debuffs and other effects in the same manner you would with Damage Done. It is, however, not entirely relevant to evaluating Warlock DPS (very useful to determine who's draining your healers' mana, though!) Healing This tab is similar to both Damage Done and Damage Taken, but again, deals with healing and healing buffs instead. Useful to determine how much you're healing for with self-heals, but not relevant to DPS. Buffs For Warlock DPS analysis, the Buffs tab will be fairly invaluable. It is a graph -- which is less interesting than the preeceeding tabs' graphs -- and a table containing the uptimes of Damage, Defensive, Healing, Movement, and Raid buffs, in addition to stances and unknown buffs. The reason it's important to Warlocks is not to determine if someone had buffs--but to determine how they're reacting to Trinket Procs, using Dark Soul, using their potions, or even Fire and Brimstone in some situations. If you click on a particular player, it will take you to a screen similar to this one: [ http://puu.sh/dxEIj/ae75429356.png ] Debuffs This tab is less important than the others in terms of DPS analysis, but functions similarly to buffs--but with debuffs. Deaths This tab simply displays deaths and the time leading to those deaths--it can be invaluable in determining who is at fault for a given death. Interrupts This tab displays all interrupts used and can be used to fix issues in interrupt orders in raids. Dispels This tab displays dispells and can be used to determine which player is dispelling the most, or if someone dispelled something they were not meant to. Works for both Offensive and Healer dispells. Resources This tab allows you to view resource expenditure/generation over a fight. It can be used for Demonic Fury, Burning Embers, and Soul Shards and displays raw gain, wasted amount, and net gain. Casts This tab displays number of casts, time spent casting, et cetera. It's especially useful to assist in correcting an opening sequence or observing a particular set of casts (such as a Hand of Gul'dan 2-stacking mishap). Summons Shows all pet, minion, guardian, and demon summons throughout a fight. Replay This feature can show the positioning of players throughout a given fight provided the logging player is using "advanced combat logging," an option found in-game. ... 3-1: The Basics Before you evaluate each given spec, it's helpful to know what kind of things you're going to be looking for. -DoT/Debuff Uptimes: You are going to be looking through the Damage Done section of a Warlock's spellcasts, looking for Damage over Time or other debuffs effects such as Immolate, Corruption, Haunt or Doom. Different DoTs or Debuffs will call for different uptimes. An example: [ http://puu.sh/dxGe8/43d53f1d91.png ] -Cast Ratios: You may also be looking for ratios of one spells' casts to another. This can be done very easily by looking at the casts column and checking numbers. An example: [ http://puu.sh/dxGkX/81bd70a89b.png ] -Buff Usage: All specs have some degree of resource pooling for certain procs or cooldowns. You will be comparing the amount of certain buffs cast, such as Dark Soul or on-use trinkets, the times that randomly proccing trinkets activate, and more to determine how effectively someone is using their spells. An example: [ http://puu.sh/dxGsY/f960820817.png ] WAITING FOR 7.2.5, WILL UPDATE SOON! ... 4-1: Afterword I am not the best Warlock, and I accept this--however, I am passionate about this class, and intend to go forward in WoD with stronger progression and theorycrafting than before. I especially hope that I can help new or returning Warlocks--or even experienced Warlocks who want to brush up on their play--improve and perform better as time goes forward. 4-2: Help with Evaluation If you'd like for a more experienced Warlock to look over your logs and provide their insight, simply post a link to the logs and some basic background information in the thread below. There is a great number of experienced, skilled, and helpful Warlocks around who enjoy doing just that!Hedo110 Feb 11
Nov 30 Warlocks - Your class needs you! Thread List V0.71 I think it might be pertinent to keep a record of all threads supporting the cause of Warlocks having a fair crack of the whip or at the very least some response to the growing concerns. This is merely a starting point. If I have missed your thread, one you have seen or you feel a thread included does more harm than good please comment below. NEW UPDATE: Further to recent posts in this bread I will add new suggestions in this section: Blizz you owe warlocks an apology. https://us.battle.net/forums/en/wow/topic/20759262165 Significant Rework of Demo in Bfa https://us.battle.net/forums/en/wow/topic/20759495907 Demonology Changes https://us.battle.net/forums/en/wow/topic/20759162485 List of Bad decisions about Warlocks https://us.battle.net/forums/en/wow/topic/20759147063 Demo feels awkward. https://us.battle.net/forums/en/wow/topic/20757707315 Warlocks-fun and good ideas for demo https://us.battle.net/forums/en/wow/topic/20758226616 My only advice for Demo Rework https://us.battle.net/forums/en/wow/topic/20759386670 Make Demonology Great Again https://us.battle.net/forums/en/wow/topic/20759237339 This expansion turning into a JOKE https://us.battle.net/forums/en/wow/topic/20759168385 MoP Vs Legion Warlock, Which did you enjoy? https://us.battle.net/forums/en/wow/topic/20758837845 Demonic Empowerment has to Go https://us.battle.net/forums/en/wow/topic/20749305603 Felguard pet needs a new skin https://us.battle.net/forums/en/wow/topic/20749837174 Demonology being fixed? https://us.battle.net/forums/en/wow/topic/20758708558 Battle for Azeroth Demo Design https://us.battle.net/forums/en/wow/topic/20759387936 What would u like to see on demo in BFA? https://us.battle.net/forums/en/wow/topic/20759606343 Threads concerning the collation of warlock issues: Calling mechanics masters! All specs: http://us.battle.net/forums/en/wow/topic/20748845055 [Legion] Compilation of Suggestions/Bugs: http://us.battle.net/forums/en/wow/topic/20748805127 Unified Tuning Feedback: http://us.battle.net/forums/en/wow/topic/20748765378 We did it!: http://us.battle.net/forums/en/wow/topic/20748704898 THIS IS DEFLATE COMPRESSED VERSION OF OLD THREAD INDEX TO SAVE SPACE Quick link to uncompressed content here: https://us.battle.net/forums/en/wow/topic/20748645930?page=9#post-163 eJylWE1v20YQvfNXTNBDLrElfpMCCkOWrMZoPozEjQsEPqyolbgQySV2l1LVQ35735KyrABtinUOBgyKejP7Zt6bWX1dPr7jGyEbuuaG0W+84YpVNBe66LTG88nX0fLR874ubm7m19PZ7490p+Sy4rWmvTAlPTBVyWJL00bUzOALeuKVxrST0ajTl0tmTMUvG25Ga6m6Wo94M9rL/cjIVhSjYJxG8TiKgyBCiOXjf4afc21UV1h8ess0kuUNffp4fX0zJ7mmWcW0pgVrDNMHx/hpnkR5knwf43gqTaKhgR8HVD9PIz8YR0maed47Kbei2RBeBJgWm9LQcwBacTxyAbcpZ1Ecx3nsee9lS33aknaaHuR85Jxsj5fEMfL1vM+lVAalZNVBC22ZPRGxVrKmGUOPGEmN3DuHyJLE9z3vvuRUdErxxpA2zPDzKC/IOwryAfS8fID8k1cNM+VrbevHCteuyOJxHPio30PJFSeGP1NyjdxlXSN3bYtYCrMWf3F95QweJ0Ge9S3/1Aifu+VF//7Q8d+ens/5jt5KGwevbDY4pNUY3ZeKs9W3CTlGzsMkCVGGKVUSXal6yUJxrdSG2FJ2KP96XYmeR8dj5UGGcgQAb+i2uZjzFv5g+5/Yz6COgyTKUpuyrllVUVGyZsNtG5asa4wz+VGejqOBAoFDo1f2JRLcc+DtOHjBQ8ge5SbYiqEDZ8q1M/NxFKV+boPco1BG6L7Pz3rUNesMJOQAnIEC6ydTMPHUI1+kKLizeOI0juL0R4gUOGPmiR9GP8QMXTHTHCOiP3lji2RbgG0U51c0V8z6s1jzS1dQFAiMnkA33NCOqxWzrtRayWtasmLrruze6K5atuG/+j18wQcq3h+sxnWhRPuS+tuEfWhrdup+1itKGHesFL0UwX6+G5tviDUrSOFg+dCl7KoV3bPaGmv9AtGGWWitYAixHkIcYZvXhpacatawjWXG/uN8BOgrjezQruWE9Fa0rYVaWVfEWKm23FmzWQaK7cjuDyyKSmAKIjltuCJ95r2m995XzsMqgPP6R3hZyc3haGWayg5jtzinyrWh06Qn5YhOX5gS3Bz6ks46bWQt/mYvMV9/nPppelyOJKYp8GFmE+pH7sFyflMvuXLmOgIh6S927FyAk420SBIrBpa71YkgZ4rzKAuwyh0H5jAknY8cJHHUg+zpFsWWnd3Zhqo1fdn2SHIjm4bRXqrtCzYhPwk97xZOI7dHfYkCksBXOAnT4xdSVs6iCKNsjGLBamTDqR0W9WFP/wzlEV+vhTur1i5ytNYHabB8t+2BHiyizZum9+/pgqb0CW3rvHhHcZSOPe/jUnO1Gy4Pw54JU87CjKaLBbjop4dzEdM4SUHyx+a0bVotrDvTgeOf277zNAl8YN9LuoWiaGFTft5vntCdLROCSLDUPyW3lAqiuHIeQRm6wD/DGSaGvkSVZmB4WEB2/GhjrkYDR0iCMH2GX3C+sqPyFU2NAc+WgbuKM5iEa59l1heekT9wtcZ0166NhS0kjtN+d7d7XT/JDrI7WxytOeCJgtvuoEJeuJMMTYTRv2/wEATd/DFcXH+wCF3gpVNY3v3vrTLFauWj8+xd9YFbo2T9baRrBJx+LxABU7XEtrpyhg2DPIz70xx/Dbjb3Z0qO5zk+YM3g0j7HwxA5js00wTNdYfrFi2kgmKduwo32iTM4AWfcFlTK8uY3b9XQreYZDjekpu9vfPXvOK8l3LRD2bnXxv8PAnD5B9NBq5Y DECOMPRESS HERE: http://www.txtwizard.net/compression ARCHIVE OF POST @0.69 HERE: https://pastebin.com/ucjYKgV6 https://web.archive.org/web/20171120155628/https://pastebin.com/ucjYKgV6 The purpose of this is to allow you, the concerned Warlock, to have a quick reference to threads which MAY get the attention of Blizzard. Please constructively contribute to these threads. Again, there will be threads I have missed. I will of course add relevant threads to the master list as they are provided. Addendum: PvE guides (I think this may prove helpful to some and give these threads the attention they deserve) Affliction: http://us.battle.net/forums/en/wow/topic/20747875438 (Cryptrot) http://www.icy-veins.com/wow/affliction-warlock-pve-dps-guide Demonology : http://us.battle.net/forums/en/wow/topic/20748656161 (Nakkiel) http://www.icy-veins.com/wow/demonology-warlock-pve-dps-guide Destruction: http://us.battle.net/forums/en/wow/topic/20745707140 (Aldeen) http://www.icy-veins.com/wow/destruction-warlock-pve-dps-guide Warlock Web Resources: Lock One Stop Shop http://lockonestopshop.com/#!/Home Change log: 0.71 Added a few more relevant threads. 0.7 Text compression used to save space. Post as of 0.69 archived. 0.69 Stardate 20/11/2017, Earth. Added new section of new suggestions. Will look at compressing old sections to save space in post. 0.68 Added web resources section, starting with Lock One Stop Shop 0.67 Added A long rational post about Affliction 0.66 Added Class Fantasy, and why we should Tame Demon Added Demon Variety and Customization 0.65 Added An In-Depth Look at Affliction 0.64 Added ~Warlock Dev Hotfix Suggestions Thread~ 0.63 Added To Ion: From Affliction Warlock Added Hotfix thread 0.62 Added On current and future Warlock design Added Warlock Changes. A constructive thread. 0.61 Added Observations from an 838 AFF warlock 0.6 Added EU Warlock forum threads where appropriate, same provisos apply 0.54 Added A list of what we have lost these last years Added Icy Veins PvE guides 0.53 Added Demonology changes hurt class fantasy. 0.52 Added Unified Tuning Feedback 0.51 Added [Legion] Compilation of Suggestions/Bugs 0.5 Added section concerning issue collation Sorted content alphabetically - should have done this from the start :D 0.44 Added Warlock Feedback! Attention Please 0.43 Added Legion PvP feedback section and included linked threads 0.42 Integrated Baalsamael post in format consistent with OP 0.41 Added Calling all Warlock Voices 3 0.4 Added Baalsamael post Added A Treatise of Destruction 0.34 Added Cancelling My Subscription 0.33 Added Short Analysis of Warlocks from Cata to now 0.321 Fixed categorization error 0.32 Added Where are these comments on hotfixes? 0.31 Added Calling All Warlock Voices 2 Added How I thought Demonology was gonna work 0.3 Added Demonology PvE guide 0.25 Added Mop Destro vs WoD/Legion 0.24 Added Destruction Warlocks in Legion 0.23 Added [FEEDBACK] Problems with Warlock Animations Added Legion Beta General Discussion Sub-forum section 0.22 Added Warlock Nerf List 0.21 Added PvE guides 0.2 Not Happy With Demo ATM - A Rant addedPoynty167 Nov 30
Oct 26, 2010 Welcome Warlocks: Please Read! Welcome to the Warlock forum! This forum is here to provide you with a friendly environment where you can discuss the warlock class with your fellow World of Warcraft players. Community forums work best when participants treat their fellow posters with respect and courtesy, so we ask that you take the time to read through the forum Code of Conduct (http://us.battle.net/en/community/conduct) and guidelines (http://us.battle.net/wow/en/forum/topic/15252595157) before posting. Important Reminders: Search The search function at the top of the World of Warcraft community site is extremely effective and robust. Before you create a new forum topic, please be use it to search for similar topics, blog posts, or web pages that may contain the answer for which you are looking. Making a new thread on an existing subject can result in your thread being deleted or, if you continue to re-post the same content, the loss of your forum privileges for spamming. Rating The forum rating system can be used to promote positive discussion, demote unhelpful comments, and even report posts that violate the forum Code of Conduct. By hovering over a post you'll be presented with several options, including a "thumbs up" (Like) and a "thumbs down" (Dislike) icon. Clicking the "thumbs up" icon will rate the post up. If enough people like a post, it will gain a Highly Rated status and appear at the top of related search results. Highly Rated posts will also have a highlighted background. Clicking the "thumbs down" icon will expand a drop-down menu which will include "Dislike," "Trolling, "Spam" and "Report" options. "Dislike" will rate the post down. If enough people dislike a post, it will be darkened, and with a lot of dislikes it will be hidden completely. You can also quickly report a post as trolling or spam, or use the report function to fill out a more comprehensive description of a violation. Please note that you can only rate each post once. Use your power wisely to help foster a positive and helpful forum community. Have fun posting on these forums, and good luck with your adventures in Azeroth!Lylirra1 Oct 26, 2010
47m Demonic Gateway 156: Back from the ded to cap I dont like to stress the fact that the warlock rocks, but he just does,So, for all you staff users out there, feel free to come in and post, my staff is a good one, but here is how it goes 1. post message in the room 2. LOOK IT OVER 3. dont report anything, i might get in treble :) 4. "Eppdawg" is not allowed to cep and 5. Have fun!! and 6. keep on truckin' ganksta http://us.battle.net/wow/en/forum/topic/19288699802 IndexSlappah81 47m
2h With how Aff is working in the Alpha The spec is going to feel extremely clunky and underwhelming. Multi-dotting + SB spam with SE is especially awful as it lasts for so little and constantly conflicts with agony refreshes and not to mention SoC spam, which is literally the most boring and ability in the game. Aside from multi-dotting, as Alpha (to my knowledge) doesn't function with addons, we can't determine the current state of Affliction single target damage. Nonetheless, it suffers from the same problems Legion Aff does except with a hardcasted filler and a level 15 tree (amongst the other trees) that makes me want to claw my eyes out. Deathbolt isn't a fun ability. If I wanted a hard hitting nuke I would play destro. Not to mention the way UA fits into our rotation is so pointless. There is literally no point to UA having a soul shard cost at all, and the fact that it does makes the spec feel so off.Adorithy19 2h
5h Observer has no Devour Magic Ability Observer is missing Devour Magic Ability. Also, can't rename Observer at Demon Trainer in any capital city. Only options I have to rename are Imp, Void Walker, Succubus, and Fel Hunter. I assume these are both bugs.Isabad11 5h
7h Destro or Demo? I main an Afflock, have for an age, but I'm levelling a Nightborne and was wondering (currently 104) if I should go Destro or Demo for M+/Raiding? Cheers and Beers!Manapause5 7h
7h New affliction animations So far I'm really liking the theme. Shadowbolt and UA haven't gotten anything yet, but corruption, siphon life, seed of corruption all follow the drain life theme of being purple and green. Corruption is like a purple and green flame looking thing, it's really cool actually. Hoping agony gets some love. Shame it feels so bad to play otherwise I'd be so sold.Zivern24 7h
8h New Affliction advice So I've decided to main warlock for BfA, affliction more specifically and am currently getting prepared for the expansion doing various things. Learning the spec, which talents to take for different situations, rotations, gear, everything I can. Basically my questions are, Which talents/pet are most efficient for leveling to 110/dungeon running? Proper Rotation (ST and AOE)? Priority stats? And what you veteren Afflocks predictions are for the state of the class as well as spec for BfA? I'd like to go into the expansion as prepared as I can be and feel like learning as much as possible now about the class in general as well as Affliction. The last time I've played the class was in BC and was affliction then as well, warlock and affliction are by far my favorite class/spec and always has been. Thanks for any and all advice guys, oh and if anyone would like to add me on B.net I'm always seeking to learn more and play with experienced warlocks! PoPtrtz#1120Rxyz5 8h
8h Blizzard devs don't play Warlocks. The class is unfun and frustrating in many instances. Below, I will try provide some examples to illustrate how bad a Warlock player feel sometimes. Observing some aspects of the Warlock class for some time both on Legion and BfA Alpha, I notice some unique "features" that only Warlocks boasts when compared to other classes. Speaking mostly from a PvP perspective, I'm pretty positive no one at Blizzard plays a Warlock in PvP, to see how unfun and "unique" it is when compared to other classes. Also, the notion of we having to "sacrifice something to get another" is outdated and needs to go away, Life Tap removal is there to prove it. 1- Legion: only class that loses its offensive CD when picking a talent (Grimoire of Supremacy). BfA: Affliction has no CD, and the talented one, Soul Harvest, has a baseline duration of only 4 seconds, being extended by 6 seconds for each Agony. For single target, is there any other class with a talented 2 min offensive CD that lasts only 10 seconds? 2- Casting Circle in BfA: if you pick it , it removes the immunity to silence and disruption. The talent is not even used much right now, and you make it even worse? Again, what class picks a PvP talent and gets a nerf to one of its main CDs? 3- Zero baseline escapes. Gateway isn't exactly reliable. 4- No baseline snares. Very frustrating when every enemy can run away from you and negate your kill. 5- No reliable way to stop a flag cap. There are some ways, but none is available 100% of time. Some can be stopped (casts and pet), others have CDs (Conflagrate) or are RNG (Grimoire of Sacrifice). 6- Fear breaking with a sneeze, about 100k damage in Legion. Mainly an Affliction problem. Fear is not a 1 hit break incapacitate, but sometimes is better to not DoT a target if you wish to Fear it. What other class is punished for CCing after attacking a target? 7- Game having a bazillion ways for other classes to completely erase your damage, trash your resources and ramp up time, Affliction only. Anti Magic Shell, Cloak of Shadows, Touch of Karma, Reverse Magic, Feign Death with PvP talent and now come BFA, the new Iron Dwarf's Racial that removes all Magical Effects. Healer's Dispel is more than enough, there is no need for so many. Feel free to add more.Mallunoth6 8h
11h Demo or Destro pvp? Opinion on which spec to play for pvp, their talents, and play style. I've only played affliction and have never tried the other specs. Random BGs are all i do so keep that in mind. Gonna give a new spec a try. Thanks in advance.Ikedotty19 11h
11h 4 pc vs 70 ilevels Hi, I got 2 tier pieces last week, which would give me my 4pc, but I'd have to replace 2 950 items to equip them. Is it worth it? Sorry if this is a dumb question.Wooplock3 11h
12h The Warlocks Den Many of you may remember the dedicated warlock website "The Warlocks Den." It has been closed for some number of years. I don't know who the original owner was but I enjoyed having it as a resource for warlock from around the world to get together and talk about the class. I have been thinking about starting one up(not sure if I could legally use the same name) as I don't think we currently have one. It would be nice to have a dedicated warlock website. Is this something you would like to see? I don't want to put out the money or effort if people won't use it or want it. Looking for feedback right now and if it's positive I'll move it forward.Zyvex34 12h
14h How's warlock looking in BfA? Just curious. never played lock before but decided to roll one for this expansion. How's it looking on the Alpha so far? Worth levelling this toon or get started on a hunter instead?Plageuis38 14h
1d Shadowbolt is All You Do in BFA Guys Blizzard listens. They really do. All of you "nostalgia" guys begged Blizzard for shadowbolt and you got it. So in BFA alpha, affliction is just literally SB. That's it. So if you missed SB, you're going to be really happy. Because you're going to cast it over and over and over and over and over and over and over and over Let's pray Azerite armor changes aff gameplay drastically. I just want to thank all the "nostalgia" guys for begging Blizzard to destroy one of the greatest DPS specs in the history of WoW: goodbye Legion Aff. You've been incredible.Alsandar135 1d
1d Summon Vilefiend change demo locks right now don't have much of a choice on the alpha for 60 tier. So what I was thinking was a nice change of pace for the Vilefiend! Why not instead of it being its own stand alone pet we have the talent replace summon dread stalkers and have the vilefiend spam its cleaving ability that it does currently. I know this just sounds like a reskined improved dread stalkers but the model looks cool and i would like for blizzard to capitalize on it.Yagerbomb3 1d
1d New to Aff, help. Just leveled my lock, got to ilvl 900 now. I was just curious as to what addons are out there that could help manage the dots. With frost mage being my main and mostly what I play 90% of the time I am having a bit of trouble managing all the dots and mana resource. Thanks for any advice on this you can give me.Sevaira5 1d
1d Rate that transmog! Rate the warlock's transmog above you.Normadeus309 1d
1d Against hunters Im doing bg and 2v2 while leveling. Against hunters, how I should counter them? Any advice for nature locked? Probably game style more different at 110.Redvacado4 1d
1d Nathrezim? Can they just go ahead and give us the best of the demons now for new lock pet? By far my favorite race of demons in this game and wish they would allow us to summon one, even if it's just a CD like infernal/doomguard. Vampire demons man like how does it get any better than that?! Come on blizz, do it!Poptrt0 1d
2d succubus use do succubus pet's actually serve a use, other than looking pretty? they charm enemies when your stunned or whatever, but whenever i use them in bgs they charm one person, before i'm nuked to death by everyone else. so... what are they used for?Merleva5 2d
2d How to Improve DPS - Demo 932ilvl I only do Raid Finder but I am wondering if there is any obvious, obtainable by a casual, changes I can try to make with my gear or talents to improve my DPS. Currently I am producing a sustained 550 with bursts to 750/800 for single target. Been kicked several times from RF groups due to this.Rthen4 2d
2d Drain soul as a talent in bfa Please consider for those of us not a fan of shadow bolt spamTalonstryke45 2d
2d I..I... Have returned... dun dun dun dunNatixsphere4 2d
3d Anyone having aff healthstone issues in PvP? I have a thread I made on the bug forum https://us.battle.net/forums/en/wow/topic/20753787161 In it I explain how for some strange reason I just can't use my freaking healthstones as affliction nearly 90% of the time. The icon darkens as if it's on cooldown even though I never used one and won't let me use it. Results in my death over and over and over and over again. If anyone else experiences this, can you please post there so maybe it can get more attention and they'll look into it? Thanks.Soliouss25 3d
3d Dark Iron Dwarfs I heard a rumor that they will be wearing plate can anyone confirm or deny this that is playing on alpha?Rozypalm2 3d
3d 20 Day CD?! So I'm levelling another Lock (can never have too many) and I go to hit 'Suffering' so my Blueberry can take the aggro off lil old me. I hit it, nothing. I hit it again... Nada. I'm frantically spamming the keybind and still, nada; So out comes 'Infernal'. A 'Phantom Singularity', and a 'Seed of Corruption' later, and the 30 odd mobs are dead. Go to look at my skill book and BAM! Blueberry's special ability has a 20 day CD. What the actual...? https://i.imgur.com/kbYIsV1.jpgAbrakadavar7 3d
3d Demo Help Soo I usually Main affliction, but almost every lock is afliction and hardly any demo locks so thought I’d give it a go. I can get about 700k dps. My rotation is; Open with fel stalkers Demonic empowerment Shadow bolt until 5 shards Hand of gulden Demonic empowerment Fel stalkers Demonic empowerment Shadowbolt until 4 - 5 shards Repeat. Am I messing up?. I know my haste is low atm working on it. I notice some other demo locks imps are hitting fir 120k each mine are only about 52k. Do I need more mastery??.Mestefica8 3d
4d Summon Pit Lords? It'd be really cool, wonder if we'll ever get that ability?Gaulrauch5 4d
4d An idea for Health Funnel Health Funnel 45 yd range Channeled (6 sec cast) Requires Warlock Requires level 22 Sacrifices 24% of your maximum health to heal ̶y̶o̶u̶r̶ ̶s̶u̶m̶m̶o̶n̶e̶d̶ ̶D̶e̶m̶o̶n̶ a friendly target for twice as much over 6 sec. DiscussNetherdawn6 4d
5d Affliction Affliction 4pc T21 > better stats? Last night I just picked up my 4th pc of T21. In my current gear setup without any T21 I have approx 110% mastery, 40% haste and 21% crit. In 4 Pc 21 using helm 915, shoulder, cloak and gloves at 930 crit and mastery are about the same but haste drops to 32%. In doing some target dummy practice I’m finding that with the higher haste setup I am doing more damage than with the 4 pc setup, not to mention shard generation is a little smoother. As a note I also reached the 40% haste mark with items from the same raid so I’m Testing both setups. Without the usual response to just Sim myself, should I be seeing more dmg with the 4 pc, or is does what I’m seeing make sense, and I need to wait for pants and chest so I’m not forced into versatility from shoulders and helm in place of a large chunk of haste?Beebilbrox2 5d
6d Demonology So the spec has been struggling all legion...only becoming decent around ill 960+ with full gear (this is how I remember it, might have been fixed a bit) but I've been wondering....the spec will be focused around summoning demons in BfA, will a talent similar to Unholy Dk and BM hunters be looked into to allow 2 permanent pets?Kurumî4 6d
6d New to warlock Hey guys, so, I am a newb, it's cool. I think my rotation is alright but I want to progress into the raiding scene before BFA because I think im gonna either main lock or fury warrior and I want to do well and help out the group obviously. I was wondering what talents are the best for raiding, I don't plan on doing M+ dungeons personally and would just rather raid with this toon. My dps is alright for the gear I have I guess, I just dropped siphon life for Death's embrace and am also considering taking Sow The Seed since there is obviously a lot of trash in raids. I was also wondering if I stack UA for single target. I am using a dps addon but it seems pretty unreliable. Any help would be great and thanks in advance. Also my mastery is 98 percent, im working on balancing out my stats but gear drops have not been on my side and my raid finder is done for the week.Cauztik4 6d
6d Any1 Noticed ? How many stuns we get now? My build allows me to literally peel 3 or 4 melee from targets. I have access to 8 types of CC, bit much don't u think.?Ragefallen0 6d
6d Why use doom as demo? It´s low dmg.Samsang3 6d
6d Warlocks needs to be more mobile Warlocks needs to be more mobile and move away from this slow boring feelings make chaosbolt cast less time with less damage, make the most mobile with removing this UA stacking boring, w/e with demo its already ruin to the max..Darkmagician13 6d
6d Looking for some help with affliction Hey guys, Relatively new warlock here, I'm only around 925 ilvl. I played affliction lock way back in the early days and decided to revisit it. I'm having a hard time understanding the single target aspect of the rotation. From everything I have read it's generally best to try to pump 2 UA's into a target and then drain (with reap) for maximum damage. One problem with this is most guides say only to UA twice when you have 3 or more shards, if you're at 1 or 2 just to use one and to only reap when you have 4 stacks or so. The problem is I don't find I rarely ever hit 3 soul shards on a single target once I'm engaged with it for a bit, it seems I only ever get enough to basically reapply it once it falls off and am stuck in limbo at 1 or 2 unless my belt procs. (25% chance to refund shard) So I guess my first question is can you really only reliably UA back-to-back if there are other targets with agony on them to help proc more shards? Next, when I compare Siphon Life and Soul Cond. my dummy testing has shown that SL is ALWAYS higher than SC, and it's not even that close, so how do you use SC effectively? Supposedly this talent is supposed to be easier and close in DPS but my testing shows its not close at all so I'm wondering what I am doing wrong. You would think that with the legendary belt + this talent having a 45% chance to refund the shard (when no ua is already up) would allow for more UA casts frequently but like I mentioned my dps is always significantly lower when I use this talent over SL. Finally, when you have a window where your corruption/sl/agony have 6 or 7 seconds left and you UA just ran out, do you UA again, drain for a few seconds and then reapply the dots, or is it better to just filler DPS with drain soul for those few seconds until you hit the window where you can refresh the dots and then be able to apply UA and get the maximum drain soul time out of it? There are a lot of things that aren't quite clear with the guide so I'm just looking for some help. Also, does the legendary belt change the way my rotation should work? Should I always let UA's fall off to try and get the proc from the belt? Any advice is greatly appreciated, I'm falling a bit behind my monk/DK buds who are similarly geared and would like to catch up as much I can. <3Nimzek2 6d
6d Quick question on Demo hidden appearance Do the heads have to drop in a specific order? Thx!Demetrio2 6d
6d Demon Names Since this seems to change every xpac: Do you guys still get an upgrade pet (a talent I surmise) which renames your demon? I recall there was Succubus > Shivara at some point and she got a totally new name. Is that still the case? If this talent still exists, is it required, situational, or useless? Related: is it still 50g to reroll your pet's name?Damian0 6d
6d Deathbolt in alpha Looks pretty strong, almost like a chaos bolt for aff...and if I understand correctly, it doesn't wipe any dots on the target, just hits for 40% of their remaining dmg. Has anyone played around with it yet? I'm hoping to hear more about it. https://youtu.be/uQQBCFtdUeQ?t=10m56sAphextwinn9 6d
6d Drain Life, Warlock Mobility, and BFA PvP So let me start out by saying that while I am not thrilled to see shadow bolt spam return, I am keeping an open mind. This is essentially how the Soul Link / Siphon Life build functioned in PvP and I consider that the golden era of warlock PvP. You would use shadowbolt and nightfall when drain life wasn't needed to sustain you. I'm okay with this playstyle coming back, as warlocks don't need to do a truck load of damage while they heal themselves as they do in live. However, here is something that should not change: Warlocks should still be able to do "adequate" damage and sustain themselves while draining a DoTed target in PvP. Not enough to burn through direct heals and not as much as drain life + MG is putting out on live...but in a small skirmish or DPS vs DPS type scenario, there needs to be a definite punishment for players who endure a drain tank cycle. This is because warlocks have zero mobility and we're essentially forced to participate in the fight of our opponent's choosing. If you don't have sufficient cooldowns, the warlock fake casts you out of a kick CD, or you just are eating multiple cycles of drain while a row of DoTs tics away, you should probably have to retreat. Why? Because you almost certainly can. Warlocks have zero chase. If they nerf Life Drain to the point where it is useless in PvP we will be both immobile and defenseless. Absolute potatoes. Please don't let this happen. We don't have to be simultaneously nuking and healing as we do on live, but give us the option to defend ourselves. Thanks.Vaukrieg4 6d
Apr 14 Channel Demonfire Spell Visual. Channel Demonfire needs a visual update. I don’t know if one is planned, but it desperately needs a face lift. 90 percent of the time it goes through the ground and you don’t see anything. Hopefully making it something like the Fire portal from the Scepter of Sargeras.Spøøky5 Apr 14
Apr 13 Keeping up in Dungeons. (Run Speed) Keeping up in Dungeons. (Run Speed) I have issues, but it's because I can't keep up. Everyone face rolls through Heroic dungeons so fast that by the time I'm close enough to put a DOT on the Mob/Boss it's half dead. I can use burning rush to keep up with other class players, but my health is so low by the time I reach a boss that the healer has to hit me first; if at all. Getting hit by a mob is almost insta-death because my health is low, or I take the alternative and just loaf through the instance. What am I missing? Demonic Circle is useless in these situations. and I hate having to sacrifice health to be mobile enough to keep up with the other players. It isn't an issue if in a dungeon with friends, but in LFG it is an issue.Lorith7 Apr 13
Apr 13 Should I play warlock? So this rogue is my first ever character, almost 110 wooh. YOU CAN SKIP THIS paragraph if u want.>> Im definitely gonna make a demon hunter, i have a 100 boost that im thinking of using on a mage or ele shaman. But I want to level some new alts too. Definitely gonna level a warrior later when orcs have straight backs, but suddenly I want to play an undead warlock like in that one wow trailer video. Is Warlock fun? It sounds like Warlock usually always has a good spec? Destro vs affliction what are the playstyles of each? Is one easier fo level than another? Definitely not demonology. I just wanna serve my lady sylvanas as an undead warlock lolIstealthl18 Apr 13
Apr 13 Looking for WA import for Demo Anybody got a good import for demonology warlock they mind sharing with me?Kaelthuron0 Apr 13
Apr 13 BfA: Can We Finally Get Instant Immolate? I ask this every expansion, but do you think we will finally get instant Immolate, primarily for PvP? Destro is the only spec that has a dispellable dot that is not instant and has no dispel protection. I would rather not have another "punishment" for dispelling the dot like UA or VT, but it should be instant. SW: Pain, Flame Shock, Moonfire/Sunfire are all instant (and do direct damage to stop caps) and thus have no dispel protection but serve to generate the necessary secondary resource for the spec similar to Immolate, only it has a cast time. How would this impact PvE? I don't see how it would be OP or break the spec, and it really is a long time coming for PvP: Warlocks are tanky casters due to their healing and mitigation but very immobile (other than Aff). We're losing survivability in BfA, but not gaining anything for mobility purposes, so this would allow us something in return. What are the pros and cons to this, for PvP and PvE? Do you think that would make Destro too mobile (said nobody ever about Warlocks lol) in PvP? Would that really have a huge impact in raiding? I would assume not since interrupts are not nearly as common. I'm just wondering why Blizzard has not made this instant by now, and every expansion is a time to do so, thus I want to bring it up... again! :)Zaef1 Apr 13
Apr 13 was demo ninja nerfed? ok so yesterday my dooms tooltip said it did 820k, today 785k. nothing changed no gear no flasks but differing numbers. the result? me doing 450-600k less dps. doom went from hitting consistently at 3-5 mill and some times critting as high as 10 mill ;). but today my highest doom crit was only 5.5 ;( and only hitting for a paltry 1.5 -2 mill. this was with the belt and maintaining 15+ demons at almost all times. is it a bug maybe ? confused and disappointed at going from top 5 to dead last in dpsShayholghul0 Apr 13
Apr 13 Destruction Warlock in Battle for Azeroth So WoW/Blizzard took the effort to build a new expansion, but not to change destruction warlocks? Really? The new destruction warlock is sooooo bland, boring, and dull!!!! There is litterly nothing new about destruction warlock.... sure they have new pretty colors to chaos bolt, rain of fire, and drain life ....but everything is still the same .....take forever to build soul fragments and shards only to take foreverrrrrr to cast one spell ..chaos bolt!!! Destruction warlock was lame in Legion and it will be lame in Battle for Azeroth too!!! It Mist of Pandara there were so many different things you could do with embers, now shards ......Wow literally took 1 step forward in Pandara and 2 steps back in Warlords of Draenor and Legion!! At least make chaos bolt instant cast if destruction warlocks got to take forever to gather souls fragments/shards. It's completely stupid to have to take forever to gather so many resources, then also have to take foreverrrrr to cast the spell while getting punched in the face!! Also, why can't destruction warlocks have new spells??? Warlocks are still using rain of fire from vanillaaaaaa whereas mages, shamans, druids, and hunters all have new spells!!! I mean for sakes ....so much is wrong with destruction warlocks!!! Why do destruction warlocks only get to use half of their mastery??? ....Destruction have 80 mastery, but you can only use 40 and on a chance you can also get lucky and be granted the other 40... well 1 to 40 ...so let's throw sand in the sky and see what happens. Other classes and even specs get to use alllll the mastery from their gear which is unfair. Affliction can be wearing that same 80 mastery gear, but it will be more around 107 mastery ....why??? Plus they get the whole 107 ...why?? Why is there a casting time on the warlocks shadowfury stun ability??? All other classes who have a stun is instant cast!!!Exiler8 Apr 13
Apr 12 What are the BFA Warlock Pets? Currently Will the permanent pets in Legion remain and will they have the same Glyphed skins?Rthenn5 Apr 12