7.3 PTR Development Notes - Build 24539

7.3 PTR Feedback
This week’s PTR update has a few new additions. First and foremost, the second Argus area – Mac’aree – is now available, including some new chapters of the 7.3 story as well as some new World Quests. Note that, in order to reach Mac’aree, you’ll need to have completed the previous story chapters. Please let us know what you think!

This update also opens up Invasion Points for testing. Once you’ve unlocked them by completing a short quest chain (which begins on the Vindicaar), you’ll start to see Invasion Points appearing on the Argus map. These are portals to other worlds that the Legion has begun invading, and as part of our efforts to shut down the Legion once and for all, you’ll be able to enter the portal and stop their invasion.

You should also be able to access 7.3’s new Troops and Missions. We’re making a few changes and improvements to the Mission system with these updates, including some new ways to catch up Champions that may be behind on item level, and several new missions (including a few that are designed to let you burn off any extra Order Hall Resources you might have stockpiled).

You’ll also see some pretty substantial changes for Feral Druids in this build. We’ve been trying to avoid making too many class changes in the 7.x.0 patches (keeping them mostly confined to 7.x.5 updates) but wanted to make sure we got these updates in for 7.3. We’re looking forward to hearing your feedback once you’ve had some hands-on time with the changes.

Note that the Seat of the Triumvirate dungeon is not accessible in today’s update. It wasn’t quite ready for PTR testing, so we’re keeping it locked down for now. It’ll be made available in a future PTR update (hopefully next week)!

Of course, as with all PTR updates, there are likely to be several other changes and updates as we continue iterating on 7.3 content. Thanks, and happy testing!
Are there any additional caster animations in this build? :D
07/11/2017 03:00 PMPosted by Lore
We’ve been trying to avoid making too many class changes in the 7.x.0 patches (keeping them mostly confined to 7.x.5 updates)

So no mechanics changes to Shadow even though the post in the class development forum is over 1000 posts with NO dev response...cool
Hey Blue,

Will Intimidating Roar be fixed for this patch? Currently it breaks immediately, so it's no better than the untalented version, making it a trap talent for unsuspecting players.

If not, tell us why you won't.

Ok?
You guys gonna read whats going on in pvp and fix it? Like to hear something or just come out and say your gonna leave it. Don't give an answer we will be looking into it please, you may as well just say no then.

You’ll also see some pretty substantial changes for Feral Druids in this build. We’ve been trying to avoid making too many class changes in the 7.x.0 patches (keeping them mostly confined to 7.x.5 updates) but wanted to make sure we got these updates in for 7.3. We’re looking forward to hearing your feedback once you’ve had some hands-on time with the changes.


The devs openly admitted during the AMA that Crusade presents the same problems as Savage Roar, but if I'm reading this line correctly Ret Paladins should not expect the same level of changes as Feral going into 7.3.

For a spec that's scraping at the bottom of the charts, some sort of communication, even a "lolret go make some stories", would be really nice right now.
07/11/2017 03:00 PMPosted by Lore
We’ve been trying to avoid making too many class changes in the 7.x.0 patches (keeping them mostly confined to 7.x.5 updates) but wanted to make sure we got these updates in for 7.3.

[/quote]

Like all the feedback you've been ignoring from nearly every class? Like all the "major mechanical and rotational changes" Havoc was promised in 7.2.5 only to have any meaningful changes removed a week prior to the release of 7.2.5? Like how you essentially stated you had no idea what to do with Havoc and that you'd get back to the spec in one of those fluff twitch streams, but we all know you wont do a damn thing.

Feral players, be warned, they'll likely revert any positive changes last minute and just state, "The version we tried on the 7.3 PTR was just not the right direction for Feral."
Taking meta stun away from havoc would have been fine with the demon blades improvement but you took that away which took us down to almost dead last in melee for arenas. Wtf did you do to our class PvP wise. We're good in pve and bgs but for arenas you screwed us.

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