any plans to nerf solar beam in rated bg's?

Battlegrounds
I am in NO way saying solar beam/ vortex combo is over powered for a single boomkin. Far from it. BUT when any team runs with 2 boomkins (3 if they have a resto druid respec for mines since you only need 2 healers)...that amount of solar beams in confined area when you HAVE to pile on a circle to win requires zero skill and is impossible to counter since you CANNOT trinket a solar beam.

Please tell me this is being looked at by a GM as a broken game mechanic?

Again, a single druid needs it but multiple solar beams at once is just simply put....madness
Vortex/beam in itself isn't too overpowered, but the aoe death grip in combination with it renders RBGs down to who can pop more cooldowns during it, which is a lame design.
So you would want to nerf something that, in order to do correctly, takes coordination/skill?

Mmmm.
many classes have silence immunity spells.

pala aura mastery

priest inner focus

shaman spiritwalkers grace

lock unending resolve

etc
it's abbreviated "GG" for a reason
02/01/2013 08:45 PMPosted by Soleto
Vortex/beam in itself isn't too overpowered, but the aoe death grip in combination with it renders RBGs down to who can pop more cooldowns during it, which is a lame design.


There are several lame design elements in pvp right now.

Double fear, double death grip, blanket silences, many melee classes being worthless compared to a death knight, instant casts vs. hardcasting classes...etc.

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