Legion Live Dev Q&A - Submit Your Questions!

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Join us live on Twitch Friday, October 14 at 11:00 a.m. PDT, as we sit down with Ion Hazzikostas for our next live developer Q&A. You can tune in live at: Twitch.tv/Warcraft.

Now that the Patch 7.1 Public Test Realms have been up and running for a few weeks, he’ll be answering many of your questions on the forthcoming patch. Feel free to submit any Patch 7.1 specific questions by posting in this forum thread or via Twitter using the hashtag #LegionQA.

As a reminder, we would like to keep the questions short so we can make sure we get to as many questions as possible, so please keep your questions to 40 words or less.

We’re really looking forward to getting the chance to dive in and answer as much as we can, so we hope to see you Friday at 11:00 a.m. PDT!
#LegionQA Are fundamental mechanic changes being looked into, even if just for QoL? 19% hit penalty for dual wield especially hurts Outlaw

#LegionQA As usual, the scaling of Order Hall missions is terrible, why am I still getting ilvl gear and white/green equips @ 850ilvl on all

#LegionQA Is there a compelling reason for relics to destroy existing ones as a restriction instead of ilvl and low/random drop rate?

#LegionQA Any word regarding the delicacy of tuning classes going forward, specifically about nerfing Outlaw Rogues?

#LegionQA RtB is now central to OL. How can you justify the playstyle w/ SnD in raids, or are some builds intentionally bad in some content

#LegionQA The answer to which would be yes otherwise, however this isn't a ST vs AoE issue. The hit penalty and mastery are just awful.
What is the design intent behind protection warriors, and why was the rage from damage taken model brought back?
What can be done to curb the heavy RNG element in regards to legendaries that's the cause of a lot of frustration?

Also, can undesirable legendaries be looked at? Pillars of the Dark Portal for example. It's disheartening to have the pity timer reset over a legendary that's a detriment for the slot.
Given our class fantasy from our weapons, and the history of these items, where they come from, and what they mean, how are we going to get better than these in future expansions?
How much can we expect to see in 7.1 with respect to class mechanical changes? Are there a lot more mechanical changes coming in 7.1 than are currently on the PTR?
Is there anything being looked at to improve mechanics for the Affliction Warlock? Single Target damage is dismal, and the ramp up time is close to 30-40 seconds. Any thoughts on removing effigy in favor of bringing back the Malefic Grasp mechanic?
With Mythic + Being a huge part of Legion, are there any plans to help specs that don't have strong conistent AoE so they can partake in higher key stones?
Can you comment on the current state of Fury? Our single target damage isn't really competitive enough given that we have the burden of 30% extra damage taken during enrage.
Are there any prospects for a new vendor mount? Perhaps with updated food/water or a respect person?
My question is : When blizzard will fix engineering ? currently we don't have nothing worth crafting for a profit in legion. no more guns to sell, helms that only other engineer can use.. fix engineering blizzard !!
Question: Why did you lie about not wanting to nerf classes because of Artifact weapons/rep grinds?
Class balance question.
Could you please take a closer look at specs, talents and roles and make another re-balance any soon (just not "soonTM" please)?

Two quick examples:
1. blood DK - the weakest tank spec currently, lacking everything: active mitigation, mobility and overall toughness
2. surrender to madness shadow priest lvl 100 talent being the only useful talent in the talent tier, the talent is overpowered and the other two talents provide zero dps increase
Is Artifact Knowledge working as hoped? Any plans to adjust research rates or make account/server wide?
Any iteration or changes coming to the current legendary system? Starting to get very discouraged from playing because of my bad luck.
2 Questions.

1.) Are all dungeons going to be Mythic only from here on in or will we get heroic versions too to catch up except for things like Karazan to help people catch up since LFR currently is even below Mythics in Ilvl.

2.) With Karazan having a lockout is this a raid style lockout where bosses stay dead or just have loot lockout like other mythics if its the former how do you plan to compensate for smaller guilds that will have people being left out due to them not being able to field enough full groups causing people to be left out.
Outside of the 30% buff to flurry via the brainfreeze buff, what other tweaks are you looking at for frost mages?
What happened with Mythic Xavius? We killed him in 12 pulls. I can't remember an end boss that was easier.

The only real change from Heroic to Mythic made him easier (manually controlling who gets dreamed). It felt unfinished.
Can we get a second look at talent balance, as it is now everyone is using the same cookie cutter talents because the competition is laughably bad for most classes.

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