Self-Imposed Challenges

General Discussion
Tonight, somebody commented on another thread about how he is leveling a new character with the Quests disabled on the map and the mini-map removed entirely, trying to get through everything solely by the Quest Instructions with no outside help. And he's doing it on a German-language server, which he is only now starting to learn.

I just thought this was one of the coolest ideas I've seen. I love the idea of self-imposed limits to make the game more challenging. I guess the best-known example is Doubleagent's famous plan to get to 90 without choosing his faction, but I know there must be plenty of others.

I'm still kind of new, so I'm just Questing through everything the normal way right now, but I've already thought ahead about what I might do in the future to keep the game exciting and new. My main idea is that I will create a character, and just before I reach the intended top-level for the starting area, I'll mail myself some gold and go turn my experience off. Then I'll finish the starting area and go and do all the Quests in the other starting areas for that faction. Then I turn the experience back on and Quest through all the next areas, turning it off again before I outlevel them. And then just continue with that through the entire game, doing every single Quest at the appropriate level. I might do all the Dungeons, too-- I haven't decided. It sounds like a lot more fun than doing Loremaster at level cap.
It's not the most difficult challenge, but it feels like something I want to do.

So I just wanted to know if anyone else has any self-imposed challenges for themselves that they're doing, or are planning to do in the future.

What limitations are you setting for yourselves?
In most heroics I do I never stop moving and only use my instant-cast spells.

I can usually get by that way. Doesn't really make the game "harder" but it is mildly funny.
I did something similar on my prot war, turned xp off every 5 or so levels, lots of fun and a good way to challenge yourself. I think things got the most interested at the 70 and 80 cap... A lot of the old content has been made easy for leveling but not the max level expansion content so much. Really felt the danger in certain places in Blades Edge and especially Netherstorm (didn't do SMV), was very fun and very challenging, and that was as a cata prot war in looms.

I plan on eventually level a tank to 70 again someday and turn xp off, possibly for good and do all the reputations, raids, everything and play it like it's end game. Will need a team to do the raids, but its something on the back burning I have to look forward to.
I guess if you are really that bored for something to do in your life, it would be viable.
But I certainly don't have the time to make things take longer than they need be.
I really hoped this would get more responses. I guess that's what happens when I post these things in the middle of the night.

Azphorel-- I've done that myself to a small extent already. When I went to Outland, I was already too high a level for Hellfire, so I went straight to Terrokar. I wanted to do Shadowmoon next, but I was already about to outlevel it. I hated the idea of only doing one Outland area, so I gave in and turned my experience off. Then I got to take my time with Shadowmoon, and I kept it turned off after I moved on to Borean Tundra. I just recently turned it back on when I began Dragonblight. I hit level 72 two days ago, which was the first level I've gained on this character since October. I hope to do three Northrend areas (not sure which will be third yet), so I might turn it off again before I'm done.

But this is NOT the same as the challenge I have planned for the future. For that, I plan to Quest through EVERY single area in the game (excluding the opposite faction starting areas) on a single character while never going above the level suggested for each area, not even by a single point. What I'm doing right now is ordinary leveling through Quests, with just a few stops to keep it from getting ridiculously out of hand.

But the important question right now is... Did I just now write all this with the secret desire to bump this thread back to the front page?

Yeah, probably.

I really hope nobody objects. I really thought this was a good topic of discussion, and I really didn't want to see it end so soon. I was so looking forward to seeing what other challenges people might come up with.

And it's only been half a day.
I agree that imposing some limits can make for a more interesting gameplay.

I've done this in a class-specific way.

As much as possible, my Tauren hunter refuses to take quests that involve killing humanoids. Beast-killing, escort quests, gathering, etc are fine.

My undead warlock ONLY takes quests that involved killing humanoids or at least gathering the items to make a poison or a bomb to kill humanoids.

This is not *always* possible depending on the way quests are gated. But, especially at the lower levels where there is an abundance of quests, it's pretty easy.

And it really changes the "flavor" of each character as I play -- I'm a soft RPer...
......

I think limitations should come back. The removal of limitations has lead to the homogenization of classes and of factions. (I still wince at Horde Paladins and Alliance Shaman).

It plays into the arguments about no flying in WoD. People don't like the limitation -- but that's what makes the game fun and challenging.
I leveled 1 to 60 in Vanilla as a PROT warrior. How's THAT for a challenge?
06/11/2014 06:39 AMPosted by Freckles
I leveled 1 to 60 in Vanilla as a PROT warrior. How's THAT for a challenge?


I leveled from 1 to 60 in Vanilla (and to 90 after) as a resto druid. Does that count?
06/11/2014 12:53 AMPosted by Kyniska
I love the idea of self-imposed limits to make the game more challenging.
Then I invite you to the "Community Events and Creations" forum where you can experience The Ironman Challenge.

http://us.battle.net/wow/en/forum/topic/4062846258

This can get you started. Beware, though... it's not as easy as it looks.

Enjoy :)
06/11/2014 06:43 AMPosted by Mung
06/11/2014 06:39 AMPosted by Freckles
I leveled 1 to 60 in Vanilla as a PROT warrior. How's THAT for a challenge?


I leveled from 1 to 60 in Vanilla (and to 90 after) as a resto druid. Does that count?


I've leveled to 90 on her as well but there's something about leveling through Vanilla like that... /shudders I have flashbacks.

I've never leveled a resto druid though so I wouldn't know.
try playing this game at 720x576 resolution on 13 inch crt.

better yet, zoom the camera into fps mode and try to tab target
06/11/2014 07:07 AMPosted by Gagalady
try playing this game at 720x576 resolution on 13 inch crt.

better yet, zoom the camera into fps mode and try to tab target
That's... just...mean..

:)
I'd seen references to the Ironman, but I didn't know what it was. I like the idea of not dying and using vendor gear-- those would both be pretty challenging. Some of the other rules seem kind of arbitrary and pointless, but that shouldn't matter as long as those are the rules the players want. This isn't about finding challenges for me to do, it's about finding out what limitations other players like to try.

The Ironman definitely sounds difficult and interesting.

I also like Mung's system of only doing Quests that match the character's ethics. I now remember reading a thread once by somebody who was trying to play as an extreme pacifist and wouldn't do any Quest involving killing. (I think the hardest part about that would be the fact that most of the non-killing Quests would still require you to pass through areas full of creatures that attack you. It would be hard to get through them without defending yourself.)
Self imposed challenges: Go one day without eating a honeybun. Done and done.

But seriously, this could be the cure for a lot of people's boredom ingame. Seems like you could make up a whole lot more stuff like this.

In prep for wod you could do a self imposed challenge of not using your flying mounts. Get a lock to teleport you to places.

I read an article awhile back in the official wow magazine where these guys were trying to go with NO DEATHS, at all not one. And if they suffered one they would start their toon over. All I thought at the time was no pvp for those guys. But anyway, there are alot of stuff you could do to make your game play more interesting.

Rock on!
And he's doing it on a German-language server, which he is only now starting to learn.
What limitations are you setting for yourselves?

Actually it's US server, I'm just playing on a german client, so everything's in german, I was that guy.

Speaking of other limitations and challenges, I heard somewhere that it's possible to do lvl 60 or 70 raids with only a few characters of the appropriate level (so 60 or 70), because of the way characters were redesigned in Cataclysm.

That's kind of my ingame dream cause I've never been able to experience TBC raids outside kara/gruul/mag, maybe I'll try and gather oQueue group just for that later.
Do not read maps, check. We'll call it the "Man's driving challenges!" Because we already know the way. (Looks around confusely) Now were was I?
I like to disable the Scoreboard in CS:GO.
I know, not quite the same type of challenges as you were thinking, but trust me -- this is a significant factor in my playstyle and takes incredible amounts of time.

I try to get every available recipe for every trade. My main is short I think 4 for BS, including the blasted Wicked Mithril Blade, Plans: Wicked Mithril Blade, and 3 from Sunwell. She is as well short 4 for JC, the Rhinestone Sunglasses, Design: Rhinestone Sunglasses, plus another 3 from Sunwell. The others typically have more like 20+ recipes to go and most of them need to switch aldor/scryer factions.

I have a lot of older recipes, some of which are no longer in the game, but in my self-imposed challenge I am not requiring myself to spend hundreds of thousands of gold on out-of-game recipes that appear in the AH from time to time. But, any recipe I don't have on any of the trades is at least 3k for me, and some 10k. Unfortunately, most of what I need are BoP and or "smart drop" recipes that only drop for the alt that has the skill.

Can't tell you how many runs of Sunwell I've done over the last couple of years, or the hours spent farming the Wicked Mithril Blade after... 4 years?? of trying.

I am also trying to "win archaeology" on my main. I have two rares left to get, the dwarven staff, and the tol'vir staff. It won't count for me if I get them on an alt, has to be on my main, so the others are currently forbidden to dig (all 7 of my 90s have max archaeology).
06/11/2014 07:03 AMPosted by Freckles
06/11/2014 06:43 AMPosted by Mung
...

I leveled from 1 to 60 in Vanilla (and to 90 after) as a resto druid. Does that count?


I've leveled to 90 on her as well but there's something about leveling through Vanilla like that... /shudders I have flashbacks.

I've never leveled a resto druid though so I wouldn't know.


Remember it was +healing, not +spell power. Things died SLOWLY!
By the time I killed the *second* mob on my way somewhere, the first mob would respawn and aggro.

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