[Feedback] Fury Warrior: Rotation & Talents

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05/25/2018 09:21 AMPosted by Beefköw
I know this sounds ludicrous but I think WW should become part of the ST rotation AND be put on a X sec cd. In addition, 2 stacks of meat cleaver will be granted. Wrecking Ball talent would then reset the CD on WW in addition to its current effect.
WW is going to become part of the Single Target rotation, and Meat Cleaver is going to impact our next two attacks, PLUS it's going to baseline generate rage plus additional rage per target hit, which is all that's needed. Please do not suggest that it should also have a CD. It needs to be a spell w/out a CD to fill the role of replacing Furious Slash as the filler spell.
I like the idea of modifying all our traditional CD-oriented talents (Reckless Abandon, Bloodbath, Avatar) to have effects that are passively baked into Recklessness, and then putting them all on the same competing tier. You pick one additional effect for your main dps cooldown depending on the situation. Bleeds, flat damage, extra duration, whatever Blizzard wants to do with it.
I am just going to reiterate what a lot of people are saying but I want to endorse the fact that we need to minimize CD bloat.

I am coming to terms with why they wanted major CDs to be on the GCD and while it is largely a non-factor for most specs, slightly annoying but given a few weeks I doubt most specs will notice, Fury seems to be one of the hardest hit if not the hardest hit spec by these changes.

Warrior AoE has always been about bursty CD windows with monstrous Bladestorms/Odyns Fury and it feels GREAT. I really enjoy those moments of feeling like an avatar of a lawnmowing god and just destroying everything in my path.

However, it takes several seconds to get to that point and it feels awful currently. Unless core rotation WW fixes all our AoE concerns, Fury AoE is inevitably going to require taking Avatar, Bloodbath and Bladestorm and popping all 3 in succession. That is gonna be atleast 3 seconds of basically standing still into a channeled spin of doing nothing again. Completely boring for any spec to do that but even worse when we go from being a spammy GCD locked rollercoaster ride of a spec into essentially taking your hand(s) off your keyboard and kicking back for 6-8 seconds.

Just consolidate cooldowns in Recklessness and it will vastly improve the spec. If they took this current build they just pushed and made Bloodbath a passive that augments Recklessness? Boom, ship the spec and call it done. The spec wouldnt be perfect but I would say entirely serviceable and fun enough.

Again, just address the 3-4 back to back CD popping crap and the spec will be super great IMO.
HOLY CRAP!!!! I just... OMFG... since the changes on May 25th, I am absolutely in freaking love with this spec once again. All of the abilities feel relevant and fun to play within the rotation. Yes I'm sure there may be a better use for Furious Slash but with the recent change I'm actually loving the full rotation once again.

I am so in love with this spec, I haven't felt this kind of love for the spec since MoP or WoD. Thank you devs oh so freaking much. Do not change anything!!! Thank you!!!
05/25/2018 03:36 PMPosted by Faraya
I am so in love with this spec, I haven't felt this kind of love for the spec since MoP or WoD. Thank you devs oh so freaking much. Do not change anything!!! Thank you!!!


I'm with you on that.

MOP was the prime time for fury because of the CS window combined with skull banner/avatar/recklessness then casting storm bolt, pulling off 2M crits on top of the crazy scaling during SoO because bloodthirst's crit chance was 2X your current crit chance.

That run-on sentence basically represents my excitement for fury back in MOP.

Anyways, for the first time since.... wotlk, I am switching to fury for main spec.

Probably the best changes I've seen since the beta/alpha, even better than demo lock revamp. If only every class/spec got the same treatment, BFA would be a solid expac.
I don't mind being a naysayer, I actually enjoy picking apart what the current "dev team" does, so I'll point this out, there were many people that wanted the return of single minded fury, and it's not coming back, why? Too hard for your "dev team" to balance the DPS between 1handers and 2handers? Maybe you ought to hire better devs.

Now that my poking and jabbing is out of the way, I'll say this. You say warriors are masters of armed combat, when in truth, warriors are just masters of combat, be it with tooth and nail, or the most finely crafted weapon, we fight our enemies and win by any means necessary. Give us the ability to at least appear to do so. I believe someone mentioned xmogging our 2handers into 1handers, let's take it one step better shall we, any weapon should be available for us to xmog, yes, ANY weapon. It's a fantasy game, let us have out fantasies.

Semper Fi!
05/25/2018 12:57 PMPosted by Syward
05/24/2018 09:52 PMPosted by Wilanor
I guess I'm clueless but indulge me.where do you see victory rush on Fury ?
It's back as a baseline ability in your spellbook, just need to drag it down to your action bar. :)

05/24/2018 08:20 PMPosted by Alaeis
Fury is still too gimped by the GCD changes. The whole thing 'doesn't feel good to press.'
0_o Uhm… what? These changes are fantastic, even if you take Avatar & Bloodbath. Maybe you need to try them out some more?

05/25/2018 10:06 AMPosted by Ryuku
If ww becomes a part of ST rotation then there should be a new attack that costs rage and acts like Aoe version of rampage.
That would be Rampage, buffed by Whirlwind. EZ-PZ.


My point here was by adding ww to the single target rotation your essentially reducing the buttons for aoe specialisation. There will be no aoe button basically and I personally prefer if there was one.

The only thing I could see if a button similiar to rampage was implemented but be multitarget focused; maybe dragon roar baseline or odins fury or something new.

You could argue that the 100 talent row does that but it doesn’t feel that way for me. It appears more burst oriented. Right now that’s my biggest issue besides the dead talents and gcd stacking buffs for me.

I don’t want less buttons basically or just gcd buffs. I’m ok with avatar but not ok with avatar recklessness then bloodshed. Doesn’t not feel good. 2 buttons that buff damage is ok but 3 feels like a waste. Same goes for avatar, recklessness then bladestorn.
Please let us xmog to 1h weapons plz
Fury feels a lot better IMO to legion. I feel like Legion fury was just a face-roll. The new changes to WW and furious slash are good. Frenzy just feels amazing. I don't even want to use the other two talents, just due to you having to keep up a buff, and the haste it grants. Please do not remove it. I think it may be a good Idea to put Frenzy talent baseline. It just feels too good to not take the talent. I also think Dragon Roar could use a little changing. The slow just feels bland, and out of place. I think maybe adding an fire patch on the ground and making it a frontal cone would be a little bit more in tune with the ability itself. I would like to see that ability scale better into the expansion as well. Overall though, Fury is looking way better. Keep up the good work Blizz.
Just tried out fury (have been playing as arms in beta) and I'm liking the changes thus far, I do feel dragons roar needs to just be removed and maybe put Odins Fury in it's place instead.

Furious slash just doesn't feel rewarding, wreckingball/WW feels much more complete.

Overall I'm pretty happy with the changes, let's hope that it only improves from here that way there's 2 viable choices for dps for warriors.
People do realise that bloodbath does do a similiar job to odins fury minus the animation and buff. If anything bloodbath should become the new odins fury.
I'm really liking the changes to Fury so far, best it has been since MOP. I like being able to stack enrage + Frenzy + Frothing Berkserker and then Bladestorming for some fast burst.

However, some issues I've noticed are:
1. Enrage falls off before Bladestorm ends. This means the damage gets reduced on the last few ticks. My recommendation would be to allow Bladestorm to have the enrage damage for it's duration.

2. Frothing Berserker seems like a no-brainer talent and it honestly feels like it should just be part of the baseline spec.
I love these new changes! I havent enjoyed fury since wrath and now i feel like i might go back to fury main. I like the upcoming changes ive heard too. I am curius too see what too do with the 90 talent row and i feel that carnage needs too be buffed up a bit more too compete with frothing berserker.
As long as rage "management" is dumping all rage at once with Rampage I don't think I will enjoy Fury.

I know it's been said millions of times but I want Heroic Strike back, managing rage was fun with this ability. One can dream!

Until then I'll main another class.
Now I just hope that they give the rest of the classes and specs the same attention they just gave Fury... What if they did? That would be super amazing! My only complaint about the current Fury changes would have to be the fact that Raging Blow's cleave from Whirlwind went back to Bloodthirst and Rampage cleaving now instead. I liked cleaving with Raging Blow better, to me it made more sense.
05/26/2018 05:24 PMPosted by Faraya
Now I just hope that they give the rest of the classes and specs the same attention they just gave Fury... What if they did? That would be super amazing! My only complaint about the current Fury changes would have to be the fact that Raging Blow's cleave from Whirlwind went back to Bloodthirst and Rampage cleaving now instead. I liked cleaving with Raging Blow better, to me it made more sense.


Meat Cleaver will work with any melee attack. It's just not been implemented yet. Rejoice!
05/26/2018 06:44 PMPosted by Euphanicen
05/26/2018 05:24 PMPosted by Faraya
Now I just hope that they give the rest of the classes and specs the same attention they just gave Fury... What if they did? That would be super amazing! My only complaint about the current Fury changes would have to be the fact that Raging Blow's cleave from Whirlwind went back to Bloodthirst and Rampage cleaving now instead. I liked cleaving with Raging Blow better, to me it made more sense.


Meat Cleaver will work with any melee attack. It's just not been implemented yet. Rejoice!


Including Execute... booya!
I'm just happy i can enjoy fury again. Also excited how they polish a few things.

Some talent changes are needed. Here are some ideas i have been playing with.

Outburst) Reduce the cd and have it increase our mastery by x% for 4 seconds.

Massacre) I would like sudden death merged with its effect. Possibly have it give execute x% increased crit.

Blood Bath) Two options here. First is to just make it baseline. A sort of odyns fury replacement. Second option as others states. Make it a passive that adds its current effect to recklessness.

Bladestorm) Have it benefit from 70-100% of our mastery at all times.

Dragons Roar) I like this talent thematically. As of now it feels sort of pointless. I would have it be a disorienting affecr instead of a slow. It should trigger enrage.

Dragons roar being baseline instead of bloodbath would be another option.
May I suggest a couple of alternating animations for whirlwind if it becomes our filler? At least make it occasionally change which side you spin from because it looks silly resetting and repeating the same animation so often.

And how the heck is Outburst not being looked into? It's very very underwhelming.
05/26/2018 10:56 PMPosted by Executest
May I suggest a couple of alternating animations for whirlwind if it becomes our filler? At least make it occasionally change which side you spin from because it looks silly resetting and repeating the same animation so often.


It’s a relatively new animation which was introduced in legion.

05/26/2018 08:58 PMPosted by Rukenji
I'm just happy i can enjoy fury again. Also excited how they polish a few things.

Some talent changes are needed. Here are some ideas i have been playing with.

Outburst) Reduce the cd and have it increase our mastery by x% for 4 seconds.

Massacre) I would like sudden death merged with its effect. Possibly have it give execute x% increased crit.

Blood Bath) Two options here. First is to just make it baseline. A sort of odyns fury replacement. Second option as others states. Make it a passive that adds its current effect to recklessness.

Bladestorm) Have it benefit from 70-100% of our mastery at all times.

Dragons Roar) I like this talent thematically. As of now it feels sort of pointless. I would have it be a disorienting affecr instead of a slow. It should trigger enrage.

Dragons roar being baseline instead of bloodbath would be another option.


Outburst, I do like the idea of talents altering enrage itself eg endless rage. Mastery buff sounds good

Massacre needs to be removed and any talent that affects only 20% of the fight. Maybe something like a proc that reduces the cost of rampage or a rampage directly reducing the CD of recklessness sounds fitting

Bloodbath should be just removed or make recklessness do bleed damage

Bladestorm I like it and dislike it at the same time. If anything it needs a buff and enable enrage upon hit.

Dragon roar needs a buff or directly affect meat cleaver buff.

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