Brawl is wacked.

Battlegrounds
Something weird is going on with this brawl.

I recognize sometimes you win and lose, sometimes one map is better for a faction or the other, but since Tuesday at reset, I am less than 20% wins for the new brawl, and that includes when I spent an hour in trade chat asking for help and got some vengeance DHs to help me. I've talked to other horde pvpers and we all agree.

Something rotten is going on in DeepwindDunkDenmark.

What is the deal?
I posted in a few threads as well. Horde have been abysmally bad in the last three days (started keeping track) in the brawl. Regular bg's are about even. Though I went 0-4 on the brawl on alliance before i hit a massive win streak.

I typically play solo and even I considered getting a few people together until I got the win that i needed.
When 3/4 of your team runs 1 orb you know it's a likely loss.

I did have a group that collected the orbs 1 at a time sat as a group and was capping 1 orb and had a person ready to grab it.

Not sure if I got lucky and they were a premade, doubt randoms would be organised.
Unfortunatealy, you can't merc a brawl. LOL?
mhhmm
I'm winning 5% of these. Is this normal?
06/01/2018 05:18 PMPosted by Joanis
When 3/4 of your team runs 1 orb you know it's a likely loss.

I did have a group that collected the orbs 1 at a time sat as a group and was capping 1 orb and had a person ready to grab it.

Not sure if I got lucky and they were a premade, doubt randoms would be organised.
Ofc randoms can be organized like that. Get a few solo queuers who know what’s up and it’s GG.
06/01/2018 08:37 PMPosted by Grumpyface
what orb


lol.
06/01/2018 09:37 PMPosted by Floyln
06/01/2018 08:37 PMPosted by Grumpyface
...

what orb retard?


This is why you're losing.


Irony
06/01/2018 05:18 PMPosted by Joanis
When 3/4 of your team runs 1 orb you know it's a likely loss.

I did have a group that collected the orbs 1 at a time sat as a group and was capping 1 orb and had a person ready to grab it.

Not sure if I got lucky and they were a premade, doubt randoms would be organised.


I like this brawl in theory because there is more than one strat that would be fun to try. I've attempted each one during the bg prep time, but no one on horde seems to care or know what they're doing.

I've attempted to try the following:

1. The 2 orb strat. Generally top orb always goes to alliance and bottom to horde. So if you get mid orb you're in the lead. This is the same strat that regular DWG games experience in terms of flag cap nodes, so it's the easiest to try get random players to do.

2. Heavy defense strat. We hold the choke points and go hard on orb carriers. One team runs a full escort on just one orb. I like this in reg DWG too. The one node, one cart strat.

3. The 2 orb holding strat. Similar to #2, you grab the top & mid orb, but you hold it very close to a gy, preferably the southern one, but not too close to your spawn. One team runs the bottom orb non stop.

4. The lead & hold. Combination of 1 & 3. Build a lead and then turtle with orbs.

But almost always horde follow this strat, the most popular one, but a very complex one!

5.
a. Keep quiet at bg prep time to show that you're a pro who doesn't need to communicate.
b. Pick a node at random and run at it.
c. Attack the first random player you see and ignore the healers or orb carriers.
d. Keep this up until the enemy is at least at 1000 + resources since you wanted to give them a fighting chance.
e. Some of you can now quit and claim it's hopeless and that everyone except you sucks at this game.
f. Those of you that stay can continue to blame everyone else, swear in filth, and tell everyone else that they suck.
g. Just before the game ends make sure that you get in the last word in chat! Type in 'gg', 'you all suck' and 'next time i'm not carrying you'.

Done!
A horde that only knows how to kill people and not play objectives. Hmmmmmmmmm

Join the Conversation

Return to Forum