prot stance

so why is it that battle stance gets rage from attacking beserker stance gets rage from attacking or taking damage and port stane gets stuck with a lame 1 rage per 3 secs?
instead of prot stance granting rage from getting atacked? makes rage gain just plain stupid especially with the increase rage cost of shield block.
Because Shield Slam generates 20 rage (25 w/ SnB proc), Revenge generates 15 and resets on dodge/parry, and crit blocks generate 10 rage with a 3sec ICD, which means rage normally isn't an issue if you're good at managing it.
suppose that makes sense
its all about managing rage and gcd's, revenge and shield slam should be up quite often.

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