General Discussion

Nov 7 World of Warcraft: Battle for Azeroth Azeroth paid a terrible price to end the apocalyptic march of the Legion’s crusade—but even as the world’s wounds are tended, it is the shattered trust between the Alliance and Horde that may prove hardest to mend. As this age-old conflict reignites, join your allies and champion your faction’s cause—Azeroth’s future will be forged in the fires of war. In World of Warcraft: Battle for Azeroth, you must declare your allegiance. ----- Trailers and Media: World of Warcraft: Battle for Azeroth - Cinematic Trailer World of Warcraft: Battle for Azeroth - Features Trailer ----- Recruit Allied Races Explore Azeroth as one of six new playable Allied Races, including four you've encountered in your campaign against the Legion. Embark on a quest to earn their favor and unlock each race, adding their strength to your faction. Create a new character and complete the full leveling experience to earn a distinctive Heritage Armor set. Learn more about Allied Races here. New Continent - Kul Tiras As a hero of the mighty Alliance, journey to the seafaring kingdom of Kul Tiras, home of Jaina Proudmoore. Untangle a web of betrayal and dark magic as you encounter power-hungry pirates, witches wielding death magic, mystical sea priests, and more. Explore the stony peaks of Tiragarde Sound, trek across Drustvar’s high plains and red forests, and navigate the intricate inland canals of Stormsong Valley as you convince this fractured kingdom to join your cause. New Continent - Zandalar Prepare the Horde for war by recruiting the ancient empire of Zandalar. In this troll-dominated territory, ancient evil waits to be unleashed on the world as you battle crazed blood-troll worshippers, gargantuan dinosaurs, and titan constructs. Discover Zuldazar, the oldest city in Azeroth; unveil the bleak swamps of Nazmir; and traverse the deadly deserts of Vol'dun. Plunder Uncharted Islands Set sail for the previously unmapped isles of Azeroth. Battle in groups of three as you race against cunning rival intruders—or enemy players—to collect the island’s resources. Constantly evolving challenges await as you traverse frozen landscapes near Northrend, open the gates of an abandoned Gilnean castle, navigate a war between elementals and more. Storm the Warfronts Head to the frontlines and take part in a large-scale 20-player cooperative Warfront to claim a key strategic location. Build up your faction’s forces, lead the charge as your troops lay siege to the objective, and battle the enemy commanders as they make their last stand in this new PvE mode inspired by classic Warcraft RTS battles. Infuse Armor with Titanic Might Take control of the Heart of Azeroth—a legendary neck piece entrusted to you by Magni Bronzebeard. Imbue it with Azerite, an invaluable resource that’s emerged in the Legion’s wake, to customize your armor with new powers and traits. Enter a World Divided New Level CapStop the spread of the Blood God’s corruption, unearth the secrets of a lost titan vault, and much more as you quest to level 120. New Dungeons and RaidsFight through all-new dungeons like the golden city of Atal’Dazar, and the outlaw town of Freehold! Character BoostAdvance a new or existing hero character to level 110 instantly, and be ready to join your new allies in battle! CommunitiesFind adventurers who share common interests through in-game Communities and join cross-realm social groups.Ornyx0 Nov 7
1m XP From Dungeons Hi all, From WoW’s earliest days, we’ve always had to take steps to limit experience gains for characters when grouped with someone of a drastically higher level. We recently became aware of a bug introduced in 7.3.5: a side-effect of the vastly expanded creature scaling was causing the logic to break when awarding XP in some situations. Earlier today, we applied a hotfix to creature experience that corrects this issue. At the same time, we have significantly increased the experience awarded through queuing for random Normal dungeons from Classic through Draenor content. Running dungeons at the appropriate should feel rewarding, whether as a complement to or even an complete alternative to questing. As always, we appreciate your feedback and will continue to keep a close eye on the pacing of the leveling experience in 7.3.5 and beyond.Ornyx1670 1m
1h Season 6 Elite Ensembles Hey All - I am posting this here instead of the arena forums for visibility. PvP gear in legion has been a sore spot for the whole expansion, but season 6 has kind of been the culmination, since it was staggered with a raid release (making pvp gear ilevels dramatically below comparable pve content; ironic since the only thing that matters in a pvp instance is ilevel), and it shares elite set appearance with S7, which will last until BFA pre-patch. The issue at hand now, at season end, is the elite ensembles. Their stated policy is that they do not release the ensembles to vendors until the ensemble is no longer the current skin. Since S7 ensembles will be the same as S5/6 ensembles, they're not going to be released to the vendors to be buyable by those who achieved s5/6 elite. This is frustrating for a lot of us, because that means we will not have access to our rewards until the expansion is virtually over. It would be less frustrating if the elite sets were less RNG and generally more attainable during a season, but.. 2k is duelist range (top 3% of a bracket that is ~60k players) for at least 12/16 weeks of the season. It doesn't become accessible for rivals (top 10% of the bracket) until the last month or so once the season has gone long enough and rating has inflated to that point. Random drops over 2k are not elite 9 of the possible 17 slot pieces that can drop in your guaranteed elite weekly (once you're over 2k) are not visible set pieces, making it possible to be 2k+ for an entire season and still never complete your set because of unlucky rng. (some of the people on the front page of the pvp leaderboard still don't have the full set) In previous expansions where gear was bought with currency, people could save currency and purchase entire sets when they hit the rating required for that set. IMO, releasing the set at the end of the season to those who hit the cutoff should be the compromise to alleviate that. However, their stated intent is to not release them in this way while they're still current drops so that there is an exclusive reward for people playing in the next season, since they're the same skin. IMO, that is unsatisfactory. Exclusive rewards are great, but if that's going to be the mentality, each season needs to have its own set. At least a recolor. The system was poorly thought out from the get-go, and the players should not be punished for it. #releasethesetsBertimus1363 1h
22h Loot Rules for Transmog Runs Since the Patch 7.3.5 change to use personal loot rules in leveling dungeons, we’ve heard a lot of feedback from Transmog hunters concerned about how this has affected the ability to collect appearances from older content. We hear you, and agree it’s a problem, so we’ve been working on a more robust solution for Battle for Azeroth. Once these updates are implemented, entering a dungeon or raid that is trivial for you (i.e.: your character is 10 or more levels higher than the dungeon or raid’s intended level) will activate a “legacy loot mode.” That loot mode will work like this: The number of items dropped by bosses will be the same as it would have been if you were in a full party. So if you’re in a 5-player dungeon, you’ll get 5 players’ worth of loot. For raids with a flexible raid size (such as Raid Finder), this will act as though there were 20 players in the raid. All items on the loot table will have a chance to drop, not just the ones that are designated for your spec. If you have multiple players in the group, the loot will be split among those players, but be tradeable. For example, if you’re clearing with one other player and kill a boss that should drop 4 items, you’ll each be able to pick up two items and trade them between each other if you like. While the personal loot change was a key part of what allowed us to expand leveling dungeons to encompass a wider range of levels, and we’re happy with it in that environment, we recognize that it’s not a great experience for those who enjoy clearing older content for transmog, and hope that these changes will make that more enjoyable once they’re complete. Thanks again for all of the feedback!Ornyx398 22h
Mar 12 Search History Status - UPDATES IN THREAD Any update? Does Blizzard even remotely care? CMs why no update?Eret211 Mar 12
Oct 3, 2016 Welcome - Please Read! Welcome to the General Discussion forum! This forum is here to provide you with a friendly environment where you can discuss all aspects of World of Warcraft with your fellow players. Community forums work best when participants treat their fellow posters with respect and courtesy, so we ask that you take the time to read through the forum Code of Conduct and guidelines before posting. Code of Conduct: Getting the Most Out of the Forums: Important Reminders: Search The search function at the top of the World of Warcraft community site is extremely effective and robust. Before you create a new forum topic, please be use it to search for similar topics, blog posts, or web pages that may contain the answer for which you are looking. Making a new thread on an existing subject can result in your thread being deleted or, if you continue to re-post the same content, the loss of your forum privileges for spamming. Rating The forum rating system can be used to promote positive discussion and even report posts that violate the forum Code of Conduct. By hovering over a post you'll be presented with several options, including a "thumbs up" (Like) icon. Clicking the "thumbs up" icon will rate the post up. If enough people like a post, it will gain a Highly Rated status and appear at the top of related search results. Highly Rated posts will also have a highlighted background. You can also quickly report a post as trolling or spam, or use the report function to fill out a more comprehensive description of a violation. Please note that you can only rate each post once. Use your power wisely to help foster a positive and helpful forum community.Ornyx3 Oct 3, 2016
1m How do I get to mt. Hyjal ? How do I get to Mount Hyjal ?Meork0 1m
1m Leveling Still Sucks The leveling system is so broken. You have taken away the incentive for us to recruit a friend because of the nerfs in exp. The dungeons take twice as long, are twice as hard and give half the exp. You are adding 10 more levels to the game, but making it harder and slower to level. That's kind of backwards. You could have easily implemented a system for those that want to to take longer to level rather than forcing everyone to do it. I'm just coming back to the game and am already questioning why i did.... Moderation Edit: This post has been edited by a moderator due to language.Çrucifixus30 1m
1m Unofficial Sethrak Discussion Thread P2 First thread capped here Thank you for your continued support on this topic, I hope to make a p3 as well! Also would love if this thread could be extended by a Blue. This thread is to discuss the possibility of playable Sethrak for the Alliance, as well as to talk about how generally awesome they are. I do not know if showing support for them as a playable race will play a part in Blizzard's decision regarding Alliance allied races... But it can't hurt either. Below I am going to be going through a bit of what we know about them, some FAQs and some links to some interesting Sethrak related stuff. Keep in mind what has been datamined is few and far between and is subject to change. I will update this thread with any new information I find or am provided. Please feel free to share any Sethrak related findings in this thread! Please keep things civil and adhere to the ToS because I do not want to see this thread 404'd What do we know about Sethrak so far? The Sethrak are a bipedal race of Cobra-like people living in Vol'dun. Their empire seems heavily influenced by ancient Egypt. Their entire role in Battle for Azeroth is not entirely known but what we do know is that there are two different groups of Sethrak. The Sethrak led by 'Korthek' are an evil group that enslave and even eat Vulpera. They have turned away from their Loa religion and seem only interested in expanding their empire and turning everything into a sandy desert because that is what they are most comfortable with. Another group of Sethrak led by a Sethrak named 'Vorrik' have either abandoned Korthek's group or were kicked out. These Sethrak still closely follow their Loa religion and refer to Korthek's group as 'The Faithless.' Upon meeting this guy he assures the player that he means no harm. Whether he is talking to a Horde or Alliance character is unknown ... What happens from there is speculation at this point but what we Sethrak enthusiasts are hoping for is a story which includes both the Horde and Alliance fighting the evil Sethrak, but for different reasons. The Horde help to liberate the Vulpera and in turn get the Vulpera as an allied race. The Alliance also help fight the evil Sethrak with the aid of Vorrik and his people and in turn get the Sethrak as an allied race. We now know there is talk of Blight being used on the Faithless by the Vulpera. This suggests they may interact with The Forsaken at some point but more importantly for us this move seems like something The Faithful would not be happy about. The Faithful want to take out the Faithless as well, but I highly doubt they would ever want their home becoming radio active. This could also play into them remaining enemies with The Vulpera and the Horde as a whole and teaming up with the Alliance. ... I will update this section as more information comes out. FAQ Why would Sethrak join The Alliance? They look like a Horde race While it is true the Sethrak would be an unprecedented and unique race among the Alliance that is precisely why we think they would be perfect. Elves and varying degrees of humans are alright but it is about time the Alliance gets something unique... Something cool, something to stir things up a bit. Sethrak are just different enough to be a total breath of fresh air while still maintaining that Alliance sense of dignity, duty, honor and above all, faith. Keep in mind The Alliance is not all about 'The Light' but welcomes many followers of different beliefs, backgrounds and magical what have you. Sethrak would be different, but that is a good thing. We also believe that Sethrak would be the ideal paring with Vulpera. The Vulpera are far more hinted at at being an allied race for The Horde at this point and the Sethrak directly tie in with their lore and vice versa. These two races seem made for each other, to counter each other. To have one without the other seems like a wasted opportunity. In terms of the story both the Zandalari trolls and Vulpera are becoming allies to The Horde. Neither of these races seem too keen on burying the hatchet with Sethrak and being friends. The Sethrak may find themselves in a bit of a predicament now that they are alone without allies. Joining the Alliance may be be their smartest choice with now a strong Horde army in their territory. The Alliance has much to gain from this race as well, we know that the Alliance have a port in Vol'dun conveniently placed right beside the Sethrak. It would be wise of the Alliance to make an ally with a race familiar with the area, if they hope to stand a chance against The Horde and the Zandalari trolls. Also it would bring Loa into The Alliance and that would just be awesome! What about helmets? Helmets will look stupid! To this I would say you are right. Most helmets are going to look really dumb on Sethrak. But guess what? They look quite bad on every other anthropomorphic race in this game as well as some of the humany races. Helms make Draenei appear bald, they make a Dwarf's beard disappear, they clip into Troll tusks and look laughably bad on Worgen and Tauren most of the time. We Sethrak enthusiasts accept this as just the reality of the game. We do not care if they look bad as we know there is an option for transmog and to turn off helms completely. It is not a big deal. In terms of fitting it on their model it probably is not as hard as you might imagine. The Sethrak frill is located along their neck, not on their heads as a cobra IRL is. The Sethrak head is really not anymore wide than a Tauren's is. Like I said, helmets will look bad most of the time, but that is a small price to pay. A visual example of how helmets may look on Sethrak, compared to other races who notoriously do not wear helmets very well. Made by Gado from Khaz'Goroth Allied races use other race's rigs. Sethrak are too unique to be an allied race The Sethrak use female Worgen rigging as well as a mixture of animations from other races. It is disguised really well but they are indeed borrowed material same as any other allied race. Blizzard had also said using this allied race system will more easily allow them to add races unique to BfA. We feel that it is only fair if The Horde gets Vulpera, a brand new race to BfA, that The Alliance deserves something brand new and unique as well with Sethrak. Sethrak can't wear playable armor and have no female models Yes, this is the big one. Right now the Sethrak can not wear playable character armor very well. However I will point out that it is very early in the Alpha and Blizzard seem more focused on Horde stuff right now. Vulpera were not anywhere near player quality when they were first shown off and now look at them. We are hoping for the same updates to happen for Sethrak. There is a model for the Sethrak Loa that appears to be female, but it is not confirmed and it currently has no animations. Most people feel like the Sethrak do not need too much sexual dimorphism because well... They're sneks? Some unique male/female colors and some other feminine qualities would probably be enough for Sethrak. My own personal idea for female Sethrak was Egyptian inspired eyeliner. Think Cleopatra. We keep a very close eye on all Alpha builds and while we do know datamining info is not a for sure thing, we hope to see more positive signs for playable Sethrak soon! Customization A big part of being playable is having customization. From what we can tell so far the most obvious customization for Sethrak is skin color, piercings on their hoods and tail decorations. There are literally thousands of snakes Blizzard could use as references for colors and patterns and the tail decorations are very unique and pretty as well. I also believe faces would be important which they also have many snakes to choose from as inspiration. Here is some art of possible male Sethrak options made by someone in the Sethrak discord, which I have gotten permission to use. Videos, gifs and pics Now for some fun stuff! Korthrek meeting with Troll Sethrak animations Click View in 3D if it does not automatically pop up Gifs Concept art and models Discords Please join us for Vulpera and Sethrak Discussions in 'The Vulpera Hype Caravan' Discord. While it is focused on Vulpera most of us are under the belief one goes with the other and we are on the same team. We post recently datamined information on both races and discuss among ourselves in a chilled out environment. All are welcome. Also join us in the 'Support our Sethrak' Discord group where we share a lot of art and datamined info and Sethrak news in general in a chilled out environment. 1m
1m If your character’s father was the Lich RNinqjinq8 1m
2m GCD question Firstly is the GCD what Im seeing after I use an ability and many of my other abilities are now unable to be used and the count down timer is going around the avatar for those abilities? If so, when they add more stuff to the GCD how does that affect abilities like Rising Sun Kick that does that timer thing, but also has a 8.11 second cooldown? Doesnt seem like it'd be affected at all? Secondly....haste. Doesnt increasing haste decrease your GCD ? I thought for sure...and maybe it was just my older eyes....but it SEEMED as though when I was going nuts putting haste enchants on everything that my GCD's were all much shorter. Is that the case? Thirdly, if I have a combo that has three 'spells/abilities' and all three are just on the GCD, are the coming changes in anyway going to affect the way I have to play the combos? Im not even sure this makes sense because Im assuming that the GCD is that timer Im seeing after I use an ability /spell. Does anyone know how the changes with putting more stuff back on the GCD will affect WW monk, for example? thanks in advanceWassabi2 2m
3m Where all the Pandas at? Where are you pandas at? I don't see any paws out there, don't tell me GD has scared all of you! Lemme see them paws! /HighPawKelvv26 3m
3m Announcing LegionBuddies Greetings gamers, Are you looking for a way to spend your free time in WoW? Do you enjoy helping people? LegionBuddies is looking for more boosters to help volunteer their time helping others. We are a community that is all about helping people get their foot in the door via Mythic+ and AOTC. If you’re interested, and have 2k+ score, join the discord ( ) and DM one of the Staff members to get you started. We do everything out of the kindness of our hearts, no catch! Thank you for considering us. :) Sincerely, The LegionBuddies TeamSenketsoo6 3m
51s Forced PL clown fiesta Forced personal loot is a controversial issue, and as with any such topic it tends to bring out the worst in people on the forums. I read these threads and I see people who are bottom tier performers and / or guild hoppers who think these changes are "fair" because now they will get more lewtz as a trial or a fringe bench player. Personally, I don't really care, it will be a minor inconvenience for top guilds as they will have to trade loot around, but I can tell you right now, it is going to be the biggest source of guild drama ever. Our guild will likely still operate using a loot council, where we just dictate where loot goes, and develop some sort of weakaura or addon that can show what loot spec people are in so we can have everyone change to mele / healer / caster for specific bosses that drop desirable trinkets or weapons. Every top guild will pretty much do this, as it is ideal for pushing progression. There will, however, be a lot of guilds that don't go this route, and dear god will it lead to some spicy drama. Items will be dropping that are sidegrades and people will refuse to trade them, there will be so many situations where guild member X gets super salty at guild member Y because they think they didn't need an item that the guy kept etc. This is probably the worst change imaginable for the more casual guilds who used to use master loot and / or DKP systems but will now fully embrace the PL clown fiesta.Voodooladx38 51s
3m A call for a change to the Paragon mounts Almost one year ago, the Paragon reputation reward satchel mounts were introduced for five of the original legion factions (Court of Farondis, Dreamweavers, Highmountain, Nightfallen, and Valarjar). I wish to argue that it is the worst mount delivery mechanism presently in the game. I also want to present possible changes that would fix the problem. Five different mounts drop from Paragon reputation reward satchels. They are unique in WoW because they require players to complete a lengthy number of steps (i.e., reach exalted with a given faction) in addition to getting an additional 10,000 reputation points for a chance at the mount via the paragon satchels. If the drop rate is a 5% chance per satchel (it is hard to know exactly), then the cumulative probabilities to obtain these mounts are as follows: 42,000 + 10,000 = 52,000 reputation for a 5% chance 42,000 + 220,000 = 262,000 reputation for 68% chance 42,000 + 600,000 = 642,000 reputation for a 95% chance These numbers are appalling. No other mount in WoW (except for the paragon satchels mounts that were added in Argus) require so much work for a low probability chance at a mount. Historically, it has been one or the other. For instance, mounts with a long grind have a 100% drop rate (e.g., the Arcanist's Manasaber, the Legion prestige PVP mounts, and the Falcosaur! questline mounts). Alternatively, mounts with a low probability drop rate require only one kill per chance (e.g., the Big Love Rocket (1/3000 chance), the Son of Galleon (1/1000 chance), and the Vitreous Stone Drake (1/100 chance)). Many of these latter mounts may actually be acquired using a diverse set of methods. For instance, mythic end of raid boss mounts (e.g., the Kor'kron Juggernaut) may be acquired by cutting edge mythic raiders while the tier is current, or may be bought for gold from a cutting edge guild selling a run, or may be purchased from the BMAH, or may be farmed at a 1% drop rate in later expansions. Thus, I would argue that the delivery mechanism for the Paragon mounts does not yield the sense of accomplishment that is given by mounts that must be earned like the Violet Proto-Drake. Nor does it produce the exhilaration of finally getting a low probability drop mount like Invincible. It only produces growing frustration and despair as the continous work dedicated to WQs and class hall missions across multiple characters fails to yield any reward. Moreover, this problem is compounded by the way that reputation is accrued. The optimal way to farm these mounts is as follows. First, one should do all the emissary quests for these factions as they appear. They yield a 1,500 reputation token (for all factions except the Nightfallen who only give 750). Second, one should run as many reputation class hall quests as possible using as many alts as possible. They typically give one or two 250 reputation tokens for one faction, plus a Greater Tribute of the Broken Isles token (another RNG mechanism which yields a random 1,500 reputation token for one of the original Legion factions). Finally, one should do the Kirin Tor emissary quests because they yield a choice of one 1,500 reputation for any Legion faction. The big problem is that each time one is lucky enough to finally get one of these mounts, it gets harder to get the remaining ones. This happens because fewer emissary quests help gain reputation with the needed factions and because the probability that a Greater Tribute of the Broken Isles token will yield reputation for a needed faction also goes down. Finally, at this point in the expansion, any other motivation for running the WQs is gone. The novelty effect has passed and the rewards are underwhelming. I can’t bring myself to imagine that I might have to continue doing this content to earn my missing paragon mounts once BFA arrives. I would therefore respectfully urge the developers to modify the delivery mechanism for these mounts. In case someone wishes to argue that I am lazy or entitled, I presently have 405 unique mounts and I estimate that I have opened some 300 paragon satchels for only two of the five Paragon mounts. Here are some of the changes that I would ask the developers to consider. My preference would be for the top two: Put these mounts on the reputation vendors and sell them for gold (exactly as was done for every other expansion since Vanilla). Make the mounts a 100% drop off the first Paragon satchel for a given faction. Add bad luck protection on the satchels so that the drop eventually becomes 100%. Sell these mounts for curious coins Give these mounts a chance to drop out of the factions’ emissary satchels. Make the mounts bind on equip so that they can bought and sold on the AH. Finally, if no other change is made, it would be great if the Greater Tribute of the Broken Isles tokens from the class hall mission boards were replaced with a 1,500 token of the faction displayed for the mission. It would reduce the frustration related to RNG.Tristayna33 3m
3m 8 Things You Should Complete Before BfA 1. Broken Isles Fishing Reps 2. Brawler's Guild 3. Proving Grounds 4. The Chosen Title 5. Legion Raid Mounts 6. Broken Isles Invasions for alts 7. M+15 Dungeons 8. Mage Tower Challenge Do you have all of them?Bamboo30 3m
3m Protection Paladin - Kruul Fight Hello, The fight still needs some tuning done. There are too many one shot mechanics in the fight. The fight has everything I hate in wow. NPCs that you have to keep alive. Getting knocked off a platform. DPS requirement in a tank challenge. Please take another look at this thing Blizzard.Kyrie27 3m
4m Dungeon difficulty is too hard! What in the hell is going on with the dungeon difficulty?? I'm watching party wipes on single bosses with no adds. These are normal dungeons at level 40 and 50, not simply max level, or mythics, etc Don't mind saying this is some bull!@#$! Blizz keeps telling us that they are looking for ways to make leveling less tedious then this "rebalance" has proven to be anything but.Stilgaur59 4m
4m Have Maiev return to the Alliance!! We know she's still the leader of the wardens who still work alongside the other night elves. We know she befriended and respects Velen. We know she and the wardens are still as obsessed with Justice as always. We Know that Jarod already forgave her and can vouch for her. We know that she was corrupted when she went crazy during Wolfheart. We also know that she is able to let grudges slide when necessary as she released the DH and worked with Illidan. I'm sure Malfurion could forgive her and Tyrande could tolerate her, specially if Jarod speaks on her behalf. We know by her HotS lines that she hates the horde. Now the night elves are being burned and butchered, it makes no sense she would stay in the sidelines with the wardens loving justice as much as she does. Please have her return to the Alliance and the Night elves and be one of our heroes. It's pretty bad that so many of our heroes are neutral, specially when there's no reason for it. I'm sure she'd get along with the AoL. Please, she's the only good thing left about Night Elves.Mikaelle39 4m
5m Golden Eyes for Blood Elves on BFA Alpha Not confirmed to be for players. Discuss.Chadmoose117 5m
5m Blood Elves Are High Elves Blue eyes are next :^)Zoomoth90 5m
5m Latest Patch Has Buffs On GCD This includes Offensive, Defensive and mobility buffs. Supposedly these changes were implemented for PVP readability. You heard it here! GL casting Mirror Image/ Rune of Power + combustion/arcanepower/icefloes or Avatar + Battlecry or Seraphim +HA and sitting around waiting for 3 whole seconds. Get ready to to Pre-buff at 3s everyoneKurorai185 5m
6m WW Monk or Outlaw Rogue? Need help deciding on a main toon. I boosted the monk but after awhile it kinda felt bland. The rogue is a nice change but leveling is a pain. Any and all opinions or advice are most welcome!Vyrania63 6m
6m Why can't we have as much armor/weapon customization as heroes of the storm? I know that artifact weapons did some of this but no where near the degree as heroes. Every hero has many different looks with more always being added. I hope that in the future any armor or weapon introduced will have many alternate forms that will be unlockable. Thoughts?Silenser5 6m
6m Teldrassil Cookout Inter faction Bonfire end of summer. It’s gonna be lit.Røøster15 6m
7m BFA not enough abilities to fill 2 bars... I am sad.Wehsong85 7m
8m tank challenge Explain to me how this challenge has jack to do with tanking? it's a DPS race. I find myself wearing my dps spec gear in favor of anything else in hopes of just burning things before I get to many infernals and what not.Stohliok32 8m
8m BFA Alpha/Beta This is in no means a post to cry and beg for an alpha/beta key for BFA, I just want to ask the community or the devs why it seems like long time loyalty isn't rewarded in the slightest in WoW. I've seen small streamers that have played the game for like 3 years get keys for legion and BFA while an account like mine which has been around since about half way through Vanilla hasn't seen one. I've done mythic raiding, I've had my fair share of pushing for 2k, I've done a decent amount of everything and really want to be involved with these new expansions. But I find that Blizzard rewards people who stream and display their content instead of those who are die-hard lovers of their games and would provide excellent feedback. I've known many people who play on the "Higher end" of the game and I don't know anyone who has made it into a beta. Does anyone in the community feel the same?Xiontin40 8m
8m Please change the worgen name to Good bois. There are many races that come from classic fantasy in WoW, most of them actually except Draenei and Pandaren. Others have original names like minotaurs being Tauren and werewolves being worgen. However the worgen name doesn't say much, it has the old worg word doesn't say much unless you are into that sort of thing. It sounds really nerdy and weird for a race that is not original. When a warcraft player talks about what they play, saying "worgen" sounds weird for people that don't know better and it sounds kinda irritating. Which is why I propose to rename them Good bois. Saying "I play a good boi" would be much more friendly and would attract the curiosity of people towards WoW, definitely bringing us some new players. Lorewise you can say that Gilneans don't desire to be defined with the same term the old evil worgen who spread the curse used so they , in search of their own identity, have chosen the name "Good bois" for their people. It would make a lot of sense and definitely improve worgen's popularity.Luciell6 8m
9m Tome's and BFA ..... They need to go! I really hope this goes away in BFA or is at least on the table for things to get cut. It wouldn't be as big a deal if they weren't stupidly expensive and overall just obtrusive. This mechanic of changing talents just doesn't feel "good" as a method of a lock and key to change talents while not in combat. The way this was handled in WOD had a much better feeling and was a better system overall. The game has both pvp and a pve system. For Pve raiding a tome or code is required. For Pvp arena play, you can change talents freely with no charge just as you could in WOD out of combat for both raiding and arena. It would be one thing if it was an inexpensive vendor item like how reagents were handled back in Vanilla and BC. But due to overinflation on servers these sometimes cost more than a single Raid Flask. I sincerely hope that this is something the dev team will consider changing as it is just an unnecessary mechanic that really just gets in the way and does not promote free experimentation with talents or situational combat.Bloodpain21 9m
9m GD Lounge #135 Belves do it better edition Horde gets Vulpera Alliance gets SneksBelfykitteh318 9m
11m Just let us talk to each other already The whole faction language barrier thing is getting really annoying, just let us freely speak to each other no matter what faction we are on. Besides, we are slowly being able to do this anyway, with Demon hunters being able to talk to each other in demonic, and Belves and Velves being able to both talk in Thalassian. So just get rid of the language barriers already so i can talk to EVERYONE in Dalaran or whatever.Hillbillidan11 11m
17m Can We Please Kill Off Sylvanas? I don't think I'm capable of enjoying the Alliance-Horde story if this insanely controversial character is still in the picture. I can't stand the hypocrisy from Horde players about her and I can't stand the frothing at the mouth from Alliance players regarding her. She's toxic to the story. To the playerbase. Friendly faction rivalry is one thing, but that rivalry is not even remotely friendly anymore, it's straight up animosity between the players of each faction. Just end it. Give her a good send off like Arthas, finish her arc, and let the character rest in peace like the others. I'm so sick of her. Forum Mod Edit: This post has been edited by a moderator due to language. Zardrum341 17m
18m Feeling guilty in WoW Have you ever felt guilty for something in WoW? Tell your stories here. I was healing a dungeon on my new priest. Did not remember my new keybinds well and what spell did what. Was trying to figure it out as I went. Tank and others died a few times. Suddenly someone called the tank terrible. I said I was new to the priest healing but tank still got kicked. I felt kind of guilty. I wish people were less toxic in game.Empathetic40 18m
19m For the ... How will you be supporting the faction war to kick off Battle for Azeroth? Are you waiting for thr prelaunch events? Are you pvping at daily quest hubs or summoning stones? Are you focusing on battlegrounds or arenas? Are you preying on the weak to goad the opposing factions heros into combat? Are staging raids into enemy territory? We know crossrealm zones make it harder to have villans tise to server noteriety the likes of Angwe, but I am sure there are people you love to hate. As the shape of pvp will be changing, share your plans to send out the old system, welcome the new one, and support your faction into the next expansion.Wetwork12 19m
19m Mission Table I read that Mission Tables will be included in BfA. Please no. I'm pretty sure most people aren't a fan of them. Just... Don't put them in. I'm not asking you to do more work. Just don't add them. Make them not a thing. Replace them with nothing. Just don't put them in. Please.Boel32 19m
23m Increase The Peace Lets call a truce between the Horde and Alliance today to show unity for peace in Azeroth. We do not need senseless violence because of a bad warchief. If we want to protect the future our our factions, then we have to right the wrong. Peace to all.Skinwälker16 23m
28m Can someone please tell me why I'm always alone at objectives on Alliance in PVP.Poiletry23 28m
28m If orcs go alliance I will cancel my sub. Don’t do it blizz. Bad idea.Duramax21 28m
30m High Elves as a Playable Race HIGH ELVES AS A PLAYABLE RACE V.2 Note: PLEASE extend the thread cap! We don't want to spam the forums with multiple versions of these threads, just a singular place to discuss the topic! Thank you! Reason for this thread: At Blizzcon, the WoW developers asked the community to provide feedback and suggestions on future Allied Races they'd like to see - this is ours! Purpose of this thread: Brainstorming ideas how to EVENTUALLY implement and diversify High Elves, so they don't step on Blood Elves' toes. We will be discussing model alterations, idle stance, animations, customization options, class selection, as well as their overall culture and story. We fully understand that if HE do happen, it won't be any time soon. Probably not until every baseline race gets an Allied Race counterpart (i.e. Worgen>Sethrak; Goblin>Vulpera). Authors of this text: This text was created by Wiccan@Proudmoore, and had its HTML edited by Pontifice@Azralon. This text is based on "The Alurna Manifest of High Elves" and the explicit positioning of several World of Warcraft players. This text will have his original version called High Elves as a Playable Race V.2, and if receive any important modification will have the "version" number updated. All versions are save in this Google Drive folder: ... Goals of this thread: Aid Blizzard in the eventual implementation of a High Elf Allied Race, in a way that is most acceptable for the majority of the WoW community by providing ideas and suggestions. We do not want "Blood Elves on the Alliance" - those are Void Elves. We do not want to "take away an Allied Race slot" - we are aiming for further down the line, after everyone else has taken their turn. At the end of the thread, we will also suggest modification to Void Elves, which wouldn't even use a new Allied Race slot at all. --------------------------------------------------------------------------------------------------------- "The Alurna Manifest of High Elves" In the link below, we discuss in detail why the faction of Thalassian Elves known as "High Elves" is eligible to become a playable Allied Race. We look into the cultural and societal difference between "Blood", "High" and "Void" elves and trace their history. Credit to Alurna@Moon Guard for the text, as well as Pontifice@Azralon for the page itself. Individual artists are credited on the page: ... Accepting the fact that High Elves are a unique race, despite being the same biological species as BE, the rest of the thread will NOT focus on "why" they should be playable, but "how". --------------------------------------------------------------------------------------------------------- Now, on the assumption that High Elves will one day become playable, let's brainstorm ideas how to make them LOOK and FEEL different than Blood Elves! There are 3 layers that differentiate "playable races" within the SAME SPECIES: 1. Player model - eg. Human vs Forsaken human vs Kul Tiran human 2. Idle and other animations - eg. Night Elf vs Nightborne 3. Customization options - eg. Draenei vs Lightforged; Blood Elf vs Void Elf --------------------------------------------------------------------------------------------------------- I. PLAYER MODEL: A model is Blizzard's artistic expression when representing a race, and doesn't necessarily need a lore explanation. In Classic WoW, every group of elves (NE, HE, BE, Undead Elves) all used the same model. It wasn't until BC that Blizzard decided to differentiate the Night Elves from the rest, by making a new model shared between the latter 3 groups. Whenever High Elves become playable, Blizzard can simply create a new model, or tweak an existing one for them. Similarly, Human, Forsaken human, and Kul Tiran are all the same species. If Blizzard wanted to, they could have used the Human model with an "undead" skin for the Forsaken. A human corpse still looks human after all! Instead, they made a brand new model: taller, skinnier, hunched, with unique customizations and animations. This is just an artistic expression, used to diversify the world. Same with Kul Tirans. Suggestions: Unlike the Blood Elves' extravagant, lavish lifestyle of excess and addiction, High Elves are a lot more grounded, down-to-earth, and close to nature. They either serve in the military (Silver Covenant; Allerian Stronghold), or live in the forests (Quel'Danil). The latter have entirely abandoned Arcane magic, and instead practice meditation with their allies - the Wildhammer dwarves, and the Draenei. 1. Using the BE model as a base: Make the model bulkier, more rugged, and make it use the straight, forward-facing Human idle animation. 2. Using the Human model as a base: Make the model skinnier, with a High Elven features (youthful faces, long eyebrows and ears, glowing eyes). 3. Using the "ThinHuman" model as a base: This is a new model in BfA. Make it stand up straight, instead of hunched, and give it High Elven features (youthful faces, long eyebrows and ears, glowing eyes). --------------------------------------------------------------------------------------------------------- II. IDLE AND OTHER ANIMATIONS: The idle animation is perhaps the second most important tool that differentiate races. It is an artistic choice and it creates a completely different silhouette. The Night Elves and the Nightborne are the same race, they use the same model, and have the same overall animations kit - except the idle animations. While things like white hair and arcane tattoos are connected to lore (via the Nightwell) and their culture, the idle animation is nothing but an artistic choice. Suggestions: 1. Use the entire Human animation kit. 2. Use the BE animation kit with Human idle animation. Both of these would result in High Elves having a completely different silhouette than Blood Elves, just like Night Elves and Nightborne. --------------------------------------------------------------------------------------------------------- III. CUSTOMIZATION OPTIONS: For this section, I'll break down our suggestion by location. In the facebook link above, Alurna has explained the differences between the major groups of High Elves. This could work as "High Elf clans" similar to "Draenor Orc clans". Suggestions: 1. Quel'Danil (Highvale) - those High Elves have chosen an extremely modest lifestyle, sharing the forests with the Wildhammer Dwarves and the Draenei. Darker skin tones, more muscular/rugged appearance. "Wild" hairstyles incorporating feathers - adopted from the Wildhammer Dwarves. Tolkien-inspired "wood elf" hairstyles. Golden, Brown and Black hair colors. Body and facial runic tattoos - both the High Elf rangers (see: Alleria), and the Wildhammer Dwarves have similar blue tattoos on their bodies and faces. Facial hair - full beards to reflect their life in the forest. 2. Silver Covenant - the High Elven military under Vereesa Windrunner. They live in the magical kingdom of Dalaran. Very pale skin Modest hairstyles fit for a soldier - white, silver, pale blonde. Use of cosmetic jewelry (chokers, circlets, hairnets, rings) to sate their magic hunger. 3. Alleria's forces - Alleria's personal forces now reside in Allerian Stronghold in Outland. Our suggestion, to distinguish this "tribe" from the Silver Covenant is for them to have traveled to Netherstorm after the events of BC and developed a more magical appearance. Hairstyles incorporating arcane magic effects Body and facial tattoos - like their leader Alleria. 4. Half-Elves - Those are the children of High Elves and Humans - like Arator the Redeemer, or Kalecgos' humanoid form, and would mostly live in Stormwind or Dalaran. Shorter, yet still pointy ears and eyebrows. "Normal" eyes with a magical glow like Kalec. More muscular models. All skin colors available to humans - from pale to black. --------------------------------------------------------------------------------------------------------- IV. CLASS SELECTION: Most likely: Warrior, Paladin, Hunter, Monk, Rogue, Mage, Priest (7 total) Very Unlikely: Death Knight - It's possible, but so far in-game all High Elf DKs have joined the Blood Elves. Warlock - we've seen HE warlocks in-game, but they are an exception, not the rule, and don't fit into their society. Similar to Twilight's Hammer Human Shamans, for example. Shaman - adopted from the Wildhammer dwarves. It's possible, but would need a story explanation. Druid - adopted from the Night Elves. It's possible, but would need a story explanation. Demon Hunter - the most unlikely of all. High Elves were present in Outland at the time (Allerian Stronghold), but the ones who joined the Illidari were specifically Blood Elves following Kael'thas. This would need a story explanation. --------------------------------------------------------------------------------------------------------- V. RACIALS CONCEPTS: ...... --------------------------------------------------------------------------------------------------------- VI. STORY SECTION Credit to Alurna@Moon Guard, Alamara@Goldrin and others from past threads. ......Pontifice1385 30m
30m Friendly reminder to buff heirlooms JUST DO ITMådmax45 30m
31m Random BGs for Essences - BEYOND Frustrating! 45 consecutive losses and counting. Even when people offer to explain how the BGs work. So how are your Thursdays, Fridays, and Saturdays going in random BGs, guys?Dreadfury12 31m
43m More skin color options The threads could end with one simple change. In fact there are already NPCs in the starter area for the void elves to support this change. More skin color options for void elves. Give them a lighter skin tone and that will silence the high elves threads.Keyadrian94 43m
44m Canni's Lore Q&A Thought this would be a neat idea; I've already got one over in the World's End Tavern, so I figured I'd stretch out into the more frequented forum. Any lore questions I can assist you with? Can range from the simple to the complex.Cannibal138 44m
45m What If Your Character Grew old with time and eventually died from old age and you could no longer resurrect at a spirit healer and were forced to quit or start over. To counter the long lived races: Every time your character dies a year is knocked off their natural life span.Daddy25 45m
45m MVP Application Well, I just learned that Blizzard had MVP openings a little bit ago and I, unfortunately, missed them entirely. I don't frequent the GD much at all, which is why I missed it, but I wanted to go ahead and post an application of sorts on the slim chance that I'll even be considered for the position. Blue posts are some of those things that immediately draw people's attention. The attitude towards a lot of blue posts lately has been rather negative, but I think that's mostly due to the kinds of topics they're found in. Most of the threads revolve around feedback or complaints about in-game changes, or upcoming content. What I've found is that this has made a sort of customers vs. blues/greens mentality, which seems to have heightened tensions on both sides. Customers are getting progressively more defensive and dismissive of blues' and greens' posts, and blues and greens are getting progressively more defensive and dismissive of customers' posts. I not only think this is detrimental to the community as a whole, but it's created a really strange atmosphere on the forums. I don't think this is something I, or really anyone here can fix, but a set of new faces can certainly help, so I wanted to thank you for creating new MVPs in the first place. The only issue, is I think people forget that there's other forums altogether where constructive discussions, debates and posts are being made. Customer Support, both Tech Supports, both General Discussions and a few of the Gameplay and Guide forums are the only places that I see blue and green posts. The Story Forum, a forum dedicated to the discussion of Warcraft's lore, and the World's End Tavern, the forum dedicated to roleplayers, see absolutely no blue or green posts. The few times we do get one of those, is to tell people to stop necroing threads. I'd like to change that. As I previously mentioned, blue and green posts draw attention. That attention has been generally negative recently, but the kinds of atmospheres in the Story and WET forums are much different. I've done what I can to foster growth and discussion in those forums, as well as on my realm forums, but that extra jump up to MVP, I think, could help me do it even better, and possibly bring that kind of attitude and support over to the GD. So, why do I think I'm qualified? I've taken numerous steps to try and produce better communities on these forums. One of my first was the creation of the World's End Tavern Community Lounge, something the Story Forum already had. We just started our 120th iteration and I'm very happy to see it grow. New players join in all the time and the wonderful players that frequent it always greet them warmly. I keep an archive of all created lounges here: Another step I took was the creation of The Covenant of Role-Players, based on Sesobael-Kirin Tor's, Huatar-Wyrmrest Accord's and Zandrae-Wyrmrest Accord's contributions to their RP communities. The idea behind the covenant is to promote a healthy environment on RP servers as a whole with a list of opt-in guidelines that RPers can follow. You can find it here: Back when the Seat of Knowledge forum was created for fanfictions, I created the [FanFic Guide]: Building a Better Story! that quickly got stickied. When the Seat of Knowledge was merged into the World's End Tavern, I had it recreated and it was stickied once more. The guide aims to help those wishing to write find a good story layout, and help clarify some general rules they should follow if they wish to post them on the official forums. You can find the sticky here: The old Roleplaying Question Collective sticky was meant as a general FAQ, but it felt a bit too... random. Questions didn't really follow a pattern, and the thread hadn't been updated in years. In an attempt to fix that issue, I created a new Roleplaying FAQ aimed at a more general, newer audience to help a lot of the new players coming to check it out. You can find it here: Before that, I had also created the [Guide] RP Terms and Uses! that included many of the common RP terms to help newer players as well understand frequently used acronyms, such as IC, OOC, how to use brackets and various RP addons. You can find it here: One of my favorite passions in this game as well is the lore. I own almost every book and have annotated and contributed all I can to as well. Realizing just how much there is, I noticed a lot of newer RPers having trouble figuring out where their character fits in the narrative. I wished to help those issues, so I started the Lore Q&A and Character Help thread, which reached its cap twice and is currently on its third iteration. You can find them here: I thought I could bring my general lore knowledge to the more popular forum, the GD, so I started Canni's Lore Q&A and it had some pretty good success. Happy to see so many people interested in the lore! You can find that here: Likewise, I've started a new tradition of compiling together all the new lore I can find when a new book has been published. I've done so for both Traveler books, A Thousand Years of War audio drama and the first Chronicle, though someone beat me to it on the second. You can find these below: Traveler series: Chronicle: Volume 1: A Thousand Years of War: I also very recently compiled the largest ever list of lore minerals as a resource for lore discussions and RP. I've spent over 400 hours total in the last year reading every quest in the game to make this list, and have a few guides planned, including species, fish, herbs and more. You can find my forum post to the guide here: In a slightly unrelated note, I've also taken some steps to better my server's community, Wyrmrest Accord. We have an issue of people hogging desired names, so I decided to create a massive archive of everyone who's requesting and offering up names, with how to contact them included. You can find that here: In conclusion, I feel I've already done quite a lot to help better the communities of the Story and World's End Tavern forums and will continue to do so whether I get a MVP tag to my name or not, I just think getting my text turned green would be a wonderful addition and let me help even more. To be completely upfront, I will do my best to make my presence on the General Discussion a little more prominent, but the general goal I've set for myself is to help foster the other parts of the forum community, not just the GD. Since I didn't get a chance to apply through the normal means, I'm not sure of what else I need to provide, but I'd be happy to if I'm being considered. Sorry for missing the application deadline! And thank you for taking the time to read over my thread. Even if it's strictly too late, I'll continue to do what I can to improve our little communities in the far reaches of the forums.Cannibal138 45m
46m Good Horde realm? Decided to "start over" on a different realm. Dwarf Supremacy will have to wait, because I didn't stay away from the voodoo. Any suggestions?Quinzal8 46m
46m What class should I play? I'm back, and I managed to swish the bad taste out of my mouth, ready to try anything but another Shaman. What has GD been enjoying/what looks promising in BfA?Quinzal8 46m
51m Thanks so much level scaling! I can't even finish the Northrend questlines without having to ask for a 110 to come and save my sorry !@#. The last quest like Hour of the Worg in Grizzly Hills requires a group to finish. There are barely any people around and if they are in the zone, the chances of them being on the same quest is small. "Level scaling will help you finish the zone" except those that end with group content and there's no one else around. EDIT: Since most people keep missing the point: It's impossible to solo, and the chances of finding a group for it is very small I sat in group finder for 30mins++ and no one joined. So how then am I supposed to finish the zone if I can't do it alone and can't get a group together?Zraux81 51m
53m Mag'har Orcs - WoD Orc Clan Sets - Cosmetic Hello, Since we are getting Mag'har Orcs as an Allied Race in Battle for Azeroth, I would very much like to see the Warlords of Draenor Orc Clan sets (Shadowmoon, Thunderlord, Warsong, Blackrock and Frostwolf / Karabor) all be changed to cosmetic sets. Making these sets cosmetic would be in alignment with the orc clan lore. Otherwise, you get odd class restrictions for the sets... like not being able to transmogrify a Thunderlord hunter with the Thunderlord set (leather only), a Frostwolf shaman with the Frostwolf set (leather only), or a Warsong warrior with the Warsong set (mail only). To me, this would make a lot of sense because the heritage sets are cosmetic as are the Orgrimmar Grunt and Stormwind Guard sets. I'm sure there are many players that would like to wear the respective clan sets for their Mag'har and other characters. Please make the sets cosmetic, Blizzard! Thank you. - KathosKathos15 53m