3d [PvE Guide] Destruction in Legion 7.2.5 Introduction Hedo is switching mains in Legion, so I'm going to take up maintaining a Destruction guide, compiling theorycrafting information into one place to build an informative PvE reference. Foreword This guide will be an iterative work on my part, so there will need to be revisions as time goes on and more players figure things out/perfect sims for theroycrafting. Feel free to point out anything you feel isn't accurate, especially if you've got any sources to show as much, as well as anything that might be missing from this guide. [Anything in square brackets is either super WIP, needs confirmation or more info]. Table of Contents 1 - Legion Changes 1. Soul Shards 2. The Scepter of Sargeras2 - Stats and Gearing 1. Stats and How They Affect You 2. Racial Bonuses 3. Tier Bonuses, Legendaries and Other Notable Items 4. Stat Builds, Gems and Enchants3 - Talents and Artifact Traits 1. Talents 2. Artifact Traits 3. Artifact Relics 4. What About Glyphs?4 - Rotations 1. Basic Single Target Rotation 2. Basic Multi Target/AoE Rotation 3. Opening Sequence 4. Advanced Rotation5 - Useful Addons and Macros 1. Addons 2. Macros 3. Logging6 - Sources 1. Data and Sims 2. Sources7 - Conclusion Navigating this Guide To find a specific section of this guide, use ctrl+f (Find...) and search for "[Section]-[Subsection]". For example, if you wanted to find the section on Artifact Traits, you would search "3-2". ...Destruction has seen a few baseline changes worth mentioning before delving into the rest of the guide. Most of this will be touched on in more detail in the Rotation section. 1-1 Soul Shards and Soul Shard Fragments Burning Embers have returned. Sort of. As of 7.2.5, Soul Shards for Destruction have been broken down into 10 Soul Shard Fragments each. Our Fragment generators are: Incinerate, generating 2 Fragments and an additional Fragment on a crit. Immolate, having a 50% change to generate a Fragment. This is guaranteed on a crit. Conflagrate, generating 5 Fragments. Our Shard spenders are still Chaos Bolt and Rain of Fire, costing 2 and 3 Soul Shards respectively. 1-2 The Scepter of Sargeras We no longer have weapon drops in Legion, but we have a spec specific Artifact weapon: The Scepter of Sargeras. This staff serves as our character progression throughout the max level experience in Legion, providing a number of Traits ranging from a new ability, Dimensional Rift, to increases in damage to several spells (See section 3 for more details). Throughout Legion, you'll earn Artifact Power and Artifact Knowledge, which increases Artifact Power drops for that character, that can be used to gain Traits. There are also hidden effects that the Artifact has. A list of all know hidden and PvE relevant effects can be found below... when some are discovered. ...2-1 Stats and How They Affect You Intellect: Increases your Spell Power at a rate of 1 Int = 1 SP. Spell Power increases the damage done by all of your spells.Critical Strike: Gives most of your spells a random chance to deal additional damage (around double in PvE). Increases the damage dealt by Chaos Bolt at flat rate (eg. 20% Crit rating increases Choas Bolt's damage by 20%).Haste: Reduces the cast time of all your spells. Increases the rate at which Damage over Time spells (Immolate) tick. Reduces the cooldown of Conflagrate charges.Mastery: Causes your spells to deal X% increased damage, plus up to X% extra damage. Causes damage you take to be reduced by Y%, plus up to Y% extra damage reduction. Y is roughly one fifth of X.Versatility: Increases all damage and healing done by a percentage. Reduces the damage taken by half of the above percentage.Multistrike...? Multistrike has been removed in Legion and has been replaced by another stat on old gear. 2-2 Racial Bonuses Alliance Dwarf: Might of the Mountain - Increases your critical strike damage/healing by 2%. Gnome: Nimble Fingers - Increases haste by 1%. Human: The Human Spirit - Increases all secondary stats by 2% from all sources. Worgen: Viciousness - Increases critical strike chance by 1%. Horde Blood Elf: Arcane Acuity - Increases critical strike chance by 1%. Goblin: Time is Money - Increases haste by 1%. Orc: Blood Fury - Increases your Spell/Attack power by 2243 (at level 110) for 15 seconds. 2 minute cooldown. Troll: Berserking - Increases your haste by 15% for 10 seconds. Undead: Touch of the Grave - Your spells have a small chance to deal extra damage to the target, healing you for the same amount. 2-3 Tier Bonuses, Legendaries and Other Notable Items Order Hall Set - Vestments of The Black Harvest This is a set of ilvl 810+ gear earned through your Class Hall campaign. These pieces of gear can be upgraded to 840, except shoulders which are ilvl 850. 2 Piece - Increase your out-of-combat regeneration in outdoor Broken Isles zones. 4 Piece - While you are below 35% health you take 50% reduced damage in outdoor Broken Isles zones. 6 Piece - Intellect increased by 500. 8 Piece - Spending a Soul Shard has a chance to increase your Mastery by 2000 for 12 seconds. The Arcway and Court of Stars Sets In the Mythic-only dungeons, The Arcway and Court of Stars, there are several 2 piece sets; one for each armour type and two for every class/spec. Journey Through Time - Trinket and Neck: The effect from Chrono Shard (trinket proc) now increases your movement speed by 30% and grants an additional 1000 Haste. March of the Legion - Neck and Finger: Your spells and abilities have a chance to deal an additional 27200 to 36800 Fire damage. Nightwell Arcanum - Head and Shoulders: Your spells have a chance to increase your Haste by 3000 for 15 seconds. Tier 19 Set - Legacy of Azj'Aqir 2 Piece - Casting Chaos Bolt reduces the cast time of your next Chaos Bolt by 40% for 4 seconds. 4 Piece - Conflagrate gains an additional charge and its charge cooldown is reduced by 3 seconds. Tier 20 Set - Diabolic Raiment 2 Piece - Incinerate generates one additional Soul Shard Fragment. 4 Piece - Chaos Bolt now always gains maximum benefit from Mastery: Chaotic Energies. Legendaries In Legion, Legendary items have been introduced as world drops, giving you a bonus similar to Epic world drops of old. They can range from bonuses for any class, ranged, Warlocks or Destruction specifically. They currently drop from PvE bosses, World Quest Chests and PvP strongboxes. You will start only being able to equip one legendary at a time, increasing to two through your Order Hall research. Prydaz, Xavaric's Magnum Opus - Neck - All Classes: Every 30 seconds, gain an absorb shield for 25% of your max health. Sephuz's Secret - Finger - All Classes: Successfully applying a loss of control effect, interrupt or dispell grants you 70% increased movement speed and 25% Haste for 10 seconds. This effect may only occur once every 30 seconds. Kil'jaeden's Burning Wish - Trinket - DPS: Launch a vortex of destruction that seeks your current enemy. When it reaches the target, it explodes, dealing a critical strike to all enemies within 10 yds for 1121640 Fire damage. Norgannon's Foresight - Feet - Warlocks, Priests and Mages: Standing still for 8 seconds grants you Foresight, allowing you to cast while moving for 5 seconds. Soul of the Netherlord - Finger - Warlocks: (Destruction) You gain the Eradication talent The Master Harvester - Chest - Warlocks: Each Soul Shard you spend has a 6% (Destruction) change to grant you Soul Harvest for 8 seconds. Pillars of the Dark Portal - Legs - Warlocks: Demonic Gateway now casts instantly and you can use Demonic Gateways twice before triggering a cooldown. Alythess's Pyrogenics - Finger - Destruction: Enemies effected by your Rain of Fire take 10% increased damage from your Fire spells. Odr, Shawl of the Ymirjar - Back - Destruction: Enemies marked by your Havoc take 8% increased damage from your single target spells. Feretory of Souls - Waist - Destruction: Casting a damaging Fire spell has a 10% chance to generate a Soul Shard. Magistrike Restraints - Wrist - Destruction: Chaos Bolt has a 20% chance to strike an additional enemy within 30 yards. Lessons of Space-Time - Shoulders - Destruction: While you have a Dimensional Rift open, all your damage is increased by 10% 2-4 Stat Builds, Gems and Enchants These priorities will change based on Talent choices, Artifact progression and target counts. The priorities and enchants/gems suggested below will provide a good stat priority for most situations. Stat Priorities Generally: Intellect => Haste > Crit > Vers > Mastery For more accurate stat weights for your character, you should sim yourself. For more information you can read the following guide: https://docs.google.com/document/d/1pW5mWY9nkfWoRCOHfoXqeeGb8s-jMoSVy-g8uveUv4c/preview#heading=h.3lsngyuiznm9 Note: If you invest heavily in mastery, you will experience swings in damage from fight to fight based on how lucky you are. If you would rather have a more consistent build, consider avoiding Mastery in favor of other stats Gems Currently, socketing Haste gems should be your priority. You may also have one Saber's Eye of Intellect in your equipped armour, but these are expensive, so socket these wisely. Enchants For Ring enchants, Haste should also be your priority. Cloak enchants are main stat, so use Intellect. Neck Enchant Mark of the Claw is currently our best neck enchant. Food, Flasks and Pots You should be using Haste food, Flask of the Whispered Pact and Potion of Deadly Grace or Potion of Prolonged Power (these are about neck and neck in performance, PP pulling ahead on multitarget). ...3-1 Talents Talents have been through a significant rework in Legion; there are many more Talents that effect your DPS throughput now and not in a "Pick Your Different Flavour of AoE/Single Target/Cleave Talent in this Row" structure either. As such, there are a lot of different set ups for a lot of different situations where you'd want to change talents; many different setups may even excel on a per Boss basis. My aim with this section is to provide an optimal pure ST build and the basis for a dungeon build, then examine each row to show why you would deviate or stay with the suggested Talents on each row. Talent Calculator: http://legion.wowhead.com/talent-calc/warlock/destruction Suggested ST Build Tier One: Backdraft Tier Two: Eradication Tier Three: Demonic Circle Tier Four: Soul Harvest Tier Five: Demon Skin or Dark Pact Tier Six: Grimoire of Service Tier Seven: Channel Demonfire Suggested Dungeon Build [This will likely go through several iterations soon] Tier One: Backdraft Tier Two: Eradication or Empowered Life Tap Tier Three: Shadowfury Tier Four: Cataclysm or Fire and Brimstone Tier Five: Burning Rush or Demon Skin Tier Six: Grimoire of Sacrifice Tier Seven: Any Tier One: Backdraft: Casting Conflagrate reduces the cast time of your next two Incinerate or Chaos Bolt casts by 30%. Roaring Blaze: Conflagrate increases your remaining Immolate damage on the target by 25% until Immolate is refreshed or expires. Shadowburn: Blasts a target for 316% Spell Power. Generates 5 Soul Shard Fragments plus an additional 5 if the target dies within 5 seconds. Replaces Conflagrate, 12 second CD.Discussion: Backdraft is your go-to for this tier. Roaring Blaze currently doesn't perform better than Backdraft in almost any scenario. Shadowburn is very niche and is only a good pick where you can get 2 shards incredibly consistently (basically every 12 seconds). Tier Two: Reverse Entropy: Chaos Bolt and Rain of Fire restore 35% of your maximum mana and their damage is increased by 10%. Eradication: Chaos Bolt increases damage dealt to the target by 15% for 7 seconds. Empowered Life Tap: Life Tap now grants you 10% increased damage for 20 seconds. This duration can pandemic (max 25 seconds when refreshed).Discussion: In single target and 2 target cleave, Eradication is your best choice; 3 or more targets and ELT performs better. Tier Three: Demonic Circle: Summons a Demonic Circle for 6 minutes, allowing you to teleport to its location and remove all movement slowing effects. Limit 1. 0.5 second cast. Mortal Coil: Horrifies an enemy target into fleeing, Incapcitating them for 3 seconds an healing your for 20% maximum health. You will be healed even if the target is not effected by the Horrify. Shadowfury: Stuns all enemies within 8 yards for 4 seconds. 1.5 second cast time. 30 second cooldown.Discussion: Demonic Circle is going to be your go-to for raids, unless you specifically require a stun. Shadowfury is good for dungeons, specifically in Mythic+. Mortal Coil's heal can be useful, but for the most part is too niche for general PvE use. Tier Four: Fire and Brimstone: Incinerate now hits all enemies near the target and generates 1 Soul Shard Fragment per target. Cataclysm: Conjures a cataclysm at the target location, dealing 750% Spell Power Shadowflame damage to all enemies within 8 yards and afflicts them with Immolate. 2.5 second cast. 30 second cooldown. Soul Harvest: Increases the damage of you and your pets by 20%. Lasts 12 seconds, increased by 4 seconds for each target afflicted by Immolate, up to a maximum of 36 seconds. Casting this does not incur a GCD.Discussion: Soul Harvest is your best choice for 1 and 2 targets. For 3+, both Cataclysm and FnB are good options, with Cataclysm being preferable for periodic adds and FnB better for constant cleave. Tier Five: Demon Skin: Your Soul Leech now recharges by 1% maximum health every second, and you may now absorb up to 20% maximum health. Burning Rush: Increases your movement speed by 50%, but also damages you for 4% of your maximum health every 1 sec. Movement impairing effects may not reduce you below 100% of normal movement speed. Lasts until cancelled. Dark Pact: Sacrifices 20% of your current demon's health to shield you for 400% of the sacrificed health for 20 seconds. If you have no demon active, your health is sacrificed instead. Usable while under control impairing effects.Discussion: You should use Demon Skin or Dark Pact in raids unless you need the movement speed of Burning Rush for a very important mechanic, but most of these can be handled similarly with Demonic Circle. Demon Skin gives the most value when incoming damage is frequent and Dark Pact will present the most value when damage is infrequent and very high (its also far stronger with GrimSac given it will use your Health Pool instead of your pets). In dungeons, Burning Rush is desirable when flying through easier dungeons (especially low M+), but you lose a fair amount of survivability, so use at your discretion. Tier Six: Grimoire of Supremacy: Doomguard and Infernal can now be used as permanent pets. Grimoire of Service: Summon a second demon for 25 seconds that deals 100% increased damage. 1.5 min cooldown. They will additionally perform their utility action on summon. Grimoire of Sacrifice: Sacrifice your current demon to gain Demonic Power, which causes your spells to sometimes deal 100% Spell Power Shadow damage to the target and enemies within 8 yards. Approx. 20 RPPM. Lasts 1 hour or until another permanent Demon pet is summoned.Discussion: Some important things to note about this tier: Sacrifice no longer gives you a spell on Command Demon, so choosing which demon to summon does not matter as this talent prevents you from using a pet's Command Demon ability without re-summoning. Also, Supremacy changes Lord of Flames to be activated on an Infernal's Meteor Strike ability (which you should turn off auto-cast to control when it is used). For 3 or more consistent targets, use Sacrifice. In ST, Service and Supremacy are neck and neck, with Supremacy just ahead. Service ends up being more practical for progression and burst. Tier Seven: Wreak Havoc: Havoc's cooldown is reduced by 20 seconds. Channel Demonfire: Launches 15 bolts of felfire over 3 seconds to random targets afflicted with Immolate. Each bolt deals 100% Spell Power Fire damage and dealing 50% Spell Power Fire damage to all nearby enemies. 25 second cooldown, reduced by haste. Soul Conduit: Each Soul Shard spent has a 15% chance to be refunded.Discussion: In ST, CDF is your best choice. Wreak Havoc should be used when there is 2 to 3 consistent priority targets. At 4 targets and above, SC could pull ahead, especially when coupled with FnB. 3-2 Artifact Traits Artifact Calculator: http://legion.wowhead.com/artifact-calc/warlock/destruction/AqSCImA Active Ability - Dimensional Rift The first trait you receive with the Scepter is Dimensional Rift. This is an instant cast spell with 3 charges and a 45 second cooldown. This spell will open one of three rifts, chosen randomly, to deal damage to your current target, additionally generating 3 Soul Shard Fragments. This can be in the form of a huge chunk of Fel (Chaos Tear), a rapid fire succession of Shadowfel bolts (Unstable Tear) or a slower slew of Shadow bolts (Shadowy Tear). These currently appear to not have infinite range and will cease dealing damage if their target moves out of their range. Use of this ability will be covered more in the Rotations section. Golden Traits Dimension Ripper: Incinerate has a 5% chance to grant a charge of Dimensional Rift. Lord of Flames: Once every 10 minutes, your Summon Infernal (Infernal's Meteor Strike with GrimSup) summons 3 extra Infernals for 25 seconds. Conflagration of Chaos: Conflagration has a 50% chance to guarantee your next Conflagrate critically strikes, and to increase its damage by your critcal strike chance. Flame Rift: (7.2 Trait) Dimensional Rift can now summon a powerful Flame Rift, casting Searing Bolt 20 times over ~8 seconds. Searing Bolt deals 100% Spell Power Fire damage and an additional 140% Spell Power Fire damage over 20 seconds, stacking up to 20 times. Other interesting Traits Soul Snatcher: Chaos Bolt has a 3% (+3% for each addition level) to refund 1 Soul Shard. Demonic Durability: Reduces the cooldown of your Unending Resolve by 30 seconds. Eternal Struggle: After casting Life Tap, you take 3% (+3% with each level) less damage for 6 seconds Planeswalker: Transporting through your Demonic Gateway increases your movement speed by 30% for 6 seconds. Cry Havoc: (7.2 Trait) When Chaos Bolt strikes a target marked with Havoc, it explodes dealing 100% Spell Power damage to nearby enemies. Golden Trait Shortest Paths Getting to each Golden Trait the cheapest way possible is rather simple with the Scepter. The following are the shortest paths to each starting from Flames of the Pit (the trait immediately following Dimensional Rift). Flames of the Pit --> Devourer of Life --> Residual Flames --> Conflagration of Chaos Flames of the Pit ---> Eternal Struggle ---> Burning Hunger ---> Lord of Flames Flames of the Pit ---> Master of Disaster OR Fire From The Sky ---> Demonic Durability ---> Fire and Flames OR Soulsnatcher ---> Chaotic Instability ---> Dimension Ripper Following these paths in any order will not increase the total amount of Artifact Power you need to unlock all 3 as quick as possible so long as you only get one of the two traits in both forks in the Dimension Ripper path. Suggested Trait Path To get the most out of your early Artifact Traits, you should look to get Impish Incineration (Lord of Flames path, detour after Eternal Struggle), then Lord of Flames, then Conflagration of Chaos, and lastly Dimension Ripper before filling out the rest of the Artifact. For those looking to min-max their path: https://cdn.discordapp.com/attachments/146682707756187658/214946089294364682/ARTIFACTFINISHFINISH.png 7.2 Suggested Trait Path After you reach the Broken Shore for the second time and have 35 Artifact traits, you will soon unlock a new set of Traits as well as a 4th rank in all 3 rank traits. Once you unlock these, its suggested you get all the new Traits first, then the 4th ranks in older Traits in the same order as your Relic priorities. 3-3 Artifact Relics Artifact Relics are drops from the world, dungeon bosses and raids that enhance your artifact in two ways. They provide an item level boost to your Scepter, increasing its stats. Relics also add a rank to one of the traits in your Artifact that have multiple ranks, further increasing the benefit they provide. You will start with 2 Relic slots and unlock a 3rd by completing your Class Order Campaign. Selection of which relics to use will mostly come down to ilevel when leveling, so prioritise higher ilevel relics until you can be picky about the traits the relics buff. Relic sims can be found here: http://lockonestopshop.com/#!/Destruction/Sims/Relic 3-4 What about Glyphs? The glyph system has been reworked and Major Glyphs have been removed; all glyphs are now cosmetic only.Aldeen276 3d
Jun 14 Warlocks - Your class needs you! Thread List V0.67 I think it might be pertinent to keep a record of all threads supporting the cause of Warlocks having a fair crack of the whip or at the very least some response to the growing concerns. This is merely a starting point. If I have missed your thread, one you have seen or you feel a thread included does more harm than good please comment below. Threads concerning the collation of warlock issues: Calling mechanics masters! All specs: http://us.battle.net/forums/en/wow/topic/20748845055 [Legion] Compilation of Suggestions/Bugs: http://us.battle.net/forums/en/wow/topic/20748805127 Unified Tuning Feedback: http://us.battle.net/forums/en/wow/topic/20748765378 We did it!: http://us.battle.net/forums/en/wow/topic/20748704898 Legion Beta General Discussion: [FEEDBACK] Problems with Warlock Animations: http://us.battle.net/forums/en/wow/topic/20745045224 General Discussion: Destruction Has Been ROBBED of Class Fantasy: http://us.battle.net/forums/en/wow/topic/20747964966 Destruction Warlocks in Legion: http://us.battle.net/forums/en/wow/topic/19741204678 Looking for insight on Warlock design: http://us.battle.net/forums/en/wow/topic/20748455595 Mop Destro vs WoD/Legion: http://us.battle.net/forums/en/wow/topic/20748655204 Short Analysis of Warlocks from Cata to now: http://us.battle.net/forums/en/wow/topic/20748686611 The current state of Warlocks: http://us.battle.net/forums/en/wow/topic/20748655429 The Destruction of Xelnath's Legacy: http://us.battle.net/forums/en/wow/topic/20748505218 Where are these comments on hitfixes?: http://us.battle.net/forums/en/wow/topic/20748556298 Warlock Sub-forum: ~Warlock Dev Hotfix Suggestions Thread~: http://us.battle.net/forums/en/wow/topic/20748936631 A long rational post about Affliction: http://us.battle.net/forums/en/wow/topic/20749285422 An In-Depth Look at Affliction: http://us.battle.net/forums/en/wow/topic/20749026487 A small change to haunt?: http://us.battle.net/forums/en/wow/topic/20748497041 A list of what we have lost in the last years: http://us.battle.net/forums/en/wow/topic/20749044719 A Treatise of Destruction: http://us.battle.net/forums/en/wow/topic/20748864899 Calling All Warlock Voices: http://us.battle.net/forums/en/wow/topic/20748575457 Calling All Warlock Voices 2: http://us.battle.net/forums/en/wow/topic/20748596134 Calling All Warlock Voices 3: http://us.battle.net/forums/en/wow/topic/20748795049 Can we all agree? Drain Life.: http://us.battle.net/forums/en/wow/topic/20748904864 Can we get verdant spheres back?: http://us.battle.net/forums/en/wow/topic/20748586866?page=1 Cancelling My Subscription: http://us.battle.net/forums/en/wow/topic/20748904812 Change to affliciton: http://us.battle.net/forums/en/wow/topic/20748764848 Class Fantasy, and why we should Tame Demon: http://us.battle.net/forums/en/wow/topic/20749038322 Class fantasy shouldn't be managing mana: http://us.battle.net/forums/en/wow/topic/20748744774 Demo: skipping dreadstalkers: http://us.battle.net/forums/en/wow/topic/20748804878 Demoniclilys master suggestions thread!: http://us.battle.net/forums/en/wow/topic/20748626311 Demonology changes hurt class fantasy.: http://us.battle.net/forums/en/wow/topic/20747674874 Demon Variety and Customization: http://us.battle.net/forums/en/wow/topic/20749107177 Destro's Demise: The Dying Ember: http://us.battle.net/forums/en/wow/topic/20748844867#post-1 going oom as demonology: http://us.battle.net/forums/en/wow/topic/20748694826 Hotfix Thread: http://us.battle.net/forums/en/wow/topic/20749126546 How I thought Demononlogy was gonna work: http://us.battle.net/forums/en/wow/topic/20748686163 I spoke Demonic before it was cool: http://us.battle.net/forums/en/wow/topic/20748734807 My one problem with Soul effigy: http://us.battle.net/forums/en/wow/topic/20748764894 Not Happy With Demo ATM - A Rant: http://us.battle.net/forums/en/wow/topic/20747945470 Observations from an 838 AFF warlock: http://us.battle.net/forums/en/wow/topic/20749175673 On current and future Warlock design: http://us.battle.net/forums/en/wow/topic/20748976213 To Ion: From Affliction Warlock: http://us.battle.net/forums/en/wow/topic/20749086765 Warlock boring??: http://us.battle.net/forums/en/wow/topic/20748834815 Warlock Changes. A Constructive thread.: http://us.battle.net/forums/en/wow/topic/20749106237 Warlock Feedback! Attention Please: http://us.battle.net/forums/en/wow/topic/20748784884 Warlock Nerf List: http://us.battle.net/forums/en/wow/topic/20748595578 What would you change to fix your fav spec?: http://us.battle.net/forums/en/wow/topic/20748864834 Warlock Sub-forum - EU Calling All Warlock Voices - EU: http://eu.battle.net/forums/en/wow/topic/17613162166 We as a community will be heard: http://eu.battle.net/forums/en/wow/topic/17613132935 Legion PvP Feedback Legion PvP, from Beta to Live: A Path Forward.: http://us.battle.net/forums/en/wow/topic/20748456380 Regarding the disparity between melee and casters: http://us.battle.net/forums/en/wow/topic/20745196336 The purpose of this is to allow you, the concerned Warlock, to have a quick reference to threads which MAY get the attention of Blizzard. Please constructively contribute to these threads. Again, there will be threads I have missed. I will of course add relevant threads to the master list as they are provided. Addendum: PvE guides (I think this may prove helpful to some and give these threads the attention they deserve) Affliction: http://us.battle.net/forums/en/wow/topic/20747875438 (Cryptrot) http://www.icy-veins.com/wow/affliction-warlock-pve-dps-guide Demonology : http://us.battle.net/forums/en/wow/topic/20748656161 (Nakkiel) http://www.icy-veins.com/wow/demonology-warlock-pve-dps-guide Destruction: http://us.battle.net/forums/en/wow/topic/20745707140 (Aldeen) http://www.icy-veins.com/wow/destruction-warlock-pve-dps-guide Change log: 0.67 Added A long rational post about Affliction 0.66 Added Class Fantasy, and why we should Tame Demon Added Demon Variety and Customization 0.65 Added An In-Depth Look at Affliction 0.64 Added ~Warlock Dev Hotfix Suggestions Thread~ 0.63 Added To Ion: From Affliction Warlock Added Hotfix thread 0.62 Added On current and future Warlock design Added Warlock Changes. A constructive thread. 0.61 Added Observations from an 838 AFF warlock 0.6 Added EU Warlock forum threads where appropriate, same provisos apply 0.54 Added A list of what we have lost these last years Added Icy Veins PvE guides 0.53 Added Demonology changes hurt class fantasy. 0.52 Added Unified Tuning Feedback 0.51 Added [Legion] Compilation of Suggestions/Bugs 0.5 Added section concerning issue collation Sorted content alphabetically - should have done this from the start :D 0.44 Added Warlock Feedback! Attention Please 0.43 Added Legion PvP feedback section and included linked threads 0.42 Integrated Baalsamael post in format consistent with OP 0.41 Added Calling all Warlock Voices 3 0.4 Added Baalsamael post Added A Treatise of Destruction 0.34 Added Cancelling My Subscription 0.33 Added Short Analysis of Warlocks from Cata to now 0.321 Fixed categorization error 0.32 Added Where are these comments on hotfixes? 0.31 Added Calling All Warlock Voices 2 Added How I thought Demonology was gonna work 0.3 Added Demonology PvE guide 0.25 Added Mop Destro vs WoD/Legion 0.24 Added Destruction Warlocks in Legion 0.23 Added [FEEDBACK] Problems with Warlock Animations Added Legion Beta General Discussion Sub-forum section 0.22 Added Warlock Nerf List 0.21 Added PvE guides 0.2 Not Happy With Demo ATM - A Rant addedPoynty152 Jun 14
May 28 [7.0 Guide] to Logging (the only proven +DPS) Introduction Due to the recent patch and the changes that Warlocks, among other classes, have undergone, people are now more than ever concerned about how they are performing. I believe that the best way to evaluate performance is in evaluating your logs--and, without knowledge of how to analyze logs, or how to log, that's impossible. This guide should cover those sufficiently and allow interested players to improve their performance, or, if they would prefer, ask for help. Foreword Please feel welcome to dispute anything posted. I am very dedicated to making an accurate guide that keeps up with all the newest theorycrafting, and to that extent, I will be doing my best to keep up with recent information--but nobody is perfect. Table of Contents 1 - How to Log-1: WarcraftLogs -2: Downloading/Running Logs -3: Known Bugs 2 - Guide to Reading Logs-1: The Interface -2: The Tabs 3 - How to Evaluate Performance Using Logs-1: Basics -2: Destruction -3: Affliction -4: Demonology 4 - Conclusion-1: Afterword -2: Help with Evaluation Guide to Navigating the Thread: If you want to jump to a specific section in the thread, use Ctrl-F and type in the section number, then a dash, then the subsection number. For example, if I wanted to jump to the Known Bugs section, which is in Section 1, and is Subsection 3, I'd type "1-3" into Ctrl-F! ... 1-1: WarcraftLogs WarcraftLogs (https://www.warcraftlogs.com/) is a World of Warcraft fansite dedicated to hosting interactive combat logs and fight rankings for current and past raids in WoW. It is commonly used, to great effect, to evaluate how well someone is performing compared to other players of their spec and to optimal play. By the end of this guide, it is my belief that you will both understand how to evaluate logs and why we evaluate logs. -Why Warcraft Logs? Warcraft Logs is a lot more user-friendly and in-depth than World of Logs--not to mention that its developers (who I am wholly unrelated to) are continuing to update and build on its foundation, where World of Logs, to my knowledge, is remaining stagnant. 1-2: Downloading/Setting Up the Logs Client The WarcraftLogs website is fairly self-explanatory with regards to setting up the client, but in any guide for log analysis must be a guide for actually logging. I've broken it down into a 3 step system. 1: Go to https://www.warcraftlogs.com/ 2: Find this [ http://puu.sh/dxBDb/3fed32d7d1.png ] section--it's in the upper right-hand corner of the home screen. Click "Sign Up," and make an account! 3: Now that you're logged in, go to where you clicked "Sign Up"--your username will have replaced that option! Click your username, and a dropdown menu will appear. Select "Download Client" and install it! Then, start the client on your computer while playing WoW. This window should appear: [ http://puu.sh/dTL5x/25b02f7b54.jpg ] From there, hit Live Log, and you'll arrive at this screen: [ http://puu.sh/dTLcR/ad07786613.jpg ] Then, if you wish, you can select what page to record your logs on (the default, as you can see, is Personal Logs), and click go! Then, all you need to do is enter World of Warcraft, enter "/combatlog" and raid! All the combat you're doing is now being recorded in real time to Warcraft Logs, where it can be analyzed. When you're done, simply type "/combatlog" again in-game to stop recording combat logs, and click "Stop" on the client! Advanced Combat Logging: In game, to enable Advanced Combat Logging, access the main menu (usually by clicking escape), select System, select Network, and check the boss for Advanced Combat Logging. 1-3: Known Bugs Sometimes, when attempting to log, the client will record nothing, or state "Error - Bad Line". While this is not intended, it is more common than isolated--it can be fixed by simply restarting logs. ... 2-1: The Interface The WarcraftLogs interface is intuitive and user-friendly. An example of a log is one of my Personal Logs, found at [ http://tinyurl.com/k66hywk ]. I will be using this log for the purposes of demonstration throughout this guide. [ http://puu.sh/dxCDv/bb44cf32ef.png ] The image above is what you will first see when reading a log. The first page it shows you (the one shown) is a summary of the various measures of performance recorded by the service. Each of the different tabs (Damage Done, Damage Taken, Healing) will take you to a page that details each individual type of performance. These will be covered in the following section. The Graph The Graph can be manipulated and modified to display only certain data--whether you wish to focus on a specific player, a specific damaging mechanic, or a specific portion of the fight. To access a specific portion, simply click and drag from one end of the graph you'd like to observe to the other--it'll automatically display only the information from that slice of the graph. To display a specific player or mechanic, simply select that option from one of the tables below the graph. The Options The options, located in the upper left hand of your screen, will look similar to these [ http://puu.sh/dxD8d/4b43537a58.jpg ]. Each of the selections (The Butcher, All Friendlies, etc.) have a small arrow to their right--indicating the presence of a dropdown menu. You can select these to choose which boss you would like to observe (selecting The Butcher, in this case), which kill of that boss (if there is more than one in a log), or which player/enemy you would like to observe (selecting "All Friendlies" in this case). Views Located just below the graph are three tabs: Tables View, Events View, and Fight Analysis. Tables View provides the standard table of values--useful in other sections for viewing uptimes, percentages, and other numeric values. Events View simply lists each combat log event by time, useful for determining specific cast orders or time between events. [ http://puu.sh/dxDDd/b792b43c05.png ] Fight Analysis is a handy, automatic, mechanics analysis of the fight. It's useful for determining who caused wipes, or what went wrong on a kill. 2-2: The Tabs Damage Done: This is likely your primary tab of interest. When evaluating warlock DPS, it is one of the main two tabs that you will actually be interested in. When you click this tab, it will default to taking you to a screen similar to the summary--a graph, with a tables view of Damage Done and DPS beneath it. [ http://puu.sh/dxDS9/076101ed08.png ] From here, you can observe how your DPS is compared to the rest of your raid for the fight. However, for evaluation, we must look at the specifics. From there, you would click on your name from the tables view--which would take you to a tables view of your abilities used and damaging effects. [ http://puu.sh/dxE0m/b583e10694.png ] Damage Taken This tab is similar in nature to Damage Done, but displays Damage Taken instead. You can use it to determine uptimes of damaging debuffs and other effects in the same manner you would with Damage Done. It is, however, not entirely relevant to evaluating Warlock DPS (very useful to determine who's draining your healers' mana, though!) Healing This tab is similar to both Damage Done and Damage Taken, but again, deals with healing and healing buffs instead. Useful to determine how much you're healing for with self-heals, but not relevant to DPS. Buffs For Warlock DPS analysis, the Buffs tab will be fairly invaluable. It is a graph -- which is less interesting than the preeceeding tabs' graphs -- and a table containing the uptimes of Damage, Defensive, Healing, Movement, and Raid buffs, in addition to stances and unknown buffs. The reason it's important to Warlocks is not to determine if someone had buffs--but to determine how they're reacting to Trinket Procs, using Dark Soul, using their potions, or even Fire and Brimstone in some situations. If you click on a particular player, it will take you to a screen similar to this one: [ http://puu.sh/dxEIj/ae75429356.png ] Debuffs This tab is less important than the others in terms of DPS analysis, but functions similarly to buffs--but with debuffs. Deaths This tab simply displays deaths and the time leading to those deaths--it can be invaluable in determining who is at fault for a given death. Interrupts This tab displays all interrupts used and can be used to fix issues in interrupt orders in raids. Dispels This tab displays dispells and can be used to determine which player is dispelling the most, or if someone dispelled something they were not meant to. Works for both Offensive and Healer dispells. Resources This tab allows you to view resource expenditure/generation over a fight. It can be used for Demonic Fury, Burning Embers, and Soul Shards and displays raw gain, wasted amount, and net gain. Casts This tab displays number of casts, time spent casting, et cetera. It's especially useful to assist in correcting an opening sequence or observing a particular set of casts (such as a Hand of Gul'dan 2-stacking mishap). Summons Shows all pet, minion, guardian, and demon summons throughout a fight. Replay This feature can show the positioning of players throughout a given fight provided the logging player is using "advanced combat logging," an option found in-game. ... 3-1: The Basics Before you evaluate each given spec, it's helpful to know what kind of things you're going to be looking for. -DoT/Debuff Uptimes: You are going to be looking through the Damage Done section of a Warlock's spellcasts, looking for Damage over Time or other debuffs effects such as Immolate, Corruption, Haunt or Doom. Different DoTs or Debuffs will call for different uptimes. An example: [ http://puu.sh/dxGe8/43d53f1d91.png ] -Cast Ratios: You may also be looking for ratios of one spells' casts to another. This can be done very easily by looking at the casts column and checking numbers. An example: [ http://puu.sh/dxGkX/81bd70a89b.png ] -Buff Usage: All specs have some degree of resource pooling for certain procs or cooldowns. You will be comparing the amount of certain buffs cast, such as Dark Soul or on-use trinkets, the times that randomly proccing trinkets activate, and more to determine how effectively someone is using their spells. An example: [ http://puu.sh/dxGsY/f960820817.png ] WAITING FOR 7.2.5, WILL UPDATE SOON! ... 4-1: Afterword I am not the best Warlock, and I accept this--however, I am passionate about this class, and intend to go forward in WoD with stronger progression and theorycrafting than before. I especially hope that I can help new or returning Warlocks--or even experienced Warlocks who want to brush up on their play--improve and perform better as time goes forward. 4-2: Help with Evaluation If you'd like for a more experienced Warlock to look over your logs and provide their insight, simply post a link to the logs and some basic background information in the thread below. There is a great number of experienced, skilled, and helpful Warlocks around who enjoy doing just that!Hedo108 May 28
Oct 26, 2010 Welcome Warlocks: Please Read! Welcome to the Warlock forum! This forum is here to provide you with a friendly environment where you can discuss the warlock class with your fellow World of Warcraft players. Community forums work best when participants treat their fellow posters with respect and courtesy, so we ask that you take the time to read through the forum Code of Conduct (http://us.battle.net/en/community/conduct) and guidelines (http://us.battle.net/wow/en/forum/topic/15252595157) before posting. Important Reminders: Search The search function at the top of the World of Warcraft community site is extremely effective and robust. Before you create a new forum topic, please be use it to search for similar topics, blog posts, or web pages that may contain the answer for which you are looking. Making a new thread on an existing subject can result in your thread being deleted or, if you continue to re-post the same content, the loss of your forum privileges for spamming. Rating The forum rating system can be used to promote positive discussion, demote unhelpful comments, and even report posts that violate the forum Code of Conduct. By hovering over a post you'll be presented with several options, including a "thumbs up" (Like) and a "thumbs down" (Dislike) icon. Clicking the "thumbs up" icon will rate the post up. If enough people like a post, it will gain a Highly Rated status and appear at the top of related search results. Highly Rated posts will also have a highlighted background. Clicking the "thumbs down" icon will expand a drop-down menu which will include "Dislike," "Trolling, "Spam" and "Report" options. "Dislike" will rate the post down. If enough people dislike a post, it will be darkened, and with a lot of dislikes it will be hidden completely. You can also quickly report a post as trolling or spam, or use the report function to fill out a more comprehensive description of a violation. Please note that you can only rate each post once. Use your power wisely to help foster a positive and helpful forum community. Have fun posting on these forums, and good luck with your adventures in Azeroth!Lylirra1 Oct 26, 2010
49s Demo: How much haste needed I am in love with the idea of Demo, but can't seem to generate dps easily, I am in a Pvp spec atm. I'm normally running: SI, ID, DC, PT, BR, GoS, SC. As you can see my haste is garbage, and I was wondering about what kind of minimum haste people are seeing to make things work Please don't send me the Lock onestop shop link I have and continue to read it.Morganalefey0 49s
4m Why does method play destro over aff/demo? If i'm not mistaken, it seems that Method had played a destro over aff and demo on every fight in ToS during progression. any reasons why?Astarax22 4m
31m How much Haste should Affliction Locks have? Title says it all.... How much Haste should Affliction Locks have?Bleyss29 31m
40m Demonic Inquistions Hey Guys Demonic Inquisition 1. If talented into Absolute Corruption does your corruption stay on him even when you return from the cage? 2. In terms of using Soul Harvest, if I had agony on the mob inside the cage and then left the cage would that Agony count towards my Soul Harvest additional time or does it drop as soon as I leave the cage. ThanksBlythie8 40m
42m Playing warlock with one hand Hi all I am a new warlock player and I need some help. I know being a dps class means target switching from time to time, to get all your dots up on as many targets as possible. I have a long term injury that only allows me to play WoW with 1 hand. And yes, I make it happen (I main healer). I would like to try warlock because the play style looks enjoyable. With warlock, the need to switch targets a lot and to multi-dot, is quite hard for me, as clicking on a target, placing dots on that target, then switching targets and repeating is tedious, difficult and wastes precious seconds. Are there macros or other tools which may allow me to play warlock smoothly? If anyone can suggest or help me with this, it would be IMMENSELY appreciated. For instance: a macro that would target a mob, place dots and switch targets, repeat. I'm not very good with macros, but that would be the dream. Thank you.Plewtow14 42m
1h New Legendary Chest and Ring Hey Guys How are people finding the new chest? I don't seem to see it much on the logs. New Ring, I'm seeing this everywhere, I used to see the combo of Helm/Belt everywhere but now its seems to be Helm/Ring or Belt/Ring. What changed?Blythie7 1h
1h are sims accurate for Grim Serv/SH? for me taking SH>PS results in a 35k reduction in my simmed dps. and same goes for grim service except its an even larger 50k dps loss when I take grim serv>grim sup. overall it just seems odd to me on both counts. it would seem to me that properly using SH would be way better in single target than PS and even more so on fights with enough adds to get a higher duration. and as for grim sup the most my doomguard deals is around 80-90k dps during a normal boss fight while my felhunter with grim serv deals about 50k along with summoned felhunter dealing 55k dps over the entire fight and doomguard about 25k dps. personally from all of my testing over past week or so serv is about even with sup with the added benefit that it shifts additional damage into damage while moving instead of casted dps. but I am still curious as to why sims see it as such a terrible talent compared to supremacy. Edit: I'm using simulationcraft for my simsTwistedshade3 1h
1h Rate the Warlock Transmog Above You There's a name thread, how about a transmog thread too?Jadella318 1h
2h Legendaries So legionaries mean nothing but . if you check wow logs all destruction warlocks in the top 100 are rocking shoulders/belt .Skyturd38 2h
2h TOS lock standings and Destruction I was checking the current standings for warlocks in TOS (mythic/heroic) now that most people have equipped at least 2 pieces of T20. Seems affliction and demo hold their spots while destruction has dropped several places since the opening. Still slightly ahead of demo though. Apparently the initial 5% nerf to destruction was premature. As a destro lock and after several visits to normal and heroic TOS here are a few personal observations on the spec: - Although I do enjoy our big initial burst and overall dps increase, shard fragment gathering feels extremely slow. And since we got rid of the too much RNG, rotation is boring with all the incinerates and then the 2 consecutive CBs which are rarely 3 but that's it. No surprises. But I guess that's what most of the players have been asking for. - Movement is more punishing than before the 7.2.5 changes. We need those incinerate casts else no joy. - Mana has become an issue. We're adapting to casting lifetap while on the move or when we can't dps but we're again oom too fast. - 2 target cleave is officially dead. Even on demonic inquisition, the fight mechanics prevent us from taking full advantage of wreak havoc unless we carefully time havoc but even then a random knockback or too much torment often causes the loss of the opportunity window. - As a result of the above, we're left with 2 legendaries (Odr, Magistrike) and an artifact talent (Cry Havoc) which are pretty much obsolete at their current state. - Finally having competitive AOE feels nice. Ofc it's not the best and we often have to predict where the tank is taking mobs but nevertheless it's a huge improvement compared to pre 7.2.5. - Apparenty our T20 4 piece bonus is pretty weak and that's probably the reason behind the standings drop. At the moment and in most cases, we're better off with 2+2 than 4 T20. Your thoughts are welcome.Midnighter43 2h
2h First Iteration of t21 lads Item - Warlock T21 Affliction 2P Bonus - Drain Soul Increases UA Duration When Drain Soul deals damage, there is a 0% 15% chance to increase the duration of Unstable Affliction on the target by 0 sec. 1.0 sec. Item - Warlock T21 Affliction 4P Bonus - Corruption Causes Drain Soul Tick Faster When Corruption deals damage, you have a 2% chance to increase the speed at which Drain Soul deals damage for the next 0 sec. by 100 for the next 10 sec. Item - Warlock T21 Demonology 2P Bonus - Hand of Guldan Buffs Dreadstalkers Each Soul Shard spent on Hand of Gul'dan increases the damage of your next Call Dreadstalkers by 0%. Increases the damage of your Call Dreadstalkers by 25%. Item - Warlock T21 Demonology 4P Bonus - Demonic Empowerment Extra Dreadbite When you cast Demonic Empowerment, your Dreadstalkers will immediately use Dreadbite again at 0% 50% increased damage. This can only occur once per cast of Call Dreadstalkers. Item - Warlock T21 Destruction 2P Bonus - Chaos Bolt Increases Incinerate Crit Chance Chaos Bolt has a 0% chance to increase increases the critical strike chance of Incinerate on the target by 0% for 0 sec. 20% for 8 sec. Item - Warlock T21 Destruction 4P Bonus - Chaos Bolt Burns Extra Damage Chaos Bolt will deal an additional 0% 10% of its direct damage caused to the target over 0 sec. 4 sec. From mmo-champion. What do you lads and laddies feel about these first changes and developing of our tier pieces.Unstannimal26 2h
3h Would respecing to Destro be dumb? I really want to give destro a shot, I used to love it so much, but would I be shooting myself in the foot right now if I did so? I mean, I don't raid or do any mythic+ just yet but if I wanted to upgrade will destro be able to hold its own?Foeralk13 3h
3h Zzzzzzzzzzzz This forum has been a snoozefest lately.Baconator20 3h
3h Quick question about artifact challenge Is the slow ring still mandatory for the affliction challenge, i got the extra talent ring and the hood, i know the fight well since i done it with a boomkin just not sure how well the lock can do it. any advice is appreciatedGarmagon2 3h
4h Hood of eternal disdain? Does It drop from anybody or does it only come from emissary caches?Monksaur1 4h
4h Affliction - Deaths Embrace So this was the replacement for effigy, and I gotta say i'm really not feeling it. Just seems odd, like why would I take a passive damage increase when I can just take more shard generation or consistent damage all the time with Siphon Life. I really don't see the point in this Talent, either buff the damage it gives you or scrap it. I think they should do soul effigy but just make it attached to whoever you cast it on and copy the DoT's from the target.Quaddamage29 4h
4h Demo feels awkward. Not claiming to be a pro warlock, or know a lot about balance. Just a general feel of this spec as a whole. Everything is casted, and everything has a long buildup. So, not only you have to cast a lot to get your soulstones, that much is fine, you then have to cast to spend your soulstones for what is essentially a single target dot. Putting demons on a target is not much different than putting a disease or a curse, they both slowly deal dmg over time. Why are they all such long casts? It feels convoluted, in the sense that I have to cast every single one of my demons once, and then I have to empower them, and then I have to sacrifice their HP. Empower Demons and T's Consumption are essentially THE SAME THING. No need to have both tbh. And, at the same time, it feels like the spec is missing something: an instant cast soul generator or instant cast soul spender. Heck, it's hard to play without Shadowflame, and Summon Darkflare even though those are the higher maintenance talents of their tier. Shadowy Inspiration performs better than Shadowflame, but it still does not gives us that instant cast on demand we really need. How are we supposed to tag mobs in world content, when others can kill stuff before we throw our first demon? And lastly, the AoE is a mess due to the positional requirements. During the Wrathsteed scenario, I had to switch to destro, a weapon that I have way behind Demo, just because I could not AoE the imps fast enough as Demo. To make the spec feel better, IMO: - Make Dreadstalkers instant cast, instead of costing 2 souls, they generate 2 souls. Change all the lvl 15 talents to reflect this change. - Prune Demonic Empowerment. - Make Summon Darkglare + Hand of Doom baseline and our main source of AoE dmg. - Allow us to have permanent Felguard + a second demon. Overall, I love the theme of the spec. Summoning all these different demons is really cool. But man, it's annoying to use. EDIT: saw this idea on another thread and I think it's amazing because it solves a lot of issues - Felguard is now up all the time (just like Hati for BM), and then we chose our second demon. Having two demons allows us to have a proper VW tank, imp dispeller, stalker interrupt, or Suc CC, without having to sacrifice all the dmg that is tied to our Felguard. It would also make the permanent Infernal a more viable talent for Demo. I also think two demons is very good for the fantasy of the spec. IMO, best idea I've seen yet; I can't believe I didn't think of it earlier.Drâgmaw52 4h
6h How do you increase your DPS as lock? So how do you increase ya DPS as a lock? Concordance? Relics? gear? tier sets? Legendaries? list them all boyssssssssMonksaur3 6h
13h Non Legendary Legendries Hey Guys So out in the game there are items that are so good at lower item levels that with some luck are as good as your legendries but are not Legendries. An example of this is a guildy got this the other week, 910 Arcanocrystal with SPD and Socket on top of its normal stats. It is so good that it will beat out most other trinkets at item level 950 which makes it as good as his Legendries with out being one. Does any1 know any other similar items that are possible to get that are as good as Legendries that are not?Blythie2 13h
14h Destro pvp https://youtu.be/2ZkDBRm1qFQMordecaí13 14h
15h Destro T19/T20/Leg... headache I've been trying to look it up, do some sims, and I'm basically overwhelmed at this point. I still have my old T19 stuff, I'm wearing a little still, but I finally have 4 T20 pieces. I also just finally got feretory of souls today. I also have lessons of space time and the netherlord ring and numerous other legendaries. So... Use the T20 4pc and the T19 2pc and not the legendary shoulders? Use the legendary shoulders and skip the T19 2pc? I think I might have a stroke.Spookington13 15h
15h Personal DPS issues Not sure if there is a fix my DPS thread around here, but I really feel like im not doing so hot in tomb. Here is a link to my logs, I have followed most guides, and frequently flop between SC and SL for my 100 talent on several fights primarily because Im still trying to determine which actually is better for me in current content. https://www.warcraftlogs.com/character/us/zuljin/volhov Not sure if anyone can help me out.Volhov1 15h
16h DPS 170k under Sim on dummy I ran an update simulation today now that I have 4 piece the legendary ring. It was putting me at just over 970k dps in the ST build I use from lock one stop shop. On the targeting dummy I am pulling at most about 800k and I am puzzled as to why. I am using the lock one stop shop rotation.Hauntid4 16h
16h Mord's learn2raid starting soon for ToS In 25 minutes, look in Premade groups, under Raids Legion, on horde.Mordecaí0 16h
19h How can I improve my DPS or rotation? Hello there, today my guild raided ToS and I noticed I was parses was grey in some fights. Mainly fights with heavy adds like Mistress. I'm worried about these fights since my guild is heading into Heroic tomorrow after killing Kil'jaeden in 9 minutes and 59 seconds. I have followed many guides I found on LockOnestop and Icy Veins and my numbers just aren't there. So if anybody has any advice I would greatly appreciate it. Here is a link to my logs today and if anybody had enough time to look through it that would be amazing, thank you! https://www.warcraftlogs.com/reports/hXam2QNP3dBZWkAY/#view=analytical&type=damage-done&fight=3&source=11Ideology7 19h
20h Idea for Glyph of Floating Soul Shard So I've noticed a lot of people aren't happy with how Glyph of Floating Soul Shards came out so I'd like to propose a change to might help us feel more like warlocks and distance us from the mages. Instead of floating shards how bout we have ghostly skulls circling our bodies, that could give us a really striking and dark aura like appearance as more build up to 5 shards. I know it won't be ideal to use as a means to keep count of shards but it would look 10X better visuallyFelkyrie5 20h
21h Warlock dps question for noob Hello there, Could someone let me know what the average dps is for warlock destruction at around a 880 item level, not sure if this is the best place to ask?Kobeyashi5 21h
21h What makes you play a Lock? It's a curious question. I see forums with hardcore locks. What makes you play your lock so long? Don' you miss wanting to main a healer/tank/dps at the same time? Sure there are alts but you have to focus on one predominantly.Untouchable31 21h
22h Warlock stuns? Do affliction warlocks get any stuns? That I can use in pvp?Fearøshima10 22h
23h Phantom Singularity Question Does Phantom Singularity affect target and those around him or just those around him?Pattayka3 23h
23h The Master Harvester + Whispers When these two proc at the same time....oooh boy do I get a massive grin!Daenex5 23h
1d How do i improve my rotation & DPS? Hi guys, wondering if some fellow warlocks could give me a hand with my DPS? I'm only holding about 470Kish at 896 ilevel, is that low? or should I be doing around that? Any advice on talents, rotation or anything in general would be appreciated.Fearøshima7 1d
1d @skilled demo pvp friends are ya running impending doom or imp dreadstalkers? Also...................................................... hi ;)Zanderthedog5 1d
1d PVP Poll: Best Warlock Spec? What do you reckon the best PVP spec for warlock is? PVP wise.Fearøshima9 1d
1d Affliction Help Been playing a lock on and off for about 10 years. I have always loved affliction and still do. I have been to lockonestopshop and have researched alot into how I can maximize my spec, but I feel I am coming up short. I know my rotation could use some tweaking but I am sitting around 911ilvl and pulling around 650-700k. I have seen others pull much better numbers. I am shard starved often and still working on getting T20 to help but I feel like my gear and stats are decent, so it must be something I am doing wrong. I know I should probably sim myself to get answers and plan to do so but appreciate and input. ThanksGrundlesaw8 1d
1d Glyph of Floating Soul Shards - REALLY? Blozzard, what the f*k? These soul shards look so tiny they're like tears floating above my head. They're barely noticeable. PLEASE make them BIGGER for crying out loud. And have them float ABOVE my head, not IN MY FACE. /signed Warlock communityHotpwnsta17 1d
1d Clever warlock names? I was thinking Souled.Motgutra267 1d
1d Warlock Tier Bonus? So, today, I looted my fourth piece of tier gear from Normal Tomb of Sargeras. I now gain the full set bonuses from the gear, but equipping it lowers my Item Level from 915 to 912. I have no idea how to determine whether or not the decrease in Item Level is worth the bonus supplied by the set? Anyone have any ideas?Gooby10 1d
1d You know what spell miss the most? Soul harvest. And im talking about the one in cata. Channel the spell to have a purple aura around you to heal and generate soulshards. Ahh yess <33Chaoticsoul22 1d
1d Glyph of Fel-Touched Shards Sigh... ... Blizzard didn't add this to the game, right?Ågata0 1d
2d Lock pvp experience Which lock specs are you enjoying in pvp now? Seems like Aff is still doing okay in 7.2.5. I've been meaning to start playing around with destroy and demon as well. Demo seemed like it had a hugely long ramp up time and its damage could be somewhat easily avoided (depend on pet AI). Destro's Chaos bolts finally seem to hit well, finally. Lock was supposed to have low mobility but be tanky, but shortly after the beginning of the xpac it seemed like they gutted the tanky and left in the low mobility. Have they changed this or made it better in anyway? How does lock fair vs other range and vs melee? I assume that most melee beat us (without team help). Are there any range that we need to particularly worry about? It used to be that Aff would win vs most other range. Aff still seems HUGELY valuable to teams in team play. How valuable do you feel destro or demo is to team play? Any considerations or notes on lock pvp presently?Taßoo22 2d
2d What are the best professions for a warlock? I picked enchanting/alchemy. Am I going to regret it?Dsghopwetfut2 2d
2d Best enchants for warlock gear What do ya reckon the best enchants are to put on my lock gear?Fearøshima3 2d
2d Best warlock spec for DPS? What is the best warlock spec for DPS? And what should my damage be like at 889 ilevel? I feel that it is lacking abit.Fearøshima5 2d
2d Raid Poll: Siphon life or Soul Conduit? What do you think is better in raids, Soul Conduit or Siphon Life? In terms on DPS.Fearøshima5 2d
2d Best warlock DPS spec? Kinda getting bored of affliction, are the other two any better for DPS?Fearøshima4 2d