new ptr build

Arenas
11/13/2018 06:33 PMPosted by Sbgoaty
Where are the mage nerfs


Most broken stuff in the game ruining PvP atm. Fire gives you cancer. It's very toxic. Remove shimmer and Lamer Pyro.
11/13/2018 07:11 PMPosted by Abombanation
Most broken stuff in the game ruining PvP atm. Fire gives you cancer. It's very toxic. Remove shimmer and Lamer Pyro.
#1 cause of cancer is life Abom
11/13/2018 07:52 PMPosted by Jao
11/13/2018 07:11 PMPosted by Abombanation
Most broken stuff in the game ruining PvP atm. Fire gives you cancer. It's very toxic. Remove shimmer and Lamer Pyro.
#1 cause of cancer is life Abom


Toxic life cause cancer. However disease can't hurt a body in harmony. Mages disrupt the harmony of life and needs a rebalance so people can enjoy it again.
11/13/2018 04:33 PMPosted by Vãrick
...
Thats pretty cool tbh. Idk if it's good but its cool.


Does this just become a perma % dmg dot on a target vs rdruids til it’s cleansed


"healing spells cast" makes me think that the druid will have to apply or refresh a hot.

"healing abilities" would make me think that it would be the actual ticks of a hot
11/13/2018 05:02 PMPosted by Ryutiz
theyre still completely clueless on how to fix mm LMFAO


welcome to ww
11/13/2018 05:53 PMPosted by Vãrick
11/13/2018 05:25 PMPosted by Jøhnø
What?


Assassination Rogues can Have two poisons. One Lethal, and One Non lethal.

The only non lethal poison left in the game is Crippling Poison. And has no replacements / alternatives.

The only Lethal poisons in the game are Deadly Poison, or wound poison

The poison related PvP talents, all read "Deadly Posion" and don't interact with Wound poison at all. So with the removal of "deadly brew" (allows deadly poison to apply wound poison.) - Rogues might consider not taking deadly poison.

Without Deadly Poison, Rogues can't take Mind Numbing poison. (another popular choice.)

And without deadly poison, rogues do less damage in general.

Wound poison itself is still a strong poison, but Dillon said something like
11/13/2018 04:39 PMPosted by Dillon
no deadly poison or crippling
which none of this applies to. There's no way to opt out of using crippling currently unless you simply forget to apply the poison.

Nothing has changed about crippling yet.


Holy moly, no one cares about assassinaton
11/13/2018 08:17 PMPosted by Myracle
Holy moly, no one cares about assassinaton

Actually, everyone cares about assassination.

Getting nerfed.

Just trying to help spread information.
11/13/2018 05:02 PMPosted by Ryutiz
theyre still completely clueless on how to fix mm LMFAO


No they do not. We asked for some cc back and we got a gimmicky burst mechanic that will either be useless or op based on the tuning they will be forced to do in the weeks following the patch. Sniper shot seems to be a consistent 40k hit on the pvp dummy. I don't think it can crit. But you can't kick it. I guess that's kind of like a slightly worse greater pyro that you can't kick with a 10s cooldown.

The new explosive actually works and hits pretty hard. You can do something like explosive aimed arcane and have it all hit at the same time. Explosive is getting up to about 20non/40kcrit on the pvp dummy, and aimed up around the same without aimed shot traits (since you now want to use rapid fire traits). Piercing is still about the same damage as a precise shots arcane so not really worth it. But either way, that explosive/aimed/arcane is a good little burst since it all hits at the same time, and you can preempt it with a sniper and follow with rapid. You can technically sniper-> explosive - aimed->arcane out of stealth from like 60 yards away.

If only there was some control given back to the spec. Plant and cast MM doesn't work without a more robust control toolkit. If these changes make it good, it will be good for reasons that aren't healthy for the game and it won't be fun to play against.
11/13/2018 05:02 PMPosted by Ryutiz
theyre still completely clueless on how to fix mm LMFAO


more aimed shot damage owo great change
11/13/2018 08:17 PMPosted by Myracle
Holy moly, no one cares about assassinaton


Actually we all care and want to start seeing less of them or at least less key board licking mongo's to stop playing them. Nerf their dmg by 30% then start working on some Mage nerfs. At least remove Shimmer like everyone wants.
OMG glad they are continuing to nerf Disc into the ground while completely ignoring Holy. Always fun to be the only class with 2 healing specs and one is consistently bottom tier (and rarely even mentioned seriously) and the other chaotically bounces from overpowered to barely useable.

They still haven't figured out how to make a 0-mobility healer balanced so how about... you know, giving us mobility? Just a thought, because I won't be hanging around to be everyone else's punching bag when Priests are deleted in 8.1.
You guys realize blizzard essentially put a blindfold on and is just throwing darts at a board hoping something sticks.

They are clearly pretty clueless at this point when it comes to pvp.

Ever since legion really and especially post prepatch its been a nightmare. TBH for how unbalanced things are I cant believe we have not seen more tuning changes, they pretty much just threw their hands up a quarter of the way through bfa season one and said fk it we'll fix it in 8.1.......
11/13/2018 06:09 PMPosted by Jøhnø
Yep sins damage output in it's current state never justified having an MS.

Imagine DH's with mortal wounds? Or Fury warriors?

lel.

Not defending sin rogues or anything cause sub is king, but at least sin flops over better than DH/Fury.
11/13/2018 04:10 PMPosted by Crypticcross
I swear disc is the new ele shaman lmao.

[/quote]
No need to be so mean, thanks.
11/13/2018 04:18 PMPosted by Hexxes
PvP Talents (1)
• Deadly Brew Deadly Poison also applies Minor Wound Poison to the target for 8 sec, reducing healing received by 15%.
Removed

YES


You are still going to die in a kidney/poly healer combo.

This doesnt nerf RMX (that much) which is the main rogue comp people cry about.
11/13/2018 09:34 PMPosted by Melancholy
OMG glad they are continuing to nerf Disc into the ground while completely ignoring Holy. Always fun to be the only class with 2 healing specs and one is consistently bottom tier (and rarely even mentioned seriously) and the other chaotically bounces from overpowered to barely useable.

They still haven't figured out how to make a 0-mobility healer balanced so how about... you know, giving us mobility? Just a thought, because I won't be hanging around to be everyone else's punching bag when Priests are deleted in 8.1.


Disc needs nerfs though. They are OP in many forms of PvP. Seeing multiple Disc in a BG is aids.
No Warlock buffs, get the !@#$ out of here
Seeing Disc nerfed in 3v3 because they're strong at leveling world pvp is the definition of Legion+ pvp development
Alpha Tiger Attacking new challengers with Tiger Palm fills you with the spirit of Xuen, granting you 30% haste for 8 sec.
This effect cannot occur more than once every 9030 sec per target.

this will be a lot of pressure with an aff lock
Windwalker self healing nerfed for some reason lol.

Join the Conversation

Return to Forum