warlocks and mages, portals and lock closets

Story Forum
I been discussing this with my friends for a while and think this makes sense after hours of debate so i place it here to see your thoughts or opinions...(the topic was how portals and lock closet works)

I theorize that wow's mage portals use the ley lines of azeroth to send others places. when you walk through the portal you get whisked along these ley lines to another spot along these ley lines. kinda like how a flash of light going through fiber optic cables might work...

for warlocks... being the men and women you regualry work with the twisting nether in someway must use this as the transport of choice for the lock closet...

these two different ways of travel would explain why a lock closet can be placed anywhere when in contrast a mages portals seems to follow some sort of restrictions....
What will really get your mind in a knot is thinking about how Astral Recall works for Shaman, when it specifically states that it yanks them through the Twisting Nether.
03/28/2015 12:52 PMPosted by Raveintis
I theorize that wow's mage portals use the ley lines of azeroth to send others places.

Unfortunately, this doesn't quite work. Mages open portals to Outland and Draenor as well. Azeroth's leylines can't lead there because they're other planets/dimensions.

03/28/2015 12:52 PMPosted by Raveintis
these two different ways of travel would explain why a lock closet can be placed anywhere when in contrast a mages portals seems to follow some sort of restrictions....

Restrictions on mage portals are legal in nature. You can find a book in Dalaran that explains the rules for the safe use of portals required for a mage to earn their portal license (unlicensed mages would be punished by the Kirin Tor for misuse of portals). Most of these legal restrictions are safety precautions. For example, a magical field built into portals prevents the passage of unconstrained liquids, preventing underwater portals from inundating the other side.

Warlocks don't tend to have as many restrictions because as a general rule they don't care much for safety guidelines.

After that, any restrictions on portal use can be chalked up to game mechanics. Blizzard has always stated that gameplay trumps lore when there is a conflict.

edit:
http://www.wowhead.com/object=192881/thinking-with-portals-a-memorandum-on-proper-portal-usage#comments

I found the book on Wowhead. Here is the transcript.
Page 1

It is not our intention to replace popular transportation methods such as ships, zeppelins, and flightmasters. These are cheap, practical, and safe methods of transportation. Portals, when used properly, are just as safe and certainly faster. HOWEVER, in practice portals have a history of being a burden on any society in which it is offered to the general public. Of all the major spells developed and maintained by the Kirin Tor (including polymorph), portal technology is the closest to becoming banished from anything but emergency usage.

Page 2

Why all the trouble? First, Ley Lines don't grow on trees. Massive traffic through a Line from all over Azeroth wears down the infrastructure and must be periodically replaced. We charge the mage for every portal via reagent taxes, and encourage mages to pass off these charges to those using the portal. But these taxes don't even begin to cover the time cost of replacing a Line, only the materials.

Page 3

Remember that a portal most used is a portal most efficient: More persons using a single portal causes no further stress to the Ley Lines, and is encouraged. A "Portalpooling" program is in the works that will give tax breaks to mages who create portals for no less than (5) persons. Read your latest issue of "Kirin Tor Monthly" to see the progress of the Portalpooling program.

Page 4

Second, while a properly used portal is just as safe as your average zeppelin trip (maybe more so considering the engineering practices of goblins), an improperly used portal can potentially yield dire results. Here is a list of immutable regulations for appropriate portal usage:

Page 5

Rule #1: Do not create a portal to anywhere but the designated Kirin Tor portal drop-off zones. The most dangerous aspect of the portal spell is its vast potential. We realize it's easy for a mage to create a door to anywhere, so our only way to combat such potentially deadly acts is to make it punishable by death.
Special Issue License D-6 permits open portal usage, but is rarely issued. Speak with your local Portal Trainer about qualifying for this license.

Page 6

Rule #2: Create a portal in the proper place, and use it in the proper way. Do not create a portal beneath the feet of someone. Do not linger halfway in and out of a portal. The portal is not a garbage disposal. The portal is not a shield. Do not use a portal like an umbrella, or any kind of shelter from the elements.

Page 7

Do not back out of a portal after partially entering it. Do not try and "grab" the edges of the portal, either from the inside or the outside. A portal does not create "handlebars" to assist usage, and disruption of its boundaries is dangerous.

Page 8

Rule #3: Never force or trick anyone to go through a portal. Not only is this a great way to lose repeat customers, it's also incredibly dangerous (See Rule #2).

Page 9

Rule #4: Do not have someone who is polymorphed enter a portal. This has yet to not cause an explosion. This is also covered in "Polymorphic Rules & Regulations."

Page 10

Rule #5: Do not remove the liquid filter from a portal spell. Portals innately prevent large amounts of flowing water through them so that they can be cast underwater. To allow for water elementals to use a portal, this filter can be omitted when casting. Do not omit this when underwater! We feel obligated to mention Moderately Severe Claims Disaster Case 34-zz: "The Great Lakeshire Drought & The Great Ironforge Flood of 24 A.D."

Page 11

Rule #6: Standard Portal dimensions are 3 yards, 1 foot, 3 and 3/4 inches tall, 2 yards, 8 feet, 9 and 15/16 inches wide. Double-wide portal creation requires Special Issue License G-16, and is commonly issued to mages with a clean portal record of 8 years or more. Speak with your local Portal Trainer about qualifying for this license.

<This goes on for hundreds of pages>

It looks like you were correct. Mage portals do use the leylines and offworld portals may be fundamentally different from regular portals or just for gameplay's sake.
The PnP game Rifts uses ley lines to connect to other ley lines on different worlds and dimensions, in order to open a portal between both.
03/28/2015 01:19 PMPosted by Jacksprat
The PnP game Rifts uses ley lines to connect to other ley lines on different worlds and dimensions, in order to open a portal between both.


It's possible that's what the Dark Portal does. It connects the leylines of Azeroth and Draenor, and allows Mages to surf from one to other.
03/28/2015 12:58 PMPosted by Aemon
Page 2

Why all the trouble? First, Ley Lines don't grow on trees. Massive traffic through a Line from all over Azeroth wears down the infrastructure and must be periodically replaced. We charge the mage for every portal via reagent taxes, and encourage mages to pass off these charges to those using the portal. But these taxes don't even begin to cover the time cost of replacing a Line, only the materials.


right here it basically says ley lines are used for the transportation with portals!
Warlock portals work by:
-Opening a breach to the Twisted Nether
-Pulling the target through the Nether
-A demon devours their soul and takes over their body
-Another opening in the Twisted Nether deposits them at the summoner's location.
03/28/2015 01:35 PMPosted by Threeslotbag
-A demon devours their soul and takes over their body

Hush you! That's nothing but Kirin Tor propaganda. I'll have you know that woman's name was always Zul.
Ley lines are lines of magical power. There's no reason why ley lines can't exist connecting multiple worlds, in much the same way that your tiny residential roads aren't the same things as your interstate highways, even if they're both roads.

There's probably ley lines of Azeroth, ley lines of Draenor, and entirely different ley lines connecting the two that can be used. And possibly larger ones too!
Well, a ley line that crosses between worlds is basically what the Twisting Nether is.
don't take a warlock summons...it means you came out of the closet.../giggle

Join the Conversation

Return to Forum