Patch 5.1: Realm Event Time Changes

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Ok, I used to like Cross Realm Zones a little

I was indifferent to it, and liked that I could actually see people while leveling alts.

I liked that I could now roleplay with friends from other servers without them having to reroll on mine or me on theirs.

I didn't care about phase in lag and I didn't care about node farming. I am on PvE so the ganking people complain about isn't there for me.

I disliked being dismounted on my friends rocket and falling to my death but the solution to that is to fly on my own instead of use the two person mount. Sad that the two person feature is now useless when zoneing into a new area but it's not a big deal.

But this crosses a line to which I have to actually complain now.

I am in EST and most of my guild is as well. I detest how we have to change our schedules to accommodate because Blizz HQ is PST. It is extremely unfair, especially for people who chose the server they do because of the work hours they have.

If you don't fix this, I am afraid a lot of people may quit because they literally will have no time to play the game now. And it will be because you did this. You took away their time to play the game because you forced them to change their schedules.

No player should have to go to their real life boss and ask for a work schedule change because the video game they play refuses to make a server with the proper time frames to complete events in the players existing schedule. Real life is more important then wow. So if you want us to play wow, make it playable on the times we are able to play it.
Yeah this is pretty much a garbage change.

I stay up until like 3:30-4:00 AM because of my schedule and would always do some fun stuff.

But now, I won't be able to get any LFR's or a Sha raid done on tuesday before reset because the reset will now happen when realms go down.

Seriously blizzard. The majority of your player base does not live in PST.

Fix CRZ or make it opt-in only, and leave our time schedules alone.
No, Blizzard. It's not like i live in CST, and have several characters on a CST realm. It was foolish for me to think that if i were to roll on a CST server it would STAY in that time zone.
So, from what I've read in the forums, there was a problem with players exploiting the fishing events, and some problems with the Darkmoon Faire ending/starting at unexpecting times.

The first "fix" for this was to disable the fishing events. Now, the newest "fix" is to standardize the times for just about everything, instead of just the fishing events and Darkmoon Faire.

I haven't read every forum post, but I don't recall anyone complaining about the CRZ messing with sunrise, sunset, daily quest reset, profession and farm reset, etc.

It's just another example of Blizzard's sledgehammer approach to "fixing" things.
Well, I rolled on a PST server because my friends were here when I started. They all quit and I've been wanting to move to a CST server lately because that's my time zone. It seems that I no longer have to move, because everything is going to be PST now. At least I get to save some money.

Edit: Draalei, there were many posts about time jumps due to CRZ. And I have to admit, it was pretty annoying seeing the sun moving all over the sky from zone to zone.
Honestly, this seems like the best possible solution. Lets go one step further and set all servers to the same time anyway, and one of the issues with CRZ can disappear altogether. Why does it matter what "Realm Time" says anyway, it's more important to have them all the same so you're not jumping around when you change zone.
For those folks whose play schedules are adversely affected by this, and who are blaming realm coalescing, let me clarify. It was only a matter of time (get it? ... humph) before we moved to this reset system. The problem with the fishing tournaments and CRZ was just a more blunt reminder that having non-standardized reset times is confusing in a game where realm transfers and cross-realm features are a reality.

We've used a similar system for European realms for quite some time and it's cleaner.

The new system will be better for some people, and worse for others, in terms of life schedules. But people have always had different play schedules that we can't always account for, and there are unavoidable inconveniences in that regard. The new system will just take some adjustment.

I'm on a realm where my dailies have been resetting at 1 a.m. my local time, which I've used to my advantage to do back-to-back dailies many nights before bed. I won't be able to do that anymore. But I don't think that's somehow unfair to me. It's logical, to me, for an online, very "real-time" game on the scale of World of Warcraft to have standardized times for time-based content, similar to a basketball game being broadcast live from the west coast.
A resounding Blizzard "PST is all that matters; EST, CST, MST...are all moot...You are either PST or nothing"...That is all I see here....
That would make too much sense.
For those folks whose play schedules are adversely affected by this, and who are blaming realm coalescing, let me clarify. It was only a matter of time (get it? ... humph) before we moved to this reset system. The problem with the fishing tournaments and CRZ was just a more blunt reminder that having non-standardized reset times is confusing in a game where realm transfers and cross-realm features are a reality.

We've used a similar system for European realms for quite some time and it's cleaner.

The new system will be better for some people, and worse for others, in terms of life schedules. But people have always had different play schedules that we can't always account for, and there are unavoidable inconveniences in that regard. The new system will just take some adjustment.

I'm on a realm where my dailies have been resetting at 1 a.m. my local time, which I've used to my advantage to do back-to-back dailies many nights before bed. I won't be able to do that anymore. But I don't think that's somehow unfair to me. It's logical, to me, for an online, very "real-time" game on the scale of World of Warcraft to have standardized times for time-based content, similar to a basketball game being broadcast live from the west coast.


Are you as free at 5pm on Saturday and Sunday as you are at 2pm? Can you say that those times will be available for 52 weeks a year for however many years an average player would take to win the tournament?

The tournament, is, and always has been a very bad idea. It needs to be removed or made hourly or flexible somehow.

I just cancelled my account because I will never be online for another fishing tournament -- among other problems with the game which I have been disappointed with for quite some time.
Yet another major change to the game to accommodate a "feature" that few people actually asked for. I can't imagine you guys are looking forward to spending the near future continuing to plug leaks on this ridiculous system.

Here's an idea: Use the tech you spent so much time on to continue to support friends visiting other friends servers to quest and level, since that seems to be the only part of the feature that people actually enjoy. The caveat should be that if you're not on your original server, you can't participate in any world events or tournaments. I know that's not how the tech works now (in that there's no real origin or destination server) but these forced server mergers are becoming too much of a headache to be worthwhile.
11/27/2012 10:43 PMPosted by Zarhym
For those folks whose play schedules are adversely affected by this, and who are blaming realm coalescing, let me clarify. It was only a matter of time (get it? ... humph) before we moved to this reset system. The problem with the fishing tournaments and CRZ was just a more blunt reminder that having non-standardized reset times is confusing in a game where realm transfers and cross-realm features are a reality.

I'm wondering why you didn't just change all servers to Pacific time. If that's what everything's based on now.. what's the point to having differing server times?
No word on the Kalu'ak? Bummer. I suppose I should be grateful at least one fishing tournament is back. Still disgusted that there was so little foresight with CRZ, the fishing tournaments never should've been broken in the first place.
Mild amounts of table flipping in this thread.
11/27/2012 10:51 PMPosted by Zyleia
No word on the Kalu'ak? Bummer. I suppose I should be grateful at least one fishing tournament is back. Still disgusted that there was so little foresight with CRZ, the fishing tournaments never should've been broken in the first place.


Apparently the Kalu'ak tournament was removed. The winners of the Stranglethorn tournament can choose one of the rewards from the Kalu'ak if they so choose, however.
11/27/2012 10:51 PMPosted by Tajit
For those folks whose play schedules are adversely affected by this, and who are blaming realm coalescing, let me clarify. It was only a matter of time (get it? ... humph) before we moved to this reset system. The problem with the fishing tournaments and CRZ was just a more blunt reminder that having non-standardized reset times is confusing in a game where realm transfers and cross-realm features are a reality.

I'm wondering why you didn't just change all servers to Pacific time. If that's what everything's based on now.. what's the point to having differing server times?


East coast servers tend to have east coast players who arrange their raids around east coast times.

I suspect it's largely a convenience thing that lets people find servers with people who are more likely to have compatible schedules. If only Blizzard was as accommodating with their own events...

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