Nerf the Class Above You!

General Discussion
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Mage
-There are no changes to mages at this time.

Death Knight
-Damage against mages has been increased by 25%

Druid
-Damage against mages has been increased by 25%

Hunter
-Damage against mages has been increased by 25%

Priest
-Damage against mages has been increased by 25%

Paladin
-Damage against mages has been increased by 25%

Shaman
-Damage against mages has been increased by 25%

Monk
-Damage against mages has been increased by 25%

Rogue
-Damage against mages has been increased by 25%

Warrior
-Damage against mages has been increased by 25%

Warlock
-Damage against mages has been increased by 25%


Patch that .0000001: mage PvP resilience increased by 30%. :)

http://www.youtube.com/watch?v=8fvTxv46ano&sns=em
@Dspite: Total Mana cut by 90%. Let's see you keep up the pwnage now!

@Monks: Umm... oh, I know. Dizzying Haze now costs 0 Energy! What? It's not big enough buff? But I LOVE chucking Dizzying Haze all over the place!
Monks are OP, they make better flag carriers than myself, so we need to decrease their mobility. The move where you do a flying kick and fly forward, that now has a 2min CD.

Warriors need more stuns, when overpower crits you are stunned for 3 seconds
10/04/2012 06:34 AMPosted by Krankheit
Warriors are only op about every 5 minutes with every single cool down available. other then that, we are easily the weakest pvp class atm


Warrior Patch Notes
- Fixed an error where Warriors are overpowered every 5 minutes.


I've been waiting for this for a long time.

That chaos bolt got to go, hoss, so does fear.
Make demons instantly tameable by hunters, which causes them to do 200% more damage for 5 minutes.

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