MOP melee uptime concern

Mage
I have read a few threads already about melee having alot more uptime in MOP. To me this is a bit concerning as imo other than warrior and maybe feral druid, all melee classes had way too much uptime. I mostly play 3v3 and when playing against teams like ret/dk/healer most of the time any peels get dispelled or hand or just gripped back into the mix.

Same thing goes for Rogue/melee/healer. Rogue can pretty much vanish get back on me get cloak stay on me etc etc. And yes my teammates are trying to peel me when this is happening but, if you got a rogue with cloak and a dk with anti magic and you have no iceblock, what peel can there possibly be?

Now in mop melee have even more uptime? Sounds a lil rediculous to me an puts casters in bad shape.
We should just roll the punches. Worrying about this so early is for the pvp'ers who rage over everything until they get to be fom.

Also? Let arena die, dude. It has no mass appeal.
04/29/2012 08:46 AMPosted by Pensive
Also? Let arena die, dude. It has no mass appeal.


This. Arenas ruined this game a long time ago.
We should just roll the punches. Worrying about this so early is for the pvp'ers who rage over everything until they get to be fom.

Also? Let arena die, dude. It has no mass appeal.


Stupidity at its finest.


If I'm stupid, I don't wanna know what pvp'ers are.
04/29/2012 01:57 PMPosted by Rodyle
Also? Let arena die, dude. It has no mass appeal.


This. Arenas ruined this game a long time ago.


I don't even. What?


Stupidity at its finest.


If I'm stupid, I don't wanna know what pvp'ers are.
\

Yes, forgive me if I dislike the concept of spamming the same buttons over and over again in a given sequence on simple yet tedious mechanics most commonly found in cata raids. I'm sorry my mentality isn't for the constant repetitiveness EVERY week found in PvE.

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