The Horde story makes the Alliance look like imbeciles

General Discussion
So, over the past week, I've been leveling a Horde alt from 110-120. And during that time, I have been absolutely appalled, not only by how vicious and soulless the Horde has become under Sylvanas (they are literally willing to do anything to win; the entire faction has become what amounts to a plague-spreading Forsaken proxy), but how masterfully competent they are - at all times - when compared to the dopey Alliance.

Let me throw out just a few examples:

1) Blood Prince Dreven doesn't factor into the Horde plans at all. He's not even mentioned for being the minor casualty that he is during the sea battle that the Alliance mount to kill him. In fact, the same naval battle results in the Horde securing their ultimate objective (and a huge bonus prize - because who needs to be good when they're lucky? But it sure helps to be BOTH!) without the Alliance ever realizing what was going on. Dreven winds up being a collateral loss of such immense inconsequence that he isn't even worth mentioning.

2) The culmination of the Alliance campaign is to place mines on a bunch of Zandalari vessels, then board a final ship, kill its crew, and then (mysteriously) burn this valuable asset to the waterline, thus effectively achieving nothing. Moreover, the ships they mined? Actually rebellious vessels serving under Zul. The Alliance are so incompetent that they didn't even realize that a massive insurrection was going on in Zandalar - in fact, they helped fatally damage its prospects of succeeding.

3) By contrast, the culmination of the Horde campaign is to hold Derek Proudmoore's corpse (he has been deceased and underwater for 20 years, but his body is miraculously completely intact: https://www.wowhead.com/npc=140917/derek-proudmoore#screenshots:id=775781 ) hostage, at which point the Kul Tirans launch a massive assault to reclaim it, fail, lose multiple ships and high-ranking officers in the process, all while the Horde pilfers a high-powered magical item right from under their collective noses. AND team red finishes the battle with the body still under their control. Brilliant https://www.youtube.com/watch?v=NBh895KdXAU .

4) The Horde is actively mining, processing, and utilizing azerite everywhere - one major chapter of their campaign in Drustvar is structured (excluding an inconvenient hiccup involving a few witches) around providing Trade Prince Gallywix an opportunity to establish a new operation north of Arom's Stand. While the Alliance desperately fights to destroy its biggest mining operation - run by Ashvane - the Horde ignores the "desperate state of Azeroth" and ravages her of her riches, to be utilized to crush the enemy. No wonder that Anduin confides in Saurfang that he "can't beat her" - he's playing with two arms and a leg tied up, while he enemy thumbs her nose at the planet's plight and engages in total war.

5) The Horde is very clearly in operational control of the entire conflict. In one example, the Stormsong Valley quest that sees the Alliance burn down Warfang Hold - one of the major "victories" that an Alliance player experiences over the Horde during their leveling process - actually turns out to be a minor setback of utter unimportance. The Horde player shows up on scene, and within 10 minutes has the fires out, and the base rebuilt. Warfang Hold isn't eliminated at all - it's a large and stable fortress/staging ground for a future ground invasion of Kul Tiras. The Alliance has NO REMOTELY SIMILAR TOEHOLD on the shores of Zandalar - the best they can claim is to occupy a few ruins.

6) Humans are painted as perfectly willing to undermine their own race for profit/personal gain at every turn. A bunch of pirates willingly assist the Horde for coin. A Tidesage helps the Horde complete their objective in exchange for the "gift" of becoming a Forsaken (yes, you read that right). All of the guards in Bridgeport are killed as a result of the most obvious ruse imaginable, and their leader is raised as an undead, and - once she recovers - assists the Horde.

There are more, but this post is already in the realm of TL:DR status, so I'l stop for now. I'm frankly kind of sick after playing through all of the above - not just because the Horde, as a whole, is so damned evil (Nathanos will kill/throw away even undead whenever he feels like it if he is even minorly inconvenienced), but because there were clearly writers and developers laughing at the Alliance the entire way through writing both sides' plot. Not only did the Alliance clearly lose the pre-launch content - they have been losing the expansion at every turn since it launched; even their triumphs are masked tragedies.
And you just realized now ??
Ya we're awesome.
11/10/2018 11:21 AMPosted by Grayphus
And you just realized now ??


Some of us tend to stick to one side.
The Horde story makes the both sides look like imbeciles
I fixed your thread title for you.
It’s the burden of being on the righteous good guy side.
Sorry you suck at war bro
Don't worry, you get to feel like the super smart good guys in 8.1 by basically invalidating our entire 8.0 WC.
You are welcome, Alliance.
Join the winning side. It's just a game and it's fiction.
11/10/2018 11:24 AMPosted by Romanna
The Horde story makes the both sides look like imbeciles
I fixed your thread title for you.


Can agree with this. :o
11/10/2018 11:25 AMPosted by Tyierin
It’s the burden of being on the righteous good guy side.


Id say its the burden of bad writing more like. You can write good guys well its been done in other games its just that story team for blizzard isn't good and they aren't writing this story to make a good story either.
1) Dreven's power would be a pain toward the alliance if he would remain and continue his teachings but fortunately the wildhammers were rushing the two ships that caused Dreven's defeat.

2) The Zul part was a mistake, they still remained because the developers wanted to use the ships present in those locations for a sabotage scenario.

3) The alliance has sabotaged the zandalari fleet and prepped for an invasion.

4) After Teldrassil, the horde has had the azerite advantage. Not exactly certain if the horde player is canon with the heart of azeroth-- perhaps they aren't canon with the darkshore and saurfang scenarios either.

5) The alliance will have incursions in 8.1 that the alliance begins purge squads against the vulpera.

6) The direction of resurrected undead were always an issue by the developers.
I think you summarized it pretty well but there are few things.

1) Draven is not liked by the Horde much, you know this as alliance as well since when you "listen" to the conversation between Rokhan and Talanji in Nazmir. They both don't care about him and the San'layn at all.

2) Alliance has a huge base in Vol'dun.

3) The name of the tidesage is Zelling. He doesn't become a Forsaken because it is a gift, He becomes forsaken for his family. He is already dying and being resurrected gives him a chance to be his family again. However, when the family sees him as a monster, Zelling accept to server the Horde in return for his family (wife and kid) being kept safe.
Rexxar makes sure to keep them safe and Zelling serves the Horde simply for this reason.
The problem I have is that the Nathanos and Forsaken can raise anyone they want anywhere without any repercussions. Not only that, every single person being risen obeys and serves the Forsaken pretty much immediately. Pretty stupid imo.

4) Abyssal scepter the Horde has stolen in the war campaign will be taken back by the Alliance in 8.1.
Yet the Horde succeed in losing their own city shortly into the Zuldazar campaign. Congratulations, perhaps you shouldn't have broken Zul out in the first place and only taken Talanji. Then you continue to fail to prevent his plans from coming together, gradually leading to the whole Uldir fiasco, while we are Brann's babysitters when he wants to go explore the new Titan ruins.
Winners get to write history. Losers, if still alive, may get to read it.
I also enjoyed how in the opener for the horde (where they rescue the princess)
that:
-a group of like 5 horde handily win their objective despite the fact that Anduin, Genn AND Jaina are in stormwind (along with a fair number of guards/troops)
-Stormwind is set ablaze by 1 person with 1 torch.
-After sailing away, alliance gives chase and, of course, it's a trap....and like a dozen ships get sunk

Then there was also the scenario where we trashed Gallywix's palace and then confront him. I thought, 'we aren't really going to kill a horde leader like this are we?" Of course not! It's ANOTHER trick because we kill a body double, Gallywix has a laugh and then cruises off unscathed.

The lordaeron was also annoying/frustrating. I thought "cool, we're gonna avenge Teldrassil, kick the horde out of lordaeron and reclaim it. Perhaps in time (sometime this expac or during the next) Lordaeron, tirisfal, silverpine forest, hillsbrad will become quasi-cleansed (like western plaugelands) and reinhabited.

NOPE!
-Army gets laid to waste
-we nearly lose 4 of our major leaders on multiple occasions
-It takes a deus ex machina (twice) to turn the fight in our favor
-sylvanas gets away unscathed
-the city is uninhabitable because of "super blight" (which you are protected from via a simple gas mask)

And we get......nothing
11/10/2018 11:56 AMPosted by Maizono
Yet the Horde succeed in losing their own city shortly into the Zuldazar campaign. Congratulations, perhaps you shouldn't have broken Zul out in the first place and only taken Talanji. Then you continue to fail to prevent his plans from coming together, gradually leading to the whole Uldir fiasco, while we are Brann's babysitters when he wants to go explore the new Titan ruins.


If they hadn't taken Zul, they would not have gotten away. He was the one who lit up Stormwind, distracting Jaina, and allowing them to escape.
There's been massive turnover at the top of Horde factions. Not only Vol'jin, leader of the trolls, but also Baine of the Tauren, Garrosh turned traitor, Thrall retired and abandoned the Horde. Even the greatest losses the Alliance leadership have had were at the hands of the Burning Legion, not Horde.

Lordaeron is still occupied by its people, if you drive out the Forsaken you are not 'retaking' anything, you are invading and driving out the inhabitants.
11/10/2018 12:51 PMPosted by Illorasworn
There's been massive turnover at the top of Horde factions. Not only Vol'jin, leader of the trolls, but also Baine of the Tauren, Garrosh turned traitor, Thrall retired and abandoned the Horde. Even the greatest losses the Alliance leadership have had were at the hands of the Burning Legion, not Horde.

Lordaeron is still occupied by its people, if you drive out the Forsaken you are not 'retaking' anything, you are invading and driving out the inhabitants.

MOre like putting those zombies out of our misery.
they should have the decency to stay dead once they're good and clobbered.
AS For 'invasions' what the atch do you think the horde has been doing ever since that darkportal openedup?
##revisionistmuch

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