Thoughts on Eye Beam changes on PTR?

Demon Hunter
What are everyone's thoughts on these changes? https://www.wowhead.com/news=288281/patch-8-1-ptr-build-28294-spell-and-class-changes-arcane-torrent-and-berserking-?webhook%2Fpatch-8-1-ptr-build-28294-achievements-and-class-changes&fbclid=IwAR08X2Kprw47Qp6Jw8D36e5ddUDDe9vKO985YHaU4jOlHMLRXUP1ILCf0gE
Well, I'm not a BE, so don't care so much about Arcane Torrent. The Eye Beam changes are what they are - a nerf. Not entirely unexpected, but still unfortunate.
Anyone have any idea of how big of a nerf it actually boils down to?

Wondering if it will force people to play momentum or nemesis again, or if demonic is still safe.
7.5 down to 6.375 is a 15% nerf, so its not insignificant. I'm guessing we'll be feeling this one.
Though I saw this coming and coming from a PvP standpoint, I'm not sure I think it's very fair to nerf since there are other classes that hit even harder...example off the top of my head, a fire mage can take me down in 3 or 4 hits with equal gear. That's not right. If anything, I think DHs need a defensive buff. At least let us pop blur while we are stunned to our death. It makes sense if Mages can ice block, paladins can bubble, and priests can use pain suppression. If not a defensive buff? then leech definitely needs a buff in PvP. It's basically nonexistent. Their defense is a joke for being a melee class. Sure, we can get around fast enough...but what good is that when you're already dead?
Looks like lots of AOE is being nerfed: Fists of Fury, Blizzard, Frozen Orb, Bladestorm

I mean I guess they want to lower AOE across the board but I'd think they'd be more interested in changes that make players happy right now
I don't understand the immolation aura change?
10/31/2018 09:09 AMPosted by Pikalegion
I don't understand the immolation aura change?
I don't understand it either as to me, it reads the same as the current tooltip.
To me it seems like they are wanting to tone down AOE and it would seem they are basing it off of Mythic+ output. DH's are very strong in Mythic +'s.
It's an understandable nerf, and it's a reasonable percentage. I'm not super worried about being able to go demonic, and feel like we'll still be competitive DPS.
10/31/2018 10:05 AMPosted by Kády
To me it seems like they are wanting to tone down AOE and it would seem they are basing it off of Mythic+ output. DH's are very strong in Mythic +'s.

In fairness they're very strong in Mythic raiding too.

https://www.warcraftlogs.com/zone/statistics/19#bracket=11
10/31/2018 10:42 AMPosted by Sechi
10/31/2018 10:05 AMPosted by Kády
To me it seems like they are wanting to tone down AOE and it would seem they are basing it off of Mythic+ output. DH's are very strong in Mythic +'s.

In fairness they're very strong in Mythic raiding too.

https://www.warcraftlogs.com/zone/statistics/19#bracket=11
Your report reflects a specific item level. DH's are not #1 overall in Mythic - strong but not top: https://www.warcraftlogs.com/zone/statistics/19/

They are not top in Heroic either: https://www.warcraftlogs.com/zone/statistics/19/#difficulty=4
10/31/2018 10:48 AMPosted by Kády
10/31/2018 10:42 AMPosted by Sechi
...
In fairness they're very strong in Mythic raiding too.

https://www.warcraftlogs.com/zone/statistics/19#bracket=11
Your report reflects a specific item level. DH's are not #1 overall in Mythic - strong but not top: https://www.warcraftlogs.com/zone/statistics/19/

They are not top in Heroic either: https://www.warcraftlogs.com/zone/statistics/19/#difficulty=4

Oh don't get me wrong, you're right, but them being 1st vs 3rd or whatever isn't really an issue in this case, point is they're doing very very well, especially on fights with AoE, so the nerf probably isn't just focused on Mythic+ dungeons.
10/31/2018 10:54 AMPosted by Sechi
<span class="truncated">...</span> Your report reflects a specific item level. DH's are not #1 overall in Mythic - strong but not top: https://www.warcraftlogs.com/zone/statistics/19/

They are not top in Heroic either: https://www.warcraftlogs.com/zone/statistics/19/#difficulty=4

Oh don't get me wrong, you're right, but them being 1st vs 3rd or whatever isn't really an issue in this case, point is they're doing very very well, especially on fights with AoE, so the nerf probably isn't just focused on Mythic+ dungeons.
I am not disputing that. I feel they really shine in Mythic dungeons though. We have one DPS tree to choose from, it should be pretty competitive IMO.
10/31/2018 10:59 AMPosted by Kády
I am not disputing that. I feel they really shine in Mythic dungeons though. We have one DPS tree to choose from, it should be pretty competitive IMO.

I don't believe in any sort of Hybrid Tax, but I also don't believe that Hybrids with fewer DPS options deserve to be higher on the meters just because they don't have another DPS option. Blizzard should be -attempting- to balance all DPS specs equally regardless of what options classes have.

The only caveat there is that I do believe if a class only has 1 DPS spec that the spec should probably be dealt with earlier in the tuning/hotfix pecking order so that class doesn't feel useless in the meantime (assuming the spec is underperforming or has some other issue).
10/31/2018 09:09 AMPosted by Pikalegion
I don't understand the immolation aura change?


It's simply a coding change, nothing else
10/31/2018 11:53 AMPosted by Sechi
The only caveat there is that I do believe if a class only has 1 DPS spec that the spec should probably be dealt with earlier in the tuning/hotfix pecking order so that class doesn't feel useless in the meantime (assuming the spec is underperforming or has some other issue).


I think that was the point of Kady's statement, tbh. If a class has multiple DPS specs, so long as one of them is viable, that class and therefore that character can be used. Respecing is a LOT easier than rerolling and regearing a new character. Neither is desirable, a player should be able to play the spec they choose and feel like they are usefully contributing to the group. But if specs aren't perfectly balanced, it's better for a spec on a class with other viable DPS spec options to be undertuned than the only DPS spec that a class has be undertuned.
I was a fool to roll a DH, people will just continue to cry about things they know nothing about and blizz will respond accordingly. If you want to reduce AOE damage thats fine, but it also impacts PVP. If you wanna reduce eye beam damage at least make it uninterruptible

This change does nothing but further reduce the class' PVP viability in an attempt to fix some of the failings of the PVE design. I feel a much more effective change would be to reduce the amount of damage secondary targets take by 15%. That way at least you arent losing A MASSIVE ASPECT OF THE ONLY THING WE'RE GOOD AT. BURST

Might have to give the monk a razz
10/31/2018 03:06 PMPosted by Therez
Might have to give the monk a razz


Have fun on your next FotM. Though it's worth noting, Fists of Fury got the same treatment as Eye Beam.

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