Macro Help - Ghost Wolf and Emote

UI and Macro
Hi all,

I am looking for some help as I have spent the last hour or so trying to understand macros and getting nowhere.

I was hoping to create a macro that would allow me to /cast Ghost Wolf and then do a custom emote.

That's easily achievable but I do NOT want the emote to run the second time I press it to cancel Ghost Wolf.

I have tried Macro-Talk addon and can't seem to make it work either.

Any tips for a macro noob?
Grab Macro Talk and use;

/optsay [noform] AROOOOO!
/cast Ghost Wolf
10/12/2018 10:59 PMPosted by Steelfistv
Grab Macro Talk and use;

/optsay [noform] AROOOOO!
/cast Ghost Wolf


Thanks so much!
God thats so simple and frustrating haha <3
10/12/2018 10:59 PMPosted by Steelfistv
Grab Macro Talk and use;

/optsay [noform] AROOOOO!
/cast Ghost Wolf


So i think the issue is with the emotes..

Using say will have to do for now, ty again.
You can parse conditions to slash commands (except /use, /cast, etc) by using;
/opt [condition] /slash command;[next-condition] /other slash command

/opt [noform] /me howls!
/cast Ghost Wolf
/optemote [noform] transforms into a chicken... wait this isn't a chicken
10/13/2018 07:53 AMPosted by Elvenbane
/optemote [noform] transforms into a chicken... wait this isn't a chicken
I though there might be an /optemote, but the addon page didn't explicitly say so, so I erred on the side of caution.
10/13/2018 09:41 AMPosted by Steelfistv
I though there might be an /optemote, but the addon page didn't explicitly say so, so I erred on the side of caution.

Conditional chat commands
All chat commands (/say, /tell, /guild, etc.) can now accept macro options. To use this functionality, simply start the command with /opt. Note: [target=] has no effect on the output of the chat commands; it only affects the other conditionals in the clause.

Example :
/optsay [swimming] gurgle; [mounted] The cavalry has arrived!

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