Raid Testing Schedule - November 8th-12th

BFA Dungeons, Island Expeditions, and Raids
On Thursday, November 8th and Friday, November 9th we will be conducting raid tests of the Mythic Battle of Dazar'alor. After Mythic testing has ended up Friday, we will open Normal bosses 1-6 for both faction. These bosses will remain available over the weekend.

BOTH FACTIONS:
Testing is open for both factions. However, for some bosses, raid members will temporarily re-live events as the opposite faction using a story flashback.

Thursday, November 8th

Jadefire Masters - Mythic Battle of Dazar'alor
13:00 PST (16:00 EST, 22:00 CET)

Conclave of the Chosen - Mythic Battle of Dazar'alor
14:00 PST (17:00 EST, 23:00 CET)
Horde will experience this boss as if they were Alliance.

Friday, November 9th

Mekkatorque - Mythic Battle of Dazar'alor
13:00 PST (16:00 EST, 22:00 CET)
Alliance will experience this boss as if they were Horde.

Grong - Mythic Battle of Dazar'alor
14:00 PST (17:00 EST, 23:00 CET)

Normal Battle of Dazar'alor
16:00 PST (19:00 EST, 1:00 CET)

As always, this testing schedule is very fluid and subject to the realities of a test environment. We might have to change the time of a testing session, change the bosses being tested, or cancel a test entirely, due to bugs, server hardware issues, etc. Keep an eye on this forum for the latest information, and thank you in advance for testing and providing feedback.

Q: How do I get into the raid zone?

A: In Zuldazar, Boralus, Dalaran, Orgrimmar, or Stormwind, you may speak to Nexus-Lord Donjon Rade III in order to teleport into the raid zone while it is open for testing. (The option to teleport into a zone will not be available when the zone is not open for testing.)

Q: What character should I use to test the raid?

A: Whichever you prefer. We will be scaling players' effective level to 120 for raid testing, and their item level to an appropriate threshold for the encounter(s) being tested.

Q: How long does testing last?

A: The primary purpose of testing is to give us the information we need to balance the encounters, evaluate how mechanics are playing out in practice, and identify bugs. Once we're satisfied that we've received that information for a given boss, we'll be shutting down testing. Usually this takes anywhere from 45 minutes to 2 hours, but there are no guarantees.
11/06/2018 04:49 PMPosted by Skordyn
Conclave of the Chosen - Mythic Battle of Dazar'alor
14:00 PST (17:00 EST, 23:00 CET)

[/quote]

I assume Horde will test Conclave of the Chosen as Alliance?
11/06/2018 04:52 PMPosted by Squishkei
11/06/2018 04:49 PMPosted by Skordyn
Conclave of the Chosen - Mythic Battle of Dazar'alor
14:00 PST (17:00 EST, 23:00 CET)

[/quote]

I assume Horde will test Conclave of the Chosen as Alliance?


That's correct.
Please don't forget about us Flex raiders!
Uldir has been hell for small groups.
The current build has a non functional binary for macOS, can you get this fixed before testing?
We killed the first 3 bosses on normal, and now the 4th boss wont spawn.
The NPCs in front of rastakhan did their RP, but nothing happened.

After running out and resetting the instance, we were correctly faction changed to alliance, but now there's an invisible wall after where Grong was preventing us from climbing the pyramid.
11/09/2018 05:01 PMPosted by Easily
We killed the first 3 bosses on normal, and now the 4th boss wont spawn.
The NPCs in front of rastakhan did their RP, but nothing happened.

After running out and resetting the instance, we were correctly faction changed to alliance, but now there's an invisible wall after where Grong was preventing us from climbing the pyramid.


At least you can get past the first boss. Tried testing alliance side and everyone DC's at first phase transition on Champion of Light.
11/09/2018 05:26 PMPosted by App

At least you can get past the first boss. Tried testing alliance side and everyone DC's at first phase transition on Champion of Light.


We had the same. Switching to DX11 helped for some. Others disabled their addons.

I ended up just inviting as many people as I could find, the idea being that if half the raid is going to disconnect it's better to have 12/24 people ingame than 6/12.
We killed it after 4 pulls.
We can't get past the first judgement/seal of reckoning the past 7 pulls on Friday everyone disconnects. We can't get past that point.
We had lots of crashing on the first boss but were able to kill it by killing all the adds before she cast Seal of Reckoning (The completely wrong way to do the fight) but we were not able to continue after killing Grond because there was no npc at the Rastakhan rp.
Killed first 3 bosses as horde, rest weren't available. So many crashes, otherwise seemed fine for normal mode. Seal of reckoning crashed our entire raid every time pretty much if adds were up.
Same experience as above regarding crashing.

Want to also note, that we had a 2/9 lockout from last normal testing and the gate beyond Grong was up preventing us from continuing from the lockout. So if this happens on live, players will be stuck behind a wall when continuing from the lockout and unable to finish the instance.

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