I WANT Temporary sharding

Classic Discussion
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11/12/2018 05:48 PMPosted by Muiredon
+1 to the unpopular opinion. Just because something is authentic to the original experience doesn't mean it's good. I don't plan to spend my first 5 hours trying to loot grapes in Northshire Valley, thank you.


like what was said at the classic Q&A-

we already have something that we would have done. but we dont have something we did do back then.

play BFA. if you want to play alone, in peace (aka non mmo), with no competition.
11/12/2018 05:30 PMPosted by Banja
11/12/2018 05:23 PMPosted by Dazelle
...

I think sharding beyond what Blizzard (and I) have described on any server is extremely bad for that server's community. If they had some servers with temporary sharding and some servers with no sharding at all at any time I'd be fine with that.


But it's not bad, there's a 90% chance you won't even recognize it.

It happened for TBC launch and it was so minor and was done after the first couple of days.

This is SUCH a nonissue.
At this point I'm reporting you for trolling for continuing to spread this lie.
Every popular MMORPG had a S show of a release. It's tradition at this point.

It only happens one time for your server and it's just pretty cool to be part of the craziness. After a week or two it's all over and you will never see it again ever.

In a game you'll most likely play for several years.

I say embrace the chaos.
11/12/2018 12:53 PMPosted by Mogar
11/12/2018 12:46 PMPosted by Ziryus
Yes... because without sharding they would have to have queues becasuse, wait for it, server stability issues.
Not that kind of line. I'm talking about in-game. An amazing thing happened on private servers: the playerbase actually made a line and you waited your turn to kill a named quest mob like that. The community actually can work together and do wonderful things when they're trying to make the best out of a situation. And in a game where your name and reputation actually matters, it's an effective method.
I actually witnessed and was a part of that very thing on Elysium. My wife and I were in the Night Elf starting area and stood in line to loot a dresser for some quest item. It took about an hour for us to finally get it, but almost everyone (there were one or two cutters who got boo'd and called out in chat) patiently waited their turn. We all had a good time too, chatting and joking around. Was beautiful.
11/12/2018 12:36 PMPosted by Ziryus
11/12/2018 12:28 PMPosted by Moonblade
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please look at this and tell me if you believe that sharding was called for in this situation.

https://us.battle.net/forums/en/wow/topic/20769569224

keep in mind that there are no more than 30-40 people in total. maybe even less than 30.


Those were people intentionally trying to force sharding to happen by grouping with people in other shards, I really don't care about people who intentionally go to extreme measures to show a system working as intended and then try toi claim it's broken.


Incorrect, but nice tin foil hat you have there lol.
What makes you think if they can't handle a launch with a specific zone for specific number races, that they could handle the entire server for the AQ40 event. IF YOU ACCEPT SHARDING @ LAUNCH YOU ARE ACCEPTING SHARDING ELSE WHERE.
lol trust blizzard nice troll
My problem with the claim they will only shard the starting zones is this.

What will their solution be for this same problem going forward?

This is likely an issue that will occur outside the starting areas, what will they do then? There are other parts of the world that will experience periods of abnormally high player concentration from time to time.

Will they simply shrug and say "Oh well, guess we'll just let it happen and do nothing". They aren't willing to do that now, why would they be willing later?

What happens when 40+ people are battling in Hillsbrad?

What happens when a group of 20+ people enter an already heavily populated major city during peak hours?

What happens at the AQ event?

What happens if/when multiple raid groups show up at a world boss?

I know they said very clearly it will only be for starting areas, but I ask you this. How will they handle the above scenarios without sharding? I'd love to know, because if they had a solution they would likely use it on launch instead of sharding.
11/12/2018 05:30 PMPosted by Banja
But it's not bad, there's a 90% chance you won't even recognize it.


Except that's exactly the problem. With sharding maybe I won't see Timmy in ironforge 24/7 peddling his enchants, maybe I won't see little Billy farming herbs in winterspring day and night, maybe I won't see Jimmy constantly trying to MC alliance into the lava pits of Black Rock Mountain. The fact that sharding can rob me of experiencing these parts of a server's community is a travesty and exactly why sharding should be used in an extremely limited and restricted fashion.
11/12/2018 06:37 PMPosted by Mogar
11/12/2018 05:30 PMPosted by Banja
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But it's not bad, there's a 90% chance you won't even recognize it.

It happened for TBC launch and it was so minor and was done after the first couple of days.

This is SUCH a nonissue.
At this point I'm reporting you for trolling for continuing to spread this lie.


You know that threatening people with a report isn't going to silence them, right? I know it's what you're trying to do, since you're not mature enough to simply ignore what you don't like to see.
If they can't deal without sharding when all the players are divided between 6 starting zones. What are they going to do for the AQ event when all the level 60s are in the same zone?

Say you have 400 zone and shard them off into 8, 50 person shards (for simplicity). Sure no big deal. Fast forward to AQ, where now you have lets say 70% at that point of the people online at any give time level 60, 1750 on a 2.5k pop server. Half those players are in Silithus for the AQ event, 875 people in 1 zone. In 1 small area. You think people aren't going to come screaming on the forums for sharding.

No. Shut that argument down now, by saying sharding is unacceptable at any time for any reason.
11/12/2018 12:26 PMPosted by Dazelle
That's right, for the first week (or my first 3-4 hours) of gameplay I want Classic to use sharding. I also trust Blizzard to actually restrict their use of sharding temporarily in the starting zones (and I believe this trust is actually what most people have a problem with)

If Blizzard keeps sharding in after that I'll be on the forum hate train with everyone else though.


Don't be a fool! there was plenty of streams showing one high pop server. There is no need for it. NA region doesn't have millions of players. All regions combined would equal millions of players.

You are just perpetuating buzzards PR. I hope you are proud of yourself.
OP is edgy, no wonder he plays DH.
if they add it. they will just keep it. !@#$ that if you played vanilla you will be okay with no sharding. BEGONE TOURIST!
11/12/2018 12:26 PMPosted by Dazelle
for the first week (or my first 3-4 hours) of gameplay I want Classic to use sharding.


I want to be on the other shard
11/12/2018 12:32 PMPosted by Moonblade
11/12/2018 12:30 PMPosted by Pandabolts
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Then understand community run events for the first few days are a bad idea, then run them just fine.

Just because the authentic experience is for servers to crash at launch, doesn't mean that we should embrace that. It's stupid to think so.


i am not sure what you are getting onto me about. i never said any of those things. i simply linked the post and asked if they believed it was justified in this situation. of no more than 30 or so people.

yes it is, imagine being on a demo where you are limited to 1 hour of gameplay, and you are having to compete against 30+ people for the same quest mob, even if you join a group that is 6 other groups AT LEAST you will be competing against.

again as blizzard said, it will ONLY be in the starting zones, at launch, to deal with the MASSIVE influx of players
11/12/2018 01:03 PMPosted by Ziryus
Also the zones are designed with a certain number of players in mind and that number was never supposed to be the initial player rush.
Even though emulated servers could. But forget the initial zones, there will be no city raids or several guilds fighting over a world boss or anything over 60 players apparently. Certainly not anything over 100 players because their servers can't handle it. We already have proof of that.

https://us.battle.net/forums/en/wow/topic/20769579465?page=1

There won't be any of this:

https://www.youtube.com/watch?v=2IMdGCqNbYg

https://www.youtube.com/watch?v=lTompLJrbPo

https://www.youtube.com/watch?v=cKV29z-c1M4

Goodbye fun.

If they launch Classic with sharding anywhere it means their servers can't handle the stress and they have no intention of addressing that. And that means sharding is staying. Forever and always.

Stop defending the indefensible.
11/12/2018 06:48 PMPosted by Dasnake
11/12/2018 12:53 PMPosted by Mogar
...Not that kind of line. I'm talking about in-game. An amazing thing happened on private servers: the playerbase actually made a line and you waited your turn to kill a named quest mob like that. The community actually can work together and do wonderful things when they're trying to make the best out of a situation. And in a game where your name and reputation actually matters, it's an effective method.
I actually witnessed and was a part of that very thing on Elysium. My wife and I were in the Night Elf starting area and stood in line to loot a dresser for some quest item. It took about an hour for us to finally get it, but almost everyone (there were one or two cutters who got boo'd and called out in chat) patiently waited their turn. We all had a good time too, chatting and joking around. Was beautiful.


i know exactly what you mean. and it is beautiful. such a shame that people want to ruin that.

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