Blizzard is viewing us as a way to make money only.

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08/22/2018 11:45 AMPosted by Tomplspayme
08/22/2018 11:39 AMPosted by Ayaani
Welcome to capitalism 101. Minimize costs and maximize gains.


Capitalism 102: Making poor customer decisions and limiting utility verses the price drives away customers, hurting revenue.


Pretty sure blizzard is doing fine on revenue... the views of posters on the forums are no where close to a good representation. They have also been gaining subs back constantly since Cata... but you keep hiding under that rock.
08/22/2018 11:37 AMPosted by Shadowcheez
Every unpopular choice they have made is based upon keeping us subbed, making money off us, while cutting corners, costs, and putting out a sub-par product while making max amount of money.

Think about it.

Scaling ilvl on mobs, totally screwing up any sense of progression for a RPG. Why was this choice made? To keep us subbed longer.


How does this keep us subbed longer? If you hate it you will leave. If you don't leave, it really barely changes anything. I still kill mobs in packs.

08/22/2018 11:37 AMPosted by Shadowcheez
All new races time gated / put behind long reputation grinds. Main feature of this expansion, you cannot access once you buy the xpac. Why? Keep you subbed longer. Once you get your race, have fun grinding to 120! On to my next point...


You can do the whole grind in less than a month, how does this keep us subbed longer? They're also not really the main feature of this expansion. The expansion hype has mostly focused around "FACTION WAR" and "MORALGREY". Allied races have been important but certainly not the "MAIN" feature.

08/22/2018 11:37 AMPosted by Shadowcheez
Leveling completely and totally butchered into a slowfest slog of nothingness. You can gain 20+ levels sometimes and gain nothing. At the exact time they nerf leveling they add a $60 dollar boost option. How nice and considerate.


Exact same time? $60 boost came out well before level nerf. A change which many people had been asking for for years anyway.

08/22/2018 11:37 AMPosted by Shadowcheez
The removal of full screen mode, Sli support, and Gsych support. Cost saving, lazy, money based decisions.


Sure, probably.
08/22/2018 11:44 AMPosted by Drakulous
Ok to all the people saying "oh herr durr they're a business that's what they do" just think for a minute if Blizzard keep making decision that players don't like and those players get fed up and leave how you going to keep making money?


How about you stop acting like someone making a profit is evil.

M-M-M-MILLIONS of people play this game and it has defined its entire genre like no other game before it. Stop acting like Blizzard is punching your mom and stealing your lunch money. If you dont like the direction of the game then go.

Theres plenty of things I dont like about this expansion. That doesnt mean Im going to call a bunch of people just trying to feed their families immoral actors.

Grow up.
Businesses who consistently lose customers fail. Get that through your thick heads. How does ilvl scaling make more money? It increases time to accomplish anything which ONLY translates into money if the customer puts up with it. If I get bored I unsub. They have trained the player base into being fast via Mythics. Now they want to drag it out? Look how much trash there is in the new dungeons. LOOK how few flight points there are at first on opposing continents. Look at gear that you cant be used potentially for a month due to ap gating but it impacts ilvl scaling. You guys are just sheeple.
08/22/2018 11:41 AMPosted by Kypookins
Blizzard is viewing us as a way to make money only.


So are you just very young, and/or naive, or you don't really know what a "business" is?
LOL I was wondering the same.
08/22/2018 11:39 AMPosted by Snowfox
Look, the whole "hey, I just figured out Blizzard is a business and wow is designed to make us sink our time into it" thing.. it's not.. it's not really a big mind-blowing revelation you know?

We've known that since the start.


Hey look at me. I get all happy when a company delivers less and I pay more. I in fact love to be taken advantage of. I can’t wait to go home and tell everyone that they are wrong and this is the best company ever made.

There are plenty of companies that will scrap ideas that cost them milllions to make sure their customers get their best.

The gaming industry has just blatantly taken advantage of people. People paying for beta access. People donating money to get nothing out of it. Games being chopped in half and charge per patch. It’s only a matter of time till it bites them all in the rear.
-Scaling ilvl on mobs, totally screwing up any sense of progression for a RPG. Why was this choice made? To keep us subbed longer.-
This is week 2, not 1 year in. Once your ilvl gets large enough the world mobs become less of a hassle. THAT is a feeling of progression.

-All new races time gated / put behind long reputation grinds. Main feature of this expansion, you cannot access once you buy the xpac. Why? Keep you subbed longer. Once you get your race, have fun grinding to 120! On to my next point...-
Allied races were an extra feature, not a main feature. the LEGION allied races were previewed and released after we were able to pre-order giving us plenty of time to work for exalted if not already there. The allied races from BFA are a bonus feature that is unlockable. A style choice just like special mounts of old expansions.

-Leveling completely and totally butchered into a slowfest slog of nothingness. You can gain 20+ levels sometimes and gain nothing. At the exact time they nerf leveling they add a $60 dollar boost option. How nice and considerate.-
This one I can't really argue with as there was a large community saying that leveling did not feel meaningful at low levels since you would 1-shot everything. But I feel like they pushed it a little too far on how grindy it ended up being.

-The removal of full screen mode, Sli support, and Gsych support. Cost saving, lazy, money based decisions.-
I can't really say much here as none of it effects me since I naturally play in windowed mode already for things like discord/twitch. I am sure there are those that it does effect however.
08/22/2018 11:46 AMPosted by Ezzkal
08/22/2018 11:45 AMPosted by Tomplspayme
...

Capitalism 102: Making poor customer decisions and limiting utility verses the price drives away customers, hurting revenue.


Pretty sure blizzard is doing fine on revenue... the views of posters on the forums are no where close to a good representation. They have also been gaining subs back constantly since Cata... but you keep hiding under that rock.


That's the irony in my statement. If we're talking capitalism here, they make decisions that keep the profit margin high. If the decisions they were making were THAT bad, people would stop playing the game and their revenue would decrease.
08/22/2018 11:37 AMPosted by Shadowcheez
Every unpopular choice they have made is based upon keeping us subbed, making money off us, while cutting corners, costs, and putting out a sub-par product while making max amount of money.

Think about it.

Scaling ilvl on mobs, totally screwing up any sense of progression for a RPG. Why was this choice made? To keep us subbed longer.

All new races time gated / put behind long reputation grinds. Main feature of this expansion, you cannot access once you buy the xpac. Why? Keep you subbed longer. Once you get your race, have fun grinding to 120! On to my next point...

Leveling completely and totally butchered into a slowfest slog of nothingness. You can gain 20+ levels sometimes and gain nothing. At the exact time they nerf leveling they add a $60 dollar boost option. How nice and considerate.

The removal of full screen mode, Sli support, and Gsych support. Cost saving, lazy, money based decisions.

I could go on and on but I think you guys get the drift. To many decisions are being made based upon our money / subs.

And what we get is some marketing ploy of a game designed to keep us playing as long as possible, while robbing us of any sense of progression while making their pockets fatter and fatter.

This is a shell of the blizzard I used to know. Shame on you.
well I know what they have done and I know they are losing sub money that generally stayed active all year long but I'm burned out on this everything is a hassle to get done. So another expansion of maybe come back once in a blue moon for a month and quit two month to four till it's over;nothing new since warlords of draenor.
08/22/2018 11:51 AMPosted by Etun
08/22/2018 11:39 AMPosted by Snowfox
Look, the whole "hey, I just figured out Blizzard is a business and wow is designed to make us sink our time into it" thing.. it's not.. it's not really a big mind-blowing revelation you know?

We've known that since the start.


Hey look at me. I get all happy when a company delivers less and I pay more. I in fact love to be taken advantage of. I can’t wait to go home and tell everyone that they are wrong and this is the best company ever made.

There are plenty of companies that will scrap ideas that cost them milllions to make sure their customers get their best.

The gaming industry has just blatantly taken advantage of people. People paying for beta access. People donating money to get nothing out of it. Games being chopped in half and charge per patch. It’s only a matter of time till it bites them all in the rear.

Yeah, well.

Welcome to the machine.

The interesting question is where do you plan to go from here?
08/22/2018 11:52 AMPosted by Chûcklez
Allied races were an extra feature, not a main feature.


Really now? Then what is this expansions niche? Pvp? That has always been here? Warmode? I have been playing on a pvp server for 10+ years, nothing new for me.

And for the record I dont care that this is a business and they are making money of us. I just do not want every choice being made based upon our money and not FUN.

At this time the blizzard formula for success is money > fun.

They have forgotten their ways, and are taking us for granted.
08/22/2018 11:49 AMPosted by Illdarius
08/22/2018 11:44 AMPosted by Drakulous
Ok to all the people saying "oh herr durr they're a business that's what they do" just think for a minute if Blizzard keep making decision that players don't like and those players get fed up and leave how you going to keep making money?


How about you stop acting like someone making a profit is evil.

M-M-M-MILLIONS of people play this game and it has defined its entire genre like no other game before it. Stop acting like Blizzard is punching your mom and stealing your lunch money. If you dont like the direction of the game then go.

Theres plenty of things I dont like about this expansion. That doesnt mean Im going to call a bunch of people just trying to feed their families immoral actors.

Grow up.


So stay silent about the things you don't like because it doesn't matter. Sounds legit.
Blizzard is beholden to investors, investors care about what they can squeeze out of a company right now, and not so much on its long term viability. Blizz will do anything and everything to make their metrics look good for the suits even if it means putting the game on a path to destruction. Every quarter must show a profit/profit margin higher than the last, no matter the cost.

If subs arent growing costs must be cut to maintain the desired profit levels. What we are seeing now is a lowering of cost/development, as Blizz tries to keep the players playing less content for longer periods of time, thus the slowdown in leveling, grind increase, etc. None of the changes the devs have made = more fun, none of them, and thats because the devs arent getting paid to create fun , they are getting paid to fill up time played metrics for those who are going to put on a presentation in a boardroom.

Subs will dwindle ever more quickly as the new order of less content more grind takes over, resulting in even more grind and even less content.
08/22/2018 11:45 AMPosted by Tomplspayme
08/22/2018 11:39 AMPosted by Ayaani
Welcome to capitalism 101. Minimize costs and maximize gains.


Capitalism 102: Making poor customer decisions and limiting utility verses the price drives away customers, hurting revenue.


In sufficient quantities, yes. But when the customer base continues to number in the millions, and many dissatisfied customers have a tendency to return, Blizzard seems fine with the current cycle.
In all honesty?

I love the time gating. I work 50-60 hours per work for a living. The time gating just keeps everyone in check so I am able to keep up with everyone if I desire to.

I can spend my nights doing world quests and breath a sigh of relief that I am done for the day. I can headto bed, head to work in the morning and know when I return home I can do the same things all other players are currently capable as far as rep is concerned.

I planned on playing this game for over the span of it's existence anyways. I'm honestly quite pleased they value my time and money and want to keep me around.

The new allied races?
The new expansion?
The new mythic dungeons/raids?

Only thing that has me upset in the slightest is the pruning and the bland experience of 100-120 and offering us passive azerite gear as a filler.

Now that we've 'pruned' and squished all the numbers, the next expansion better be about adding new skills and talents to the game.
Imagine pretending like Blizzard didn't have a more respectable approach in the past with releasing FINISHED products and concentrating on class depth and actual fun. They relied on the content itself to retain players.

The land of make believe.
08/22/2018 11:37 AMPosted by Shadowcheez
Every unpopular choice they have made is based upon keeping us subbed, making money off us, while cutting corners, costs, and putting out a sub-par product while making max amount of money.
Well yes, they're a business - they're in it to make $$$

However, that's not something I support. I'm often being a memelord on Overwatch and I watch how their developers treat their player base. They listen, they interact, and on a rare occasion they even say "Hey, you're right. We'll work on this!" to their players.

I think WoW is a sad excuse of a game when Overwatch's (many) teams set the standard for what's acceptable now. The way WoW devs act is not.

And let me clarify, CMs/GMs are NOT developers. They're nothing close to it. All of those people do their jobs to the best of their ability. The problem are the guys on the throne acting like they're amazing when in reality they can't even clear LFR.

^ That's not a bash on casuals. I'm just saying I find it funny how many hiccups we've had on the raiding scene on account of a dev's ego and incompetence getting in the way.

Even now, this world ilvl scaling is basically because "well it's not FAIR that players who play 40 or more hours a week have an 'advantage' during escorting turtles to the water".

What kind of BS is that?
It’s like I should accept that wow is a just business and not a game I should continue having fun on.

Next they will put the ability to train for the next expansions professions behind a rep grind and it will somehow make sense to players from a business point of view instead of just being ridiculous.
It’s less about seeing them as a company that wants to make money, and more realising that like Activision they hold their customers in contempt. You are just cattle to them, divided in whales and dolphins etc.

Only people they care about are the shareholders. (Not talking about devs, but rather the executives and people who make the decisions.)
08/22/2018 11:41 AMPosted by Bigbenn
Wow, a company trying to make money, that's just crazy.

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