[A] The First Regiment of the Stormwind Army.

Moon Guard
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"Mark my words, the kingdom had nearly collapsed under Lady Prestor. Elwynn is plagued by gnolls and kobolds. Westfall has been overthrown by a den of thieves. Duskwood is shrouded in darkness, and Redridge is under seige by the Blackrock Orcs from the north. King Wrynn's return is a turning point for the Lion's Kingdom. At his word, we shall retake our kingdom and bring glory to the name of Stormwind and the Grand Alliance. We shall relieve those who suffer and fear, and bring swift retribution to all who would stand against our mighty people.

We are the next generation of heroes.
Let us stride in our forefathers' footsteps."


~ Lord Maxen Montclair, Duke Westridge

Recruit initiation at Westbrook Garrison, November 27th, 32 L.C.
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<The First Regiment>

When the nobles of the defunct Arathorian Empire made their exodus to the verdant lands south of Khaz Modan nearly 600 years ago, the commander of their accompanying Arathorian Legionnaires, Leopold Galron, swore fealty to the bloodline that was to become the House of Wrynn. He was appointed the Duke of Westridge, the mountainous land west of the newly established city-state, Stormwind Keep. Westridge became the center for the military arm of the early Kingdom of Stormwind, its rich iron and coal mines fueling armor and weapons production. Lord Leopold dedicated a tract of its land, Westbrook, to serve as a keep and training facility for the king's army.

The most decorated of the Stormwind Army's many regiments, the armsmen of Westridge, or as many claim, "the first regiment," have served the Wrynn bloodline since the founding of the kingdom. Deeply rooted in the traditions passed down from the Arathorian Legion of old, the regiment is made up of many peoples recruited from the reaches of the old empire. Its soldier and citizen personnel are disciplined and held to high standards of professionalism and chivalry - as they represent the best of the kingdom of Stormwind.

When the last of the Galron bloodline passed away, the residing commander of the regiment, Andern Montclair, was appointed the new Duke of Westridge. Generations passed. At the onset of the orcish wars, the regiment bravely fought toe to toe at the command of Lord Albert Montclair, the reigning Duke of Westridge. When the late Lord Albert fell in battle during the siege of Westbrook, his son, Maxen Montclair, took up his sword and rallied the surviving Westridge armsmen to the defense of the kingdom's evacuation. Facing annihilation, the regiment joined in the mass exodus from their conquered kingdom. In the second war, the regiment served at the front lines from the battle of the Thandol Span to the very siege of Blackrock Spire, retaking the lands occupied by the Orcish Horde through sacrifice and determination.

In the aftermath of the orcish wars, the regiment conducted a campaign to secure the king's realm and rebuild what was lost. The regiment was a driving force in the fortification of the kingdom's holdings in Elwynn Forest, Westfall, Duskwood, the Burning Steppes, and the Redridge Mountains - paving roads, constructing towers, repairing bridges, and in general, protecting the people from foreign and domestic threats. Several expeditions were made into the continent of Lordaeron, where the regiment served to reinforce the efforts of Stromgarde, Lordaeron, and Kul Tiras who were gripped by war with the undead plague.

The regiment found several months of respite after the fall of the Lich King, the war with Horde at a tentative end as nations grappled with post-war economic failings. In Westfall, Sentinel Keep rose as a testament to the freedom brought by the return of the Westfall Brigade. A glimmer of hope was felt throughout the kingdom. After completing a tour to rout the last of the scourge forces of Zul'Drak in Northrend, the regiment settled into peacetime duties at home.

The peace was short lived, however. Blackrock orcs poured in from the Burning Steppes, overwhelming the Redridge Garrison. Propaganda spread throughout the kingdom of a rising cult. Skirmishes with the Horde broke out in Kalimdor and Lordaeron, and Alliance nations pleaded for aid. Despite every effort put forth by the king's forces, the state of the kingdom crumbled into disarray. When the elemental invasion erupted, the first regiment remained vigilant in the defensive efforts - helping King Varian and the adventurers of the Alliance in pushing the rampaging elements back into their plane.

After Deathwing destroyed a large portion of Stormwind City, King Varian Wrynn issued a royal edict; expanding the size and scope of the Stormwind Army. The First Regiment, refurbished with new soldiers and knights, was on the forefront in the Cataclysm's aftermath. Taking the fight to the Twilight Cult in the Wildhammer Highlands, the Orcish Horde in Kalimdor, and bringing further aid to Stormwind's allies in Lordaeron, the first regiment enacted the king's doctrine abroad, earning the trust of Stormwind's allies in the Eastern Kingdoms.
When prompted by the growing Horde and Troll presence in the Stranglethorn Vale, King Varian Wrynn deployed the regiment by sea to secure territory for the kingdom. The first regiment was shipwrecked after a naval battle with the Horde on the coast of northern Stranglethorn, and after linking up with jungle fighters loyal to Stormwind, went on to recapture Kurzen's Compound from rebels possessed by Troll magic. Returned to its name of Fort Adamant, the fortress soon expanded into a fledgling colony of Stormwind.

Pushing south into the Vale, the forces of Stormwind marched on the orcish naval base of Grom'gol. The outpost was utterly overwhelmed and destroyed as Stormwind's navy fought the orcish fleet on the coast. Hranu Hawktotem, chieftain of the Hawktotem Tribe and a renowned war criminal, was captured and brought back to Stormwind. He openly admitted to the slaughter of children and innocents, and was put to death by the noose at the gates of Stormwind City, bolstering the Alliance's morale and earning a marked oath of revenge by the Horde.

The regiment marches on - delivering the king's doctrine to wherever duty calls...


Picture Gallery of past events and operations:
http://thefirstregiment.enjin.com/gallery


Guild website:
http://thefirstregiment.enjin.com


Guild out of character expectations:
http://thefirstregiment.enjin.com/forum/m/1568872/viewthread/921948-guild-rules-regulations



What does <The First Regiment> do?

- Guild level 25.

- Provide a mature and friendly out of character community that does not perpetuate drama.

- Represent a regiment of the Stormwind military, adherent to all aspects of Stormwind Lore, supplemented with concepts from medieval culture.

- Provide an established framework for Stormwind RP to grow, for foot-soldiers and citizen workers alike.

- Immersion to the finest detail. We build bases, march for days, use ship travel, and deploy for months at a time to maintain in-character continuity and bring RP outside of Stormwind.

- Elaborate, tactical RP-PvP action organized with Horde guilds that focuses on the RP aspect of conflict.

- Regular adventuring and conflict through dungeon master events.

- Fun off-duty events and camaraderie, with engaging individual RP.

- Guild dungeon and heroic runs.

- Immediate leadership opportunities in RP events, with all rankings based on merit alone.



Ranking System

Marshal - Commanding Officer
Knight-Captain - Senior Officer
Knight-Lieutenant - Officer
Master Sergeant - Staff Administrator
Sergeant - Senior Staff
Corporal - Veteran Soldier
Private - Basic Soldier
Recruit - Soldier in Training
Auxiliary - Civilian Aids
Laborer - Various Crafters
Military Occupations

Infantry

Want to serve on the front lines? Grab your sword and fight the Horde! The infantry consist of the armored foot-soldiers who excel in melee and medium range combat. Roles include the agile spear wielding Pikeman, sword-and-shield wielding Footman, crossbow and sword wieldng Archer, and heavily armored claymore wielding Linebreaker.

Cavalry

The mounted armsmen of Stormwind symbolize the pride of all human armies. Charge into battle atop the Evendale Steed, bred for strength and discipline. Cut bloody swaths through enemy lines as a Cavalryman or bring swift death as a Mounted Archer.

Artillery

The Siegesmiths of Stormwind are known for their tact and knowledge of both explosives and operation of the ballista - the main artillery piece of the Stormwind Army. Put your scientific background towards the battlefront!

Support

There are numerous roles that compliment the bulk of the army through specialization. Scouts map out rough terrain and fight with agility, tactfully using their short-blades. Houndmasters fight brutally alongside their war hounds. The Ranger hides in the shadows, prowling to kill enemies from long-range.

Clerical Corps

Blessed by clergymen, the Clerical Corps upkeep the faith and sanctity of Stormwind's troops. While Medics focus on healing the many casualties of war, Clerics employ the Holy Light in fierce retribution. The order of the Silver Hand have lent their teachings, providing Paladins to Stormwind's battlefront.

Circle of Magi

Stormwind's mage circle has willfully supported the crown with their mystical prowess. Mages wield magical flame and ice as weapons. Sorcerers augment their allies and cast fearsome magic upon their enemies. Some don platemail, taking on the role of a Battle-Mage. To combat the increase of demonic corruption in her enemies, the Circle has taken to training Warlocks to counter fel-magics and protect their kin. Rare on the field of battle is the War-Mage, Archmagi of Stormwind who master the arts of the arcane.


Civilian Occupations

Laborers

There is much work to be had in keeping a military unit functioning. Sign on as a cook, blacksmith, tailor or leatherworker to help soldiers keep their bellies full and armor repaired. Couriers and scribes deliver important messages where needed. Miners and hunters are needed to aid in gathering materials in the field to supplement what supplies are available to the army. Foremen aid in constructing base camps and fortifying structures.

Education

Often, the army will employ individuals with learned expertise to advise their military ventures. Historians shed light on the lore of the lands the regiment is deployed to. Professors of science point out the dangers and boons of the deployed field. Senior wizards often take on arcane instruction as their sole calling, teaching aspiring battle-mages its secrets.

Morale and Health

Where there is war, experienced doctors and psychologists keep the men-at-arms ready for battle. While Apothecaries brew potions and tonics for the troops, doctors take in the critically injured to their learned hands. Morale officers and chaplains, charged with keeping the hearts of their soldiers clear, are often the only beacons of hope in a war-torn field.
RP-PvP Stance

Tactics and Combat

In the armies of the past in the real world, formations and tactics were implemented, such as the phalanx, wedge, and box. Heavily armored soldiers would stand in front of their more vulnerable counterparts. Such formations are possible in RP-PvP so long as both factions agree not to run through the ‘space’ occupied by our characters.


Spirit of RP-PvP

To promote fairness for each wave of combat, both factions can agree to not resurrect their characters by running from the graveyard. This can be enforced by someone appointed to watch the map, looking for anyone who releases their spirit to a graveyard. Some members of the event may have holy or medical skill in-character, and may use abilities to resurrect their allies. On the same note of fairness, every participant of the event must be flagged for PvP combat.

When such rules are broken, allow the event leaders to handle the problem, and do not take personal action to punish the opposing faction’s players without permission of your event leader. The leaders of RP-PvP events cannot effectively communicate issues of rule breaking if they do not know who is breaking them, or if individuals are doing so out of spite.

Both factions must agree that RP-PvP events are not focused on PvP skill or dominance. They are an environment where character development and dynamic plotlines can arise from entering conflict with the opposing faction in Azeroth.
Recruitment Requirements:

- We accept humans, dwarves, and gnomes of any level.
- Worgen must be level 85 to apply as civilians or attached Gilnean soldiers.
- Proper grammar, spelling, and punctuation, with a friendly and mature OOC outlook.
- Willingness to RP-PvP and PvP in battlegrounds to aquire components of RP uniform.

If you wish to join the first regiment, you must complete a brief application on our guild website's forums. Link below:

http://thefirstregiment.enjin.com/forum/m/1568872/viewforum/691670


Contact List:

If you have any suggestions or concerns for the guild, feel free to contact the following in-game!

Lord-Marshal Maxen Montclair (Maxen)
Sir Aliaes Lamente (Aliaes)
Sir Tenevus Stromheart (Stromheart)
Sir Ismond Laldere (Ismond)
Lady Rennali Sunwhisper (Rennali)
Sergeant Marcus Saevius (Marcús)
Corporal Carith Halfien (Carith)
Magister Zanbor Emerson (Zanbor)



There is much to be said and done for this kingdom.
Enlist today, citizens of Stormwind! Uncle Lothar wants YOU!
The fair maiden huntress, Anamaleth, painted this lovely recruitment ad in support of <The First Regiment>.

http://i.imgur.com/05aWh.jpg
Bump.
Someone please tell me they see this blue post and I am not crazy.

.. i am not crazy and i love you, maxen
Well. That's a first. I saw it too, but it was cleverly removed. Good show.
Bump.
Much love from the Clergy to the Regiment! :)
Update: Level 23 guild! Almost time for those Lion Mounts!

And what blue post?
Too close to page two! Bump!
The League of Lordaeron isn't going to come to the Coalition Meeting unless we are provided with our own look-a-like action figures.

And sundaes.

And iced tea.

With floaty umbrellas in the drink.

Make those.. Lordaeron-themed umbrellas.

Yes.
Coalition?

Make that two sundaes!
Coalition?

Make that two sundaes!


*stares at Maxen with a dead serious look*

-Two- Sundaes. Make it snappy, Mister. The good name of the Alliance depends on it.
For Stormwind, for the Alliance, for Ice Cream.
Bump for one of our favorite guilds to ea---- err...I mean. RP with. :D Yes, yes thats it.
I hear there's ice cream in this thread.

arynelleisokaywiththis.jpg

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