necrotic change

Dungeons, Raids and Scenarios
So just read that necrotic is going from magical to physical damage. Im curious from more experienced tanks how much of a effect they feel this is going to have.
Its meant to hinder Blood Dks since they can immune the stack application with AMS. That is the underlying goal, im sure they will roll out some excuse like "nuh uh, this change was to help tanks with less magic dmg mitigation". But it is fairly obvious to anyone with the ability to do critical thinking.

however this change will significantly increase a tanks survivability with high stacks as Warriors, Druids, Monks have higher physical dmg reduction that the other 3.
Just stops DKs from AMSing and Paladins from Spellwarding it. But Paladins benefit from this change even more now, because they can BoP it off and won't even have to talent into Spellwarding. Good thinking Blizz. But yeah, essentially a middle finger to Blood Dks. Won't make much difference either way. The days of Acherus Drapes are gone anyways.
11/12/2018 07:37 PMPosted by Ineedmoneeyy
Just stops DKs from AMSing and Paladins from Spellwarding it. But Paladins benefit from this change even more now, because they can BoP it off and won't even have to talent into Spellwarding. Good thinking Blizz. But yeah, essentially a middle finger to Blood Dks. Won't make much difference either way. The days of Acherus Drapes are gone anyways.


to that note it could turn Necrotic into a "non-affix" if you just have a paladin healer that week and/or a Dwarf tank.
11/12/2018 07:39 PMPosted by Doomgard
11/12/2018 07:37 PMPosted by Ineedmoneeyy
Just stops DKs from AMSing and Paladins from Spellwarding it. But Paladins benefit from this change even more now, because they can BoP it off and won't even have to talent into Spellwarding. Good thinking Blizz. But yeah, essentially a middle finger to Blood Dks. Won't make much difference either way. The days of Acherus Drapes are gone anyways.


to that note it could turn Necrotic into a "non-affix" if you just have a paladin healer that week.


Or any paladin really, since I think they all have BoP baseline lol. Blizz with their smart forward thinking. But at least all tanks can benefit now if the tank isn't the pally lol.
Stoneform as well
11/12/2018 07:41 PMPosted by Ineedmoneeyy
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to that note it could turn Necrotic into a "non-affix" if you just have a paladin healer that week.


Or any paladin really, since I think they all have BoP baseline lol. Blizz with their smart forward thinking. But at least all tanks can benefit now if the tank isn't the pally lol.


Last I checked BoP drops all aggro on the tank which would kill most all of your party when things turn around and punch them in the face. Also its a 5 minute cooldown so you don't really the same effectiveness compared to AMS pre nerf.

And if you are thinking how pallies become more useful now, Bubble taunt worked on necrotic before this with a 5 min CD and I did not see many posts about pallies are super op for necrotic.

They are probably more useful in necrotic in that they can spec consecrated ground and have their own 50% slow.
Who cares about necrotic anyway, you basically delete that affix by adding a boomkin to your group.
11/12/2018 10:37 PMPosted by Fancypantsz
Who cares about necrotic anyway, you basically delete that affix by adding a boomkin to your group.


Guessing you mean roots?
11/12/2018 11:26 PMPosted by Leafblight
11/12/2018 10:37 PMPosted by Fancypantsz
Who cares about necrotic anyway, you basically delete that affix by adding a boomkin to your group.


Guessing you mean roots?


Treants.
11/12/2018 07:32 PMPosted by Doomgard
however this change will significantly increase a tanks survivability with high stacks as Warriors, Druids, Monks have higher physical dmg reduction that the other 3.
Mainly because of armor? Armor doesn't apply to DoTs.

11/12/2018 11:26 PMPosted by Leafblight
11/12/2018 10:37 PMPosted by Fancypantsz
Who cares about necrotic anyway, you basically delete that affix by adding a boomkin to your group.


Guessing you mean roots?
Treants taunt everything in their area for their duration, which is long enough for the tank to get a reset.

11/12/2018 10:06 PMPosted by Vareesa
Last I checked BoP drops all aggro on the tank which would kill most all of your party when things turn around and punch them in the face. Also its a 5 minute cooldown so you don't really the same effectiveness compared to AMS pre nerf.
All tanks should have a cancelaura BoP macro. Done correctly, the tank will only drop aggro for a split second.

However, Blessing of Spellwarding doesn't drop aggro so Prot Paladins can tank right now without having to cancel it, leading to 10s of immunity. Post-patch they have to cancel it immediately.

All in all, it's a solid nerf to BDK, a minor nerf to Prot Paladin, essentially net-neutral for every other tank, and a minor buff to non-Prot Paladin as now their BoP CD resets stacks on the tank.
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Or any paladin really, since I think they all have BoP baseline lol. Blizz with their smart forward thinking. But at least all tanks can benefit now if the tank isn't the pally lol.


Last I checked BoP drops all aggro on the tank which would kill most all of your party when things turn around and punch them in the face. Also its a 5 minute cooldown so you don't really the same effectiveness compared to AMS pre nerf.

And if you are thinking how pallies become more useful now, Bubble taunt worked on necrotic before this with a 5 min CD and I did not see many posts about pallies are super op for necrotic.

They are probably more useful in necrotic in that they can spec consecrated ground and have their own 50% slow.


lol. /cancelaura BoP is tanking 101 at this point.
11/13/2018 12:00 AMPosted by Fancypantsz
11/12/2018 11:26 PMPosted by Leafblight
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Guessing you mean roots?


Treants.


Treants don't work on bosses. Bosses that don't have phases to reset stacks like Galv in temple will be a big issue for blood.
11/13/2018 04:25 AMPosted by Pewpewurdead
Treants don't work on bosses. Bosses that don't have phases to reset stacks like Galv in temple will be a big issue for blood.


So...welcome to the world of druids, warriors, and monks?
This is sad news I'm currently in the process of leveling a blood dk.
11/13/2018 07:11 AMPosted by Resherin
This is sad news I'm currently in the process of leveling a blood dk.


We'll still be mostly top dogs in 8.1+. It's going to take a lot more than a few changes to make us undesirable in m+, probably would require a whole spec redesign at this point.
11/13/2018 06:42 AMPosted by Fancypantsz
11/13/2018 04:25 AMPosted by Pewpewurdead
Treants don't work on bosses. Bosses that don't have phases to reset stacks like Galv in temple will be a big issue for blood.


So...welcome to the world of druids, warriors, and monks?


They don't rely on self healing that is diminished by necrotic to live bosses though. And Monks have a ton of dodge they barely get any stacks on single targets.
11/13/2018 09:45 AMPosted by Pewpewurdead
11/13/2018 06:42 AMPosted by Fancypantsz
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So...welcome to the world of druids, warriors, and monks?


They don't rely on self healing that is diminished by necrotic live bosses though. And Monks have a ton of dodge they barely get any stacks on single targets.


instead they rely on a ton of actual healer healing, which is also rapidly diminished with necrotic

welcome to the world of balance blood dk, still a LONG way to go for you guys
11/13/2018 09:56 AMPosted by Valkür
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They don't rely on self healing that is diminished by necrotic live bosses though. And Monks have a ton of dodge they barely get any stacks on single targets.


instead they rely on a ton of actual healer healing, which is also rapidly diminished with necrotic

welcome to the world of balance blood dk, still a LONG way to go for you guys


Blood rely their own healing and external healing both diminished by necrotic. Blood will be gimp on certain bosses without AMS.
11/13/2018 09:56 AMPosted by Valkür
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They don't rely on self healing that is diminished by necrotic live bosses though. And Monks have a ton of dodge they barely get any stacks on single targets.


instead they rely on a ton of actual healer healing, which is also rapidly diminished with necrotic

welcome to the world of balance blood dk, still a LONG way to go for you guys


Tank salt aside, Blood doesn't have the defenses a pally has. It relies on healing itself. This change may make that impossible for them.

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