BFA Pets Are All Wrong!

Hunter
Blizzard you're not paying attention. Your plan for pets in the coming expansion is just stupid. Your recent thread (https://us.battle.net/forums/en/wow/topic/20762076019#post-1) just shows you don't know what you're doing.

Pets need a feeling of uniqueness, sure. I agree with this argument. But the current system we have of allowing a pet to fill any role we want them to have is far superior than to the system you're taking us back to where pets were assigned to a certain type of role and that was it.

This is a step backward and not the type we want.

The solution is staring you right in the face: Just give pets talents similar to what we, the players have. A system of tiers that give different ability unlocks as you level up higher. That way, we retain the customization of having our favorite pet while still being able to fill the role for what we need with whatever we want to do.

Spirit beasts for example:

Going to raid? Oh well let me just switch my spirit beast over to the bloodlust talent since we don't have a mage or shaman.

Oh wait we got one? OK I'll just put him on the battle rez talent instead in case somebody dies and we need to get them back up.

Hey, now I feel like going to pvp. Let me activate the talent that will cause my pet to slow the target down for me so they can't run away with the flag.

Simpler. Cleaner. Better.

Stop pigeon-holing pets into categories, just let us have what we need mechanically with the pet we like aesthetically.
02/13/2018 11:54 PMPosted by Zulrok
This is a step backward and not the type we want.

Agree

I really like what you suggested too, but letting us swap the spec of the pet at will is nice and a bit easier, either would be great.
So, from a gameplay perspective there should be 0 reason to not have pets only differ cosmetically. We already have 5 call pet spells, and with only 3 pet specs we already have access to pretty much all sets of passives and abilities.

If blizzard wants to argue lore reasons then I would have to call into question their decision to lift racial restrictions on mounts and speed limits too.

+1 to pet tames being a cosmetic feature with pet talents and specialisations being an extension of the hunters character customisation.
I like the new system. It's not what I had in mind, but it's good.

I was one suggesting the Pet Talent system. But, having pets 100% cosmetic feel cheesy, from a RPG perspective.This new system feel simple and useful.

I just want to suggest a Talent for BM where you get all specs skills for all pets.
So your favorite Pet can Lust, Master's Call and have a defensive CD, as well as the 3 passives. So if you are the type of BM that like 1 pet only, you can have it, but if you are the type that like calling the right pet for the right occasion, you can just pick another talent. This wouldn't be an OP talent given no damage is involved, so it could share a utility / defensive talent row, or, could also increase pet damage by a small % and share a high powerful row.
Yeahhhh not so sure I like the "just cosmetic" idea so much. Doesn't meant that spirit beasts should be locked into one "family" either.
02/14/2018 12:59 AMPosted by Lori
I just want to suggest a Talent for BM where you get all specs skills for all pets.
So your favorite Pet can Lust, Master's Call and have a defensive CD, as well as the 3 passives.

That... sounds horribly overpowered. It's not a damage increase, but having Master's Call AND the defensive in PvP sounds very very imba.

And what's wrong with me customizing my pet? Why does it have to be forced into a spec? Really does not make sense. Just because you don't want choice, doesn't mean I don't want it. We've had it for years, why prune now? Stop the prune.
This change wouldn't feel nearly as bad if it wasn't for the fact that ferocity is so lack luster because most of the time we aren't the ones providing the haste. If ferocity had some actually decent self utility, like 10-15% leech minimum if they want to stick with leech or change how leech works for us and put it at a solid 6-8% and let us leech off pet damage it wouldn't be terrible. Or give us some raid wide utility in addition to lust for ferocity so that it comes down to do I want to buff my raid a lot or do I need to look out for number one above all else. Because there are fights where more raid wide utility would be preferable and there are fights, namely fights where you have to soak where the 10% extra health and damage reduction cd are going to be more valuable.

Otherwise OP has the right idea on how to fix Blizzard's mistake they're attempting to make. But i'd take my suggested patching of it they're unwilling to budge on pet families being spec locked.
02/14/2018 01:03 AMPosted by Nazthori
That... sounds horribly overpowered. It's not a damage increase, but having Master's Call AND the defensive in PvP sounds very very imba.


well, maybe split into 2 talents. 1 Giving all the active skills, and other giving all the passives.
02/14/2018 01:11 AMPosted by Lori
02/14/2018 01:03 AMPosted by Nazthori
That... sounds horribly overpowered. It's not a damage increase, but having Master's Call AND the defensive in PvP sounds very very imba.


well, maybe split into 2 talents. 1 Giving all the active skills, and other giving all the passives.

It's a bad idea overall. I don't see the issue in letting us swap our pet specs around, instead of being locked to like 1-2 pets. Even less than we feel compelled to use now. We can have 5 now. We can use those 5. If pet specs are locked, we can use less, if we don't like a lot of skins...
02/14/2018 01:16 AMPosted by Nazthori
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well, maybe split into 2 talents. 1 Giving all the active skills, and other giving all the passives.

It's a bad idea overall. I don't see the issue in letting us swap our pet specs around, instead of being locked to like 1-2 pets. Even less than we feel compelled to use now. We can have 5 now. We can use those 5. If pet specs are locked, we can use less.


talents should be about building the gameplay you like (not to be googled what is the best damage output), so I see no reason why it's a bad idea. The devs stated that the community has 2 types of hunters, those who like to swap pets, and those who don't like. If you want to swap pets, than you have 2 other telents to go with.
02/14/2018 01:23 AMPosted by Lori
talents should be about building the gameplay you like (not to be googled what is the best damage output), so I see no reason why it's a bad idea. The devs stated that the community has 2 types of hunters, those who like to swap pets, and those who don't like. If you want to swap pets, than you have 2 other telents to go with.

It's not about my damage output. It's about useful utility. And also that ferocity is utterly useless if you don't need a lust -- seriously? That leech is pathetic. Master's call will be seldom useful outside of PvP. It just feels really, REALLY bad.
...
It's a bad idea overall. I don't see the issue in letting us swap our pet specs around, instead of being locked to like 1-2 pets. Even less than we feel compelled to use now. We can have 5 now. We can use those 5. If pet specs are locked, we can use less.


talents should be about building the gameplay you like (not to be googled what is the best damage output), so I see no reason why it's a bad idea. The devs stated that the community has 2 types of hunters, those who like to swap pets, and those who don't like. If you want to swap pets, than you have 2 other telents to go with.


The issue is is that as of right now the people who are swapping pets are the people who are swapping pets for cosmetic reasons/oh I need lust cause i'm in a 5man or oh we need a battle rez cause we don't have any. But basically we swap pets mainly for cosmetic reasons. If you lock pet specs to families we're basically going to find our favorite tenacity pet and run just that pet 90% of the time. There will be one type of hunter.
Per that Blizzard post they really either have no clue whatsoever or they are changing pets to appear to offer choice to players who pet collect only and don't understand or even care that most of the abilities are about as useful as no ability at all.

50% Slow: all 3 specs have a baseline slow, plus a trap, plus access to Binding Shot and if you have a pet there's not any reason to slow an oncoming mob as BM or MM.

Dodge: Subject to RNG as to what is dodged and what hits. Which is less useful than either form of shield mitigation.

Dispel: useful, but limited opportunities to use.

Mortal Wounds: pretty much PvP only.

What makes these even worse is tying them to 3% Leech.

3% Leech is going to be less than Mend Pet on CD for your pet and your PC shouldn't be taking damage if you are using a pet therefore it's useless. Even in instanced content it's not enough healing to save you and is overhealing the rest of the time. All of which is worth less than 10% more health and an extra DR.
02/14/2018 01:23 AMPosted by Lori
The devs stated that the community has 2 types of hunters, those who like to swap pets, and those who don't like. If you want to swap pets, than you have 2 other telents to go with.


Except anyone with any intelligence will never swap pets in BFA unless Lust is needed. Then they will Lust and immediately swap back to a Tenacity pet.

There might be some limited usefulness in PvP dependent on team comp but that's a smaller subset of players.
Hunters will no longer have battle rez at all. Moths cranes and quillens are having that ability removed.
We also lose AoE pet threat via no Thunderstomp and Misdirection stuck at a 30 sec CD.
I honestly think this is not a big issue, although I do like being able to switch specs. We're probably going to see everyone using Tenacity pets only. The only option to pick "whatever" pet comes from the Animal Companion talent, which some people won't like to use.
02/14/2018 12:10 PMPosted by Khallid
I honestly think this is not a big issue, although I do like being able to switch specs. We're probably going to see everyone using Tenacity pets only. The only option to pick "whatever" pet comes from the Animal Companion talent, which some people won't like to use.

You're literally only thinking about beast mastery, lmao.

What about SV? What about MM that doesn't want to run LW? They're gonna be stuck with certain skins, and it sucks.

Pets getting spec locked SUCKS.
Removing choice is bad.
Removing choice feels bad.
Stop.

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