Master's Call

Hunter
Is this skill working in PvP?

I seem to be having issues where it doesn't remove and/or making me immune to snares in PvP.

What gives?
It has been bugging out on my Hunter since 4.2. I hope this is hotfixed soon.
Is this spell still broken?

According to the description. My pets target get effects removed.. which doesn't make sense.
Also my pet and its target (presuming enemy) would be immune from snares/roots for so many seconds depending on glyph.

This has to be really worded wrong as I use it with enemy targeted and it frees me, but sometimes I still get snared... which sucks..

So its still broken then?
This thread is from 2011, but I'll answer your question anyway.

The reason it says "Target" is because it can be used on friendly players.
By default, it'll choose you.

It's terrible wording.
This thread is from 2011, but I'll answer your question anyway.

The reason it says "Target" is because it can be used on friendly players.
By default, it'll choose you.

It's terrible wording.


Terrible wording indeed. I think in order for it to cast on you by default you have to have the "auto self target"?? box checked in your interface options.

When I cast it, it only works maybe one out of 3 or 4 times. I don't usually waste a keystroke on it anymore.
#showtooltip Master's Call
/stopcasting
/cast [@mouseover,help][@player] Master's Call

Macro I use for it, if that helps any.

the /stopcasting line is optional, but normally when I want it, I want it -now-.
Sorry guys, Im either lucky or something else is going on. Ive yet to have this ability fail. I use it on myself all the time and other friendly targets as well. Keep in mind its changed from its original design.

It only lasts 4 seconds unless glyphed so you might be missing out and thinking its not working in all the chaos of the action. That is, its duration may have ended before you really took notice of it.
Maybe someone is dispelling it off OP?

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