Orc or Undead for WW pvp

Monk
I've decided to race change my panda finally and need some opinions, I can't decide however which to change to. The undead looks good as always with WOTF and Touch Of The Grave. So does the Orc with their dps trinket and reduced stun duration. I'm just wondering what others have as their number one. Appreciate the feedback!
I'd go with Undead. An orc dps trinket ability isn't useful if you are cc'd, at least undead get some break. In 5.2, monks will have their own break-stun, so it won't be a major issue, but it would be nice to have 2 vs one.
I'm just thinking for 5.2 what would be the best combination with the new class "trinket". (Wotf with class trinket and pvp trinket) ( Wotf with class trinket and dps pvp trinket) for undead. Orcs however could have (Racial Cd with class trinket and pvp trinket) So really it comes down to how the Orc racial can compare to the pvp trinket or just how many trinkets I want, As it stands you could get up to 3 with undead which is quite good but maybe too many? Would it rather be better to have 2 and a dps ability, or even just 1 trinket and even more burst.
I went orc cause I dislike stuns and the extra burst is a bonus along with the expertise.
With the new 5.2 brew (as you mentioned) I'd imagine that 3 fear breaks is a little excessive (counting trinket) and reduced stuns and dps racial are your best bet. Plus undead monks have a weird feel, in my opinion.
I'm thinking class trinket with pvp trinket and Racial with pvp dps trinket sounds pretty good, the stun reduction and expertise is a nice bonus too.
Orc bro. They look tough as in armour too.

Stun duration reduction is perfect for a Monk.
Stay Panda!! 40% more mele speed/damage is amazing! plus u get a CC from the race
panda or gtfo
Definitely orc... fear isn't as big of an issue as the amount of damage we take in stuns is. Especially with the amount of warriors now.
Orc if you favor defensive rather than offensive. Undead for more offensive strength.

Orc racial does not scale, so late in the season it is rather meeh. Touch of Grave scales with PvP power, which means more unpredictable damage and free heals. Can't say no either to WoTF to put more pressure especially now Spriest and Warlocks can wreck you in fears PvP Resil gemmed.

Cannibalize is fun too.
Orc if you favor defensive rather than offensive. Undead for more offensive strength.

Orc racial does not scale, so late in the season it is rather meeh. Touch of Grave scales with PvP power, which means more unpredictable damage and free heals. Can't say no either to WoTF to put more pressure especially now Spriest and Warlocks can wreck you in fears PvP Resil gemmed.

Cannibalize is fun too.


The orc racial doesn't scale? Are you sure about this?
y u necro :c
I went undead. An extra, yet minor, heal is a plus as well as the half trinket.

Also, I really dislike monk animations on orc. It just doesn't look good to me at all. Undead seems to have much more attractive animations and .. it's easier to xmog undead imo.
Depends if the new brew triggers the undead racial.

For example now if you trinket as an undead you can't racial for 30 sec and vice versa.

If Brew doesn't incur said cooldown then I could see it being very strong since you can then essentially break 2 cc chains back to back.

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