Blizzard lfr is a que so why not m0?

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11/10/2018 04:15 PMPosted by Mescyn
They already have an easier dungeon with a queue, it's called a heroic at least for all but 2 dungeons. You can do them if you want.


No one is asking for easier dungeons!! Or would you be ok then if heroics offered offered better gear than WQ/WF?
11/10/2018 01:04 PMPosted by Bryce
11/10/2018 12:53 PMPosted by Sinelus
Because Mythic has mechanics that will kill you if you don't pay attention. Casuals ignore these mechanics and would wipe you. Heroic to Mythic is a huge step up and needs teamwork to some extent.
People used LFG for Cata 5-mans at the start of the expansion when they were bad, overtuned, and gave garbage rewards. I think the community on whole can handle +0.
No, they can't. Do you even remember the forums around the start of Cata? Because I do. They were full of angry people. The only other time I've ever seen such an almost universal outcry was when people were trying to get flying back during WoD. The dungeons themselves would sometimes take hours to complete because people thought they could facepull everything like they did in Wrath. I queued for them as a Disc Priest, which was probably one of the weakest healers at the beginning of the expansion for dungeons. It was a nightmare. Look up Ghostcrawlers post: Dungeons are Hard! if you need a refresher.

Yet when I ran those same dungeons with guild members and friends in voice chat, they were almost trivial. They certainly didn't take hours.

Today people that queue for content aren't expecting something that takes voice communication and planning to conquer. Right from Ghostcrawlers post: "Ultimately, we don’t want to give undergeared or unorganized groups a near guaranteed chance of success, because then the content will feel absolutely trivial for players in appropriate gear who communicate, cooperate, and strategize." He's describing what ultimately happened to LFR in it's current state today. And that's because it had to be nerfed to the lowest common denominator. Which would ultimately happen to M0 if it ever became queuable.
11/10/2018 04:24 PMPosted by Naugi
No one is asking for easier dungeons!! Or would you be ok then if heroics offered offered better gear than WQ/WF?
YOU may not be asking for it, but as we've been shown in the past, when queueable content is difficult, people call for it to be nerfed. Look at any of Rastlin's posts if you don't believe me.
Game is queue'ing to it's death. More MMORPG elements and less queue casino RNG fest. Every xpac the game adds another bit of anti MMORPGness and coincidentally the game holds subs less and less. Thank god other games are on the horizon...this one is toast. "I has a great idea, lets make the GAME have a M version that you can queue into."
There's already two levels of queueable, puggable, coordination-free content. Arguably M0 could be a third but since there's going to be a point at which players need to advance into at least the tiniest levels of organization and coordination, mythic was the point they picked.

No player is stopped from advancing. It's just that this is the point where advancing means making your own group or joining someone else's.
LFD = LDR

Normal D = Normal R

Heroic D = Heroic R

Mythic D and Higher = Mythic Raid

There you go Op. This is why that isn't gonna happen.
11/10/2018 01:22 PMPosted by Kelgar
11/10/2018 12:53 PMPosted by Sinelus
Because Mythic has mechanics that will kill you if you don't pay attention. Casuals ignore these mechanics and would wipe you. Heroic to Mythic is a huge step up and needs teamwork to some extent.


mythic 0 isnt that much harder then heroic maybe 25%ish.they could tone it down and make it a que and you can still have your m+ and raider io.
I doubt that they would even need to tone it down. The problem is that it'll end up being a few players eventually.
doesn't need a nerf but 0 could easily be the only mythic you can queue for and it wouldn't hurt 10+ runners at all

Anything that introduces potentially new good players to pug with is a good thing
11/10/2018 01:04 PMPosted by Bryce
11/10/2018 12:53 PMPosted by Sinelus
Because Mythic has mechanics that will kill you if you don't pay attention. Casuals ignore these mechanics and would wipe you. Heroic to Mythic is a huge step up and needs teamwork to some extent.
People used LFG for Cata 5-mans at the start of the expansion when they were bad, overtuned, and gave garbage rewards. I think the community on whole can handle +0.

hahaha oh yes the community did an amazing job stepping up, i definitely don't remember zoning into H Deadmines and having the tank and two dps immediately drop group because "this one is impossible"

11/10/2018 04:24 PMPosted by Naugi
No one is asking for easier dungeons!! Or would you be ok then if heroics offered offered better gear than WQ/WF?

at least one person in this very thread is asking for exactly that

11/10/2018 01:22 PMPosted by Kelgar
mythic 0 isnt that much harder then heroic maybe 25%ish.they could tone it down and make it a que and you can still have your m+ and raider io.


11/11/2018 09:11 AMPosted by Tubthumping
doesn't need a nerf but 0 could easily be the only mythic you can queue for and it wouldn't hurt 10+ runners at all

Anything that introduces potentially new good players to pug with is a good thing

And then after a month, when the M+ pug crowd has decided the ilvl of that loot isn't high enough, it'll be "We can do M0 through LFR, why can't we do +2 and +3? They're not that much harder! Just nerf them slightly and let us queue for them!"
11/10/2018 12:47 PMPosted by Kelgar
let players advance more by making m0 a que.the only place to go to advance is warfronts and lfr.a lot of players would like to run mythic dungeons.since lfr is a que why not m0?

It exists to pander to the elitists who want Mythic content to be clear of the 'scrubs', as the Mythic players view those that don't meet their asinine requirements.
11/10/2018 01:04 PMPosted by Bryce
...People used LFG for Cata 5-mans at the start of the expansion when they were bad, overtuned, and gave garbage rewards. I think the community on whole can handle +0.

hahaha oh yes the community did an amazing job stepping up, i definitely don't remember zoning into H Deadmines and having the tank and two dps immediately drop group because "this one is impossible"
Deadmines wasn't that hard. fighting one damned work in another dungeons was the hard one. Vanessa was just annoying.
11/10/2018 01:22 PMPosted by Kelgar
11/10/2018 12:53 PMPosted by Sinelus
Because Mythic has mechanics that will kill you if you don't pay attention. Casuals ignore these mechanics and would wipe you. Heroic to Mythic is a huge step up and needs teamwork to some extent.


mythic 0 isnt that much harder then heroic maybe 25%ish.they could tone it down and make it a que and you can still have your m+ and raider io.


Or you can do M0 like everyone had to what makes you so special that you get to do M0 any different then everyone else? you pay 15 bucks a month like the rest of us so do the content like the rest of us do.
its called the WORLD of warcraft.....not wait in town to be teleported to loot...you should learn where the dungeon is and why ur going in to kill those bosses in the first place. If u really want to play the "world" imagine summoning stones don't exist and flying doesn't exist. now if u want to play warcraft imagine having to go earn ur loot from those bosses in order to go start wars with the opposing faction....dont forget ur not the only class in the game and the boss didnt expect company so he doesnt have and item for everyone.
...
hahaha oh yes the community did an amazing job stepping up, i definitely don't remember zoning into H Deadmines and having the tank and two dps immediately drop group because "this one is impossible"
Deadmines wasn't that hard. fighting one damned work in another dungeons was the hard one. Vanessa was just annoying.

I didn't say it was hard. I'm saying that the community absolutely did not step up and handle the difficulty. The whining in the D&R forums was absolutely legendary until all the dungeons were nerfed.
Because you can queue for heroic. Different content and difficulty offers different features and rules.

You can't queue rated pvp arena/rbgs but you can queue for non-rated versions.

You can't queue for normal heroic and mythic raids, but you can queue for the LFR versions.

In the same sense, you can't queue for Mythic dungeons, but you can queue for the different difficulty versions of normal and heroic.

They want players to experience this content/difficulty in a premade groups.

Ultimately i feel like mythic 0 is too easy so it's not the end of the world to allow random queueing for it. But that could be a slippery slope and then next thing you know bunch of players who find mythic 0 not enough, will ask for normal raids to be random queue or m+ to be random queue as well.

They want you to socialize and go thru the process of making a party and picking the group you join or being able to select the players you want in your group.
Mythic dungeons aren't even that difficult or challenging, I really don't get what's the problem, even for the ilvl recommended.

Even Mythic +4 or lower keys aren't that bad.
11/10/2018 01:04 PMPosted by Bryce
11/10/2018 12:53 PMPosted by Sinelus
Because Mythic has mechanics that will kill you if you don't pay attention. Casuals ignore these mechanics and would wipe you. Heroic to Mythic is a huge step up and needs teamwork to some extent.
People used LFG for Cata 5-mans at the start of the expansion when they were bad, overtuned, and gave garbage rewards. I think the community on whole can handle +0.


And just like cata, people will make the same complaints about Mythic 0 stating the mechanics are "bad and overtuned" all while asking for more and more. "Well, mythic 0 is queueable, why are normal raids not? There are multiple difficulties for dungeons we can queue into, why are we restricted to only lfr?" And then "well, we can queue for normal mythic, why not keystone as well?" All while hearing "it's too hard, this mechanic one shot me, nerf the content it's overtuned!"

Every inch Blizzard gives, people attempt to take a mile and throw a tantrum if they don't get it their way. Threaten to unsub, call for people to be fired or removed from their position, go on about how the game is dead, how Blizzard is out of touch with its players, ect.

The system we have now is fine. Finding a group for normal mythics is easy even without a guild or friends. It does not need to be an additional queue.
If you have trouble getting into a mythic, you’re either brand new or this isn’t the game for you. This is how mmos work.
Heroic is the LFR of Dungeons.
M0 is the Normal of Dungeons.
11/11/2018 09:24 AMPosted by Linjea
...Deadmines wasn't that hard. fighting one damned work in another dungeons was the hard one. Vanessa was just annoying.

I didn't say it was hard. I'm saying that the community absolutely did not step up and handle the difficulty. The whining in the D&R forums was absolutely legendary until all the dungeons were nerfed.
Everyone whines though. There were overtuned dungeons that needed to be addressed. A large part of the problem is that there is no real community. Team work makes up for a lot of crap. That is why quing up for LFD will die down to a few. There are way too many people with high expectations. Once they leave, you get those who love it left.

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