You COMPLETELY messed up the stat squish!

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I *attempted* to do an LFR version of ToES for transmog purposes. WELL GUESS WHAT? The sha adds right before the first boss 1 SHOT everyone in the raid! Yes, that's right; the ADDS in an LFR version of a SEVERELY OUTDATED raid 1 shot the ENTIRE RAID!

Is this intended? A bug? An oversight from the stat squish? What's up?
Waiting for an answer because you aren't the only one...
Yeah, it's intended.

Seriously? Use your head, dude. There are obviously going to be bugs.
10/14/2014 06:19 PMPosted by Cinnabuns
Yeah, it's intended.

Seriously? Use your head, dude. There are obviously going to be bugs.


"Hey! Let's make a PTR where we can test patches/changes before we make them live, thereby removing bugs and other problems"

*makes a PTR*

*does a crap job of removing bugs/issues*

*makes patch live*

*players are justifiably mad*
Listening to the Concert to Raid podcast from this week end with Holikna and Ion something, they acknowledge there are gonna bugs relative to many things with the changes. Their priority is to have it fixed for the Xpack launch. They didn't mention any issues specifically just acknowledged them and said some will be fix asap and others not as fast.

I would put it in the bug forums and or ticket it. Not much else you can do.
If any particular creatures aren't properly squished, be sure to report them by name in the Bug Report forum so we can hotfix these as quickly as possible.

As an aside, Patch 6.0.2 is the biggest change World of Warcraft has ever seen, particularly on the technical side with file structure and coding, as well as on the mechanical side with things like the stat squish, ability pruning, etc. There are bound to be some unforeseen bugs or other issues, which is why we have all hands on deck ready to pounce on these as we find them. With your help and patience we'll get things sorted even faster.
10/14/2014 06:26 PMPosted by Zarhym
If any particular creatures aren't properly squished, be sure to report them by name in the Bug Report forum so we can hotfix these as quickly as possible.

As an aside, Patch 6.0.2 is the biggest change World of Warcraft has ever seen, particularly on the technical side with file structure and coding, as well as on the mechanical side with things like the stat squish, ability pruning, etc. There are bound to be some unforeseen bugs or other issues, which is why we have all hands on deck ready to pounce on these as we find them. With your help and patience we'll get things sorted even faster.


And this wasn't done in the PTR why?

Just get rid of the PTR since you all at Blizzard seem to think that it's better to piss off the players with buggy, nonfunctional patches instead of fine-tuning them first!
10/14/2014 06:26 PMPosted by Zarhym
If any particular creatures aren't properly squished, be sure to report them by name in the Bug Report forum so we can hotfix these as quickly as possible.

As an aside, Patch 6.0.2 is the biggest change World of Warcraft has ever seen, particularly on the technical side with file structure and coding, as well as on the mechanical side with things like the stat squish, ability pruning, etc. There are bound to be some unforeseen bugs or other issues, which is why we have all hands on deck ready to pounce on these as we find them. With your help and patience we'll get things sorted even faster.


I understand, but some of the problems is killing the fun of the new players in my guild. The promise of leveling and old content should not be hinder is not what we are going through right now.
The stat squish broke lots of lower lever dungeons and raids. I got 1 shot by a trash mob in Deadmines.
Well seeing as how regular mobs in regular scenarios are hitting my 550 Hunter like trucks (non elite btw) i'd say something is very wrong.

In fact, now that almost any player can 2 shot me in pvp... something is VERY VERY wrong
10/14/2014 06:26 PMPosted by Zarhym
If any particular creatures aren't properly squished, be sure to report them by name in the Bug Report forum so we can hotfix these as quickly as possible.

As an aside, Patch 6.0.2 is the biggest change World of Warcraft has ever seen, particularly on the technical side with file structure and coding, as well as on the mechanical side with things like the stat squish, ability pruning, etc. There are bound to be some unforeseen bugs or other issues, which is why we have all hands on deck ready to pounce on these as we find them. With your help and patience we'll get things sorted even faster.


What we have here is a company, who makes millions of dollars a month, who has the QA department of a company that makes thousands a month.

Own up, admit you screwed the pooch, and fix it. Stop skirting around and mamby-pambying that "work is hard, and this is work!"

Players are not your QA department. We don't get paid to do so, so dont depend on us to find YOUR mistakes. We will help where we can, but it is simply amateur to release these kinds of things.
10/14/2014 06:28 PMPosted by Alaeren
10/14/2014 06:26 PMPosted by Zarhym
If any particular creatures aren't properly squished, be sure to report them by name in the Bug Report forum so we can hotfix these as quickly as possible.

As an aside, Patch 6.0.2 is the biggest change World of Warcraft has ever seen, particularly on the technical side with file structure and coding, as well as on the mechanical side with things like the stat squish, ability pruning, etc. There are bound to be some unforeseen bugs or other issues, which is why we have all hands on deck ready to pounce on these as we find them. With your help and patience we'll get things sorted even faster.


And this wasn't done in the PTR why?

Just get rid of the PTR since you all at Blizzard seem to think that it's better to piss off the players with buggy, nonfunctional patches instead of fine-tuning them first!


I think it's partially because some people never bother to report bugs like AT ALL! That or Blizzard is having their noses.
Yu'lon is the same way when doing the legendary quest [Celestial Blessings]. I hope the scaling is fixed quickly.
10/14/2014 06:28 PMPosted by Alaeren
10/14/2014 06:26 PMPosted by Zarhym
If any particular creatures aren't properly squished, be sure to report them by name in the Bug Report forum so we can hotfix these as quickly as possible.

As an aside, Patch 6.0.2 is the biggest change World of Warcraft has ever seen, particularly on the technical side with file structure and coding, as well as on the mechanical side with things like the stat squish, ability pruning, etc. There are bound to be some unforeseen bugs or other issues, which is why we have all hands on deck ready to pounce on these as we find them. With your help and patience we'll get things sorted even faster.


And this wasn't done in the PTR why?

Just get rid of the PTR since you all at Blizzard seem to think that it's better to piss off the players with buggy, nonfunctional patches instead of fine-tuning them first!

You seem to presume that thousands of players were anxious to hop on the PTR and jump into Terrace of Endless Spring LFR, or run countless other pieces of older content in order to find that one mob that hits too hard. Like I said, this is a huge patch and a ton of very core mechanics of the game have been altered in ways that impact every player and NPC in the world. We're bound to have missed a few things and will address them as quickly as we can.

The PTR process is still immensely useful for catching bugs, particularly client-crashing, game-breaking bugs which we prioritize over smaller things. It's not a black-or-white, all-or-nothing situation as you implied with your "get rid of the PTR" comment. Unfortunately (or maybe fortunately?), it's more complicated.
all I can say is LOL

Blizz at its best today

I'll be going back to eveonline now glad I didn't waste $60

I do like the new char looks good job there just not enough content to keep me playing thanks for the years of fun though
10/14/2014 06:36 PMPosted by Zarhym
10/14/2014 06:28 PMPosted by Alaeren
...

And this wasn't done in the PTR why?

Just get rid of the PTR since you all at Blizzard seem to think that it's better to piss off the players with buggy, nonfunctional patches instead of fine-tuning them first!

You seem to presume that thousands of players were anxious to hop on the PTR and jump into Terrace of Endless Spring LFR, or run countless other pieces of older content in order to find that one mob that hits too hard. Like I said, this is a huge patch and a ton of very core mechanics of the game have been altered in ways that impact every player and NPC in the world. We're bound to have missed a few things and will address them as quickly as we can.

The PTR process is still immensely useful for catching bugs, particularly client-crashing, game-breaking bugs which we prioritize over smaller things. It's not a black-or-white, all-or-nothing situation as you implied with your "get rid of the PTR" comment. Unfortunately (or maybe fortunately?), it's more complicated.


Stop blaming players for the lack of testing, thats YOUR job.
10/14/2014 06:26 PMPosted by Zarhym
If any particular creatures aren't properly squished, be sure to report them by name in the Bug Report forum so we can hotfix these as quickly as possible.
That's a lot of mobs to name off...

10/14/2014 06:36 PMPosted by Zarhym
The PTR process is still immensely useful for catching bugs, particularly client-crashing, game-breaking bugs which we prioritize over smaller things. It's not a black-or-white, all-or-nothing situation as you implied with your "get rid of the PTR" comment. Unfortunately (or maybe fortunately?), it's more complicated.
The same PTR players also brought up the concerns with soloing old content? Why were these not fully addressed? I apologize if I sound a bit harsh, but something is amiss with that part.
10/14/2014 06:36 PMPosted by Zarhym
10/14/2014 06:28 PMPosted by Alaeren
...

And this wasn't done in the PTR why?

Just get rid of the PTR since you all at Blizzard seem to think that it's better to piss off the players with buggy, nonfunctional patches instead of fine-tuning them first!

You seem to presume that thousands of players were anxious to hop on the PTR and jump into Terrace of Endless Spring LFR, or run countless other pieces of older content in order to find that one mob that hits too hard. Like I said, this is a huge patch and a ton of very core mechanics of the game have been altered in ways that impact every player and NPC in the world. We're bound to have missed a few things and will address them as quickly as we can.

The PTR process is still immensely useful for catching bugs, particularly client-crashing, game-breaking bugs which we prioritize over smaller things. It's not a black-or-white, all-or-nothing situation as you implied with your "get rid of the PTR" comment. Unfortunately (or maybe fortunately?), it's more complicated.


Why even respond to these trolls. You guys are doing great...keep up the good work!

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