Shaohao Rep Gain

General Discussion
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yep all over the isle, not enough yaungol to go around in the beginning path.

this is on a very full server.
Not enough npc's in that tiny zone also, single target classes like rogues should get more rep from a kill than say a hunter or a caster who can kill 5 at a time while I can only do one target at a time.

don't mind grinding but don't like having to fight for targets with casters who can target multiple npc's at once and I cant in a tiny little space.

Although having stealth I can at least hit one and be killing it while they attack it for 3 seconds not knowing I already tagged it first ... a little payback at least. But they still have the other 4 or 5 to deal with anyways I can have my one at a time.

One of the biggest challenges any MMO developer faces -- you can find evidence of this in virtually every MMO on the market -- is designing open-world content that isn't completely stifled by huge populations when it's first released, but also isn't a ghost town with stuff that's nigh impossible to do as the general population moves onto other things.

We understand Timeless Isle has a lot of that going on as loads of people login to check out the new patch, but we designed the island from the ground up in such a way to try and minimize both the overcrowding and ghost town effects as much as possible, even down to the actual size of the island itself.
One hotfix we're applying that should help a bit:

Completing the daily quest "Path of the Mistwalker" now awards a player with 250 reputation with Emperor Shaohao.


And for those of us who completed the quest, but are still struggling with neutral? Will it retroactively assist us?
One hotfix we're applying that should help a bit:

Completing the daily quest "Path of the Mistwalker" now awards a player with 250 reputation with Emperor Shaohao.


And for those of us who completed the quest, but are still struggling with neutral? Will it retroactively assist us?

Daily quest, so, yes.
One hotfix we're applying that should help a bit:

Completing the daily quest "Path of the Mistwalker" now awards a player with 250 reputation with Emperor Shaohao.


And for those of us who completed the quest, but are still struggling with neutral? Will it retroactively assist us?

No, you won't retroactively be awarded rep based on changes made after the fact to how it's distributed.



And for those of us who completed the quest, but are still struggling with neutral? Will it retroactively assist us?

Daily quest, so, yes.

But yes, going forward completing this quest will award rep.


And for those of us who completed the quest, but are still struggling with neutral? Will it retroactively assist us?

No, you won't retroactively be awarded rep based on changes made after the fact to how it's distributed.


This affects low populations just as much as high populations. I quit playing last night for rep because there were just too many groups competing for the same rep spawn. I know this will go down, eventually. But it doesn't go down linearly. If I log in a week from now there will be *absolutely* no one looking for rep. So either way, I'm screwed.

There has been 1, maybe 2 Ordon kills on my server. And that's it...no one else has the cloak. I have to resort to OpenRaid or Oqueue. What a complete failure.
Welcome to the entitlement generation!! Enough said.
Lol you vanilla cry baby's got what you got. A repgrind that is gated exactly like vanilla. Now you "hardores" can go back to killing the same exact mobs for months on end to get a sparkly dragon.
wrong....

fine with the rep grind, just not enough mobs between 200.
IMO the problem is that only Yaungols give rep. Make it so that every island creatures gives some rep and it will be fine.

On the other hand: What the blue said is BS. For the love of god blizzard, stop doing that. You make something extremely hard/long/painful for its release and sometime later you make it super easy: 5.0 Reps, first steps of legendary Quest line, getting loot from past patches. and the excuse is " Oh oh, we've been monitoring the community and we are not satisfied with this so we gonna make it easier." or "We feel that served its purpose" Or something like that. Give your players some respect. I understand some of the reasons but I can't help but feeling I just lost a bunch of time doing that stuff. If you gonna change this rep DO IT NOW because theres already people working their asses for this and it will be frustrating if you make it easier in one or two months. Or don't change it and make it clear that you will not to. Thank you.
09/12/2013 02:04 PMPosted by Zarhym
Gaining Shaohao rep is largely for flavor and not something everyone is going to want, and certainly not need, to do.

With Mistweaver Ku offering almost exclusively cosmetic items, yeah, can see that was the intent - but then you have the valor to coins conversion locked behind the rep as well.

That conversion is the only new thing being offered to let people spend valor if they don't have an item that hasn't been upgraded, so earning enough rep to unlock that can feel more like a need than a want. The coins offering higher item level pieces than LFR will (through Burdens of Eternity) adds to that.
TBH I couldn't care less about the 'sparkly dragon', I want the Burden of Eternity from the followup quest. Just came back to WoW from a long time away, and could seriously use the gear. But it's not so good I want to waste quite literally months trying to get it.
There has been 1, maybe 2 Ordon kills on my server. And that's it...no one else has the cloak. I have to resort to OpenRaid or Oqueue. What a complete failure.

Patch 5.4 has been live for two days.

Ordon is not Nalak. The Celestials are Nalak. Ordon is Archavon.

Shaohao is Timbermaw. Entirely unnecessary for character advancement. Optional.

I'm already Friendly with Shaohao after two days of trying to get the damn glyph drops off the Candlekeepers. It's tedious, not hard, and not group-required.

Relax.
Timeless Isle is purely a Timesink Isle
One hotfix we're applying that should help a bit:

Completing the daily quest "Path of the Mistwalker" now awards a player with 250 reputation with Emperor Shaohao.


Thank god.
I just want the trinket so I can teleport to the island!
I thought people wanted this over dailies.
09/12/2013 02:04 PMPosted by Zarhym
Zarhym, you can do better than that... After I helped you find your body.

Hah!

Just for perspective, our intent with the implementation of this rep was to focus on the more difficult creatures on the island, as well as the ones that thematically are the most threatening to the island's residents.

It's definitely different from some of the more recent reputations added to the game, and harkens a bit more back to reps like Timbermaw or Hydraxian -- though we'd argue is still less painful.

Gaining Shaohao rep is largely for flavor and not something everyone is going to want, and certainly not need, to do. That said, we'll keep an eye on community progression and feedback, and make further adjustments if we feel it's necessary.


Sorry a mob that requires a party and can one shot you shouldn't give 22 rep, more like 100.
I thought people wanted this over dailies.

They did.

Now, they don't.

The grass is always greener...
09/12/2013 02:46 PMPosted by Typhanei
I thought people wanted this over dailies.

They did.

Now, they don't.

The grass is always greener...

So typical. I felt Dailies were easier.

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