Post UI Screens 2

UI and Macro
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Here's an imgur folder of all my UIs i've had (at least the one's i've SS'd and uploaded)

http://imgur.com/a/nc0TS#5

To view the images fullscreen mouse over the image and click the magnifying glass.
oh my gee i like those

WHAT DAMAGE FONT IS THIS?! http://i.imgur.com/jNrWCh.jpg

Accidental Presidency.
updated for Mists
screeny: http://www.guildportal.com/GuildFiles/63127/blueUI.jpg
screeny with open panels: http://www.guildportal.com/GuildFiles/63127/blueUIframes.jpg
video demonstration: http://youtu.be/wc1JvhwvP14
I like the logic of the arrangement of your elements as a healer as I place elements in similar priority (though I prefer static cds to sliding ones).
If you're going to show nice and big all your debuffs and buffs in the middle, right underneath your unitframe, why repeat the same info in the corner with a buff frame? Though not sure what you'd really do with a buff frame.
Also you can filter out the error messages a bit so if they repeat many times in a short amount of time, you only see one error message. Hmm called FastError but not been updated. I was sure I saw something for this with an update but can't find it now.
http://i52.tinypic.com/1j81dx.jpg

Can someone please tell me what unit-frames this is? I love the minimal look.
That's RealUI. It hasn't been kept up to date for MoP though. Author's having RL issues so not clear if he's going to be coming back to MoP at some point.
Thanks for the tip with FastError, I've been making macros to disable the alerts, but there are times where I want it to proc at least once.

08/31/2012 05:52 AMPosted by Sedivy
If you're going to show nice and big all your debuffs and buffs in the middle, right underneath your unitframe, why repeat the same info in the corner with a buff frame?

Those buffs/debffs under the unitframe are for the target I'm targeting and the target's target. The reason it's showing duplicate buffs/debuffs compared to the left is because I was targeting myself. Typically, I don't target myself during an encounter, so the buffs/debuffs under the unit frame are the critical buffs/debuffs on a boss.
Ahhhh sorry I thought it was your playerframe and your target you were showing, not Target and ToT.
Makes sense.
08/31/2012 10:17 AMPosted by Sedivy
That's RealUI. It hasn't been kept up to date for MoP though. Author's having RL issues so not clear if he's going to be coming back to MoP at some point.


Well crap...that sucks. Anyone know of something similar?
Ha and I lied apparently!
He managed to get someone else to update it
http://www.wowinterface.com/downloads/info16068-RealUI.html
AWESOME!!! Thanks!!
The above links and screenshots explained in more detail:
http://www.youtube.com/watch?v=cu-zKAcW7x8&list=UU77223bvCvoejZj8cb3_rQg&index=1&feature=plcp
The above links and screenshots explained in more detail:
http://www.youtube.com/watch?v=cu-zKAcW7x8&list=UU77223bvCvoejZj8cb3_rQg&index=1&feature=plcp

Please at least do yourself this favor: http://www.wowinterface.com/downloads/info8370-Buffet.html
Gotta keep this thing alive!

Out of combat:
http://i.imgur.com/SGKBx.jpg


In combat:
http://i.imgur.com/EtVGo.jpg


Showing ToT, focus, and cast bars:
http://i.imgur.com/taBWz.jpg


Out of combat is an old SS, didn't have omen and recount set up. I sadly don't have one in a raid or five man yet.
That's pretty neat
Regardless of how many times I tweak my UI, I always seem to come right back to this same setup.

http://img513.imageshack.us/img513/8439/wowscrnshot090712125233.jpg

The paladin box in the lower center portion is typically where my raid frames are. I just use the Blizzard raid frames, no border, class colors, horizontal groups, and no pets. So pretty basic.

I'm always open for suggestions though. My UI is a constant work in progress.
https://plus.google.com/photos/102148550335949107084/albums/5785576096963880385?authkey=CJPRwN3r49G7QQ
Theres three old ones of mine, working on a new one as we speak. Make a part 3.
http://i.imgur.com/i3Lq7.jpg

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