Too easy to predict winners on gear

Battlegrounds
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11/14/2018 12:53 PMPosted by Yarrow
11/14/2018 11:30 AMPosted by Zetth
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Then take the skill talk with it on the Arena forums.

Arena skill is not the same as battleground or world PVP skill. In fact, the whole reason why scaling got nerfed so that higher geared and leveled players had more of an advantage was because a top ranked arena player and streamer got ganked by someone 4 levels lower because his arena reflexes were counterproductive in world PVP. Specifically, he ice blocked just in time to let the druid ganker self heal from 20-100, while of course his arena teammates were not there to heal him.


Pft... To many things. pvp or pve. Gear or skill, Wpvp skill or arnea skill or bg skill. idk what we are talking about all i say is get 120 get decent in arenas and youll be all around better with your class.
11/14/2018 12:57 PMPosted by Zetth
11/14/2018 12:53 PMPosted by Yarrow
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Arena skill is not the same as battleground or world PVP skill. In fact, the whole reason why scaling got nerfed so that higher geared and leveled players had more of an advantage was because a top ranked arena player and streamer got ganked by someone 4 levels lower because his arena reflexes were counterproductive in world PVP. Specifically, he ice blocked just in time to let the druid ganker self heal from 20-100, while of course his arena teammates were not there to heal him.


Pft... To many things. pvp or pve. Gear or skill, Wpvp skill or arnea skill or bg skill. idk what we are talking about all i say is get 120 get decent in arenas and youll be all around better with your class.


No way. I would rather have an excuse to fall back on.
11/14/2018 12:56 PMPosted by Yarrow
11/14/2018 11:35 AMPosted by Jugajr
I know geared players who don't know how to interrupt. Gaining 20 ilvls won't help them.

Their 100 ilvls does, though, especially if they're playing a class with long interrupt cooldowns.
They might do damage but heals will just keep people alive.
11/14/2018 01:02 PMPosted by Jugajr
11/14/2018 12:56 PMPosted by Yarrow
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Their 100 ilvls does, though, especially if they're playing a class with long interrupt cooldowns.
They might do damage but heals will just keep people alive.

Once you get to the point where you can global people, healers become less of an impediment.
11/14/2018 01:39 PMPosted by Yarrow
11/14/2018 01:02 PMPosted by Jugajr
...They might do damage but heals will just keep people alive.

Once you get to the point where you can global people, healers become less of an impediment.
Ummm that is not happening... and yea someone is gonna bring up that clip I’m sure but that’s not the norm.
11/14/2018 01:41 PMPosted by Jugajr
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Once you get to the point where you can global people, healers become less of an impediment.
Ummm that is not happening... and yea someone is gonna bring up that clip I’m sure but that’s not the norm.

It's not the norm, but 100 ilvl differences are not the norm yet, either. Once the top raid gear goes from 385 to 415 - and the normal raid gear to 385 - it's going to become more common if people are still going into battlegrounds in greens.

Edit: before I got my most recent bow upgrade, I was often able to get people down to 10-20% in battlegrounds, but rarely able to close the deal. Now I'm often able to finish them off. And that's just a 15 ilvl difference in my bow, and a 1-2 ilvl difference overall.
11/14/2018 01:48 PMPosted by Yarrow
11/14/2018 01:41 PMPosted by Jugajr
...Ummm that is not happening... and yea someone is gonna bring up that clip I’m sure but that’s not the norm.

It's not the norm, but 100 ilvl differences are not the norm yet, either. Once the top raid gear goes from 385 to 415 - and the normal raid gear to 385 - it's going to become more common if people are still going into battlegrounds in greens.
Usually in these cases they have a minimum ilvl base. So you may be 280 but scaled to say, 320.
11/14/2018 01:51 PMPosted by Jugajr
11/14/2018 01:48 PMPosted by Yarrow
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It's not the norm, but 100 ilvl differences are not the norm yet, either. Once the top raid gear goes from 385 to 415 - and the normal raid gear to 385 - it's going to become more common if people are still going into battlegrounds in greens.
Usually in these cases they have a minimum ilvl base. So you may be 280 but scaled to say, 320.

If they're going to increase the minimum to 320, why not just give new 120s a set of 320 gear? They could just put a set on a vendor for gold.
11/14/2018 01:54 PMPosted by Yarrow
11/14/2018 01:51 PMPosted by Jugajr
...Usually in these cases they have a minimum ilvl base. So you may be 280 but scaled to say, 320.

If they're going to increase the minimum to 320, why not just give new 120s a set of 320 gear? They could just put a set on a vendor for gold.
Who knows? Probably because they just leveled? But they want the bg experience good for all at max level.
I joined bgs with my lock at 280 and killed people in 3 secs with drain life and t was only 2 stack.

Now my lock is 330ilvl and it's the same thing.

Scaling magic is a thing.

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