[PvE] Useful Warlock Resources

Warlock
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Introduction
This thread is a compilation of sites useful for understanding Warlocks, learning and improving, tools to analyse your play in raids and so on (adding more as more useful sites surface).

It also goes into some detail on how to look through logs from Warcraftlogs in order to spot basic problems in aid of analysing your play.

Community Sites

Lock One Stop Shop
https://lockonestopshop.com
Basically the Warlock bible and should be your first stop when picking up Warlocks or starting to improve your play.

Contains guides for all specs written in collaboration with several theorycrafters, sim data on talent combinations, trinkets and azerite traits, all maintained by said theorycrafters and other prominent Warlock players. Links to some streams of prominent Warlocks, both focusing on PvE or PvP, as well as home to large posts of feedback from Ghaddo, which is a good read.

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Lock Discord
https://discord.gg/BlackHarvest
Discord run by Tibles, Ghaddo and Motoko foir the Warlock Community.

Huge hub of discussion about each spec, dedicated text channels for asking for help and pvp, etc. Definitely a good idea to keep an eye on for pins in each spec channel for important posts marked by the mods, as well as just discussion involving theorycrafters and top players.

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Raidbots
https://www.raidbots.com/simbot
A site that uses SimulationCraft to present an easy to use simulation tool.

Allows you to simulate characters by its armory or using a SimC string to compare talents, generate stat weights or comparing and/or finding the top gear based on a SimC string.

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Warcraft Logs
https://www.warcraftlogs.com/
The most popular WoW log site for raiding, with a growing M+ section.

Crucial tool for analysing your own raid performance and understanding how other players are playing well. Also a very handy tool for seeing what talents specs typically take, which specs are being typically played on certain encounters, as well as the general performance of the class/specs compared to all others (which you should take with a grain of salt when trying to improve).

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WoWAnalyzer
https://wowanalyzer.com/
An analysis tool for Warcraftlogs logs.

Helpful for getting some general pointers on individual logs and presenting a lot of the raw information contained in a given log in a more concise and consumable format.

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Wowhead
https://www.wowhead.com/
Huge site for your general WoW needs.

Not specific for Warlocks, but has a lot of general information on raids, dungeons, etc, a shareable talent calculator, the Azerite Finder for searching for gear with specific traits. Also a great resource for PTR updates and the like.
Logging and Analysis

1 - How To Log
An old guide written by Hedo is still relevant, so I'll summarise the set up for logging but link it here for those interested in reading a bit more about the interface for viewing logs(I will likely write a section detailing this soon):
https://us.battle.net/forums/en/wow/topic/15538506318

Set Up
  • Sign up for an account on the Warcraftlogs website.
  • Download the client by clicking your username in the top-righthand corner.
  • Open the client, sign in to your account.
  • Ingame, enable Advanced Combat Logging (in the game menu, System -> Network, check the box)
  • Enable combat logging by typing "/combatlog" into the chat box.
  • Back in the client, click Live Log, configure the type of log as needed.
  • To stop logging
  • Click "Stop" in the Warcraftlogs client.
  • Enter "/combatlog" into the WoW chat box again.
  • -

    2 - Quick Log Analysis Points [This section needs some work/rephrasing]
    Here we will detail some basic things to look into when analysing your own or someone else's logs, as well as some particular things to look for in Destruction logs where applicable.

    DoT / Debuff / Buff Uptimes
    To make sure we get the most out of DoTs as well as some buffs and debuffs, we may need to look at the proportion of time that they are active. Destruction in particular generally looks for the following:
    • Immolate uptime as close to 100% as possible
    • Empowered Lift Tap as close to 100% as possible
    • Eradication uptime close to or higher than 70%
    • Lessons of Space-Time buffs do not overlap as much as possible (uptime varies heavily based on Dimension Ripper and which portals are summoned)

    Cast and Hit Ratios
    It can be helpful to examine the amount of times certain spells are cast compared to others, if only to ensure that someone is following their ABCs (Always Be Casting). Cast values can be found both in "Damage Done" and "Casts" tabs.
    For Destruction in particular, you should see a much larger number of Incinerate casts compared to all other spells.

    Because Destruction has Havoc, we also might examine the Hit to Cast Ratios of certain spells to make sure we are cleaving effeciently where possible. We can see the number of hits and casts in the "Damage Done" tab.
    For example, when we take Wreak Havoc we should be looking for:
    • Between one and a half times and close to double the Chaos Bolt hits compared to casts (since we build Shards faster than we can spend them in ONLY Havoc windows, we won't get double hit-to-cast).
    • Around one and a half as many Conflagrate hits to casts

    Buff Usage
    Destruction pools resources for CDs (Havoc, Soul Harvest, Demon CDs w/ Spite Legendary) and sometimes for other procs, so we may also want to examine the spells someone casts whilst having of these effects.
    Generally we're interested in when our Chaos Bolts are cast in relation to these CDs and buffs and that they tend to line up with these things. We can observe this by using the "Buffs" tab to compare to a pinned graph of Chaos Bolt casts.

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    3 - How To Ask For Help
    Whether you post in this thread or start your own thread, make sure that when you ask for help with your play that you link relevant logs where you can. If you want some general help, you should post logs from a full clear or some Single Target raid encounter. If you want help with a very specific encounter, providing at least one log for that encounter is helpful, multiple are even more helpful for comparisons.

    There are plenty of Warlocks on the forums that can help you look through your logs and help you improve your play, never be afraid to ask for help, but provide logs wherever you can so we can help you as much as possible.
    Changelog

    10th July 2016: Initial guide written.
    10th July 2016: Included a missing section about Stat Priority, Gems and Enchants. Not fully filled.
    11th July 2016: Refined stat priority, removed lust in the list of conditions CB should be used.
    12th July 2016: Added legendaries, shortest trait paths and brief comments on Gems and Enchants.
    13th July 2016: Added racials, clarified that the type of rift summoned by DR is random.
    17th July 2016: Added Advanced Rotation, included 7.0.3 balance changes.
    19th July 2016: Refined talent discussion based on Furty's guide.
    20th July 2016: Added link to Not's WAs. Added Mana/Life Tap to list of instant casts.
    25th July 2016: Added opening sequence.
    26th July 2016: Added suggested dungeon talent build, refined some talent discussion for dungeon considerations. Added Mythic-only dungeon sets. Added RPPM to GrimSac's description.
    31st July 2016: Reformatting of the guide due to the forum upgrade.

    14th August 2016: Updated Talent recommendations, added Suggest Artifact Trait Path.
    15th August 2016: Refined Roaring Blaze section, added Warlock Discord as a source.
    17th August 2016: Update for August 16th hotfixes.
    27th August 2016: Updated Grimoire recommendations and Stat Priority based on Discord info.

    2nd September 2016: Included tips for Mana Tap and Eradication under Advanced Rotation. Added Brusalk's 7.0 guide as a source.
    9th September 2016: Refined Suggested Dungeon Talents (more refinements to come).
    21st September 2016: Added neck enchant and consumable advice.
    22nd September 2016: Refined Opening Sequence to factor in that we now regenerate 3 Shards out of combat.

    10th October 2016: Clarified Tier 1 talent discussion (thought I did this around the same time Brusalk made the same clarification).
    20th October 2016: Refined Opening Sequence, added TL;DR to Roaring Blaze
    24th October 2016: Changed Talent recommendations based on 7.1 changes.
    25th October 2016: Spelling and grammar updates. Clarified ilvl upgrades for Class Order set. Added that two legendaries may be equipped once Order Hall research is complete. Added Saber's Eye of Intellect in Gems section. Clarified that 3rd relic slot is unlocked by completing Class Order campaign.
    26th October 2016: Included Potion of Prolonged Power in Consumables.
    31st October 2016: Refined Grimoire tier to reflect Doomguard changes.

    9th December 2016: Corrected suggesting that cloaks should be enchanted with haste instead of intellect.

    9th January 2017: Guide Updated to 7.1.5. Updated Legendaries and T19 set bonuses. Updated Talent Suggestions and Discussion.
    10th January 2017: Updated Mortal Coil based on 7.1.5 patch notes.
    28th January 2017: Updated Opening Sequence. Noted that Soul Harvest doesn't use a GCD. Noted that ELT's duration can pandemic. Added notwarlock github as a source and included some Special Thanks.

    7th February 2017: Made small amendments to Backdraft and Soul Conduit talent discussion.

    3rd April 2017: Added 7.2 traits and suggested path of trait unlocks for 7.2 to Artifact Trait section.

    16th June 2017: Updated for 7.2.5

    25th August 2017: Added section to "Movement" about using Life Tap when in high movement encounters. Added Opening Sequence.

    22nd February 2018: Corrected stat weights, clarified that ilvl is often more important than stats on gear.

    15th June 2018: Major structure rework of the guide as a test for BfA. Now includes more in-depth instructions on Logs.
    22nd June 2018: Replaced link to siming guide with a Raidbots guide

    14th November 2018: Rework to a hub post for helpful resources.
    Reserved just in case :^)

    As I said at the beginning, if there's anything incorrect/missing/misleading in this guide, please let me know. I'll be finishing the last few sections in the next few hours and then changing things as I find more sims and info to make this more accurate/informative.
    Looking good man, I'll probs start mine the night before prepatch.....
    Thanks Nakkiel. Were you doing a Demonology guide?
    Are we sure on that stat weight? I've been prioritizing as haste > crit > master = vers with low ilvl gear just to get over the GCD/cast speed humps?

    Beyond that great guide, got my destro artifact on my non broken warlock up to speed so I can play around a bit more with it, hopefully I get that sexy havoc legendary.
    07/10/2016 05:42 AMPosted by Cryptrot
    Are we sure on that stat weight? I've been prioritizing as haste > crit > master = vers with low ilvl gear just to get over the GCD/cast speed humps?

    Beyond that great guide, got my destro artifact on my non broken warlock up to speed so I can play around a bit more with it, hopefully I get that sexy havoc legendary.

    That's actually a good point, regardless of whether that priority is correct. I got that priority from discussions in that mmoc thread talking about weighting based on damage scaling, so its likely off in some regard when it comes to playability. I'm about to head off for the night, so I'll update with a few more comments and maybe re-evaluating it based on that tomorrow. Thanks for pointing that out.

    I really hope I get the one that bounces CBs, if only for the visuals.
    Upvoted and sticky requested for great justice.

    Something you may or may not want to look into is Zagam's breakdown of optimal artifact trait paths here: https://docs.google.com/spreadsheets/d/1AGT2zwZbW2SUkowEqAp7Uj8XnywXtN6tUr6Uo8T03Ao/edit?usp=sharing

    He lists the trait paths that get all three golden traits as cheaply as possible.

    Also, if I'm not mistaken Roaring Blaze currently stacks. In that case, for ST you'd want to Conflagx2 immediately after refreshing Immolate as opposed to keeping one on cd and saving one for burst/movement, no?

    Edit: Ah, suppose the Roaring Blaze thing would go under Advanced Rotation when that gets added in. My bad.
    07/10/2016 05:19 AMPosted by Aldeen
    Thanks Nakkiel. Were you doing a Demonology guide?


    At some point :(. I just did H HFC on the PTR with my lock so might start soon.
    You ain't qualified
    07/10/2016 08:33 AMPosted by Polkadotts
    You ain't qualified


    is this a serious post

    07/10/2016 01:22 AMPosted by Aldeen
    guide


    have we really forgotten that we have to report for sticky

    07/10/2016 01:23 AMPosted by Aldeen
    Bloodlust/Heroism/Timewarp


    unless this was changed, this isn't a CB cast condition

    07/10/2016 01:22 AMPosted by Aldeen
    That being said, prioritising Mastery will cause your Damage to swing more compared to other stats due to the variance in the Damage that can be rewarded by Destruction's Mastery.


    'Note: A build that has high mastery will experience huge swings in damage from fight to fight based on how lucky you are. If you would rather have a more consistent build, consider avoiding Mastery in favor of other stats'
    07/10/2016 05:51 AMPosted by Aldeen
    07/10/2016 05:42 AMPosted by Cryptrot
    Are we sure on that stat weight? I've been prioritizing as haste > crit > master = vers with low ilvl gear just to get over the GCD/cast speed humps?

    Beyond that great guide, got my destro artifact on my non broken warlock up to speed so I can play around a bit more with it, hopefully I get that sexy havoc legendary.

    That's actually a good point, regardless of whether that priority is correct. I got that priority from discussions in that mmoc thread talking about weighting based on damage scaling, so its likely off in some regard when it comes to playability. I'm about to head off for the night, so I'll update with a few more comments and maybe re-evaluating it based on that tomorrow. Thanks for pointing that out.

    I really hope I get the one that bounces CBs, if only for the visuals.

    Yeah, I vaguely recall Gahhda saying every spec would be stacking haste, but that was a few weeks ago. Not was also saying haste would be destro's best stat in the demo discussion thread.
    unless this was changed, this isn't a CB cast condition
    You're right, not sure why I included that, its been removed.

    07/10/2016 02:27 PMPosted by Saoren
    Yeah, I vaguely recall Gahhda saying every spec would be stacking haste, but that was a few weeks ago. Also if you got your stat prio from Gaidax on MMO-Champ I'd take it with a grain of salt. I respect him as a good player, but sometimes the things he says don't make any sense. Conversely, Not was also saying haste would be destro's best stat in the demo discussion thread.
    Haste made sense to me too, but I was seeing a lot of conflicting things so decided to go with the scaling idea. I'd rather take Gahhda's word for it.

    07/10/2016 07:32 AMPosted by Saoren
    Something you may or may not want to look into is Zagam's breakdown of optimal artifact trait paths here: https://docs.google.com/spreadsheets/d/1AGT2zwZbW2SUkowEqAp7Uj8XnywXtN6tUr6Uo8T03Ao/edit?usp=sharing

    I was thinking of including a section like this. Thanks for linking that; makes writing that a ton easier.

    07/10/2016 07:32 AMPosted by Saoren
    Edit: Ah, suppose the Roaring Blaze thing would go under Advanced Rotation

    Yeah, I considered including this, but I feel if I started talking about talents too much it would bloat the Basic section a bit too much, which went against the idea of it being a quick reference.
    aaaaaaaa
    I'm confused, so for Dimensional Rift it has a random effect out of 3 possible damage variations or is it controlled and picked what kind you want?
    07/14/2016 11:26 AMPosted by Wizario
    I'm confused, so for Dimensional Rift it has a random effect out of 3 possible damage variations or is it controlled and picked what kind you want?

    Using DR will spawn one of the three rifts at random. As far as I'm aware, its completely random and nothing is in place to ensure that every three casts will have used each of the three rifts or something along those lines.

    I may not have been clear that that was random though, so thanks for pointing that out.
    .
    Torn about stat priority, I've talked with Xyronic and he says Crit>Haste and then I see Haste>Crit here.
    07/16/2016 03:36 AMPosted by Odye
    Torn about stat priority, I've talked with Xyronic and he says Crit>Haste and then I see Haste>Crit here.

    It's all up in the air right now until sims actually get completed and polished. In all likelyhood, crit, haste, and mastery will probably be very close in terms of scale factors.

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