Keybindings... (Ret)

Paladin
Hello everyone!
So today I decided I wanted to relevel my old main, my Ret Pally!
The thing is, I feel off with my keybinds.

By off I mean, I don't feel like I have enough and that I'm lacking.
Currently I have 22ish Keybinds on my paladin where as on my new main (for all of MoP) I have roughly 40+ Keybinds.

Paladin's UI:
http://i.imgur.com/I7FtZrI.jpg
Warrior's UI:
http://i.imgur.com/cK6Bbv6.jpg

So I'm just wondering. Am I just missing alot of things to Keybind (I know I can still do focus macros and all) Or is it just the fact Warriors have so much more to Keybind? (Example, Warriors have 3 Diffrent AoEs while Ret only has Divine Storm)
You have less binds than my 63 paladin. There are a ton more things you can bind.

My paladin vs my warrior;

http://i.imgur.com/ft0XR3o.jpg
http://i.imgur.com/cZVqWL8.jpg

You have seals and stances on your action bars, and they have default keybindings.. they don't need to be on your bars because they're already there.
/shrug Like I could have a ton more if I decided to Bind Mounts, Fun Items, Professions, Tanking Abilities, but I don't feel like it's really needed. So that can clear up a good few in comparison.
(Plus I keep my Healhstone/Potion on the same Keybind, I don't feel like Blessings are really needed on a keybind, my burst macro is all in one keybind (Alt mod for Guardian in the same macro to pop it the few secs sooner)

/Shrug, It feels like I have all that has a need to be keybinded as a Ret.

You have seals and stances on your action bars, and they have default keybindings.. they don't need to be on your bars because they're already there.

Eh I didn't know about that, but then that just leaves even more emptiness on the bars

Though I totally forgot about the BE racial, which I can put on the same spot as my warriors disrupting shout, so that's 1 more spot filled.

But then I still got the empty spots of where my disarm and aoe abilities and so forth are
(I like having similar abilities on the same binding of course)
You also don't have hammer of the righteous anywhere on your bars.

There's things you're missing, and it'll probably take you a long time of playing to even realize they aren't there.
I was able to compress everything down to this.
http://i.imgur.com/ifZGL3X.jpg
(Note that the empty E and c-F are for Holy Prism and Blinding Light once I level up)
And Yeah when i first read Hammer of the Righteous it seemed kinda meh (I was just looking at the damage output)
I didn't even realize it did weakening blows at first, but now that I did, I put it where Thunder Clap is on my warrior. (It hits alot less then TC but...WB is always good to have)

So yeah I'm sure I'll see a few more thing but...It still feels lacking in the amount of unique abilities I can use.

Edit: Also just Realized HotR is also a HP generator... So I guess that's where it's helpful aswell, filling empty globals if any coorrect?

Edit Again: And Now I realize it's on the same CD as CS...so It's only good for the WB then...Lame but aight
Currently I have 31 keybinds just for spells, not counting seals/blessings, and then a few more for mounts/items/etc.

Your warrior appears to have about the same number, once you count out the items and other non-combat buttons.

HotR is useful because it's one of our two baseline AoE attacks. It's pretty important.
Currently I have 31 keybinds just for spells, not counting seals/blessings, and then a few more for mounts/items/etc.

Your warrior appears to have about the same number, once you count out the items and other non-combat buttons.

HotR is useful because it's one of our two baseline AoE attacks. It's pretty important.


I'm counting 32 with my new setup with just spells (Though DS is on there twice)
So i guess I'm in the right alley now!

And cool to know about HotR, I guess it's not as bad as I thought it to be!

I appreciate the help from both of ya!
I was able to compress everything down to this.
http://i.imgur.com/ifZGL3X.jpg
(Note that the empty E and c-F are for Holy Prism and Blinding Light once I level up)
And Yeah when i first read Hammer of the Righteous it seemed kinda meh (I was just looking at the damage output)
I didn't even realize it did weakening blows at first, but now that I did, I put it where Thunder Clap is on my warrior. (It hits alot less then TC but...WB is always good to have)

So yeah I'm sure I'll see a few more thing but...It still feels lacking in the amount of unique abilities I can use.

Edit: Also just Realized HotR is also a HP generator... So I guess that's where it's helpful aswell, filling empty globals if any coorrect?

Edit Again: And Now I realize it's on the same CD as CS...so It's only good for the WB then...Lame but aight


You should be using HotR instead of Crusader Strike for AoE situations.
You should be using HotR instead of Crusader Strike for AoE situations.


Yup yup, realizing that now :)
Thanks :D
http://i.imgur.com/o9hOynf.jpg
Razer Naga remapped to F keys, so thats why it looks a bit awkward
Most of my main attacks are mousewheel binds
Keep a key you'e comfortable pressing alot for Inquisition!
http://imgur.com/lJEF1b7

Still in the process of cleaning my UI and not sure what other buttons to start binding. Can't use ctrl cause it'll mess up my hunters/pet binds.

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