AUSTRALIAN SERVERS massage to blizzard.

Oceanic General Discussion
with cross realm world zones coming in mop being on an australian server would suck balls, we would hardly notice the difference without US realms in the mix
Blizz could open some servers inside the US thats in the pacific ... say hawaii? i dunno how international companies work.
I see now as good a time as any due to the Activision-Blizzard merger (Activision use Australian servers for games like Call of Duty), so if it doesn't happen soon - it won't happen at all.

Maybe Titan in the distant future, but I doubt it.
/signed.

I'm about to turn in my badge as far as this game is concerned, due to this.
interesting, why would we send a massage to blizzard? wouldnt a message work better?
I really doubt it will ever happen which is quite disappointing considering smaller games have gone out and done it at release. /sigh
Blizzard Entertainment LLC has some legal issues about this long ago.
Due to the rating of WoW in Australia, your local government (New South Wales, etc) placed very tight obstacle that Blizzard can't afford to locate a real Australian server in their global operations. This happened about in the year of 2007-2008, when Blizaard took very serious steps to start up real Oceanic servers.
You can still google it out.
Baldwyns the man, /agreed
Blizzard Entertainment LLC has some legal issues about this long ago.
Due to the rating of WoW in Australia, your local government (New South Wales, etc) placed very tight obstacle that Blizzard can't afford to locate a real Australian server in their global operations. This happened about in the year of 2007-2008, when Blizaard took very serious steps to start up real Oceanic servers.
You can still google it out.


Hmmmm, quote from Internode:

“It has always come down to business case for Blizzard, and I’m sure that’s still the issue — that passion for having a local server cluster is one thing, but they’re expensive, and Blizzard has not to date been able to make the business case for the expenditure stack up, despite the passion,” said Hackett.

“We remain hugely keen to be a part of that solution (including with the provision of data centre facilities and with the use of our national and international network links), but ultimately it’s still up to Blizzard.”


Another article re: Telstra:

http://delimiter.com.au/2010/10/25/telstra-the-problem-claims-blizzard-on-aussie-servers/

To me looks like Blizzard isn't trying hard enough, don't give me the s**ts personally, as I say if SWTOR and WAR with unknown population bases can provide 4-5 servers immediately and they don't know their income, Blizzard turning over in the vicinity of $4.5 million a month from this part of the world can install 2-3 servers via Internode or someone keen to strike a good offer.

Cut the BS defence of this garbage service they provide to Oceanic players, it doesn't cut it after 7 years.


Baldwyn,
I do understand your feelings about this issue over a long severn years of period: the slack and procrastination, but according to the past, it was indeed unrealistic to be addressed before 2010.

Moreover, if you dig some history info back then about the legit status of "Blizzard Entertainment" in Australia authorities, things were more complicated.

But, if all of the above things have been sorted out now, Blizzard should have started on their resources to do it, even the subs-situation make it a bit gloomy.

http://m.gamespot.com/news/wow-receives-belated-aussie-rating-6232245
WOW receives belated Aussie rating

Written by Laura Parker
Oct 8, 2009 8:08 pm PDT
Blizzard's MMO game finally gets an M rating in Australia after five years without a local classification.

Australians have long become used to their draconian classification system for video games, with the lack of an R18+ rating designating some mature titles to the banned bin. But one type of game has curiously evaded the attention of Australia’s Classification Board so far--massively multiplayer online games.

MMO games such as World of Warcraft, Age of Conan, and others currently sit on Australian shelves without an official rating, seemingly in contrast with Australian law which clearly states that all games must carry a rating. But Blizzard Entertainment is hoping to change all that, with the announcement this morning that its widely popular massively multiplayer online game World of Warcraft has been classified down under.

The Classification Board of Australia has rated World of Warcraft and its expansions, The Burning Crusade and Wrath of the Lich King. The games will now carry an M rating, for “fantasy violence,” as well as new consumer advice stating “online content variable.” Since its release in 2004, World of Warcraft has been sold in Australia without a classification. According to a Blizzard spokesperson, this is something the publisher has tried to rectify before.

“Blizzard Entertainment has always worked closely with the Classification Board for all its titles,” Blizzard told GameSpot AU. “However, back in 2004, we were advised by the Office of Film and Literature Classification (OFLC) that the online-only nature of World of Warcraft was unclassifiable under its definition of computer games at that time. Recent changes at the Classification Board have led to their ability to classify online-only games such as World of Warcraft.”

But the Australian Classification Board remains adamant that its stance and definition of what constitutes a "computer game" has not changed since 2004, when World of Warcraft was first submitted.

“It is the Board's view that World of Warcraft meets the definition of a computer game provided in the Classification Act and therefore can be classified,” the Board told GameSpot AU. "This is consistent with the intention of the National Classification Scheme to provide parents and consumers with classification advice on the content of games.”
How do they predict the amount of server blades and bandwidth required? If they underestimate it we're left with worse ms than we started with. If they over estimate it, the server will run at a loss and be shut down - leaving no chance of an Australasian server for any of their future games.

They'd spend months of planning, discussions with providers, provider training, legalities and fine print on a gamble. I don't believe it's not a good business decision, especially for a product that has peaked and is now on downward slope.

If you want better ms then Lowerping is worth trying. I no longer use it but will absolutely recommend it.
can i have a massage too?

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