Would you Quit BFA for Legacy Servers

General Discussion
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No.

I like BfA. It's weird but then so am I.
Not quit, but I would barely play live.
09/14/2018 12:13 AMPosted by Nicky
Not quit, but I would barely play live.


TYL: They're going to be SEPARATE WoW accounts with SEPARATE subscriptions. I'll wager ol' righty on that! And Righty's the good one, that's how sure of that I am.
09/11/2018 07:01 AMPosted by Metrohaha
There is no reason for a geared player to go backwards at all in classic.


Have you ever considered that for some players that's exactly the point?

One of the greatest moments in my vanilla life was when I managed to get the last piece of pre-raid BiS gear from 5 mans.

I know, I know. "Then you'll stop playing because there's nothing to do!" Except that didn't happen. It didn't happen in BC, either. It didn't happen in Wrath. In what many call the most 'end-game content lite version of WoW ever', there were more people doing that content then any other time, relative to modern day.
09/11/2018 01:37 PMPosted by Verdre
Nope. Because Classic was not the holy grail most praise it as being.

You think class balance is bad now? How about having classes effectively relegated to one Role and if you don't play that Role, good luck getting into a Raid.
this is the modern bfa mindset , it is all about raiding . in modern wow leveling is done in 1-2 days , gear is given to you without effort . and the game only starts at raid level . this mentality sums up everything wrong with the modern wow player base and the game . old wow was not all about raiding , actually only a small percentage of players made it to end game raiding . leveling wasn't a hurry faster faster rush thru , it was a journey . you had to think about pulls more , be aware of your environment while questing . old wow was a MMORPG with community and real role play elements . of course these modern wow players don't get it , they have never played a real MMORPG . they have only played modern wow ,
09/13/2018 11:55 PMPosted by Chosen
It will simply support a sustained MMO economy rather than one that's being killed a little bit with each token purchase.The tokens changed the game and I don't want to see any aspect of them touch classic.
The only change I've seen is a substantial drop-off in gold farmers selling in-game gold on shady website that may or may not scam you and result in you getting banned. Not exactly the death knell you claim. Do you have any specific examples of the negative impact of WoW tokens?
09/13/2018 11:55 PMPosted by Chosen
/follow wasn't removed from battlegrounds until after Cataclysm (allegedly due to "bots") and was broken again just recently in 8.0 for all PvP (without any blue post, announcement or explanation), so if they're going to make that change they'd probably be making all sorts of whacky changes to Classic as well, which would arguably just turn it into another Ion canon disaster.
I don't even know what point you're trying to make aside from "botting = good". But I fully support bringing back all these type of exploits in Classic. Make it the full experience. https://www.youtube.com/watch?v=KU6ntX7Dar4
09/13/2018 11:55 PMPosted by Chosen
#1 They broke /follow in 8.0, again no accountability (no blue post, patch notes, explanations) when they were obviously incredibly rushed trying to get BFA out... why even take the time to break a fun feature? Why waste the needed developer time on it?
You have a strange idea of fun. But I guess people who commit check fraud also have fun until the banks catch on and institute anti-fraud measures.
09/13/2018 11:55 PMPosted by Chosen
#2 The gear, iLvL, level scaling (started in legion, continued into the warped mess it is now) needs to go and we need to return to a reliable, consistent point system (which Classic had).
Two conflated issues here....1) Gear and ilvl. This is just a system to help players who don't want to simcraft every piece of gear to find out if it's a true upgrade. This new sword has +10 primary stat, -3 stamina, -12 haste, +24 mastery, +2 crit, -5 resilience, and +1 armor. Is it an upgrade? Better get your spreadsheet and scientific notation calculator to be sure. But that won't really be an issue once you hit end game and have the best gear in the game (that makes you look like a bellman at Willy Wonka's Hotel and Casino) with no upgrades available...ever. 2) Level scaling. Nothing more satisfying than getting 70% of the way through a zone's story and outleveling the quests, mobs, and everything else. Time to drop what you're doing and head to STV. Then you get halfway through STV, the mobs suddenly jump from level 42 to 52. Now you're off to Feralas to level until you have the power to come BACK to STV to finish. https://youtu.be/qNAhHh6zZ_g
09/13/2018 11:55 PMPosted by Chosen
#3 Different, bad, rushed writing for just about everything. "Chance to proc..." #4 Empty, vapid revenge questline against "the trolls"
Not even sure what this means. I don't remember the questlines in Vanilla being Tolkien level storytelling. If anything it's gotten more complex with real characters with more complex motivations than "I'm evil because I'm a dragon, demon, elemental, undead."
09/13/2018 11:55 PMPosted by Chosen
Because there's no point to gear progression (I don't raid, normally, but I do PvP and open world PvE/PvP, or well, I did...) with the way open world mobs handle iLvL and level, it's better to just play my level 115s with their legion legendaries for the sake of utility.
The point of gear progression is the same as it has always been; to be able to effectively tackle tougher content. Sure, if you give up on the challenge there is no reason to get better gear. And this is true for Classic as well. Why bother trying to get raid gear if you don't plan to raid? The only difference is in Classic there will be a ceiling from the start. Once you get your MC/BWL/Onyxia/Naxx/High Warlord gear...you're done. Nothing more, nothing new...ever. In BfA we have several more tiers of gear ahead of us to match the new content that will be coming in 8.1, 8.2, 8.3, etc... Of course there is no reason to ever put on pants if you are unwilling to leave the house. So that's on you.
09/13/2018 11:55 PMPosted by Chosen
I'm basically playing half of a game right now which was allegedly an expansion.
By your own choice as illustrated in your above quoted comment. Don't complain that you can't see the movie when you put the blindfold on yourself.
09/13/2018 11:55 PMPosted by Chosen
That's my issue with BFA currently, and like I said I'd throw all kinds of money at Blizzard for Classic if I knew that money meant the servers stayed up and the economy had a stable foundation (e.g. NO WOW TOKENS).
Except that was not at all how the economy worked in Vanilla due to gold farmers, account sellers, and the like. The WoW tokens actually stabilized the economy by allowing players a secure way to generate gold. It also acted as a gold sink to keep things balanced. Your argument holds no water since you provide no evidence or even coherent claim as to how WoW tokens have caused a problem.
09/14/2018 12:52 AMPosted by Crowlay
09/13/2018 11:55 PMPosted by Chosen
It will simply support a sustained MMO economy rather than one that's being killed a little bit with each token purchase.The tokens changed the game and I don't want to see any aspect of them touch classic.
The only change I've seen is a substantial drop-off in gold farmers selling in-game gold on shady website that may or may not scam you and result in you getting banned. Not exactly the death knell you claim. Do you have any specific examples of the negative impact of WoW tokens?
/follow wasn't removed from battlegrounds until after Cataclysm (allegedly due to "bots") and was broken again just recently in 8.0 for all PvP (without any blue post, announcement or explanation), so if they're going to make that change they'd probably be making all sorts of whacky changes to Classic as well, which would arguably just turn it into another Ion canon disaster.
I don't even know what point you're trying to make aside from "botting = good". But I fully support bringing back all these type of exploits in Classic. Make it the full experience. https://www.youtube.com/watch?v=KU6ntX7Dar4
09/13/2018 11:55 PMPosted by Chosen
#1 They broke /follow in 8.0, again no accountability (no blue post, patch notes, explanations) when they were obviously incredibly rushed trying to get BFA out... why even take the time to break a fun feature? Why waste the needed developer time on it?
You have a strange idea of fun. But I guess people who commit check fraud also have fun until the banks catch on and institute anti-fraud measures.
09/13/2018 11:55 PMPosted by Chosen
#2 The gear, iLvL, level scaling (started in legion, continued into the warped mess it is now) needs to go and we need to return to a reliable, consistent point system (which Classic had).
Two conflated issues here....1) Gear and ilvl. This is just a system to help players who don't want to simcraft every piece of gear to find out if it's a true upgrade. This new sword has +10 primary stat, -3 stamina, -12 haste, +24 mastery, +2 crit, -5 resilience, and +1 armor. Is it an upgrade? Better get your spreadsheet and scientific notation calculator to be sure. But that won't really be an issue once you hit end game and have the best gear in the game (that makes you look like a bellman at Willy Wonka's Hotel and Casino) with no upgrades available...ever. 2) Level scaling. Nothing more satisfying than getting 70% of the way through a zone's story and outleveling the quests, mobs, and everything else. Time to drop what you're doing and head to STV. Then you get halfway through STV, the mobs suddenly jump from level 42 to 52. Now you're off to Feralas to level until you have the power to come BACK to STV to finish. https://youtu.be/qNAhHh6zZ_g
09/13/2018 11:55 PMPosted by Chosen
#3 Different, bad, rushed writing for just about everything. "Chance to proc..." #4 Empty, vapid revenge questline against "the trolls"
Not even sure what this means. I don't remember the questlines in Vanilla being Tolkien level storytelling. If anything it's gotten more complex with real characters with more complex motivations than "I'm evil because I'm a dragon, demon, elemental, undead."
09/13/2018 11:55 PMPosted by Chosen
Because there's no point to gear progression (I don't raid, normally, but I do PvP and open world PvE/PvP, or well, I did...) with the way open world mobs handle iLvL and level, it's better to just play my level 115s with their legion legendaries for the sake of utility.
The point of gear progression is the same as it has always been; to be able to effectively tackle tougher content. Sure, if you give up on the challenge there is no reason to get better gear. And this is true for Classic as well. Why bother trying to get raid gear if you don't plan to raid? The only difference is in Classic there will be a ceiling from the start. Once you get your MC/BWL/Onyxia/Naxx/High Warlord gear...you're done. Nothing more, nothing new...ever. In BfA we have several more tiers of gear ahead of us to match the new content that will be coming in 8.1, 8.2, 8.3, etc... Of course there is no reason to ever put on pants if you are unwilling to leave the house. So that's on you.
09/13/2018 11:55 PMPosted by Chosen
I'm basically playing half of a game right now which was allegedly an expansion.
By your own choice as illustrated in your above quoted comment. Don't complain that you can't see the movie when you put the blindfold on yourself.
09/13/2018 11:55 PMPosted by Chosen
That's my issue with BFA currently, and like I said I'd throw all kinds of money at Blizzard for Classic if I knew that money meant the servers stayed up and the economy had a stable foundation (e.g. NO WOW TOKENS).
Except that was not at all how the economy worked in Vanilla due to gold farmers, account sellers, and the like. The WoW tokens actually stabilized the economy by allowing players a secure way to generate gold. It also acted as a gold sink to keep things balanced. Your argument holds no water since you provide no evidence or even coherent claim as to how WoW tokens have caused a problem.
the fact you can't see how wow selling gold in game thru tokens is bad , says more about you then anything else . wow selling gold in game is same as pay to win game period , there is no argument . you say it hasn't caused problems -dumbest statement in the history of words- , if you can buy tokens to sell for gold ,and use gold in AH to buy potions , gear , w/e . how is this not pay to win ? and how is this no0t bad for the game ?
Nope, played classic when it was current (differnt account). I have no desire to do it again.
I would quit for a diablo 2 hd release.
Are we talking about WoW just as it was say... right before the release of Burning Crusade?

Then the answer is absolutely not, as I remember what that was like, and the current game is FAR superior. People have some major rose tinted goggles on for vanilla WoW. You think spending all week doing nothing but grinding materials for raids that consisted clearing HUGE amounts of trash after every wipe was a good time? It wasn't. Naxx and to some extent even the content leading up to Naxx killed guilds with that nonsense.

Now, vanilla with some 'sprinkles' on it? Perhaps.
I'd just raid log and play vanilla in between raids.
Once upon a time (in WoD), I might have said yes. But, honestly, no - I like the new gear that's coming out; I like the improved quality of world design; I really like (or liked) the class design in Legion.

BFA may be in a bad place right now, but I'm not interested in returning to low-res, spirit gear, naked rogue/mage la-la land (although I do miss TM vs. SS, Blackrock Mountain raid vs. raid PvP, and original AV).
there is no reason to ever put on pants
09/14/2018 01:11 AMPosted by Tamki
Are we talking about WoW just as it was say... right before the release of Burning Crusade?

Then the answer is absolutely not, as I remember what that was like, and the current game is FAR superior. People have some major rose tinted goggles on for vanilla WoW. You think spending all week doing nothing but grinding materials for raids that consisted clearing HUGE amounts of trash after every wipe was a good time? It wasn't. Naxx and to some extent even the content leading up to Naxx killed guilds with that nonsense.

Now, vanilla with some 'sprinkles' on it? Perhaps.


Rose tinted goggles doesn't work as an argument. First of all there are people like me, who never played in vanilla, and yet, went and experienced it on Nost, and actually LOVED it. You can't have rose tinted goggles for something you never experienced before. Then, your rose tinted goggles argument also falls apart when you consider just how long the classic wow community has been at it. YEARS at this point. It's time to stop using that crap argument and start to realize that there IS something GENUINELY ENJOYABLE about the Classic game that transcends nostalgia. Rose Tinted goggles don't keep interested in an old version of a game for years and years. Love and passion for that version of the game do.
No. I would not.
I certainly would, not because of BFA. But a desire to play through classic once more. Its like popping in an old video game disc. Vanilla wouldn't be treated as an escape to BFA's abhorrent time gating and reptuation system. Because even back then; reputation wasn't nearly as horrible.

(Complete all the quests in the zone, then turn in items for specific reptuations.)

Of course, Classic has its own issues of price-inflated mounts, and mob strength. I fear the days of Defias Pillagers. But I'd much rather play Classic wow with the risk it gives than current.
Nope. I remember Vanilla WoW and while it was fun in its day the quality of life improvements made to the game over the years are far too great for me to go backwards.
No desire to play Classic. While i didnt start playing till a month after BC was released. The state of WoW at that time was far worse than today.
09/14/2018 01:05 AMPosted by Myavatar
the fact you can't see how wow selling gold in game thru tokens is bad , says more about you then anything else . wow selling gold in game is same as pay to win game period , there is no argument . you say it hasn't caused problems -dumbest statement in the history of words- , if you can buy tokens to sell for gold ,and use gold in AH to buy potions , gear , w/e . how is this not pay to win ? and how is this no0t bad for the game ?
It's not pay-to-win because the best gear in the game is not, and never has been, available for purchase with gold. It's BoP dungeon, raid, and PvP gear. Go look at the AH to see what's available today. A few pieces of normal Uldir gear at 340 with the occasional 355 at obscene prices? This is not by far what I call "winning". The same thing goes for potions. There are no god mode potions. The top tier players in either PvP or PvE simply do not rely on these sort of purchased items. Any anyone trying to walk into a mythic raid, rated BG, rated arena, or any other sort of truly competitive content with nothing but a shiny store bought set of armor and no actual skill will be bounced like an overinflated basketball. And not to mention all the in-game activities that simply cannot be bought such as achievements and reputations. These things take time and work, not money.

This is a real pay-to-win situation.... https://www.youtube.com/watch?v=XUfkGSbabSo
No. I don't see the past through rose-tinted glasses.

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