Healing elixir or dampen harm? which is best for pvp? I feel like 10% health every 18 seconds wouldn't help that much. Maybe I'm wrong. What has been the preferred pvp choice?
Diffuse magic is generally the best for battlegrounds, arenas I haven't done very many but I'd assume it switches between dampen harm and diffuse based on enemy comp (ie against a war / hunter team diffuse is near useless)