Queue timer and group implosions.

Dungeons, Raids and Scenarios
When a group implodes due to whatever reasons, the random queue lockout timer should be reset for everyone. I was just in a group where at the very start, the tank said "ok what for a min smokeing a sig" [sic] then left group a few minutes later, which led to a total group implosion. Then I had to wait another 7 minutes to queue again, thanks to his jerkiness.

Why should anyone haver to be locked out of queueing because of the failings of others?
Robokapp... I'm going to ignore your response.

If all 4 other players leave the group, and you are left alone, then you can't requeue. I assume this is what happened to the OP.

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