some questions

Classic Discussion
was wandering.
there were a lot of things in classic that were not so good.
1. some specs weren't viable (paladin -> tank and other classes).
2.gear sets for some classes were made for 1 spec only (druid -> heals only and some other).

there probably a lot more, but theses are top 2 off the top of my head.
so, are those things being addressed in WoW classic, or there will be no changes at all?
11/13/2018 05:24 PMPosted by Vandoomer
was wandering.
there were a lot of things in classic that were not so good.
1. some specs weren't viable (paladin -> tank and other classes).
2.gear sets for some classes were made for 1 spec only (druid -> heals only and some other).

there probably a lot more, but theses are top 2 off the top of my head.
so, are those things being addressed in WoW classic, or there will be no changes at all?


Nope, The Classic devs have already said at Blizzcon if you want class balance go play BFA.
11/13/2018 05:31 PMPosted by Velossena
11/13/2018 05:24 PMPosted by Vandoomer
was wandering.
there were a lot of things in classic that were not so good.
1. some specs weren't viable (paladin -> tank and other classes).
2.gear sets for some classes were made for 1 spec only (druid -> heals only and some other).

there probably a lot more, but theses are top 2 off the top of my head.
so, are those things being addressed in WoW classic, or there will be no changes at all?


Nope, The Classic devs have already said at Blizzcon if you want class balance go play BFA.


not asking for balance, asking for viability.
11/13/2018 06:14 PMPosted by Vandoomer
11/13/2018 05:31 PMPosted by Velossena
...

Nope, The Classic devs have already said at Blizzcon if you want class balance go play BFA.


not asking for balance, asking for viability.


If something wasn't great at raiding, it was probably good in pvp. Most everything was "viable"
11/13/2018 06:14 PMPosted by Vandoomer
11/13/2018 05:31 PMPosted by Velossena
...

Nope, The Classic devs have already said at Blizzcon if you want class balance go play BFA.


not asking for balance, asking for viability.


Semantics. Classic devs confirmed no changes to class balance.
11/13/2018 05:24 PMPosted by Vandoomer
was wandering.
there were a lot of things in classic that were not so good.
1. some specs weren't viable (paladin -> tank and other classes).
2.gear sets for some classes were made for 1 spec only (druid -> heals only and some other).

there probably a lot more, but theses are top 2 off the top of my head.
so, are those things being addressed in WoW classic, or there will be no changes at all?


You are confusing viable and optimal.
Every single boss fight in vanilla could have been killed with an entire team of hybrid dps.

Is that optimal? No.
The answer is that blizzard has said they aren't changing balance or itemization

11/13/2018 06:14 PMPosted by Vandoomer
11/13/2018 05:31 PMPosted by Velossena
...

Nope, The Classic devs have already said at Blizzcon if you want class balance go play BFA.


not asking for balance, asking for viability.
you already have that then. Even patchwork could be beaten with an entire raid group of hybrid dps.
Classic is a project to bring back vanilla as it was, and to bring back an authentic vanilla experience.

So no.
so, how about debuff limit, are they keeping that as it was in Vanilla (8 - 16)?
As far as Blizzard and the majority of the classic community is concerned, there is nothing to address when it comes to classes and specs. Vanilla was designed that way intentionally. These "problems" you speak of are actually just a part of the vanilla experience. If you want to tank as a paladin there is another game for that.

Also the "problems" you listed only applied to raiding. Every other aspect of the game is a different story, especially PvP.
11/14/2018 09:48 AMPosted by Vandoomer
so, how about debuff limit, are they keeping that as it was in Vanilla (8 - 16)?


Devs said it would be 16.
11/13/2018 05:24 PMPosted by Vandoomer
was wandering.
there were a lot of things in classic that were not so good.
1. some specs weren't viable (paladin -> tank and other classes).
2.gear sets for some classes were made for 1 spec only (druid -> heals only and some other).

there probably a lot more, but theses are top 2 off the top of my head.
so, are those things being addressed in WoW classic, or there will be no changes at all?


For 1-59 dungeons pally's could tank and all classes were viable.
Raiding though was another story.

So it really depends on what you plan to do endgame.
If you want to tank raids..then warrior is the way to go.
1. some specs weren't viable (paladin -> tank and other classes).
2.gear sets for some classes were made for 1 spec only (druid -> heals only and some other).


1) Incorrect, every spec was viable, in fact every class could play with no talent points assigned and be "viable". The issue complained about is that those specs were far from optimal so the vast majority of raid groups made very limited or no use of them.

2) That is correct, every class had a single set of bonuses per tier. For the healing classes most of their sets were healing focused. However there was plenty of off-set gear available, especially since you weren't hard-locked into a single armor type like retail.

As others have mentioned, the devs stated they will be using the 1.12 talents, abilities, and other data so those "issues" will remain.
11/13/2018 06:14 PMPosted by Vandoomer
not asking for balance, asking for viability.
Making some thing you want "more viable" inherently changes the balance from what it was in Vanilla to something else. So yes you are asking for balance changes.
11/13/2018 05:24 PMPosted by Vandoomer
.
2.gear sets for some classes were made for 1 spec only (druid -> heals only and some other).


Fyi some sets went made with anyone in mind. Think t1 mage, it's a downgrade from blues.

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