What was it like to play on a RP server?

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Was world pvp prevalent? Did as many guilds raid? Was your Reputation far more important? I am interested in and insight any one can give em who played on a RP server in Vanilla.
Depended on the RP server - population, whether it was RP-PvE or RP-PvP, how the community built up.

I was on low population RP-PvE realms in vanilla.

There were raiding guilds, but competition for server first left a record that was pretty much a horde guild and a couple of alliance guilds. (I didn't raid until BC, so I don't have any idea how many more guilds there were, but Sentinels opened in mid-2006 so it was going to be way behind the curve for vanilla raiding no matter how many people wanted to.)

There were a lot more RP guilds, and some very creative writers among them. That's where our realm seemed to really shine, with an amazing community posting short stories, writing prompts, and even several long multi-chapter novels.

Reputation as a role-player was probably more important than reputation as a raider, though that could just as easily be a symptom of who I was more likely to be interacting with. Even so, at least in my experience, people generally showed some appreciation/respect for skilled raiding, PvP, or RP - even if it wasn't their cuppa.

My first experiences with TM/SS happened on Sentinels and were a blast. We had RP guilds whose focus was factional issues, such as wanting to retake Lordaeron, and that encouraged RP level wPvP. We also did various events like the running of the bulls - starting as level 1 tauren and trying to run all the way to Tel'drassil. A few level 60s would escort as the herders, and a bunch of Alliance would come out at various points to hassle and harry us, try to deter our march. (Ditto for zombies as level 1 undead or all level 1 pink-haired gnomes. Lots of fun big-group activities.)
My experience playing on an RP-PVP server was not really any different than playing on a PVP server. Fewer stupid names maybe.
I roleplayed on Argent Dawn-US, which was the largest population RP server back then. People roleplayed, raided, PvPed, you name it.

As it was RP-PVE, World PvP did exist, but places like STV weren't the chaotic messes you'd see on a PvP server. The usual world PvP in Southshore or Crossroads raids was about as much as you'd regularly see.

Reputation wasn't a huge issue, as there were a large number of what I would describe as "haters." Blizzard was especially lenient on trolls in those days, because they simply couldn't monitor the sheer levels of harassment. And for every person who says that someone robbed them or was a bad team player, there were hundreds of other people who willingly ignored what others said about those people.

And, lastly, every tuesday, a PvP server or two would not get restarted on time, so their community would roll level 1 gnomes and run to IF to spam Trade chat. This was a result of the attention AD received from the "warrior class protest".

www.engadget.com/2014/10/08/wow-archivist-class-protests-and-the-million-gnome-march/

As for the roleplay itself, there was little "organized" RP like you might see on WrA or MG today. Guilds would RP with themselves, but rarely were there big events at that time.

That said, AD was the birthplace of Goldshire, years before it moved to Moon Guard. Take that for what you will.
You logon and spend first 30 minutes reporting nonRP names.

Rest was same.
RP servers tended to have a higher percentage of non-raiding players, because for a lot of players, RP was their endgame.

I've been on Earthen Ring since vanilla, and also played on Maelstrom during Vanilla. Maelstrom (RP-PVP) was, as mentioned above, mostly just a PVP server with some minor differences. Earthen Ring had about a 3:1 Alliance:Horde ratio, and I played Horde. The server's #2-3 raiding guild was Horde, but something like seven out of the top ten were Alliance. On the other hand, as Horde, we had instant BG queues and much more focused PVP players. There were probably a half dozen major PVP guilds on Horde, versus zero to one on Alliance. (Most of the time, the only people who put up a fight against us in premade BGs were raid guilds who had queued as a group, and even then, we still beat them almost every time.) There was definitely a good amount of world pvp though; the Alliance may not have had the stomach for an even fight in BGs, but plenty of them were willing to use their numbers advantage to fight us. Of course, they still often lost.

In terms of population, ER did not have the problems that AD did, because we weren't as large or as famous. Whenever someone wanted to troll an RP server, they went to AD. We were about a medium population server, which IMO is perfect; enough people to do stuff, few enough people that you can actually know each other.
I like it and I don't RP. Having RPers around heightens the community and overall experience for me. I was always respectful but never sat around emoting.

On MG (originally on Scarlet Crusade with another character) there was plenty of world PvP. Horde use to dominate when I was on alliance and then I came back as horde and alliance dominated pvp in BGs. But it was always fun in the world pvp. Tarren Mills/Southshore was a favorite on both sides as well as Crossroads and city fights.
Two words: Goldshire Inn
11/13/2018 05:18 PMPosted by Axêll
Was world pvp prevalent? Did as many guilds raid? Was your Reputation far more important? I am interested in and insight any one can give em who played on a RP server in Vanilla.


On Vco it was a lot of fun.

Several rp/pvp guild leaders were friends IRL with horde guild leaders so they would have our weekly story-lines end up meeting each other head on at some point in the world. Or set up "Capture Stromgarde Keep" days.

The guild I was in was all Dwarf so we would patrol a lot in our own lands and keep it horde free at all times. Lots of fun stuff. Not so much "thee's and thou's" or any goofy stuff. Mostly war planning RP or assassination type stuff.

We had our own "Achievements" and would be rewarded for killing enemy members and posting the screenshots on the webpage. Or bigger type "quests" like killing 5 enemy guild members in each horde city. Titles etc were posted on the website.

Our servers motto was "Vco is for fite!"

We sucked at raiding though.. I don't think any guild on our server defeated Naxx ever.
Back during TBC days on MG there was plenty of WPVP. Specifically at Gold shire & SS/TM. Does anyone remember “forsaken empire” kek. Used to love slaying that guild.
11/13/2018 07:32 PMPosted by Wife
11/13/2018 05:18 PMPosted by Axêll
Was world pvp prevalent? Did as many guilds raid? Was your Reputation far more important? I am interested in and insight any one can give em who played on a RP server in Vanilla.


On Vco it was a lot of fun.

Several rp/pvp guild leaders were friends IRL with horde guild leaders so they would have our weekly story-lines end up meeting each other head on at some point in the world. Or set up "Capture Stromgarde Keep" days.

The guild I was in was all Dwarf so we would patrol a lot in our own lands and keep it horde free at all times. Lots of fun stuff. Not so much "thee's and thou's" or any goofy stuff. Mostly war planning RP or assassination type stuff.

We had our own "Achievements" and would be rewarded for killing enemy members and posting the screenshots on the webpage. Or bigger type "quests" like killing 5 enemy guild members in each horde city. Titles etc were posted on the website.

Our servers motto was "Vco is for fite!"

We sucked at raiding though.. I don't think any guild on our server defeated Naxx ever.


The all Dwarven Guild always appealed to me but those on my server were too militaristic. I could be interested in Alliance if I found one I liked and I would try a new class like hunter or maybe even rogue.
Much less of the puerile Chuck Norris/Anal/Thunderfury spam in /trade when the server shutdown/restarted.
I played on Cenarion Circle throughout Classic. It had a nice community along with some good RP guilds that would hold events and whatnot. I remember some even had their own 'Lore' and everything. Some of the RP guilds even raided, but I don't think any of 'em even made it to BWL, that was left to the few Raiding guilds on the server that were hated by the rest of the community for not being RP focused.

If you're looking for a good community where 'everyone knows everyone', RP servers were a great place to be. If you're looking to raid, you may find it difficult to get enough peeps together and if you're trying to be anything more than Casual, be ready to be shunned by the community (maybe things have changed since then, I certainly hope so).
11/13/2018 09:20 PMPosted by Cerrberus
If you're looking to raid, you may find it difficult to get enough peeps together and if you're trying to be anything more than Casual, be ready to be shunned by the community (maybe things have changed since then, I certainly hope so).


FWIW that was not the case on ER or Maelstrom, sounds like just a CC thing.

Most people were casual raiders, but no one had any problem with the raid guilds.
Once upon a time, while I was rerolling characters, getting them up to level 10-20, then rolling more characters, I rolled a NE hunter on Emerald Dream. As soon as I got to Dolanaar, there was full Alliance raid vs a full Horde raid. All I could really do was put my rank 1 Hunter mark on people, otherwise I would just be instagibbed.

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