Healthstone Macro Help

UI and Macro
Hello.

I recently started playing a Warlock and I'm using a simple macro for a one-button Healthstone solution.

#showtooltip Healthstone
/use [nomod] Healthstone
/cast [mod:shift] Create Healthstone


I like seeing the charges left on the icon on my actionbar, so I'm using the item itself as the default tooltip. However this means when I don't have one the button reverts to the question mark icon and the mouseover tooltip is null.

Is there a form of conditional or something that will display the item tooltip and icon at all items, regardless if I have a healthstone or not? The goal here is to keep the charges visible on the icon, even if that means 0 charges (no healthstone.)
Nope. Not since Legion.

More streamlined macro:
#showtooltip
/cast [mod:shift] Create Healthstone; Healthstone
10/20/2018 09:01 AMPosted by Elvenbane
Nope. Not since Legion.

More streamlined macro:
#showtooltip
/cast [mod:shift] Create Healthstone; Healthstone


I stopped using macros in that style when it broken with more than two items. But I guess in this case being only two it would work.

Also, dang, I was afraid of that. Thanks for the info, though.
10/20/2018 09:18 AMPosted by Hunteryx
I stopped using macros in that style when it broken with more than two items.

Huh?

I regularly use macros with much more complexity than that without issue.
https://us.battle.net/forums/en/wow/topic/20761606107#post-1
10/20/2018 09:49 AMPosted by Elvenbane
10/20/2018 09:18 AMPosted by Hunteryx
I stopped using macros in that style when it broken with more than two items.

Huh?

I regularly use macros with much more complexity than that without issue.
https://us.battle.net/forums/en/wow/topic/20761606107#post-1


Practically all of my macros use modifiers or conditionals. And my current mount macro is set to let me choose the Red Drake, Skychaser, or Hearthsteed depending on the modifier I use. I couldn't get a streamlined macro to work with them, so I just did them as separate lines, and it worked as desired.

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