Crowd Control & Diminishing Returns

Arenas
When you're affected by a crowd control effect in PvP, there's an 18-second window for diminishing returns on further effects from the same category. Additional CC effects used on you while diminishing returns are active are reduced in duration: first by 50%, and then by 75%. Each CC effect resets the 18-second window to its full duration, and if you are affected by three CC's of the same category inside that 18-second window, you will be immune to further effects from that category until the 18-second window has passed.

The lists below have been separated out into their specific diminishing returns categories. Each ability shares diminishing returns with the other abilities it has been listed with, and no others, except where noted.

Diminishing Returns Categories
  • Disorient
  • Incapacitate
  • Root
  • Silence
  • Stun
  • Knockback
  • Disorient
    Druid
  • Cyclone
  • Mage
  • Dragon's Breath
  • Paladin
  • Blinding Light
  • Turn Evil
  • Priest
  • Psychic Scream
  • Rogue
  • Blind
  • Warlock
  • Fear
  • Howl of Terror
  • Mesmerize (Shivarra)
  • Seduction (Succubus)
  • Warrior
  • Intimidating Shout
  • Incapacitate
    Druid
  • Incapacitating Roar
  • Hunter
  • Freezing Trap
  • Wyvern Sting
  • Mage
  • Polymorph
  • Ring of Frost
  • Monk
  • Breath of Fire (Glyphed)
  • Paralysis
  • Ring of Peace
  • Paladin
  • Repentance
  • Priest
  • Shackle Undead
  • Holy Word: Chastise
  • Psychic Horror
  • Dominate Mind
  • Rogue
  • Gouge
  • Sap
  • Shaman
  • Hex
  • Warlock
  • Banish
  • Blood Horror
  • Mortal Coil
  • Pandaren (Racial)
  • Quaking Palm
  • Root
    Death Knight
  • Chains of Ice (Chilblains)
  • Druid
  • Entangling Roots
  • Entangling Roots (Force of Nature)
  • Mass Entanglement
  • Hunter
  • Charge (Tenacity pet)
  • Entrapment
  • Narrow Escape
  • Mage
  • Frostjaw
  • Note: As Frostjaw is both a Root and Silence effect, it is affected by diminishing returns from both categories
  • Frost Nova
  • Freeze (Water Elemental)
  • Ice Ward
  • Monk
  • Disable
  • Priest
  • Void Tendrils
  • Shaman
  • Earthgrab Totem
  • Frozen Power
  • Warlock
  • Debilitate (Terrorguard)
  • Silence
    Death Knight
  • Asphyxiate
  • Note: When Asphyxiate is cast on a target that is currently immune to Stuns, including immunity granted by diminishing returns, it applies a Silence effect instead.
  • Strangulate
  • Druid
  • Solar Beam
  • Mage
  • Frostjaw
  • Note: As Frostjaw is both a Root and Silence effect, it is affected by diminishing returns from both categories
  • Paladin
  • Avenger's Shield
  • Priest
  • Silence
  • Rogue
  • Garrote
  • Stun
    Death Knight
  • Gnaw (Ghoul)
  • Monstrous Blow (Dark Transformation)
  • Asphyxiate
  • Remorseless Winter
  • Druid
  • Maim
  • Rake
  • Mighty Bash
  • Hunter
  • Binding Shot
  • Intimidation
  • Mage
  • Deep Freeze
  • Monk
  • Charging Ox Wave
  • Fists of Fury
  • Leg Sweep
  • Paladin
  • Fist of Justice
  • Hammer of Justice
  • Holy Wrath
  • Rogue
  • Cheap Shot
  • Kidney Shot
  • Shaman
  • Capacitor Totem
  • Pulverize (Primal Earth Elemental)
  • Warlock
  • Axe Toss (Felguard/Wrathguard)
  • Meteor Strike (Infernal/Abyssal)
  • Shadowfury
  • Warrior
  • Shockwave
  • Storm Bolt
  • Knockback

    Note: Diminishing returns on effects in the Knockback category operate differently than other diminishing returns. When affected by a multi-target Knockback effect, you will be immune to further multi-target Knockbacks for 10 seconds. This only applies to the abilities listed below; there are similar abilities (such as Death Grip or Powershot) that intentionally do not trigger or suffer from Knockback diminishing returns.

    Death Knight
  • Gorefiend's Grasp
  • Druid
  • Typhoon
  • Ursol's Vortex
  • Hunter
  • Explosive Trap (Glyphed)
  • Shaman
  • Thunderstorm
  • Warlock
  • Fellash (Shivarra)
  • Whiplash (Succubus)
  • Whiplash (Grimoire of Sacrifice)
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